AddPlayerClass will nicht so richtig :P

Wichtiger Hinweis: Bitte ändert nicht manuell die Schriftfarbe auf schwarz sondern belasst es bei der Standardeinstellung. Somit tragt ihr dazu bei dass euer Text auch bei Verwendung unseren dunklen Forenstils noch lesbar ist!

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  • Hey,


    ich habe eine ForceClassSelection beim DIALOG_REGISTER reingehauen, aber wenn ich in der Skinauswahl bin,
    zeigt er nur CJ-Skin an? :D


    public OnGameModeInit()
    {
    AddPlayerClass(102,-2699.8774,-2326.2771,5.4341,80.3341,0,0,0,0,0,0);
    AddPlayerClass(103,-2699.8774,-2326.2771,5.4341,80.3341,0,0,0,0,0,0);
    AddPlayerClass(104,-2699.8774,-2326.2771,5.4341,80.3341,0,0,0,0,0,0);
    AddPlayerClass(100,-2699.8774,-2326.2771,5.4341,80.3341,0,0,0,0,0,0);
    AddPlayerClass(247,-2699.8774,-2326.2771,5.4341,80.3341,0,0,0,0,0,0);
    AddPlayerClass(248,-2699.8774,-2326.2771,5.4341,80.3341,0,0,0,0,0,0);
    AddPlayerClass(254,-2699.8774,-2326.2771,5.4341,80.3341,0,0,0,0,0,0);
    AddPlayerClass(121,-2699.8774,-2326.2771,5.4341,80.3341,0,0,0,0,0,0);
    AddPlayerClass(122,-2699.8774,-2326.2771,5.4341,80.3341,0,0,0,0,0,0);
    AddPlayerClass(123,-2699.8774,-2326.2771,5.4341,80.3341,0,0,0,0,0,0);
    AddPlayerClass(105,-2699.8774,-2326.2771,5.4341,80.3341,0,0,0,0,0,0);
    AddPlayerClass(106,-2699.8774,-2326.2771,5.4341,80.3341,0,0,0,0,0,0);
    AddPlayerClass(107,-2699.8774,-2326.2771,5.4341,80.3341,0,0,0,0,0,0);
    AddPlayerClass(111,-2699.8774,-2326.2771,5.4341,80.3341,0,0,0,0,0,0);
    AddPlayerClass(112,-2699.8774,-2326.2771,5.4341,80.3341,0,0,0,0,0,0);
    AddPlayerClass(113,-2699.8774,-2326.2771,5.4341,80.3341,0,0,0,0,0,0);
    AddPlayerClass(124,-2699.8774,-2326.2771,5.4341,80.3341,0,0,0,0,0,0);
    AddPlayerClass(125,-2699.8774,-2326.2771,5.4341,80.3341,0,0,0,0,0,0);
    AddPlayerClass(126,-2699.8774,-2326.2771,5.4341,80.3341,0,0,0,0,0,0);
    AddPlayerClass(127,-2699.8774,-2326.2771,5.4341,80.3341,0,0,0,0,0,0);
    AddPlayerClass(173,-2699.8774,-2326.2771,5.4341,80.3341,0,0,0,0,0,0);
    AddPlayerClass(174,-2699.8774,-2326.2771,5.4341,80.3341,0,0,0,0,0,0);
    AddPlayerClass(175,-2699.8774,-2326.2771,5.4341,80.3341,0,0,0,0,0,0);
    AddPlayerClass(117,-2699.8774,-2326.2771,5.4341,80.3341,0,0,0,0,0,0);
    AddPlayerClass(118,-2699.8774,-2326.2771,5.4341,80.3341,0,0,0,0,0,0);
    AddPlayerClass(120,-2699.8774,-2326.2771,5.4341,80.3341,0,0,0,0,0,0);
    AddPlayerClass(114,-2699.8774,-2326.2771,5.4341,80.3341,0,0,0,0,0,0);
    AddPlayerClass(115,-2699.8774,-2326.2771,5.4341,80.3341,0,0,0,0,0,0);
    AddPlayerClass(116,-2699.8774,-2326.2771,5.4341,80.3341,0,0,0,0,0,0);
    AddPlayerClass(108,-2699.8774,-2326.2771,5.4341,80.3341,0,0,0,0,0,0);
    AddPlayerClass(109,-2699.8774,-2326.2771,5.4341,80.3341,0,0,0,0,0,0);
    AddPlayerClass(110,-2699.8774,-2326.2771,5.4341,80.3341,0,0,0,0,0,0);
    ForceClassSelection(playerid);
    SetPlayerCameraPos(playerid,1403.9032,-300.2515,2.9855);
    SetPlayerCameraLookAt(playerid,1401.5118,-291.2812,1.9842);
    SetPlayerPos(playerid,1401.5118,-291.2812,1.9842);
    SetPlayerFacingAngle(playerid,195.4268);