Der Code
	//EXP
	format(string3,sizeof(string3),"~r~EXP~w~: %d/%d ",SpielerInfo[playerid][pExp],J_Level[SpielerInfo[playerid][pAge]][Respekt]);
	TextDrawSetString(InterFace[playerid][InterFace4], string3);
	TextDrawShowForPlayer(playerid, InterFace[playerid][InterFace4]);
Er wird nicht angezeigt wie die andern.
public IFace(playerid)
{
	new string[256],string2[256],string3[256],string4[256];
	//Box
	TextDrawShowForPlayer(playerid, InterFace[playerid][InterFace1]);
	//Level
	format(string,sizeof(string),"~r~Level~w~: %d",SpielerInfo[playerid][pAge]);
	TextDrawSetString(InterFace[playerid][InterFace2], string);
	TextDrawShowForPlayer(playerid, InterFace[playerid][InterFace2]);
	//KontoStand
	format(string2,sizeof(string2),"~r~Kontostand~w~: %d",SpielerInfo[playerid][pAccount]);
	TextDrawSetString(InterFace[playerid][InterFace3], string2);
	TextDrawShowForPlayer(playerid, InterFace[playerid][InterFace3]);
	//EXP
	format(string3,sizeof(string3),"~r~EXP~w~: %d/%d ",SpielerInfo[playerid][pExp],J_Level[SpielerInfo[playerid][pAge]][Respekt]);
	TextDrawSetString(InterFace[playerid][InterFace4], string3);
	TextDrawShowForPlayer(playerid, InterFace[playerid][InterFace4]);
	//Wanted
	format(string4,sizeof(string4),"~r~Wanteds~w~: %d",SpielerInfo[playerid][pWanted]);
	TextDrawSetString(InterFace[playerid][InterFace5], string4);
	TextDrawShowForPlayer(playerid, InterFace[playerid][InterFace5]);
}