Befehl nur für Donator festlegen?

Wichtiger Hinweis: Bitte ändert nicht manuell die Schriftfarbe auf schwarz sondern belasst es bei der Standardeinstellung. Somit tragt ihr dazu bei dass euer Text auch bei Verwendung unseren dunklen Forenstils noch lesbar ist!

Tipp: Ihr wollt längere Codeausschnitte oder Logfiles bereitstellen? Benutzt unseren eigenen PasteBin-Dienst Link
  • /*
    ||||||||||||||||||||||||||||||||||||||||
    ||Neon System By AlexzzPro ||
    ||Please keep the credits to me ||
    ||Do not re-relase without permisssion||
    ||Enjoy! ||
    ||||||||||||||||||||||||||||||||||||||||
    */
    #define FILTERSCRIPT
    #define COLOR_WHITE 0xFFFFFFAA
    #include <a_samp>
    #define NEON 1337 // Dialogid
    #if defined FILTERSCRIPT


    public OnFilterScriptInit()
    {
    print("\n--------------------------------------");
    print(" Neon System By AlexzzPro");
    print("--------------------------------------\n");
    return 1;
    }


    #endif
    public OnPlayerCommandText(playerid, cmdtext[])
    {
    if (strcmp("/neon", cmdtext, true, 10) == 0)
    {
    if(PlayerInfo[playerid][pDonateRank] >= 1)return SendClientMessage(playerid, ROT, "Du hast keinen Premium Rang.");
    if(IsPlayerInAnyVehicle(playerid))
    {
    if(GetPlayerState(playerid) == PLAYER_STATE_PASSENGER)
    {
    SendClientMessage(playerid, COLOR_WHITE, " Du bist nicht der Fahrer");
    return 1;
    }
    ShowPlayerDialog(playerid, NEON, DIALOG_STYLE_LIST, "Wähle die Farbe","Blau\nGruen\nGelb\nWheiß\nPink\nNeon ausschalten","Auswählen","Schließen");
    }
    else
    {
    SendClientMessage(playerid, COLOR_WHITE, " Du bist in keinem Fahrzeug");
    }
    return 1;
    }
    public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
    {
    if(dialogid == NEON)
    {
    if(response)
    {
    if(listitem == 0)
    {
    SetPVarInt(playerid, "neon", 1);
    SetPVarInt(playerid, "blue", CreateObject(18648,0,0,0,0,0,0));
    SetPVarInt(playerid, "blue1", CreateObject(18648,0,0,0,0,0,0));
    AttachObjectToVehicle(GetPVarInt(playerid, "blue"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    AttachObjectToVehicle(GetPVarInt(playerid, "blue1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    GameTextForPlayer(playerid, "~b~ Blue ~w~Neon wurde deinem Auto hinzugefügt!",3500,5);
    }
    if(listitem == 1)
    {
    SetPVarInt(playerid, "neon", 1);
    SetPVarInt(playerid, "green", CreateObject(18649,0,0,0,0,0,0));
    SetPVarInt(playerid, "green1", CreateObject(18649,0,0,0,0,0,0));
    AttachObjectToVehicle(GetPVarInt(playerid, "green"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    AttachObjectToVehicle(GetPVarInt(playerid, "green1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    GameTextForPlayer(playerid, "~g~Green ~w~Neon wurde deinem Auto hinzugefügt!",3500,5);
    }
    if(listitem == 2)
    {
    SetPVarInt(playerid, "neon", 1);
    SetPVarInt(playerid, "yellow", CreateObject(18650,0,0,0,0,0,0));
    SetPVarInt(playerid, "yellow1", CreateObject(18650,0,0,0,0,0,0));
    AttachObjectToVehicle(GetPVarInt(playerid, "yellow"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    AttachObjectToVehicle(GetPVarInt(playerid, "yellow1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    GameTextForPlayer(playerid, "~y~Yellow~w~ Neon wurde deinem Auto hinzugefügt!",3500,5);
    }
    if(listitem == 3)
    {
    SetPVarInt(playerid, "neon", 1);
    SetPVarInt(playerid, "white", CreateObject(18652,0,0,0,0,0,0));
    SetPVarInt(playerid, "white1", CreateObject(18652,0,0,0,0,0,0));
    AttachObjectToVehicle(GetPVarInt(playerid, "white"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    AttachObjectToVehicle(GetPVarInt(playerid, "white1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    GameTextForPlayer(playerid, "~w~White~w~ Neon wurde deinem Auto hinzugefügt!",3500,5);
    }
    if(listitem == 4)
    {
    SetPVarInt(playerid, "neon", 1);
    SetPVarInt(playerid, "pink", CreateObject(18651,0,0,0,0,0,0));
    SetPVarInt(playerid, "pink1", CreateObject(18651,0,0,0,0,0,0));
    AttachObjectToVehicle(GetPVarInt(playerid, "pink"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    AttachObjectToVehicle(GetPVarInt(playerid, "pink1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    GameTextForPlayer(playerid, "~p~Pink~w~ Neon wurde deinem Auto hinzugefügt!",3500,5);
    }
    if(listitem == 5)
    {
    DestroyObject(GetPVarInt(playerid, "blue"));
    DeletePVar(playerid, "neon");
    DestroyObject(GetPVarInt(playerid, "blue1"));
    DeletePVar(playerid, "neon");
    DestroyObject(GetPVarInt(playerid, "green"));
    DeletePVar(playerid, "neon");
    DestroyObject(GetPVarInt(playerid, "green1"));
    DeletePVar(playerid, "neon");
    DestroyObject(GetPVarInt(playerid, "yellow"));
    DeletePVar(playerid, "neon");
    DestroyObject(GetPVarInt(playerid, "yellow1"));
    DeletePVar(playerid, "neon");
    DestroyObject(GetPVarInt(playerid, "white"));
    DeletePVar(playerid, "neon");
    DestroyObject(GetPVarInt(playerid, "white1"));
    DeletePVar(playerid, "neon");
    DestroyObject(GetPVarInt(playerid, "pink"));
    DeletePVar(playerid, "neon");
    DestroyObject(GetPVarInt(playerid, "pink1"));
    DeletePVar(playerid, "neon");
    GameTextForPlayer(playerid, "~g~Neon wurde von deinem Auto gelöscht",3500,5);
    }
    }
    }
    return 1;
    }


