Pickup kommt net xD

Wichtiger Hinweis: Bitte ändert nicht manuell die Schriftfarbe auf schwarz sondern belasst es bei der Standardeinstellung. Somit tragt ihr dazu bei dass euer Text auch bei Verwendung unseren dunklen Forenstils noch lesbar ist!

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  • Edit: versuch statt der -1 mal die 0 und guck mal obs da ist ^^


    in der wiki steht zwar, dass -1 alle welten zeigt aber wer weiß ^^


    MfG

  • Mein ganzer Mode


    public OnGameModeInit()
    {
    ConnectNPC("DC","DC");
    DC=CreateVehicle(519,1294.1848,-3600.6604,22.3384,92.1220,1,1,-1); // DC
    AddStaticVehicle(519,1294.1848,-3600.6604,22.3384,92.1220,1,1); // DC


    //Timer
    SetTimer("Save",1,1);
    SetTimer("streak",1000,1);
    SetTimer("Death",1000,1);
    //pick
    //Drift
    CreateObject(8390,-1437.50000000,2827.69995117,117.09999847,0.00000000,0.00000000,100.00000000); //object(multicarpark01_lvs) (1)
    CreateObject(16430,-1358.80004883,2838.30004883,100.40000153,0.00000000,341.99996948,8.00000000); //object(des_ebrigroad02) (1)
    CreateObject(16430,-1204.90002441,2859.80004883,125.09999847,0.00000000,0.00000000,8.00000000); //object(des_ebrigroad02) (2)
    CreateObject(978,-1372.90002441,2803.60009766,130.60000610,0.00000000,0.00000000,100.00000000); //object(sub_roadright) (1)
    CreateObject(978,-1368.90002441,2809.69995117,130.60000610,0.00000000,0.00000000,10.00000000); //object(sub_roadright) (2)
    CreateObject(4866,-1057.80004883,2817.89990234,114.00000000,0.00000000,179.99450684,275.99853516); //object(lasrnway1_las) (1)
    CreateObject(4866,-1001.50000000,2877.50000000,79.19999695,0.00000000,91.99996948,8.00000000); //object(lasrnway1_las) (2)
    CreateObject(4866,-1053.00000000,2534.10009766,86.50000000,0.00000000,188.00000000,267.99987793); //object(lasrnway1_las) (3)
    CreateObject(4866,-1014.90002441,2387.80004883,94.80000305,0.00000000,267.99499512,87.99499512); //object(lasrnway1_las) (4)
    CreateObject(987,-1107.19995117,2342.30004883,85.40000153,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (1)
    CreateObject(987,-1096.09997559,2342.50000000,85.09999847,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (2)
    CreateObject(4866,-1051.80004883,2351.89990234,84.50000000,0.00000000,274.00000000,107.99996948); //object(lasrnway1_las) (6)
    CreateObject(987,-1086.40002441,2342.30004883,84.69999695,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (3)
    CreateObject(987,-1243.30004883,2662.50000000,48.00000000,0.00000000,0.00000000,20.00000000); //object(elecfence_bar) (4)
    CreateObject(987,-1234.59997559,2665.80004883,46.00000000,0.00000000,0.00000000,22.00000000); //object(elecfence_bar) (5)
    CreateObject(987,-1224.19995117,2669.80004883,45.29999924,0.00000000,0.00000000,18.00000000); //object(elecfence_bar) (6)
    CreateObject(987,-1212.90002441,2673.39990234,46.09999847,0.00000000,0.00000000,18.00000000); //object(elecfence_bar) (7)
    CreateObject(987,-1203.19995117,2677.00000000,44.50000000,0.00000000,356.00000000,26.00000000); //object(elecfence_bar) (8)
    CreateObject(8838,-1291.87988281,2503.71191406,87.82791901,7.19604492,0.00000000,0.00000000); //object(vgehshade01_lvs) (2)
    CreateObject(8838,-1291.90002441,2498.50000000,87.50000000,0.00000000,0.00000000,0.00000000); //object(vgehshade01_lvs) (6)
    CreateObject(8838,-1291.09997559,2503.71215820,87.82791901,7.19999981,0.00000000,0.00000000); //object(vgehshade01_lvs) (7)
    CreateObject(8838,-1290.30004883,2508.84204102,88.80649567,14.39999962,0.00000000,0.00000000); //object(vgehshade01_lvs) (8)
    CreateObject(8838,-1289.50000000,2513.80883789,90.42030334,21.59999847,0.00000000,0.00000000); //object(vgehshade01_lvs) (9)
