Hallo ,
Kann mir jemand bitte sagen , wo der Fehler liegt ? Ich finde den alleine irgendwie nicht.
C:\Users\Max\Desktop\GS2L\WoS 3.0.3\gamemodes\WoS.pwn(10108) : error 075: input line too long (after substitutions)
C:\Users\Max\Desktop\GS2L\WoS 3.0.3\gamemodes\WoS.pwn(10110) : warning 213: tag mismatch
C:\Users\Max\Desktop\GS2L\WoS 3.0.3\gamemodes\WoS.pwn(10111) : error 001: expected token: ")", but found "{"
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
2 Errors.
else if(IsPlayerInRangeOfPoint(i,3.0, 1717.1598,-1893.7334,13.5660))
{
GameTextForPlayer(i, "~w~ Bei Orientierungsverlust /guide", 500,3);
}
else if(IsPlayerInRangeOfPoint(i,1.0, 1717.4532,-1909.9316,13.5660))
{
GameTextForPlayer(i, "~w~ /neuling um mehr zu erfahren und um hilfe zu bekommen!", 500,3);
}
else if(IsPlayerInRangeOfPoint(i,2.0,593.0110,-1248.0918,18.1534)) //Materials Paket-Hol-Punkt
{
GameTextForPlayer(i, "~g~Materials-Pakete~n~~y~Du kannst hier ~r~Materials-Pakete~y~ abholen ~n~~w~Benutze /materials get [Anzahl]", 5000, 3);
}
else if(IsPlayerInRangeOfPoint(i,2.0,-1826.4926,42.1423,15.1228)) //Materials Paket-Hinbring-Punkt
{
GameTextForPlayer(i, "~g~Materials-Fabrik~n~~y~Du kannst hier Materials-Pakete gegen ~r~Materials~y~ eintauschen~n~~w~Benutze /materials deliver", 5000, 3);
}
else if(IsPlayerInRangeOfPoint(i,4.0,1137.1093,-1341.3873,13.7162) || IsPlayerInRangeOfPoint(i,4.0,1547.5663,-1610.0396,13.3828) || IsPlayerInRangeOfPoint(i,4.0,-1628.6464,652.0121,7.1875) || IsPlayerInRangeOfPoint(i,4.0,796.9246,-2102.7170,12.6823) || IsPlayerInRangeOfPoint(i, 4.0, 1571.3887,-1705.3455,28.3948) || IsPlayerInRangeOfPoint(i, 4.0, 1692.5320,-1539.5343,13.5469) || IsPlayerInRangeOfPoint(i, 4.0,2668.9263,-2639.5989,2.1344) || IsPlayerInRangeOfPoint(i, 4.0,2758.9431,-2393.5806,13.6328 || IsPlayerInRangeOfPoint(i, 4.0,1468.5504,-1594.9977,-4.8328 ))
{
GameTextForPlayer(i,"~g~Staatsfahrzeuge Reperatur~n~~y~] /rep ]",5000, 3);
}
else if(IsPlayerInRangeOfPoint(i,4.0,1007.9469,1154.9111,10.7402))
{
GameTextForPlayer(i,"~g~Staatsfahrzeuge Reperatur~n~~y~] /rep ]",5000, 3);
}
else if (IsPlayerInRangeOfPoint(i,2.0, 1173.2563,-1323.3102,15.3943))
{// Hospital near Ammu
GameTextForPlayer(i, "Gib /healme ein um dich zu heilen", 5000, 5);
}
else if (IsPlayerInRangeOfPoint(i,2.0, 1580.2678,1769.0098,10.8203))
{// Hospital near speedway
GameTextForPlayer(i, "~w~Gib /healme ein um dich zu heilen", 5000, 5);
}
else if(IsPlayerInRangeOfPoint(i,2.0,2034.0126,-1403.0018,17.2933) || IsPlayerInRangeOfPoint(i,2.0,2051.0828,-1407.7554,48.3359))
{
GameTextForPlayer(i, "~g~ /khtele", 5000, 5);
}
else if (IsPlayerInRangeOfPoint(i,2.0, -85.4636,2.1646,3.1172))
{//Buyable Drugs for Drug Dealers
GameTextForPlayer(i, "~w~Benutze ~y~/get drugs~w~ um Drogen zu bekommen~n~~w~Benutze ~y~/drogenlager~w~ um zu sehen wie viel vorhanden ist", 5000, 3);
}
else if (IsPlayerInRangeOfPoint(i,2.0,364.3931,173.7390,1008.3828))
{
GameTextForPlayer(i,"~g~/Stadthalle", 5000, 5);