Hallo,
ich habe ein /respawncars Befehl für die Fraktionsautos, doch die respawnen komisch, einmal respawnen 9 von 10 Fraktionscar, einmal nur 1/10, dann wieder 10/10 Cars?
Befehl:
	if(strcmp(cmd,"/respawncars",true)==0)
	{
		for(new i=0;i<MAX_CARS;i++)
		{
			if(PlayerInfo[playerid][pLeader] == 1)
			{
			    if(FCInfo[i][Frakid] == 1)
			    {
			        SetVehicleToRespawn(i);
			    }
			}
			if(PlayerInfo[playerid][pLeader] == 2)
			{
			    if(FCInfo[i][Frakid] == 2)
			    {
			        SetVehicleToRespawn(i);
			    }
			}
			if(PlayerInfo[playerid][pLeader] == 3)
			{
			    if(FCInfo[i][Frakid] == 3)
			    {
			        SetVehicleToRespawn(i);
			    }
			}
			if(PlayerInfo[playerid][pLeader] == 4)
			{
			    if(FCInfo[i][Frakid] == 4)
			    {
			        SetVehicleToRespawn(i);
			    }
			}
			if(PlayerInfo[playerid][pLeader] == 5)
			{
			    if(FCInfo[i][Frakid] == 5)
			    {
			        SetVehicleToRespawn(i);
			    }
			}
			if(PlayerInfo[playerid][pLeader] == 6)
			{
			    if(FCInfo[i][Frakid] == 6)
			    {
			        SetVehicleToRespawn(i);
			    }
			}
			if(PlayerInfo[playerid][pLeader] == 7)
			{
			    if(FCInfo[i][Frakid] == 7)
			    {
			        SetVehicleToRespawn(i);
			    }
			}
			if(PlayerInfo[playerid][pLeader] == 8)
			{
			    if(FCInfo[i][Frakid] == 8)
			    {
			        SetVehicleToRespawn(i);
			    }
			}
			if(PlayerInfo[playerid][pLeader] == 9)
			{
			    if(FCInfo[i][Frakid] == 9)
			    {
			        SetVehicleToRespawn(i);
			    }
			}
			if(PlayerInfo[playerid][pLeader] == 10)
			{
			    if(FCInfo[i][Frakid] == 10)
			    {
			        SetVehicleToRespawn(i);
			    }
			}
			if(PlayerInfo[playerid][pLeader] == 11)
			{
			    if(FCInfo[i][Frakid] == 11)
			    {
			        SetVehicleToRespawn(i);
			    }
			}
			if(PlayerInfo[playerid][pLeader] == 12)
			{
			    if(FCInfo[i][Frakid] == 12)
			    {
			        SetVehicleToRespawn(i);
			    }
			}
		}
		return 1;
	}
 
		 
		
		
	 
			
									
		