Guten Tag, wir haben mit den SA:MP Editor ein Gebäude removt, jedoch ist es noch da...
Bei OnPlayerConnect
RemoveBuildingForPlayer(playerid, 1226, 1725.3906, -1897.2266, 16.3750, 0.25);
RemoveBuildingForPlayer(playerid, 1226, 1725.3906, -1897.2266, 16.3750, 0.25);
RemoveBuildingForPlayer(playerid, 673, 1727.1953, -1930.8984, 11.4453, 0.25);
RemoveBuildingForPlayer(playerid, 1280, 1725.9063, -1923.5000, 12.9609, 0.25);
RemoveBuildingForPlayer(playerid, 673, 1727.1953, -1908.0938, 11.4453, 0.25);
RemoveBuildingForPlayer(playerid, 673, 1727.1953, -1916.3047, 11.4453, 0.25);
RemoveBuildingForPlayer(playerid, 1280, 1725.9063, -1908.1797, 12.9609, 0.25);
RemoveBuildingForPlayer(playerid, 5078, 1616.6719, -1893.4844, 14.3281, 0.25);
RemoveBuildingForPlayer(playerid, 634, 1712.9297, -1868.2109, 12.1328, 0.25);
RemoveBuildingForPlayer(playerid, 634, 1721.0234, -1868.2109, 12.1328, 0.25);
RemoveBuildingForPlayer(playerid, 673, 1727.1953, -1893.1563, 11.4453, 0.25);
RemoveBuildingForPlayer(playerid, 1280, 1725.9063, -1893.5000, 12.9609, 0.25);
RemoveBuildingForPlayer(playerid, 1226, 1724.8750, -1859.5391, 16.3516, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1703.4688, -1846.7109, 10.8047, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1710.8359, -1846.7109, 10.8047, 0.25);
RemoveBuildingForPlayer(playerid, 1226, 1714.9766, -1841.8516, 16.3516, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1710.8359, -1833.0547, 10.8047, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1703.4688, -1833.0547, 10.8047, 0.25);
RemoveBuildingForPlayer(playerid, 673, 1704.7422, -1829.7969, 11.4453, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1721.1563, -1846.7109, 10.8047, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1731.4766, -1846.7109, 10.8047, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1741.7969, -1833.0547, 10.8047, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1731.4766, -1833.0547, 10.8047, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1721.1563, -1833.0547, 10.8047, 0.25);
RemoveBuildingForPlayer(playerid, 673, 1723.9297, -1829.7969, 11.4453, 0.25);
RemoveBuildingForPlayer(playerid, 700, 1732.6719, -1830.0781, 11.4453, 0.25);
RemoveBuildingForPlayer(playerid, 1226, 1774.7578, -1931.3125, 16.3750, 0.25);
RemoveBuildingForPlayer(playerid, 1226, 1806.4297, -1931.6016, 16.3750, 0.25);
RemoveBuildingForPlayer(playerid, 4821, 1745.2031, -1882.8516, 26.1406, 0.25);
RemoveBuildingForPlayer(playerid, 5024, 1748.8438, -1883.0313, 14.1875, 0.25);
RemoveBuildingForPlayer(playerid, 5083, 1748.8438, -1883.0313, 14.1875, 0.25);
RemoveBuildingForPlayer(playerid, 1226, 1774.7578, -1901.5391, 16.3750, 0.25);
RemoveBuildingForPlayer(playerid, 1226, 1806.4297, -1901.8281, 16.3750, 0.25);
RemoveBuildingForPlayer(playerid, 1226, 1755.8203, -1859.5391, 16.3516, 0.25);
RemoveBuildingForPlayer(playerid, 1226, 1808.1250, -1859.5391, 16.3516, 0.25);
RemoveBuildingForPlayer(playerid, 1226, 1783.6719, -1859.5391, 16.3516, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1747.1875, -1846.7109, 10.8047, 0.25);
RemoveBuildingForPlayer(playerid, 1226, 1742.5547, -1835.0625, 16.3516, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1762.8281, -1846.7109, 10.8047, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1778.4766, -1846.7109, 10.8047, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1794.1172, -1846.7109, 10.8047, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1809.7656, -1846.7109, 10.8047, 0.25);
RemoveBuildingForPlayer(playerid, 5854, 992.5313, -962.7344, 60.7813, 0.25);
Was ist falsch?
Die Gebäude haben keine Kollision man kann durch sie durchfahren, aber sie sind da?