Hallo leute 
Also erstmal: Ich bin völlig neu im scripten, und bin somit ein blutiger anfänger  // Andere programmier sprachen wie vb, c++ kann ich aber, und ich denke das ich das scripten chnell erlernen werde.
 // Andere programmier sprachen wie vb, c++ kann ich aber, und ich denke das ich das scripten chnell erlernen werde.
Jetzt zu meinem problem:
Ich hab versucht mir ein gamemode zu erstellen. Fehler: Wenn ich joine steht da nur "Connecting to 127.0.0.1" mehr kommt nicht. Soweit ich weiß kommt danach noch eine rückmeldung: "connected to 127.0.0.1"
wer reinschaun mag(ist nicht da zum anschaun :D):
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT
//colors
#define COLOR_GREEN 			0x008000FF
#define COLOR_LIGHTBLUE 		0xADD8E6FF
#define COLOR_RED 				0xFF0000FF
#define COLOR_LIGHTGREEN 		0x90EE90FF
#define COLOR_GREY 				0x808080FF
#define MAX_PLAYERS 50
#include <a_samp>
#if defined FILTERSCRIPT
public OnFilterScriptInit()
{
	print("\n--------------------------------------");
	print(" Blank Filterscript by your name here");
	print("--------------------------------------\n");
	return 1;
}
public OnFilterScriptExit()
{
	return 1;
}
#else
main()
{
	print("\n----------------------------------");
	print("gamemode");
	print("----------------------------------\n");
}
#endif
public OnGameModeInit()
{
	AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
	return 1;
}
public OnGameModeExit()
{
	return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
	SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
	SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
	SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
	return 1;
}
public OnPlayerConnect(playerid)
{
		for(new i = 0; i < MAX_PLAYERS; ++i)
		{
	       	SendClientMessage(i, COLOR_GREEN, "Jemand hat den Server betreten.");
		}
	 return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
	return 1;
}
public OnPlayerSpawn(playerid)
{
	return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
	return 1;
}
public OnVehicleSpawn(vehicleid)
{
	return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
	return 1;
}
public OnPlayerText(playerid, text[])
{
	return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
	if (strcmp("/mycommand", cmdtext, true, 10) == 0)
	{
		// Do something here
		return 1;
	}
	return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
	return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
	return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
	return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
	return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
	return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
	return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
	return 1;
}
public OnRconCommand(cmd[])
{
	return 1;
}
public OnPlayerRequestSpawn(playerid)
{
	return 1;
}
public OnObjectMoved(objectid)
{
	return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
	return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
	return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
	return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
	return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
	return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
	return 1;
}
public OnPlayerExitedMenu(playerid)
{
	return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
	return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
	return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
	return 1;
}
public OnPlayerUpdate(playerid)
{
	return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
	return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
	return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
	return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
	return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
	return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
	return 1;
}
hoffe mir kann einer helfen 
 
		 
		
		
	

