Hab nen Problem bei nem Script, unzwar wenn ich im Spiel /afk mache kommt nix genau das gleiche Problem wie bei Drag aber Drag geht jetz, jetz ist dieses Problem hier aufgetreten...
#include <a_samp>
#define COLOR_LIGHTBLUE 0x33CCFFAA
#if defined FILTERSCRIPT
#endif
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/back", cmdtext, true, 10) == 0)
{
new name[24], string[64];
GetPlayerName(playerid, name, 24);
format(string, sizeof(string), "~w~%s ~r~ist züruck", name);
GameTextForAll(string, 4000, 3);
new player[256];
new string1[256];
GetPlayerName(playerid, player, sizeof(player));
format(string1, sizeof(string1), "%s - ist züruck!", player,playerid);
SendClientMessageToAll(0x33CCFFAA, string1);
new name2[24], string2[64];
GetPlayerName(playerid, name2, 24);
format(string2, sizeof(string2), "COMMAND:%s Type /back", name2);
printf(string2);
TogglePlayerControllable(playerid,true);
return 1;
}
if (strcmp("/afk", cmdtext, true, 10) == 0)
{
new player[256];
new string1[256];
GetPlayerName(playerid, player, sizeof(player));
format(string1, sizeof(string1), "%s - ist AFK!", player,playerid);
SendClientMessageToAll(0x33CCFFAA, string1);
new name[24], string[64];
GetPlayerName(playerid, name, 24);
format(string, sizeof(string), "~w~%s ~r~ist AFK!", name);
GameTextForAll(string, 4000, 3);
new name2[24], string2[64];
GetPlayerName(playerid, name2, 24);
format(string2, sizeof(string2), "COMMAND:%s Type /afk", name2);
printf(string2);
TogglePlayerControllable(playerid,false);
return 1;
}
return 1;
}
Ich bitte um schnelle Hilfe, danke.