Erstelle doch lieber neuen Thread, da es nichts mit dem alten zu tun hat..
Also: Warum lädt mein Privatcar nicht?
stock LoadPCars(playerid)
{
if(IsPlayerConnected(playerid) && !IsPlayerNPC(playerid))
{
GetPlayerName(playerid,PrivatCar[playerid][PlayerName], MAX_PLAYER_NAME);
PrivatCar[playerid][privatColor1] = mysql_GetInt("privatcars", "Color1", "Name",PrivatCar[playerid][PlayerName]);
PrivatCar[playerid][privatColor2] = mysql_GetInt("privatcars", "Color2", "Name",PrivatCar[playerid][PlayerName]);
PrivatCar[playerid][CarName] = mysql_GetString("privatcars", "Autoname", "Name",PrivatCar[playerid][PlayerName]);
PrivatCar[playerid][modelid] = mysql_GetInt("privatcars", "modelid", "Name",PrivatCar[playerid][PlayerName]);
PrivatCar[playerid][pcX] = mysql_GetFloat("privarcars", "CarX", "Name",PrivatCar[playerid][PlayerName]);
PrivatCar[playerid][pcY] = mysql_GetFloat("privarcars", "CarY", "Name",PrivatCar[playerid][PlayerName]);
PrivatCar[playerid][pcZ] = mysql_GetFloat("privarcars", "CarZ", "Name",PrivatCar[playerid][PlayerName]);
PrivatCar[playerid][pcA] = mysql_GetFloat("privarcars", "CarA", "Name",PrivatCar[playerid][PlayerName]);
PrivatCar[playerid][HaveKey] = mysql_GetInt("privarcars", "HaveKey", "Name",PrivatCar[playerid][PlayerName]);
PrivatCar[playerid][vehid] = mysql_GetInt("privarcars", "vehid", "Name",PrivatCar[playerid][PlayerName]);
meinauto[playerid] = CreateVehicle(PrivatCar[playerid][modelid],PrivatCar[playerid][pcX],PrivatCar[playerid][pcY],PrivatCar[playerid][pcZ],PrivatCar[playerid][pcA],PrivatCar[playerid][privatColor1],PrivatCar[playerid][privatColor2],0);
}
return 1;
}
stock SavePCars(playerid)
{
if(IsPlayerConnected(playerid) && !IsPlayerNPC(playerid))
{
GetPlayerName(playerid,PrivatCar[playerid][PlayerName], MAX_PLAYER_NAME);
mysql_SetInt("privatcars","Color1",PrivatCar[playerid][privatColor1],"Name", PrivatCar[playerid][PlayerName]);
mysql_SetInt("privatcars","Color2",PrivatCar[playerid][privatColor2],"Name", PrivatCar[playerid][PlayerName]);
mysql_SetString("privatcars","Autoname",VehicleName[GetVehicleModel(GetPlayerVehicleID(playerid))-400],"Name", PrivatCar[playerid][PlayerName]);
mysql_SetInt("privatcars","modelid",GetVehicleModel(meinauto[playerid]),"Name", PrivatCar[playerid][PlayerName]);
mysql_SetFloat("privatcars","CarX",PrivatCar[playerid][pcX],"Name", PrivatCar[playerid][PlayerName]);
mysql_SetFloat("privatcars","CarY",PrivatCar[playerid][pcY],"Name", PrivatCar[playerid][PlayerName]);
mysql_SetFloat("privatcars","CarZ",PrivatCar[playerid][pcZ],"Name", PrivatCar[playerid][PlayerName]);
mysql_SetFloat("privatcars","CarA",PrivatCar[playerid][pcA],"Name", PrivatCar[playerid][PlayerName]);
mysql_SetInt("privatcars","vehid",PrivatCar[playerid][vehid],"Name", PrivatCar[playerid][PlayerName]);
