new cop;
cop = AddStaticVehicleEx(596,1562.1816,-1606.1605,13.1037,179.8929,0,1,600); // pdcarout
cop = AddStaticVehicleEx(596,1556.4865,-1606.2377,13.1041,181.0045,0,1,600); // pdcarout
cop = AddStaticVehicleEx(599,1587.3245,-1711.0078,6.0792,358.8727,0,1,600); // pd ranger
cop = AddStaticVehicleEx(599,1583.5404,-1711.0835,6.0800,0.4832,0,1,600); // pdranger
cop = AddStaticVehicleEx(599,1578.7986,-1711.1576,6.0804,359.2427,0,1,600); // pdranger
cop = AddStaticVehicleEx(599,1558.6119,-1711.4396,6.0799,0.5020,0,1,600); // pdranger
cop = AddStaticVehicleEx(411,1585.9371,-1671.4740,5.6210,271.4472,7,7,600); // pd infernus
cop = AddStaticVehicleEx(411,1585.8853,-1667.9272,5.6234,268.9742,7,7,600); // pd infernus
cop = AddStaticVehicleEx(447,1566.1478,-1658.9561,28.4058,88.7365,0,0,600); // pd hubi 1
cop = AddStaticVehicleEx(497,1566.5088,-1693.8384,28.5699,93.4266,0,1,600); // pd hubi 2
cop = AddStaticVehicleEx(523,1545.6335,-1663.0016,5.4610,85.4289,0,0,600); // pdbike
cop = AddStaticVehicleEx(523,1545.8560,-1667.6674,5.4564,78.5204,0,0,600); // pdbike
cop = AddStaticVehicleEx(523,1546.2268,-1671.8860,5.4575,83.8290,0,0,600); // pdbike
cop = AddStaticVehicleEx(523,1545.7295,-1676.5099,5.4576,71.7062,0,0,600); // pdbike
cop = AddStaticVehicleEx(596,1601.6404,-1704.3311,5.6120,90.2117,0,1,600); // pdcar
cop = AddStaticVehicleEx(596,1601.6581,-1699.9390,5.6124,89.1463,0,1,600); // pdcar
cop = AddStaticVehicleEx(596,1601.5392,-1696.3334,5.6116,91.2491,0,1,600); // pdcar
cop = AddStaticVehicleEx(596,1601.8751,-1684.3292,5.6119,90.1932,0,1,600); // pdcar
cop = AddStaticVehicleEx(596,1601.9603,-1687.9211,5.6114,88.5647,0,1,600); // pdcar
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
if(vehicleid == cop)
{
if (PlayerInfo[playerid][pMember] >= 1)
{
}
else
{
RemovePlayerFromVehicle(playerid);
SendClientMessage(playerid,COLOR_ROT,"Dieses Car ist nur für Cops");
}
}
return 1;
}
warum können die anderen Fraktionen trodzdem in die autos rein ?