PAWNO will nicht kompilieren

Wichtiger Hinweis: Bitte ändert nicht manuell die Schriftfarbe auf schwarz sondern belasst es bei der Standardeinstellung. Somit tragt ihr dazu bei dass euer Text auch bei Verwendung unseren dunklen Forenstils noch lesbar ist!

Tipp: Ihr wollt längere Codeausschnitte oder Logfiles bereitstellen? Benutzt unseren eigenen PasteBin-Dienst Link
  • Also ich hab ne Base gemappt und ich krieg das jetzt nicht mit dem Script hin -.-
    Eigentlich habe ich alles richtig gemacht.


    Erst wenn ich #include ocmd.inc (ist im Include Ordner) kommen 25 Errors davor habe ich 10.
    Hier der Code:


    Habe ein paar unnötige Zeilen raus genommen.
    Im echten Script sind die natürlich.



    #include <a_samp>#include <ocmd>


    #if defined FILTERSCRIPT
    #else
    new Tor1;new Tor2;new Tor3;
    new Strasse1;new Strasse2;
    main(){ print("\n----------------------------------"); print(" Blank Gamemode by your name here"); print("----------------------------------\n");}
    #endif
    public OnGameModeInit(){ SetGameModeText("Testserver"); AddPlayerClass(0,16430,1867.59960938,-2848.50000000, 269.1425, 0, 0, 0, 0, 0, 0); //Cars AddStaticVehicleEx(446,1867.80004883,-3196.19995117,0.89999998,171.12640381,-1,-1,15); //Squalo AddStaticVehicleEx(446,1862.90002441,-3195.39990234,0.89999998,171.12304688,-1,-1,15); //Squalo AddStaticVehicleEx(493,1858.00000000,-3193.00000000,1.20000005,170.87322998,-1,-1,15); //Jetmax AddStaticVehicleEx(473,1853.09997559,-3190.19995117,0.40000001,172.65277100,-1,-1,15); //Dinghy AddStaticVehicleEx(473,1849.80004883,-3189.60009766,0.40000001,172.65014648,-1,-1,15); //Dinghy AddStaticVehicleEx(560,1891.40002441,-3179.69995117,1.29999995,60.00000000,-1,-1,15); //Sultan AddStaticVehicleEx(560,1893.80004883,-3176.89990234,1.29999995,59.99633789,-1,-1,15); //Sultan AddStaticVehicleEx(560,1895.59997559,-3174.30004883,1.29999995,59.99633789,-1,-1,15); //Sultan AddStaticVehicleEx(411,1897.69995117,-3171.39990234,1.20000005,60.00000000,-1,-1,15); //Infernus AddStaticVehicleEx(411,1900.09997559,-3169.10009766,1.20000005,59.99633789,-1,-1,15); //Infernus AddStaticVehicleEx(411,1901.90002441,-3165.80004883,1.20000005,59.99633789,-1,-1,15); //Infernus AddStaticVehicleEx(411,1902.80004883,-3162.50000000,1.20000005,59.99633789,-1,-1,15); //Infernus AddStaticVehicleEx(482,1903.69995117,-3159.30004883,1.60000002,62.00000000,-1,-1,15); //Burrito AddStaticVehicleEx(482,1905.09997559,-3156.80004883,1.60000002,61.99584961,-1,-1,15); //Burrito AddStaticVehicleEx(482,1905.90002441,-3153.39990234,1.60000002,61.99584961,-1,-1,15); //Burrito AddStaticVehicleEx(522,1887.00000000,-3183.69995117,1.00000000,34.00000000,-1,-1,15); //NRG-500 AddStaticVehicleEx(522,1885.19995117,-3184.10009766,1.00000000,33.99719238,-1,-1,15); //NRG-500 AddStaticVehicleEx(522,1884.19995117,-3185.10009766,1.00000000,33.99719238,-1,-1,15); //NRG-500 AddStaticVehicleEx(522,1888.40002441,-3182.69995117,1.00000000,33.99719238,-1,-1,15); //NRG-500 AddStaticVehicleEx(522,1882.59997559,-3185.69995117,1.00000000,33.99719238,-1,-1,15); //NRG-500 AddStaticVehicleEx(549,1912.00000000,-3129.89990234,-20.00000000,0.00000000,-1,-1,15); //Tampa AddStaticVehicleEx(487,1963.09997559,-3094.50000000,3.09999990,302.00000000,-1,-1,15); //Maverick AddStaticVehicleEx(487,1953.90002441,-3078.00000000,3.09999990,301.99768066,-1,-1,15); //Maverick