Farbe ändern

Wichtiger Hinweis: Bitte ändert nicht manuell die Schriftfarbe auf schwarz sondern belasst es bei der Standardeinstellung. Somit tragt ihr dazu bei dass euer Text auch bei Verwendung unseren dunklen Forenstils noch lesbar ist!

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  • Hallo ich bins wieder , ich wollte fragen wo man hier die Farbe ändern kann


    PoliceVehs[0] = AddStaticVehicleEx(497,1566.80090000,-1653.85050000,28.57030000,91.80570000,-1,1,-1); //Police Maverick
    PoliceVehs[1] = AddStaticVehicleEx(497,1566.79250000,-1700.25120000,28.57400000,90.87040000,-1,1,-1); //Police Maverick
    PoliceVehs[2] = AddStaticVehicleEx(596,1591.51750000,-1711.11120000,5.61160000,1.77110000,-1,1,-1); //Police Car (LSPD)
    PoliceVehs[3] = AddStaticVehicleEx(596,1595.43660000,-1711.14860000,5.61190000,358.95290000,-1,1,-1); //Police Car (LSPD)
    PoliceVehs[4] = AddStaticVehicleEx(596,1600.89830000,-1704.31090000,5.61190000,88.98850000,-1,1,-1); //Police Car (LSPD)
    PoliceVehs[5] = AddStaticVehicleEx(596,1600.93160000,-1700.15060000,5.61250000,88.50060000,-1,1,-1); //Police Car (LSPD)
    PoliceVehs[6] = AddStaticVehicleEx(596,1600.90500000,-1696.08440000,5.61120000,89.65850000,-1,1,-1); //Police Car (LSPD)
    PoliceVehs[7] = AddStaticVehicleEx(596,1601.11020000,-1691.99460000,5.61190000,88.84040000,-1,1,-1); //Police Car (LSPD)
    PoliceVehs[8] = AddStaticVehicleEx(596,1601.25570000,-1688.13720000,5.61330000,90.12140000,-1,1,-1); //Police Car (LSPD)
    PoliceVehs[9] = AddStaticVehicleEx(596,1601.27100000,-1683.89670000,5.61080000,89.57540000,-1,1,-1); //Police Car (LSPD)
    PoliceVehs[10] = AddStaticVehicleEx(427,1585.53860000,-1671.70790000,6.02610000,269.00130000,-1,1,-1); //Enforcer
    PoliceVehs[11] = AddStaticVehicleEx(427,1585.63350000,-1667.82790000,6.02410000,269.30210000,-1,1,-1); //Enforcer
    PoliceVehs[12] = AddStaticVehicleEx(599,1528.63280000,-1688.02050000,6.08300000,270.11600000,-1,1,-1); //Police Ranger
    PoliceVehs[13] = AddStaticVehicleEx(599,1528.69560000,-1683.94620000,6.07490000,269.47640000,-1,1,-1); //Police Ranger
    PoliceVehs[14] = AddStaticVehicleEx(598,1558.72520000,-1711.58020000,5.63970000,359.64760000,-1,1,-1); //Police Car (LVPD)
    PoliceVehs[15] = AddStaticVehicleEx(598,1564.25460000,-1711.37940000,5.63440000,359.79720000,-1,1,-1); //Police Car (LVPD)
    PoliceVehs[16] = AddStaticVehicleEx(597,1578.66390000,-1711.00270000,5.65950000,0.02730000,-1,1,-1); //Police Car (SFPD)
    PoliceVehs[17] = AddStaticVehicleEx(597,1570.44620000,-1711.51230000,5.66010000,359.00250000,-1,1,-1); //Police Car (SFPD)
    PoliceVehs[18] = AddStaticVehicleEx(597,1574.35960000,-1711.01330000,5.65970000,0.48820000,-1,1,-1); //Police Car (SFPD)
    PoliceVehs[19] = AddStaticVehicleEx(596,1587.52580000,-1711.20280000,5.61190000,359.04770000,-1,1,-1); //Police Car (LSPD)
    PoliceVehs[20] = AddStaticVehicleEx(596,1583.42650000,-1711.29440000,5.61080000,359.52900000,-1,1,-1); //Police Car (LSPD)
    PoliceVehs[21] = AddStaticVehicleEx(523,1535.88530000,-1697.25450000,5.46150000,296.30170000,-1,1,-1); //HPV1000
    PoliceVehs[22] = AddStaticVehicleEx(523,1536.60890000,-1698.37350000,5.46190000,301.63620000,-1,1,-1); //HPV1000
    PoliceVehs[23] = AddStaticVehicleEx(523,1535.51290000,-1695.96670000,5.45970000,295.33860000,-1,1,-1); //HPV1000
    PoliceVehs[24] = AddStaticVehicleEx(523,1537.36510000,-1699.09880000,5.46080000,304.34280000,-1,1,-1); //HPV1000
