Feuer mit befehl erstellen ?!!?

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  • hallo leute :)) ich wollte mit einem befehl feuer erstellen und es klappt auch aber ich kann es nicht löschen ich habe auch das Löschbare feuer also das filterscript aber die objecte gehen ja nicht weg könn ihr mir iwi helfen ?


    mein Befehl:
    if(strcmp(cmd,"/feuer1",true) == 0)
    {
    if(PlayerInfo[playerid][pAdmin] > 3) return SendClientMessage(playerid,COLOR_RED,"Du bist ja garkein Admin :O");
    CreateDynamicObject(18692,-73.50000000,-1596.30004883,2.20000005,0.00000000,0.00000000,0.00000000); //object(cj_cb_bin) (1)
    CreateDynamicObject(18692,-73.50000000,-1596.29980469,2.20000005,0.00000000,0.00000000,0.00000000); //object(cj_cb_bin) (2)
    CreateDynamicObject(18692,-74.30000305,-1595.69995117,2.20000005,0.00000000,0.00000000,0.00000000); //object(cj_cb_bin) (3)
    CreateDynamicObject(18692,-74.29980469,-1595.69921875,2.20000005,0.00000000,0.00000000,0.00000000); //object(cj_cb_bin) (4)
    CreateDynamicObject(18692,-74.29980469,-1595.69921875,2.20000005,0.00000000,0.00000000,0.00000000); //object(cj_cb_bin) (5)
    CreateDynamicObject(18692,-75.30000305,-1594.90002441,2.20000005,0.00000000,0.00000000,0.00000000); //object(cj_cb_bin) (6)
    CreateDynamicObject(18692,-75.29980469,-1594.89941406,2.20000005,0.00000000,0.00000000,0.00000000); //object(cj_cb_bin) (7)
    CreateDynamicObject(18692,-75.29980469,-1594.89941406,2.20000005,0.00000000,0.00000000,0.00000000); //object(cj_cb_bin) (8)
    CreateDynamicObject(18692,-75.29980469,-1594.89941406,2.20000005,0.00000000,0.00000000,0.00000000); //object(cj_cb_bin) (9)
    CreateDynamicObject(18692,-77.00000000,-1594.19995117,2.20000005,0.00000000,0.00000000,0.00000000); //object(cj_cb_bin) (10)
    CreateDynamicObject(18692,-77.00000000,-1594.19921875,2.20000005,0.00000000,0.00000000,0.00000000); //object(cj_cb_bin) (11)
    CreateDynamicObject(18692,-77.00000000,-1594.19921875,2.20000005,0.00000000,0.00000000,0.00000000); //object(cj_cb_bin) (12)
    CreateDynamicObject(18692,-72.40000153,-1596.69995117,1.29999995,0.00000000,6.00000000,8.00000000); //object(cj_cb_bin) (13)
    CreateDynamicObject(18692,-72.39941406,-1596.69921875,1.29999995,0.00000000,5.99853516,7.99804688); //object(cj_cb_bin) (14)
    CreateDynamicObject(18692,-72.39941406,-1596.69921875,1.29999995,0.00000000,5.99853516,7.99804688); //object(cj_cb_bin) (15)
    CreateDynamicObject(18692,-72.39941406,-1596.69921875,1.29999995,0.00000000,5.99853516,7.99804688); //object(cj_cb_bin) (16)
    CreateDynamicObject(18692,-74.19999695,-1596.19995117,3.79999995,0.00000000,5.99853516,7.99804688); //object(cj_cb_bin) (17)
    CreateDynamicObject(18692,-74.19921875,-1596.19921875,3.79999995,0.00000000,5.99853516,7.99804688); //object(cj_cb_bin) (18)
    CreateDynamicObject(18692,-74.19921875,-1596.19921875,3.79999995,0.00000000,5.99853516,7.99804688); //object(cj_cb_bin) (19)
    CreateDynamicObject(18692,-74.59999847,-1595.90002441,4.30000019,0.00000000,5.99853516,13.99804688); //object(cj_cb_bin) (20)
    CreateDynamicObject(18692,-74.59960938,-1595.89941406,4.30000019,0.00000000,5.99853516,13.99658203); //object(cj_cb_bin) (21)
    CreateDynamicObject(18692,-74.59960938,-1595.89941406,4.30000019,0.00000000,5.99853516,13.99658203); //object(cj_cb_bin) (22)
    CreateDynamicObject(18692,-75.40000153,-1595.30004883,4.30000019,0.00000000,5.99853516,13.99658203); //object(cj_cb_bin) (23)
    CreateDynamicObject(18692,-75.39941406,-1595.29980469,4.30000019,0.00000000,5.99853516,13.99658203); //object(cj_cb_bin) (24)
    CreateDynamicObject(18692,-75.39941406,-1595.29980469,4.30000019,0.00000000,5.99853516,13.99658203); //object(cj_cb_bin) (25)
