Der Code
//EXP
format(string3,sizeof(string3),"~r~EXP~w~: %d/%d ",SpielerInfo[playerid][pExp],J_Level[SpielerInfo[playerid][pAge]][Respekt]);
TextDrawSetString(InterFace[playerid][InterFace4], string3);
TextDrawShowForPlayer(playerid, InterFace[playerid][InterFace4]);
Er wird nicht angezeigt wie die andern.
public IFace(playerid)
{
new string[256],string2[256],string3[256],string4[256];
//Box
TextDrawShowForPlayer(playerid, InterFace[playerid][InterFace1]);
//Level
format(string,sizeof(string),"~r~Level~w~: %d",SpielerInfo[playerid][pAge]);
TextDrawSetString(InterFace[playerid][InterFace2], string);
TextDrawShowForPlayer(playerid, InterFace[playerid][InterFace2]);
//KontoStand
format(string2,sizeof(string2),"~r~Kontostand~w~: %d",SpielerInfo[playerid][pAccount]);
TextDrawSetString(InterFace[playerid][InterFace3], string2);
TextDrawShowForPlayer(playerid, InterFace[playerid][InterFace3]);
//EXP
format(string3,sizeof(string3),"~r~EXP~w~: %d/%d ",SpielerInfo[playerid][pExp],J_Level[SpielerInfo[playerid][pAge]][Respekt]);
TextDrawSetString(InterFace[playerid][InterFace4], string3);
TextDrawShowForPlayer(playerid, InterFace[playerid][InterFace4]);
//Wanted
format(string4,sizeof(string4),"~r~Wanteds~w~: %d",SpielerInfo[playerid][pWanted]);
TextDrawSetString(InterFace[playerid][InterFace5], string4);
TextDrawShowForPlayer(playerid, InterFace[playerid][InterFace5]);
}