Bei mehreren CMD´s zeigst bei mir an, das der Spieler nicht online ist... hier ein Beispiel:
CMD:givemoney(playerid,params[]) {
	new moneys,giveplayerid,giveplayer[MAX_PLAYER_NAME],sendername[MAX_PLAYER_NAME],playermoney[MAX_PLAYERS],string[64];
	if (sscanf(params, "ui",giveplayerid, moneys)) return Inter_SendClientMessage(playerid, COLOR_LIGHTBLUE, "Benutze: /givemoney [playerid] [amount]");
//	if (!IsNumeric(giveplayerid)) giveplayerid = ReturnPlayerID(giveplayerid);
	if (IsPlayerConnected(giveplayerid)) {
		GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
		GetPlayerName(playerid, sendername, sizeof(sendername));
		playermoney[playerid] = GetPlayerCash(playerid);
		if (moneys > 0 && playermoney[playerid] >= moneys) {
			GivePlayerCash(playerid, (-moneys));
			GivePlayerCash(giveplayerid, moneys);
			format(string, sizeof(string), "You have sent %s (id: %d), $%d.", giveplayer,giveplayerid, moneys);
			Inter_SendClientMessage(playerid, COLOR_GREEN, string);
			format(string, sizeof(string), "You have recieved $%d from %s (id: %d).", moneys, sendername, playerid);
			Inter_SendClientMessage(giveplayerid, COLOR_GREEN, string);
			printf("%s(playerid:%d) has transfered %d to %s(playerid:%d)",sendername, playerid, moneys, giveplayer, giveplayerid);
		}
		else {
			Inter_SendClientMessage(playerid, COLOR_BRIGHTRED, "Invalid transaction amount.");
		}
	}
	else {
		format(string, sizeof(string), "ID:%d is not an active player.", giveplayerid);
		Inter_SendClientMessage(playerid, COLOR_BRIGHTRED, string);
	}
	return 1;
}
woran liegt das?