    CreateDynamicObject(18692,-76.19999695,-1594.69995117,4.30000019,0.00000000,5.99853516,13.99658203); //object(cj_cb_bin) (26)
    CreateDynamicObject(18692,-76.19921875,-1594.69921875,4.30000019,0.00000000,5.99853516,13.99658203); //object(cj_cb_bin) (27)
    CreateDynamicObject(18692,-77.00000000,-1595.69995117,4.30000019,0.00000000,5.99853516,13.99658203); //object(cj_cb_bin) (28)
    CreateDynamicObject(18692,-77.00000000,-1595.69921875,4.30000019,0.00000000,5.99853516,13.99658203); //object(cj_cb_bin) (29)
    CreateDynamicObject(18692,-77.00000000,-1595.69921875,4.30000019,0.00000000,5.99853516,13.99658203); //object(cj_cb_bin) (30)
    CreateDynamicObject(18692,-76.00000000,-1596.50000000,4.30000019,0.00000000,5.99853516,13.99658203); //object(cj_cb_bin) (31)
    CreateDynamicObject(18692,-76.00000000,-1596.50000000,4.30000019,0.00000000,5.99853516,13.99658203); //object(cj_cb_bin) (32)
    CreateDynamicObject(18692,-74.80000305,-1597.40002441,4.30000019,0.00000000,5.99853516,7.99658203); //object(cj_cb_bin) (33)
    CreateDynamicObject(18692,-74.79980469,-1597.39941406,4.30000019,0.00000000,5.99853516,7.99255371); //object(cj_cb_bin) (34)
    CreateDynamicObject(18692,-74.79980469,-1597.39941406,4.30000019,0.00000000,5.99853516,7.99255371); //object(cj_cb_bin) (35)
    CreateDynamicObject(18692,-74.09999847,-1597.69995117,4.30000019,0.00000000,5.99853516,7.99255371); //object(cj_cb_bin) (36)
    CreateDynamicObject(18692,-74.09960938,-1597.69921875,4.30000019,0.00000000,5.99853516,7.99255371); //object(cj_cb_bin) (37)
    CreateDynamicObject(18692,-73.09999847,-1597.19995117,4.30000019,0.00000000,5.99853516,7.99255371); //object(cj_cb_bin) (38)
    CreateDynamicObject(18692,-73.09960938,-1597.19921875,4.30000019,0.00000000,5.99853516,7.99255371); //object(cj_cb_bin) (39)
    CreateDynamicObject(18692,-75.09999847,-1596.90002441,4.30000019,0.00000000,5.99853516,7.99255371); //object(cj_cb_bin) (40)
    CreateDynamicObject(18692,-75.09960938,-1596.89941406,4.30000019,0.00000000,5.99853516,7.99255371); //object(cj_cb_bin) (41)
    CreateDynamicObject(18692,-78.50000000,-1593.90002441,1.79999995,0.00000000,5.99853516,7.99255371); //object(cj_cb_bin) (42)
    CreateDynamicObject(18692,-78.50000000,-1593.89941406,1.79999995,0.00000000,5.99853516,7.99255371); //object(cj_cb_bin) (43)
    CreateDynamicObject(18692,-79.09999847,-1593.40002441,1.79999995,0.00000000,5.99853516,7.99255371); //object(cj_cb_bin) (44)
    CreateDynamicObject(18692,-79.09960938,-1593.39941406,1.79999995,0.00000000,5.99853516,7.99255371); //object(cj_cb_bin) (45)
    CreateDynamicObject(18692,-80.09999847,-1593.90002441,1.79999995,0.00000000,5.99853516,7.99255371); //object(cj_cb_bin) (46)
    CreateDynamicObject(18692,-80.09960938,-1593.89941406,1.79999995,0.00000000,5.99853516,7.99255371); //object(cj_cb_bin) (47)
    CreateDynamicObject(18692,-80.30000305,-1593.19995117,1.79999995,0.00000000,5.99853516,7.99255371); //object(cj_cb_bin) (48)
    CreateDynamicObject(18692,-80.29980469,-1593.19921875,1.79999995,0.00000000,5.99853516,7.99255371); //object(cj_cb_bin) (49)
    CreateDynamicObject(18692,-79.59999847,-1593.00000000,1.79999995,0.00000000,5.99853516,7.99255371); //object(cj_cb_bin) (50)
    CreateDynamicObject(18692,-79.59960938,-1593.00000000,1.79999995,0.00000000,5.99853516,7.99255371); //object(cj_cb_bin) (51)
    CreateDynamicObject(18692,-79.59960938,-1593.00000000,1.79999995,0.00000000,5.99853516,7.99255371); //object(cj_cb_bin) (52)
    CreateDynamicObject(18692,-79.19999695,-1592.40002441,1.79999995,0.00000000,5.99853516,7.99255371); //object(cj_cb_bin) (53)
    CreateDynamicObject(18692,-79.19921875,-1592.39941406,1.79999995,0.00000000,5.99853516,7.99255371); //object(cj_cb_bin) (54)
