HeyHoo,
der titel sagt alles...
Code:
public OnPlayerConnect(playerid)
{
SetPlayerColor(playerid,CONNECT_GREY);
PDTime[playerid] = CreatePlayerTextDraw (playerid, 2.000000, 455.000000 , " ");// 24 ,455
PlayerTextDrawBackgroundColor(playerid, PDTime[playerid], 255);
PlayerTextDrawFont(playerid, PDTime[playerid] , 3);
PlayerTextDrawLetterSize(playerid, PDTime[playerid] , 0.4, 3.5);
PlayerTextDrawColor(playerid, PDTime[playerid] , 0x33ff00FF);
PlayerTextDrawSetOutline(playerid, PDTime[playerid] , false);
PlayerTextDrawSetProportional(playerid, PDTime[playerid] , true);
PlayerTextDrawSetShadow(playerid, PDTime [playerid], 0);
return 1;
}
{
SetPlayerColor(playerid,CONNECT_GREY);
PDTime[playerid] = CreatePlayerTextDraw (playerid, 2.000000, 455.000000 , " ");// 24 ,455
PlayerTextDrawBackgroundColor(playerid, PDTime[playerid], 255);
PlayerTextDrawFont(playerid, PDTime[playerid] , 3);
PlayerTextDrawLetterSize(playerid, PDTime[playerid] , 0.4, 3.5);
PlayerTextDrawColor(playerid, PDTime[playerid] , 0x33ff00FF);
PlayerTextDrawSetOutline(playerid, PDTime[playerid] , false);
PlayerTextDrawSetProportional(playerid, PDTime[playerid] , true);
PlayerTextDrawSetShadow(playerid, PDTime [playerid], 0);
return 1;
}
public OnPlayerSpawn(playerid)
{
PlayerTextDrawShow(playerid, PDTime[playerid]);
return 1;
}
{
PlayerTextDrawShow(playerid, PDTime[playerid]);
return 1;
}
Nichts.
lg