    Also das ist das Filterscript kann mir das dann wieder jemand einfügen?

  • /*
    ||||||||||||||||||||||||||||||||||||||||
    ||Neon System By AlexzzPro ||
    ||Please keep the credits to me ||
    ||Do not re-relase without permisssion||
    ||Enjoy! ||
    ||||||||||||||||||||||||||||||||||||||||
    */
    #define FILTERSCRIPT
    #define COLOR_WHITE 0xFFFFFFAA
    #include <a_samp>
    #define NEON 1337 // Dialogid
    #if defined FILTERSCRIPT


    enum spieler
    {
    Premium
    }
    new SpielerInfo[MAX_PLAYERS][spieler];


    public OnFilterScriptInit()
    {
    print("\n--------------------------------------");
    print(" Neon System By AlexzzPro");
    print("--------------------------------------\n");
    return 1;
    }


    #endif
    public OnPlayerCommandText(playerid, cmdtext[])
    {
    if (strcmp("/neon", cmdtext, true, 10) == 0)
    {
    if(PlayerInfo[playerid][Premium] >= 1)return SendClientMessage(playerid, ROT, "Du hast keinen Premium Rang.");
    {
    if(IsPlayerInAnyVehicle(playerid))
    {
    if(GetPlayerState(playerid) == PLAYER_STATE_PASSENGER)
    {
    SendClientMessage(playerid, COLOR_WHITE, " Du bist nicht der Fahrer");
    return 1;
    }
    ShowPlayerDialog(playerid, NEON, DIALOG_STYLE_LIST, "Wähle die Farbe","Blau\nGruen\nGelb\nWheiß\nPink\nNeon ausschalten","Auswählen","Schließen");
    }
    else
    {
    SendClientMessage(playerid, COLOR_WHITE, " Du bist in keinem Fahrzeug");
    }
    return 1;
    }
    }
    public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
    {
    if(dialogid == NEON)
    {
    if(response)
    {
    if(listitem == 0)
    {
    SetPVarInt(playerid, "neon", 1);
    SetPVarInt(playerid, "blue", CreateObject(18648,0,0,0,0,0,0));
    SetPVarInt(playerid, "blue1", CreateObject(18648,0,0,0,0,0,0));
    AttachObjectToVehicle(GetPVarInt(playerid, "blue"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    AttachObjectToVehicle(GetPVarInt(playerid, "blue1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    GameTextForPlayer(playerid, "~b~ Blue ~w~Neon wurde deinem Auto hinzugefügt!",3500,5);
    }
    if(listitem == 1)
    {
    SetPVarInt(playerid, "neon", 1);
    SetPVarInt(playerid, "green", CreateObject(18649,0,0,0,0,0,0));
    SetPVarInt(playerid, "green1", CreateObject(18649,0,0,0,0,0,0));
    AttachObjectToVehicle(GetPVarInt(playerid, "green"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    AttachObjectToVehicle(GetPVarInt(playerid, "green1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    GameTextForPlayer(playerid, "~g~Green ~w~Neon wurde deinem Auto hinzugefügt!",3500,5);
    }
    if(listitem == 2)
    {
    SetPVarInt(playerid, "neon", 1);
    SetPVarInt(playerid, "yellow", CreateObject(18650,0,0,0,0,0,0));
