CreateDynamicPickup Problem

Wichtiger Hinweis: Bitte ändert nicht manuell die Schriftfarbe auf schwarz sondern belasst es bei der Standardeinstellung. Somit tragt ihr dazu bei dass euer Text auch bei Verwendung unseren dunklen Forenstils noch lesbar ist!

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  • YCMD:chouse(playerid, params[], help){ #pragma unused help if(!IsPlayerAdmin(playerid)) return SCM(playerid, COLOR_RED, "You must be RCON admin"); new Float:Pos[3],string[64],id,name[48],price,level; if(sscanf(params, "is[48]ii",id,name,price,level)) return SCM(playerid, COLOR_RED, "Usage:"COL_WHITE" /chouse [ID] [Name] [Price] [Level]"); if(id >= MAX_HOUSE) return SCM(playerid, COLOR_RED, "EROR: "COL_WHITE"Try again. You have typed the wrong house id."); format(string, sizeof(string), House_File, id); if(fexist(string)) return SCM(playerid, COLOR_RED, "House on that id already exists.!"); GetPlayerPos(playerid,Pos[0],Pos[1],Pos[2]); CreateSaveHouse(name,id,price,level,id+1,Pos[0],Pos[1],Pos[2]); SCM(playerid, -1, ""COL_YELLOW"You have Created a house.."); return 1;


    @[PA]Piet_Meier : Meinst du das ?

    Einmal editiert, zuletzt von Compton ()

  • Dort wird er nicht erstellt, schick uns CreateSaveHouse.

    stock CreateSaveHouse(name[],id,price,level,vw,Float:PosX,Float:PosY,Float:PosZ){ new dFile[32],string[200],number = randomEx(1000,9999); new zone[48]; new Year, Month, Day; getdate(Year, Month, Day); GetHouse2DZone(id, zone, 48); format(dFile, 35, House_File, id);
    new INI:File = INI_Open(dFile);
    INI_WriteFloat(File, "EnterX", PosX); INI_WriteFloat(File, "EnterY", PosY); INI_WriteFloat(File, "EnterZ", PosZ); INI_WriteFloat(File, "ExitX", 223.42928466797); INI_WriteFloat(File, "ExitY", 1287.3064941406); INI_WriteFloat(File, "ExitZ", 1082.14); INI_WriteString(File, "HouseName", name); INI_WriteString(File, "Owner", "Apartment"); INI_WriteInt(File, "Price", price); INI_WriteInt(File, "Level", level); INI_WriteInt(File, "Interior", 1); INI_WriteInt(File, "VW", vw); INI_WriteInt(File, "On_Sell", 1); INI_WriteInt(File, "Lock", 0); INI_WriteInt(File, "RentPrice", 100); INI_WriteString(File, "PlayerRent", "Nobody"); INI_WriteInt(File, "Money", 0); INI_WriteInt(File, "Gun1", 0); INI_WriteInt(File, "Gun2", 0); INI_WriteInt(File, "Ammo1", 0); INI_WriteInt(File, "Ammo2", 0); INI_WriteString(File, "LockPass", "1111"); INI_WriteFloat(File, "hCarX", 0); INI_WriteFloat(File, "hCarY", 0); INI_WriteFloat(File, "hCarZ", 0); INI_WriteFloat(File, "hCarA", 0); INI_WriteInt(File, "hCarC1", 0); INI_WriteInt(File, "hCarC2", 0); INI_WriteInt(File, "hCarID", 0); INI_WriteInt(File, "hCarMoney",0); INI_WriteInt(File, "hCarGun1",0); INI_WriteInt(File, "hCarGun2",0); INI_WriteInt(File, "hCarAmmo1", 0); INI_WriteInt(File, "hCarAmmo2", 0); format(string,sizeof(string),"%d",number); INI_WriteString(File, "PhoneNum", string); format(string,sizeof(string),"%s %d",zone,id); INI_WriteString(File, "Address", string); INI_WriteInt(File, "DayEnter", Day); INI_WriteInt(File, "MonthEnter", Month); INI_Close(File);
    House[id][EnterX] = PosX; House[id][EnterY] = PosY; House[id][EnterZ] = PosZ; House[id][ExitX] = 223.42928466797; House[id][ExitY] = 1287.3064941406; House[id][ExitZ] = 1082.14; format(House[id][HouseName],48,"%s",name); format(House[id][Owner],48,"Apartment"); House[id][Price] = price; House[id][Level] = level; House[id][IntID] = 1; House[id][VW] = vw; House[id][On_Sell] = 1; House[id][Lock] = 0; House[id][RentPrice] = 100; format(House[id][Player_Rent],48,"Nobody"); House[id][Money] = 0; House[id][Gun1] = 0; House[id][Gun2] = 0; House[id][Ammo1] = 0; House[id][Ammo2] = 0; format(House[id][LockPass],48,"1111"); House[id][hCarX] = 0; House[id][hCarY] = 0; House[id][hCarZ] = 0; House[id][hCarA] = 0; House[id][hCarC1] = 0; House[id][hCarC2] = 0; House[id][hCarID] = 0; House[id][hCarMoney] = 0; House[id][hCarGun1] = 0; House[id][hCarGun2] = 0; House[id][hCarAmmo1] = 0; House[id][hCarAmmo2] = 0; format(House[id][PhoneNum],5,"%d",number); format(House[id][Address],32,"%s %d",zone,id); House[id][DayEnter] = Day; House[id][MonthEnter] = Month; House[id][PickupU] = CreateDynamicPickup(1273, 23, PosX,PosY,PosZ,-1,-1,-1,100.0); format(string,sizeof(string),"{29CC3F}Owner: "COL_WHITE"Apartment\n{29CC3F}House name: "COL_WHITE"%s\n{29CC3F}Price: "COL_WHITE"%d\n{29CC3F}Level: "COL_WHITE"%d\n{29CC3F}Address: "COL_WHITE"%s %d\n (/buyhouse)",name,price,level,zone,id); House[id][DLabel] = CreateDynamic3DTextLabel(string, 0xFFFFFF, PosX,PosY,PosZ, 100, INVALID_PLAYER_ID, INVALID_VEHICLE_ID, 0, -1, -1, -1, 100); House[id][Icon] = CreateDynamicMapIcon(PosX,PosY,PosZ, 31, 0, -1, -1, -1, 100.0);}