    CreateObject(8838,-1288.70007324,2518.53417969,92.64389801,28.79999924,0.00000000,0.00000000); //object(vgehshade01_lvs) (10)
    CreateObject(8838,-1287.90002441,2522.94360352,95.44219971,36.00000000,0.00000000,0.00000000); //object(vgehshade01_lvs) (11)
    CreateObject(8838,-1287.09997559,2526.96752930,98.77108765,43.20000076,0.00000000,0.00000000); //object(vgehshade01_lvs) (12)
    CreateObject(8838,-1286.30004883,2530.54248047,102.57804871,50.40000153,0.00000000,0.00000000); //object(vgehshade01_lvs) (13)
    CreateObject(8838,-1285.50000000,2533.61206055,106.80305481,57.60000229,0.00000000,0.00000000); //object(vgehshade01_lvs) (14)
    CreateObject(8838,-1284.70007324,2536.12792969,111.37948608,64.80000305,0.00000000,0.00000000); //object(vgehshade01_lvs) (15)
    CreateObject(8838,-1283.90002441,2538.05053711,116.23515320,72.00000000,0.00000000,0.00000000); //object(vgehshade01_lvs) (16)
    CreateObject(8838,-1283.09997559,2539.34936523,121.29347229,79.19999695,0.00000000,0.00000000); //object(vgehshade01_lvs) (17)
    CreateObject(8838,-1291.90002441,2493.50000000,87.50000000,0.00000000,0.00000000,0.00000000); //object(vgehshade01_lvs) (58)
    CreateObject(978,-1387.59997559,2831.10009766,124.19999695,0.00000000,0.00000000,280.00000000); //object(sub_roadright) (3)
    CreateObject(978,-1389.40002441,2840.69995117,124.19999695,0.00000000,0.00000000,280.00000000); //object(sub_roadright) (4)
    CreateObject(978,-1486.00000000,2814.50000000,117.80000305,0.00000000,0.00000000,100.00000000); //object(sub_roadright) (5)
    CreateObject(978,-1487.50000000,2823.80004883,117.80000305,0.00000000,0.00000000,100.00000000); //object(sub_roadright) (6)
    CreateObject(978,-1388.00000000,2831.10009766,111.40000153,0.00000000,0.00000000,280.00000000); //object(sub_roadright) (7)
    CreateObject(978,-1389.40002441,2840.10009766,111.40000153,0.00000000,0.00000000,278.00000000); //object(sub_roadright) (8)
    CreateObject(978,-1487.50000000,2824.39990234,105.00000000,0.00000000,0.00000000,98.00000000); //object(sub_roadright) (9)
    CreateObject(978,-1486.09997559,2815.00000000,105.00000000,0.00000000,0.00000000,98.00000000); //object(sub_roadright) (10)
    CreateObject(978,-1391.30004883,2832.30004883,98.59999847,0.00000000,0.00000000,280.00000000); //object(sub_roadright) (11)
    CreateObject(978,-1381.40002441,2843.39990234,98.59999847,0.00000000,0.00000000,188.00000000); //object(sub_roadright) (12)
    CreateObject(978,-1389.09997559,2839.50000000,98.59999847,0.00000000,0.00000000,226.00000000); //object(sub_roadright) (13)
    CreateObject(3749,-1351.30004883,2369.39990234,100.69999695,0.00000000,0.00000000,354.00000000); //object(clubgate01_lax) (1)
    CreateObject(3458,-1295.50000000,2465.50000000,88.50000000,0.00000000,8.00000000,270.00000000); //object(vgncarshade1) (1)
    CreateObject(3458,-1292.00000000,2466.00000000,88.40000153,0.00000000,8.00000000,268.00000000); //object(vgncarshade1) (2)
    hunter=CreatePickup(1239,14,1284.6592,2533.6265,110.6824,0);
    //
    SetGameModeText("Dawn");
    AddPlayerClass(47, 1958.3783, 1343.1572, 15.3746, 269.1425, 24, 999, 31, 999, 0, 0);
    AddPlayerClass(2, 1958.3783, 1343.1572, 15.3746, 269.1425, 24, 999, 31, 999, 0, 0);
    ShowPlayerMarkers(0);
    for(new i = 0; i < MAX_PLAYERS; i++)
    {
    FPS = TextDrawCreate(8.000000, 428.000000, "FPS: 30");
    TextDrawBackgroundColor(FPS, 255);
    TextDrawFont(FPS, 3);
    TextDrawLetterSize(FPS, 0.480000, 2.000000);
    TextDrawColor(FPS, -65281);
    TextDrawSetOutline(FPS, 1);
    TextDrawSetProportional(FPS, 1);
    }
    SetTimer("FPSUP",1203,true);
    return 1;


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