Frak Autohaus Autos spawnen nicht Wichtig!

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  • Frak Autohaus Autos spawnen nicht
    ich weis nicht wiso könnet ihr mir helfen
    hir der code vom auto haus
    forward LoadFactionCars();
    forward SaveFactionCars(bool:destroy);
    forward LockFactionCarDoors();
    forward DestroyAndCreateFactionCar(fc);
    forward RemoveComponent(vehicleid,componentid);
    forward ChangePaintjob(vehicleid,paintjobid);
    forward ChangeColor(vehicleid,color1,color2);
    forward RespawnFactionBuylist();


    new fCarName[][]={
    "Landstalker","Bravura","Buffalo","Linerunner","Perrenial","Sentinel",
    "Dumper","Firetruck","Trashmaster","Stretch","Manana","Infernus",
    "Voodoo","Pony","Mule","Cheetah","Ambulance","Leviathan","Moonbeam",
    "Esperanto","Taxi","Washington","Bobcat","Whoopee","BF Injection",
    "Hunter","Premier","Enforcer","Securicar","Banshee","Predator","Bus",
    "Rhino","Barracks","Hotknife","Trailer","Previon","Coach","Cabbie",
    "Stallion","Rumpo","RC Bandit","Romero","Packer","Monster","Admiral",
    "Squalo","Seasparrow","Pizzaboy","Tram","Trailer","Turismo","Speeder",
    "Reefer", "Tropic", "Flatbed", "Yankee", "Caddy", "Solair", "Berkley's RC Van",
    "Skimmer", "PCJ-600", "Faggio", "Freeway", "RC Baron", "RC Raider", "Glendale",
    "Oceanic","Sanchez", "Sparrow", "Patriot", "Quad", "Coastguard", "Dinghy",
    "Hermes", "Sabre", "Rustler", "ZR-350", "Walton", "Regina", "Comet", "BMX",
    "Burrito", "Camper", "Marquis", "Baggage", "Dozer", "Maverick", "News Chopper",
    "Rancher", "FBI Rancher", "Virgo", "Greenwood", "Jetmax", "Hotring", "Sandking",
    "Blista Compact", "Police Maverick", "Boxvillde", "Benson", "Mesa", "RC Goblin",
    "Hotring Racer A", "Hotring Racer B", "Bloodring Banger", "Rancher", "Super GT",
    "Elegant", "Journey", "Bike", "Mountain Bike", "Beagle", "Cropduster", "Stunt",
    "Tanker", "Roadtrain", "Nebula", "Majestic", "Buccaneer", "Shamal", "Hydra",
    "FCR-900", "NRG-500", "HPV1000", "Cement Truck", "Tow Truck", "Fortune",
    "Cadrona", "FBI Truck", "Willard", "Forklift", "Tractor", "Combine", "Feltzer",
    "Remington", "Slamvan", "Blade", "Freight", "Streak", "Vortex", "Vincent",
    "Bullet", "Clover", "Sadler", "Firetruck", "Hustler", "Intruder", "Primo",
    "Cargobob", "Tampa", "Sunrise", "Merit", "Utility", "Nevada", "Yosemite",
    "Windsor", "Monster", "Monster", "Uranus", "Jester", "Sultan", "Stratum",
    "Elegy", "Raindance", "RC Tiger", "Flash", "Tahoma", "Savanna", "Bandito",
    "Freight Flat", "Streak Carriage", "Kart", "Mower", "Dune", "Sweeper",
    "Broadway","Tornado","AT-400","DFT-30","Huntley","Stafford","BF-400",
    "News Van","Tug","Trailer","Emperor","Wayfarer","Euros","Hotdog","Club",
    "Freight Box","Trailer","Andromada","Dodo","RC Cam","Launch","Police Car",
    "Police Car","Police Car","Police Ranger","Picador","S.W.A.T","Alpha",
    "Phoenix","Glendale Shit","Sadler Shit","Luggage","Luggage","Stairs","Boxville",
    "Tiller","Utility Trailer"
    };
    enum fBuylist{
    fbVehid,
    Float:fbX,
    Float:fbY,
    Float:fbZ,
    Float:fbA,
    fbPrice,
    fbCarid,
    Text3D:fbLabel
    };
    new FactionBuylist[][fBuylist] = {
    {405,311.5587,-1809.4019,4.3394,0.4307,50000}, // Sentinal
    {411,314.7912,-1809.7482,4.1969,0.6235,50000}, // Infernus
    {412,317.9757,-1809.7987,4.3057,359.7154,50000}, // Voodoo
    {415,321.2232,-1809.7538,4.2428,358.6720,50000}, // Cheetah
    {429,327.7953,-1809.6830,4.1553,358.6708,50000}, // Banshee
    {439,330.9087,-1809.8531,4.3694,0.3104,50000},// Stallion
    {445,334.1863,-1809.9110,4.3532,359.8896,50000}, // Admiral
    {451,337.3522,-1810.0112,4.1961,359.9379,50000}, // Turismo
    {475,346.8968,-1809.8660,4.3106,1.0387,50000}, // Sabre
    {477,350.3359,-1809.8031,4.2649,358.7115,50000}, // ZR-350
    {479,353.4312,-1809.7145,4.3135,358.5456,50000}, // Regina
    {480,356.7751,-1809.7437,4.2925,359.1791,50000},// Comet
    {506,311.6965,-1789.0367,4.2775,179.3222,50000},// Super GT
    {522,315.7418,-1787.9764,4.2069,180.7638,50000}, // NRG
    {541,318.1741,-1788.7317,4.3038,179.2764,50000},// Bullet
    {559,321.4809,-1788.6581,4.3889,179.6865,50000}, // Jester
    {562,324.7844,-1788.7953,4.4454,179.5516,50000}, // Elegy
    {561,328.0639,-1789.1740,4.6501,179.3546,50000}, // Stratum
    {565,331.4161,-1788.7366,4.5075,181.2386,50000}, // Flash
    {587,334.3581,-1789.3591,4.6165,179.8554,50000}, // Euros
    {589,337.6046,-1788.9492,4.5795,180.8319,50000}, // Club
    {560,324.5808,-1810.1571,4.1698,359.8678,50000}, // Sultan
    {487,309.9238,-1800.4260,4.6735,181.1788,50000} // Maverik


    };
    new Float:FactionBuySpawn[4]={356.7656,-1794.3485,4.9582,273.9034};
    enum fCar{
    fCarid,
    fVehid,
    Float:fPos[4],
    fCol[2],
    fFaction[5],
    fTuning[14],
    fPrice,
    #if defined FACTION_CARS_LOCKABLE
    bool:fLock
    #endif
    };

    2 Mal editiert, zuletzt von [GGR]King ()