C:\Users\Klaus\Desktop\Home Server\gamemodes\scriptingstuendlein.pwn(71) : warning 217: loose indentation
C:\Users\Klaus\Desktop\Home Server\gamemodes\scriptingstuendlein.pwn(144) : warning 217: loose indentation
C:\Users\Klaus\Desktop\Home Server\gamemodes\scriptingstuendlein.pwn(164) : warning 219: local variable "Spielerdatei" shadows a variable at a preceding level
C:\Users\Klaus\Desktop\Home Server\gamemodes\scriptingstuendlein.pwn(182) : error 029: invalid expression, assumed zero
C:\Users\Klaus\Desktop\Home Server\gamemodes\scriptingstuendlein.pwn(407) : warning 217: loose indentation
C:\Users\Klaus\Desktop\Home Server\gamemodes\scriptingstuendlein.pwn(787) : warning 219: local variable "Spielerdatei" shadows a variable at a preceding level
C:\Users\Klaus\Desktop\Home Server\gamemodes\scriptingstuendlein.pwn(803) : warning 219: local variable "Spielerdatei" shadows a variable at a preceding level
C:\Users\Klaus\Desktop\Home Server\gamemodes\scriptingstuendlein.pwn(804) : warning 204: symbol is assigned a value that is never used: "string2"
C:\Users\Klaus\Desktop\Home Server\gamemodes\scriptingstuendlein.pwn(804 -- 820) : warning 219: local variable "Spielerdatei" shadows a variable at a preceding level
C:\Users\Klaus\Desktop\Home Server\gamemodes\scriptingstuendlein.pwn(841) : warning 219: local variable "Spielerdatei" shadows a variable at a preceding level
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
1 Error.
Zeile 197-186:
public OnPlayerDisconnect(playerid, reason)
{
if(GetPVarInt(Spielerdatei,"loggedin") == 1 //Falls er eingeloggt war
{
SpielerSpeichern(playerid); //Unsere SpielerSpeichern-Funktion wird angewendet......
}
return 1;
}