    CreateDynamicObject(18692,-78.30000305,-1593.00000000,1.79999995,0.00000000,5.99853516,7.99255371); //object(cj_cb_bin) (55)
    CreateDynamicObject(18692,-78.29980469,-1593.00000000,1.79999995,0.00000000,5.99853516,7.99255371); //object(cj_cb_bin) (56)
    CreateDynamicObject(18692,-78.29980469,-1593.00000000,1.79999995,0.00000000,5.99853516,7.99255371); //object(cj_cb_bin) (57)
    CreateDynamicObject(18692,-72.59999847,-1597.00000000,1.79999995,0.00000000,5.99853516,7.99255371); //object(cj_cb_bin) (58)
    CreateDynamicObject(18692,-72.59960938,-1597.00000000,1.79999995,0.00000000,5.99853516,7.99255371); //object(cj_cb_bin) (59)
    CreateDynamicObject(18692,-72.59999847,-1597.00000000,2.59999990,0.00000000,5.99853516,7.99255371); //object(cj_cb_bin) (60)
    CreateDynamicObject(18692,-74.00000000,-1598.50000000,2.59999990,0.00000000,5.99853516,7.99255371); //object(cj_cb_bin) (61)
    CreateDynamicObject(18692,-74.00000000,-1598.50000000,2.59999990,0.00000000,5.99853516,7.99255371); //object(cj_cb_bin) (62)
    CreateDynamicObject(18692,-74.00000000,-1598.50000000,2.59999990,0.00000000,5.99853516,7.99255371); //object(cj_cb_bin) (63)
    CreateDynamicObject(18692,-75.09999847,-1597.69995117,2.59999990,0.00000000,5.99853516,7.99255371); //object(cj_cb_bin) (64)
    CreateDynamicObject(18692,-75.09960938,-1597.69921875,2.59999990,0.00000000,5.99853516,7.99255371); //object(cj_cb_bin) (65)
    CreateDynamicObject(18692,-76.40000153,-1596.80004883,2.59999990,0.00000000,5.99853516,7.99255371); //object(cj_cb_bin) (66)
    CreateDynamicObject(18692,-76.39941406,-1596.79980469,2.59999990,0.00000000,5.99853516,7.99255371); //object(cj_cb_bin) (67)
    CreateDynamicObject(18692,-77.50000000,-1596.00000000,2.59999990,0.00000000,5.99853516,7.99255371); //object(cj_cb_bin) (68)
    CreateDynamicObject(18692,-77.50000000,-1596.00000000,2.59999990,0.00000000,5.99853516,7.99255371); //object(cj_cb_bin) (69)
    CreateDynamicObject(18692,-77.50000000,-1596.00000000,2.59999990,0.00000000,5.99853516,7.99255371); //object(cj_cb_bin) (70)
    CreateDynamicObject(18692,-78.00000000,-1594.80004883,2.79999995,0.00000000,5.99853516,7.99255371); //object(cj_cb_bin) (71)
    CreateDynamicObject(18692,-78.00000000,-1594.79980469,2.79999995,0.00000000,5.99853516,7.99255371); //object(cj_cb_bin) (72)
    CreateDynamicObject(18692,-77.30000305,-1596.00000000,4.09999990,0.00000000,5.99853516,7.99255371); //object(cj_cb_bin) (73)
    CreateDynamicObject(18692,-77.29980469,-1596.00000000,4.09999990,0.00000000,5.99853516,7.99255371); //object(cj_cb_bin) (74)
    CreateDynamicObject(18692,-76.50000000,-1596.69995117,4.09999990,0.00000000,359.99853516,7.99255371); //object(cj_cb_bin) (75)
    CreateDynamicObject(18692,-76.50000000,-1596.69921875,4.09999990,0.00000000,359.99450684,7.98706055); //object(cj_cb_bin) (76)
    CreateDynamicObject(18692,-75.69999695,-1597.40002441,4.09999990,0.00000000,359.99450684,7.98706055); //object(cj_cb_bin) (77)
    CreateDynamicObject(18692,-75.69921875,-1597.39941406,4.09999990,0.00000000,359.99450684,7.98706055); //object(cj_cb_bin) (78)
    CreateDynamicObject(18692,-74.59999847,-1598.19995117,4.09999990,0.00000000,359.99450684,7.98706055); //object(cj_cb_bin) (79)
    CreateDynamicObject(18692,-74.59960938,-1598.19921875,4.09999990,0.00000000,359.99450684,7.98706055); //object(cj_cb_bin) (80)
    SendClientMessage(playerid,COLOR_YELLOW,"Du hast feuer erstellt");
    return 1;
    }


    was muss ich den noch ändern ?:D

    Einmal editiert, zuletzt von Radek_Hillers () aus folgendem Grund: zu pawn gemacht :D

  • nein also mann kann mit /feuer einzelnde flammen erstellen aber ich habe ja was gemappt und das will ja mit einem befehl erstellen und dan soll die feuerwehr es löschen sonst steht da nix -.-