Hi community,
undzwar habe ich ein filterscript erstellt das auch funkt wenn man es im orginal gamemode einbaut aber wenn man es als filterscript bentutzt dann
öfnnet sich der richtige dialog aber wenn man irgendwo draufklickt passiert nichts garnichts.
Das problem hatte ich auch bei einem filterscript von T4125Gamer hier sind nochmal die codes:
// This is a comment
// uncomment the line below if you want to write a filterscript
#include <a_samp>
#include <ocmd>
#include <dini>
#define ROT 0xFF000FFF
new id;
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" banksystem by lcp9");
print("--------------------------------------\n");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
main()
{
print("\n----------------------------------");
print(" Blank Gamemode by your name here");
print("----------------------------------\n");
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
public OnPlayerConnect(playerid)
{
new Spielerdatei[64];
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid,name,sizeof(name));
format(Spielerdatei,sizeof(Spielerdatei),"/bank/%s.txt",name);
if(dini_Exists(Spielerdatei))
{
LoadAccount(playerid);
}
else
{
GetPlayerName(playerid,name,sizeof(name));
format(Spielerdatei,sizeof(Spielerdatei),"/bank/%s.txt",name);
dini_Create(Spielerdatei);
}
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/mycommand", cmdtext, true, 10) == 0)
{
// Do something here
return 1;
}
return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
stock SpielerSpeichern(playerid)
{
new Spielerdatei[64];
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid,name,sizeof(name));
format(Spielerdatei,sizeof(Spielerdatei),"/bank/%s.txt",name);
dini_IntSet(Spielerdatei,"bank",GetPVarInt(playerid,"bank"));
return 1;
}
ocmd:bank(playerid, params[])
{
new str[128];
format(str,sizeof(str),"{0005FF}You have {19FF00}%d${0005FF} in your bank account",GetPVarInt(playerid,"bank"));
SendClientMessage(playerid,ROT,str);
ShowPlayerDialog(playerid,50,DIALOG_STYLE_LIST,str,"{3C00FF}Deposit money\n{3C00FF}Withdraw money\n{3C00FF}Transfer money","Yes","Cancel");
return 1;
}
stock LoadAccount(playerid)
{
new Spielerdatei[64];
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid,name,sizeof(name));
format(Spielerdatei,sizeof(Spielerdatei),"/bank/%s.txt",name);
SetPVarInt(playerid,"bank",dini_Int(Spielerdatei,"bank"));
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == 50)
{
if(response)
{
if(listitem == 0)
{
ShowPlayerDialog(playerid,51,1,"Deposit!","How much money to deposit?","Ok","Cancel");
return 1;
}
else if(listitem == 1)
{
ShowPlayerDialog(playerid,52,1,"Withdraw!","How much money to withdraw?","Ok","Cancel");
return 1;
}
else if(listitem == 2)
{
ShowPlayerDialog(playerid,53,1,"Transfer money","To him do want to give money?","Ok","Cancel");
return 1;
}
}
}
if(dialogid == 51)
{
if(response)
{
new Spielerdatei[64];
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid,name,sizeof(name));
format(Spielerdatei,sizeof(Spielerdatei),"/bank/%s.txt",name);
if(GetPlayerMoney(playerid) < strval(inputtext))
{
SendClientMessage(playerid,ROT,"You haven't got enought money!");
return 1;
}
else
{
new string[128];
format(string,sizeof(string),"You deposited %d$",strval(inputtext));
GivePlayerMoney(playerid,-strval(inputtext));
SetPVarInt(playerid,"bank", GetPVarInt(playerid,"bank") +strval(inputtext));
SendClientMessage(playerid,ROT,string);
SpielerSpeichern(playerid);
return 1;
}
}
}
if(dialogid == 52)
{
if(response)
{
new Spielerdatei[64];
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid,name,sizeof(name));
format(Spielerdatei,sizeof(Spielerdatei),"/bank/%s.txt",name);
if(GetPVarInt(playerid,"bank") < strval(inputtext))
{
SendClientMessage(playerid,ROT,"You don't have so much money on your bank !");
return 1;
}
else
{
new string[128];
format(string,sizeof(string),"You withdraw %d$",strval(inputtext));
GivePlayerMoney(playerid,strval(inputtext));
SetPVarInt(playerid,"bank", GetPVarInt(playerid,"bank") -strval(inputtext));
SendClientMessage(playerid,ROT,string);
SpielerSpeichern(playerid);
return 1;
}
}
}
if(dialogid == 53)
{
if(response)
{
new give[MAX_PLAYER_NAME];
id = strval(inputtext);
new string[128];
format(string,sizeof(string),"Ok you choosed id(%d)\nNow Enter The Amount You Want To Transfer",id);
SendClientMessage(playerid,ROT,string);
GetPlayerName(playerid, give, MAX_PLAYER_NAME);
new get[MAX_PLAYER_NAME];
GetPlayerName(id, get, MAX_PLAYER_NAME);
GetPlayerName(strval(inputtext), get,MAX_PLAYER_NAME);
ShowPlayerDialog(playerid,54,DIALOG_STYLE_INPUT,"PAY","How much you want to pay?","ok","Cancel");
return 1;
}
}
if(dialogid == 54)
{
if(response)
{
new Spielerdatei[64];
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid,name,sizeof(name));
format(Spielerdatei,sizeof(Spielerdatei),"/bank/%s.txt",name);
if(GetPVarInt(playerid,"bank") < strval(inputtext))
{
SendClientMessage(playerid,ROT,"You haven't got enought money!");
return 1;
}
else
{
new string[128];
new Name[MAX_PLAYER_NAME];
new give[MAX_PLAYER_NAME];
new pname[MAX_PLAYER_NAME];
GetPlayerName(playerid, pname, sizeof(pname));
GetPlayerName(id, Name, sizeof(Name));
GetPlayerName(playerid, give, MAX_PLAYER_NAME);
SetPVarInt(playerid,"bank", GetPVarInt(playerid,"bank") -strval(inputtext));
SetPVarInt(id,"bank", GetPVarInt(playerid,"bank") +strval(inputtext));
format(string,sizeof(string),"You gave player %s %d $",Name,strval(inputtext));
SendClientMessage(playerid,ROT,string);
new string2[128];
format(string2,sizeof(string2),"Player %s gave you %d $",pname,strval(inputtext));
SendClientMessage(id,ROT,string2);
SpielerSpeichern(playerid);
return 1;
}
}
}
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}
//edit ich habe irgendwie zwei themen angelegt WTF?! auf einmal hää
ich habs zweimal probt aber bei dem ersten mal kam die meldung fehler wegen 30 sekunden keine message machen aber hat sich irgendwi trozdem erstellt