public OnPlayerEnterCheckpoint(playerid)
{
if (IsPlayerInCheckpoint(playerid))
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid,-1440.9757,2794.0120,115.0496,5);
}
if (IsPlayerInCheckpoint(playerid))
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid,-1491.6887,2811.6501,104.8538,5);
}
if (IsPlayerInCheckpoint(playerid))
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid,-1377.2887,2833.4360,98.4521,5);
AddVehicleComponent(GetPlayerVehicleID(playerid),1010);
}
if (IsPlayerInCheckpoint(playerid))
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid,-1053.0153,2816.2952,114.6583,5);
}
if (IsPlayerInCheckpoint(playerid))
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid,-1051.8164,2528.2810,86.3570,5);
}
if (IsPlayerInCheckpoint(playerid))
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid,-1126.6309,2353.5330,85.5875,5);
}
if (IsPlayerInCheckpoint(playerid))
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid,-1130.0996,2310.6897,91.0918,5);
AddVehicleComponent(GetPlayerVehicleID(playerid),1010);
}
if (IsPlayerInCheckpoint(playerid))
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid,-1285.5099,2215.2654,99.1092,5);
SetVehicleHealth(GetPlayerVehicleID(playerid),100);
}
if (IsPlayerInCheckpoint(playerid))
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid,-1349.8058,2364.9438,95.4941,5);
AddVehicleComponent(GetPlayerVehicleID(playerid),1010);
}
return 1;
}
Er taucht auf dann werden sie unsichtbar oder so?? Warum
Some Help me Maybe?!!!?!