Hi leute,
Ich habe folgendes Problem.
Man kann mit dem Befehl eine Sirene auf das Dach de sAutos zaubern^^ doch man bekommt sie mit dem selben befehl nicht wieder runter ?
Denke aber es passt so, oder doch nicht ?
if(strcmp(cmdtext, "/notfall",true) == 0)
{
if(UCL[GetPlayerVehicleID(playerid)] == 0)
{
new tmpcar = GetPlayerVehicleID(playerid);
if(IsACopCar(tmpcar,playerid) || IsAZollCar(tmpcar,playerid))
{
if(UCL[GetPlayerVehicleID(playerid)] == 0)
{
if(GetVehicleModel(tmpcar) == 560)
{
sirene[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100);
sirene1[GetPlayerVehicleID(playerid)] = CreateObject(18646,0,0,0,0,0,0,100);
sirene2[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100);
sirene3[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100);
sirene4[GetPlayerVehicleID(playerid)] = CreateObject(19292,0,0,0,0,0,0,100);
AttachObjectToVehicle(sirene[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0 ,2.6,0,0,0,0);//Vorne Mitte
AttachObjectToVehicle(sirene1[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),-0.5,0.0,0.85,0,0,0);//Dach sirene
AttachObjectToVehicle(sirene2[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.7,2.6,0,0,0,0);//Vorne Licht Beifahrerseite
AttachObjectToVehicle(sirene3[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),-0.7,2.6,0,0,0,0);//Vorne Licht Fahrerseite
AttachObjectToVehicle(sirene4[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0,0.9,0.4,0,0,0);//Mittig im Fenster
UCL[GetPlayerVehicleID(playerid)] = 1;
return 1;
}
else if(GetVehicleModel(tmpcar) == 451)
{
sirene[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100);
sirene1[GetPlayerVehicleID(playerid)] = CreateObject(18646,0,0,0,0,0,0,100);
sirene2[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100);
sirene3[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100);
AttachObjectToVehicle(sirene[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0 ,2.6,0,0,0,0);//Vorne Mitte
AttachObjectToVehicle(sirene1[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),-0.4,-0.2,0.65,0,0,0);//Dach sirene
AttachObjectToVehicle(sirene2[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.7,2.6,0,0,0,0);//Vorne Licht Beifahrerseite
AttachObjectToVehicle(sirene3[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),-0.7,2.6,0,0,0,0);//Vorne Licht Fahrerseite
UCL[GetPlayerVehicleID(playerid)] = 1;
return 1;
}
}
else if(UCL[GetPlayerVehicleID(playerid)] == 1)
{
DestroyObject(sirene[tmpcar]);
DestroyObject(sirene1[tmpcar]);
DestroyObject(sirene2[tmpcar]);
DestroyObject(sirene3[tmpcar]);
DestroyObject(sirene4[tmpcar]);
UCL[tmpcar] = 0;
return 1;
}
}
}
}