mysql_SetInt("privatcars","HaveKey",PrivatCar[playerid][HaveKey],"Name", PrivatCar[playerid][PlayerName]);
}
}
{
if(IsPlayerConnected(playerid) && !IsPlayerNPC(playerid))
{
GetPlayerName(playerid,PrivatCar[playerid][PlayerName], MAX_PLAYER_NAME);
PrivatCar[playerid][privatColor1] = mysql_GetInt("privatcars", "Color1", "Name",PrivatCar[playerid][PlayerName]);
PrivatCar[playerid][privatColor2] = mysql_GetInt("privatcars", "Color2", "Name",PrivatCar[playerid][PlayerName]);
PrivatCar[playerid][CarName] = mysql_GetString("privatcars", "Autoname", "Name",PrivatCar[playerid][PlayerName]);
PrivatCar[playerid][modelid] = mysql_GetInt("privatcars", "modelid", "Name",PrivatCar[playerid][PlayerName]);
PrivatCar[playerid][pcX] = mysql_GetFloat("privarcars", "CarX", "Name",PrivatCar[playerid][PlayerName]);
PrivatCar[playerid][pcY] = mysql_GetFloat("privarcars", "CarY", "Name",PrivatCar[playerid][PlayerName]);
PrivatCar[playerid][pcZ] = mysql_GetFloat("privarcars", "CarZ", "Name",PrivatCar[playerid][PlayerName]);
PrivatCar[playerid][pcA] = mysql_GetFloat("privarcars", "CarA", "Name",PrivatCar[playerid][PlayerName]);
PrivatCar[playerid][HaveKey] = mysql_GetInt("privarcars", "HaveKey", "Name",PrivatCar[playerid][PlayerName]);
PrivatCar[playerid][vehid] = mysql_GetInt("privarcars", "vehid", "Name",PrivatCar[playerid][PlayerName]);
meinauto[playerid] = CreateVehicle(PrivatCar[playerid][modelid],PrivatCar[playerid][pcX],PrivatCar[playerid][pcY],PrivatCar[playerid][pcZ],PrivatCar[playerid][pcA],PrivatCar[playerid][privatColor1],PrivatCar[playerid][privatColor2],0);
}
return 1;
}
stock SavePCars(playerid)
{
if(IsPlayerConnected(playerid) && !IsPlayerNPC(playerid))
{
GetPlayerName(playerid,PrivatCar[playerid][PlayerName], MAX_PLAYER_NAME);
mysql_SetInt("privatcars","Color1",PrivatCar[playerid][privatColor1],"Name", PrivatCar[playerid][PlayerName]);
mysql_SetInt("privatcars","Color2",PrivatCar[playerid][privatColor2],"Name", PrivatCar[playerid][PlayerName]);
mysql_SetString("privatcars","Autoname",VehicleName[GetVehicleModel(GetPlayerVehicleID(playerid))-400],"Name", PrivatCar[playerid][PlayerName]);
mysql_SetInt("privatcars","modelid",GetVehicleModel(meinauto[playerid]),"Name", PrivatCar[playerid][PlayerName]);
mysql_SetFloat("privatcars","CarX",PrivatCar[playerid][pcX],"Name", PrivatCar[playerid][PlayerName]);
mysql_SetFloat("privatcars","CarY",PrivatCar[playerid][pcY],"Name", PrivatCar[playerid][PlayerName]);
mysql_SetFloat("privatcars","CarZ",PrivatCar[playerid][pcZ],"Name", PrivatCar[playerid][PlayerName]);
mysql_SetFloat("privatcars","CarA",PrivatCar[playerid][pcA],"Name", PrivatCar[playerid][PlayerName]);
mysql_SetInt("privatcars","vehid",PrivatCar[playerid][vehid],"Name", PrivatCar[playerid][PlayerName]);
mysql_SetInt("privatcars","HaveKey",PrivatCar[playerid][HaveKey],"Name", PrivatCar[playerid][PlayerName]);
}
}
//push: Help *Q*