public SpeedoTimer()
{
    }
	new Float:Speedo_X,Float:Speedo_Y,Float:Speedo_Z;
	new Float:Speedo_HP;
	for(new i=0; i<SLOTS; i++)
	{
	    if(IsPlayerConnected(i) && IsPlayerInAnyVehicle(i) && !IsANoTachoVehicle(GetPlayerVehicleID(i)))
		{
		    GetPlayerPos(i, Speedo_X, Speedo_Y, Speedo_Z);
			GetPlayerVehicleID(i);
			GetVehicleHealth(GetPlayerVehicleID(i), Speedo_HP);
			new str2[256],str3[256],str4[256];
			if(SpeedoON[i] == 0)
			{
				TextDrawShowForPlayer(i, kmh[i]);
				TextDrawShowForPlayer(i, hoehe[i]); TextDrawShowForPlayer(i, zustand[i]);
				SpeedoON[i] = 1;
			}
			new Float:speed_x,Float:speed_y,Float:speed_z,Float:final_speed,final_speed_int;
			new veh = GetPlayerVehicleID(i);
   			GetVehicleVelocity(veh, speed_x, speed_y, speed_z);
			final_speed = floatsqroot(((speed_x*speed_x)+(speed_y*speed_y))+(speed_z*speed_z))*120.0; // 136.666667 = kmph  // 85.4166672= mph
			final_speed_int = floatround(final_speed,floatround_round);
			new kmh_anzahl = final_speed_int;
			//format(str1,sizeof(str1),"Fahrzeug: ~y~%s",VehicleName[GetVehicleModel(GetPlayerVehicleID(i))-400]);
			//TextDrawSetString(fahrzeug[i], str1);
			if(kmh_anzahl >= 150)
			{
				format(str2,sizeof(str2),"KM/h: ~r~%d",kmh_anzahl);
				TextDrawSetString(kmh[i], str2);
			}
			else if(kmh_anzahl >= 100)
			{
                format(str2,sizeof(str2),"KM/h: ~y~%d",kmh_anzahl);
				TextDrawSetString(kmh[i], str2);
			}
			else if(kmh_anzahl >= 50)
			{
                format(str2,sizeof(str2),"KM/h: ~g~%d",kmh_anzahl);
				TextDrawSetString(kmh[i], str2);
			}
			else
			{
                format(str2,sizeof(str2),"KM/h: ~b~%d",kmh_anzahl);
				TextDrawSetString(kmh[i], str2);
			}
			new vehicleid = GetPlayerVehicleID(i);
			format(str3,sizeof(str3),"Tank: ~b~%d ~w~Liter", Gas[vehicleid]);
			TextDrawSetString(hoehe[i], str3);
			if(Speedo_HP >= 551)
			{
				format(str4,sizeof(str4),"Schaden: ~g~%.1f", Speedo_HP);
				TextDrawSetString(zustand[i], str4);
			}
			else if(Speedo_HP >= 361)
			{
                format(str4,sizeof(str4),"Schaden: ~y~%.1f", Speedo_HP);
				TextDrawSetString(zustand[i], str4);
			}
			else
			{
                format(str4,sizeof(str4),"Schaden: ~r~%.1f", Speedo_HP);
				TextDrawSetString(zustand[i], str4);
			}
		}
		SavePlayerPos[i][sX] = Speedo_X, SavePlayerPos[i][sY] = Speedo_Y, SavePlayerPos[i][sZ] = Speedo_Z;
	}
	for(new i=0; i<SLOTS; i++)
	{
		if(!IsPlayerInAnyVehicle(i))
		{
			TextDrawHideForPlayer(i, fahrzeug[i]); TextDrawHideForPlayer(i, kmh[i]);
            TextDrawHideForPlayer(i, hoehe[i]); TextDrawHideForPlayer(i, zustand[i]);
			//TextDrawShowForPlayer(i, Copyright);
			SpeedoON[i] = 0;
		}
	}
}
Wenn ich compile schreibt er mir das er nicht mehr geht wisst ihr warum ^^?
 
		 
		
		
	 
			
									
		