AddStaticVehicleEx(469,1975.00000000,-3086.80004883,2.90000010,304.00000000,-1,-1,15); //Sparrow AddStaticVehicleEx(469,1966.40002441,-3080.60009766,2.90000010,303.99719238,-1,-1,15); //Sparrow AddStaticVehicleEx(469,1964.59997559,-3070.10009766,2.90000010,303.99719238,-1,-1,15); //Sparrow //Gates Tor1=CreateObject(13607,1869.79980469,-3081.09960938,-30.50000000,0.00000000,270.00000000,269.98901367); //object(ringwalls) (2) //Tor 1 Tor2=CreateObject(13607,1856.59997559,-3205.80004883,-23.10000038,0.00000000,270.00000000,269.99450684); //object(ringwalls) (2) //Tor 2 Tor3=CreateObject(8838,1949.00000000,-3092.00000000,5.00000000,0.29113770,91.97753906,31.98120117); //object(vgehshade01_lvs) (39) //Tor 3 //Straßen Strasse1=CreateObject(16430,1867.59960938,-2848.50000000-10,0.00000000,0.00000000,0.00000000,90.00000000); //object(des_ebrigroad02) (1) //Straße Strasse2=CreateObject(16430,1867.59960938,-3008.09960938-10,0.00000000,0.00000000,0.00000000,90.00000000); //object(des_ebrigroad02) (3) //Straße //Objekte return 1;}
    public OnGameModeExit(){ return 1;}
    public OnPlayerRequestClass(playerid, classid){ SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746); return 1;}
    public OnPlayerConnect(playerid){ SendClientMessage(playerid,0xFF000FFF,"Dies ist ein Testserver von Deepimpact (Max)"); SendClientMessage(playerid,0xFF000FFF,"Hier werde ich gemapptes von mir präsentieren"); GivePlayerWeapon(playerid,29,999); SetPlayerSkillLevel(playerid, WEAPONSKILL_MP5,999); GivePlayerWeapon(playerid,25,999); SetPlayerSkillLevel(playerid, WEAPONSKILL_SHOTGUN,999); return 1;}
    public OnPlayerDisconnect(playerid, reason){ return 1;}
    public OnPlayerSpawn(playerid){ return 1;}
    public OnPlayerDeath(playerid, killerid, reason){ return 1;}
    public OnVehicleSpawn(vehicleid){ return 1;}
    public OnVehicleDeath(vehicleid, killerid){ return 1;}
    public OnPlayerText(playerid, text[]){ return 1;}
    //Gatesocmd:gg(playerid,params[])( MoveObject(Tor1,13607,1869.79980469,-3081.09960938-10,5,10); return 1;)ocmd:ggzu(playerid,params[])( MoveObject(Tor1,13607,1869.79980469,-3081.09960938,5,10); return 1;)
    ////////////////////////////////////////////////////////////////
    ocmd:bg(playerid,params[])( MoveObject(Tor2,13607,1856.59997559,-3205.80004883-10,5,10); return 1;)ocmd:bgzu(playerid,params[])( MoveObject(Tor2,13607,1856.59997559,-3205.80004883,5,10); return 1;)
    ////////////////////////////////////////////////////////////////
    ocmd:hg(playerid,params[])( Moveobject(Tor3,8838,1949.00000000,-3092.00000000-10,5,10); return 1;)ocmd:hgzu(playerid,params[])( Moveobject(Tor3,8838,1949.00000000,-3092.00000000,5,10); return 1;)
    ////////////////////////////////////////////////////////////////
    ocmd:st(playerid,params[])( MoveObject(Strasse1,16430,1867.59960938,-2848.50000000+10,5,10); return 1; MoveObject(Strasse2,16430,1867.59960938,-3008.09960938+10,5,10); return 1;)ocmd:str(playerid,params[])( MoveObject(Strasse1,16430,1867.59960938,-2848.50000000-10,5,10); return 1; MoveObject(Strasse2,16430,1867.59960938,-3008.09960938-10,5,10); return 1;)


    if (strcmp("/mycommand", cmdtext, true, 10) == 0) { // Do something here return 1; } return 0;{


    //Edit


    Was habe ich falsch gemacht mit dem PWN Code?
    Normal steht es eig geordnet