Hey habe wie schon gesagt das problem das spawn nicht funkioniert 
der Code AddPlayerClass(0, 479.3358,-1499.7964,20.4907,274.4454,0,0,0,0,0,0);
public OnPlayerConnect(playerid)
{
	TogglePlayerSpectating(playerid,1);
	if(GetPVarInt(playerid,"Eingeloggt") == 0)
	{
		if(mysql_CheckAccount(playerid) == 0)
		{
        	for (new a=1;a<=10;a++){SendClientMessage(playerid,COLOR_LOGIN," ");}
			SendClientMessage(playerid,COLOR_LOGIN,"-_-_-_-_-_Wilkommen_-_-_-_-_-");
			SendClientMessage(playerid,COLOR_LOGIN,"Der Server konnte deinen Account nicht finden");
			SendClientMessage(playerid,COLOR_LOGIN,"Bitte Registriere dich auf HSG-RL");
			ShowPlayerDialog(playerid,DIALOG_REGISTER,DIALOG_STYLE_PASSWORD,"{00FFF0}Registrieren","{FFFF00}Herzlich Willkommen auf {FF0000}HSG-RL\n{00FFF0}Bitte Registriere Dich","Registrieren","Abbruch");
		}
		else if(mysql_CheckAccount(playerid) == 1)
		{
			for (new a=1;a<=10;a++){SendClientMessage(playerid,COLOR_LOGIN," ");}
			new string[128];
			new PNAME[40];
			GetPlayerName(playerid, PNAME, sizeof(PNAME));
			format(string,sizeof(string),"Wilkommen zurück %s",PNAME);
			SendClientMessage(playerid,COLOR_LOGIN,"-_-_-_-_-_Wilkommen Zurück_-_-_-_-_-");
			SendClientMessage(playerid,COLOR_LOGIN,string);
			SendClientMessage(playerid,COLOR_LOGIN,"Logge dich mit deinem Passwort ein");
			ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_PASSWORD,"{00FFF0}Login","{FFFF00}Herzlich Wilkommen zurück bei {FF0000}HSG-RL\n{FFFF00}Bitte logge dich ein","Login","Abbruch");
		}
	}
	else if(GetPVarInt(playerid,"Eingeloggt") == 1)
	{
		GameTextForPlayer(playerid, "~r~Kick du bis schon verbunden", 300000, 6);
		TogglePlayerControllable(playerid,0);
		Kick(playerid);
	}
	return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
	switch(dialogid)
	{
    	case DIALOG_REGISTER:
    	{
        	if(response)
        	{
            	if(strlen(inputtext) <= 4)
            	{
                	for (new a=1;a<=10;a++){SendClientMessage(playerid,COLOR_LOGIN," ");}
					SendClientMessage(playerid,COLOR_RED,"Du hast ein zu kurzes Passwort Angegeben");
					ShowPlayerDialog(playerid,DIALOG_REGISTER,DIALOG_STYLE_PASSWORD,"{00FFF0}Registrieren","{FFFF00}Herzlich Willkommen auf {FF0000}HSG-RL\n{00FFF0}Bitte Registriere Dich","Registrieren","Abbruch");
                	return 1;
            	}
            	else
            	{
                	CreateAccount(playerid, MD5_Hash(MD5_Hash(MD5_Hash(inputtext)))); 
                	ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_PASSWORD,"{00FFF0}Login","{FFFF00}Herzlich Wilkommen zurück bei {FF0000}HSG-RL\n{FFFF00}Bitte logge dich ein","Login","Abbruch");
					return 1;
            	}
        	}
        	else
        	{
            	GameTextForPlayer(playerid, "~r~Kick", 300000, 6);
            	TogglePlayerControllable(playerid,0);
				Kick(playerid);
        	}
    	}
    	case DIALOG_LOGIN:
    	{
        	if(response)
        	{
            	if(strlen(inputtext) <= 4)  
            	{
                	for (new a=1;a<=10;a++){SendClientMessage(playerid,COLOR_LOGIN," ");}
					SendClientMessage(playerid,COLOR_RED,"Du hast ein zu kurzes Passwort Angegeben");
					ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_PASSWORD,"{00FFF0}Login","{FFFF00}Herzlich Wilkommen zurück bei {FF0000}HSG-RL\n{FFFF00}Bitte logge dich ein","Login","Abbruch");
                	return 1;
            	}
            	else
            	{
                	new SpielerName[MAX_PLAYER_NAME];
                	GetPlayerName(playerid, SpielerName, MAX_PLAYER_NAME);
                	if(!strcmp(MD5_Hash(MD5_Hash(MD5_Hash(inputtext))), mysql_ReturnPasswort(SpielerName), true)) 
                    	SetPVarInt(playerid,"Eingeloggt",1);
                    	LoadPlayer(playerid); 
                    	TogglePlayerSpectating(playerid,0);
						SpawnPlayer(playerid);
                    	return 1;
                	}
                	else
                	{
                		for (new a=1;a<=10;a++){SendClientMessage(playerid,COLOR_LOGIN," ");}
						SendClientMessage(playerid,COLOR_RED,"Das Passwort war Falsch");
                    	ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_PASSWORD,"{00FFF0}Login","{FFFF00}Herzlich Wilkommen zurück bei {FF0000}HSG-RL\n{FFFF00}Bitte logge dich ein","Login","Abbruch");
                    	return 1;
                	}
            	}
        	}
        	else
        	{
            	GameTextForPlayer(playerid, "~r~Kick", 300000, 6);
            	TogglePlayerControllable(playerid,0);
            	Kick(playerid);
        	}
    	}
	}
	return 1;
}