    SetPVarInt(playerid, "yellow1", CreateObject(18650,0,0,0,0,0,0));
    AttachObjectToVehicle(GetPVarInt(playerid, "yellow"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    AttachObjectToVehicle(GetPVarInt(playerid, "yellow1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    GameTextForPlayer(playerid, "~y~Yellow~w~ Neon wurde deinem Auto hinzugefügt!",3500,5);
    }
    if(listitem == 3)
    {
    SetPVarInt(playerid, "neon", 1);
    SetPVarInt(playerid, "white", CreateObject(18652,0,0,0,0,0,0));
    SetPVarInt(playerid, "white1", CreateObject(18652,0,0,0,0,0,0));
    AttachObjectToVehicle(GetPVarInt(playerid, "white"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    AttachObjectToVehicle(GetPVarInt(playerid, "white1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    GameTextForPlayer(playerid, "~w~White~w~ Neon wurde deinem Auto hinzugefügt!",3500,5);
    }
    if(listitem == 4)
    {
    SetPVarInt(playerid, "neon", 1);
    SetPVarInt(playerid, "pink", CreateObject(18651,0,0,0,0,0,0));
    SetPVarInt(playerid, "pink1", CreateObject(18651,0,0,0,0,0,0));
    AttachObjectToVehicle(GetPVarInt(playerid, "pink"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    AttachObjectToVehicle(GetPVarInt(playerid, "pink1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    GameTextForPlayer(playerid, "~p~Pink~w~ Neon wurde deinem Auto hinzugefügt!",3500,5);
    }
    if(listitem == 5)
    {
    DestroyObject(GetPVarInt(playerid, "blue"));
    DeletePVar(playerid, "neon");
    DestroyObject(GetPVarInt(playerid, "blue1"));
    DeletePVar(playerid, "neon");
    DestroyObject(GetPVarInt(playerid, "green"));
    DeletePVar(playerid, "neon");
    DestroyObject(GetPVarInt(playerid, "green1"));
    DeletePVar(playerid, "neon");
    DestroyObject(GetPVarInt(playerid, "yellow"));
    DeletePVar(playerid, "neon");
    DestroyObject(GetPVarInt(playerid, "yellow1"));
    DeletePVar(playerid, "neon");
    DestroyObject(GetPVarInt(playerid, "white"));
    DeletePVar(playerid, "neon");
    DestroyObject(GetPVarInt(playerid, "white1"));
    DeletePVar(playerid, "neon");
    DestroyObject(GetPVarInt(playerid, "pink"));
    DeletePVar(playerid, "neon");
    DestroyObject(GetPVarInt(playerid, "pink1"));
    DeletePVar(playerid, "neon");
    GameTextForPlayer(playerid, "~g~Neon wurde von deinem Auto gelöscht",3500,5);
    }
    }
    }
    return 1;
    }

  • Zeile (34) : Unbekannte Variable : "PlayerInfo"
    Zeile (34) : Befehl hat keinen Sinn
    Zeile (34) : Erwartete Zeichen ";", aber gefunden "]"
    Zeile (34) : Ungültiger Befehl
    Zeile (34) : Zuviele Fehler in einer Zeile


    5 Errors, 1 Warnungen
    Du hast Errors im Skript. Kompilierung abgebrochen


    PWNMod Compiler Version 1.2
    (c) Trooper[Y]
    In Kooperation mit GTA-Servers.de




    Das kommt...