    PoliceVehs[25] = AddStaticVehicleEx(523,1538.13590000,-1700.10800000,5.46040000,304.78460000,-1,1,-1); //HPV1000
    PoliceVehs[26] = AddStaticVehicleEx(560,1546.00220000,-1684.35510000,5.59630000,89.36540000,-1,1,-1); //Sultan
    PoliceVehs[27] = AddStaticVehicleEx(560,1546.18430000,-1680.22840000,5.59610000,90.23350000,-1,1,-1); //Sultan
    PoliceVehs[28] = AddStaticVehicleEx(505,1545.87300000,-1676.24550000,6.03460000,91.62650000,-1,1,-1); //Rancher
    PoliceVehs[29] = AddStaticVehicleEx(505,1545.66360000,-1672.09720000,6.03400000,88.60040000,-1,1,-1); //Rancher
    PoliceVehs[37] = AddStaticVehicleEx(598,2701.92290000,-2365.05960000,13.30760000,146.05130000,-1,1,-1); //Police Car (LVPD)
    PoliceVehs[38] = AddStaticVehicleEx(598,2706.30300000,-2365.26780000,13.37760000,144.96230000,-1,1,-1); //Police Car (LVPD)
    PoliceVehs[39] = AddStaticVehicleEx(598,2711.04860000,-2365.31810000,13.37780000,142.96840000,-1,1,-1); //Police Car (LVPD)
    PoliceVehs[40] = AddStaticVehicleEx(598,2715.66190000,-2365.77780000,13.37880000,143.07250000,-1,1,-1); //Police Car (LVPD)
    PoliceVehs[43] = AddStaticVehicleEx(598,2714.84500000,-2386.12720000,13.37920000,35.60870000,-1,1,-1); //Police Car (LVPD)
    PoliceVehs[44] = AddStaticVehicleEx(598,2710.54980000,-2386.26270000,13.33630000,32.28230000,-1,1,-1); //Police Car (LVPD)
    PoliceVehs[45] = AddStaticVehicleEx(598,2706.37330000,-2386.27030000,13.38510000,35.26240000,-1,1,-1); //Police Car (LVPD)
    PoliceVehs[46] = AddStaticVehicleEx(598,2701.71750000,-2386.29350000,13.35600000,34.09130000,-1,1,-1); //Police Car (LVPD)
    PoliceVehs[47] = AddStaticVehicleEx(490,2676.20410000,-2346.84790000,13.76060000,183.50410000,-1,-1,-1); //FBI Rancher
    PoliceVehs[48] = AddStaticVehicleEx(490,2675.37300000,-2336.25370000,13.76110000,183.38020000,-1,-1,-1); //FBI Rancher
    PoliceVehs[49] = AddStaticVehicleEx(528,2668.70700000,-2335.96700000,13.67680000,179.07760000,1,1,-1); //FBI Truck
    PoliceVehs[50] = AddStaticVehicleEx(528,2668.56490000,-2347.05810000,13.67780000,178.87000000,1,1,-1); //FBI Truck
    PoliceVehs[51] = AddStaticVehicleEx(490,2661.97750000,-2347.31370000,13.76100000,178.03660000,-1,-1,-1); //FBI Rancher
    PoliceVehs[52] = AddStaticVehicleEx(490,2662.29960000,-2336.24980000,13.76090000,178.11290000,-1,-1,-1); //FBI Rancher
    PoliceVehs[53] = AddStaticVehicleEx(427,2638.88650000,-2348.41670000,13.76550000,179.55100000,-1,1,-1); //Enforcer
    PoliceVehs[54] = AddStaticVehicleEx(427,2640.83640000,-2337.78590000,13.76550000,177.34980000,-1,1,-1); //Enforcer
    PoliceVehs[55] = AddStaticVehicleEx(427,2636.46360000,-2337.53740000,13.76560000,179.95650000,-1,1,-1); //Enforcer
    PoliceVehs[56] = AddStaticVehicleEx(427,2632.59230000,-2337.62080000,13.76380000,176.06940000,-1,1,-1); //Enforcer
    PoliceVehs[57] = AddStaticVehicleEx(427,2628.53170000,-2337.55690000,13.76560000,180.52290000,-1,1,-1); //Enforcer
    PoliceVehs[58] = AddStaticVehicleEx(427,2631.11620000,-2348.68360000,13.76420000,178.71500000,-1,1,-1); //Enforcer
    PoliceVehs[59] = AddStaticVehicleEx(601,2642.80000000,-2348.58150000,13.39250000,180.05890000,1,1,-1); //S.W.A.T. Van
    PoliceVehs[60] = AddStaticVehicleEx(601,2634.90060000,-2348.03050000,13.39390000,178.01890000,1,1,-1); //S.W.A.T. Van
    PoliceVehs[61] = AddStaticVehicleEx(601,2627.37210000,-2347.91650000,13.39220000,181.78100000,1,1,-1); //S.W.A.T. Van
    PoliceVehs[63] = AddStaticVehicleEx(497,2622.47580000,-2388.07960000,13.75160000,90.36900000,-1,1,-1); //Police Maverick