hallo also ich habe ein stats befehle und ich wollte noch eine 2 weiter seite machen! hier der Befehe und so aber 26 erros -__-
#define DIALOG_STATS2 132
#define DIALOG_STATS 30
//======= STATS DIALOG BOX ========//
Function Stats(playerid,targetid)
{
if(IsPlayerConnected(targetid))
{
new cash = GetPlayerMoney(targetid);
new atext[20];
if(PlayerInfo[targetid][pSex] == 1) { atext = "Männlich"; }
else if(PlayerInfo[targetid][pSex] == 2) { atext = "Weiblich"; }
new otext[20];
if(PlayerInfo[targetid][pOrigin] == 1) { otext = "Deutschland"; }
else if(PlayerInfo[targetid][pOrigin] == 2) { otext = "Osterreicher"; }
else if(PlayerInfo[targetid][pOrigin] == 3) { otext = "Schweizer"; }
new ttext[20];
new leader = PlayerInfo[targetid][pLeader];
new member = PlayerInfo[targetid][pMember];
if(gTeam[targetid] == 3 || gTeam[targetid] == 4) { ttext = "Zivilist"; }
else
{
if(leader != 0) ttext = Fracs[leader-1];
if(member != 0) ttext = Fracs[member-1];
}
new dtext[20];
if(STDPlayer[targetid] == 1) { dtext = "Chlamydia"; }
else if(STDPlayer[targetid] == 2) { dtext = "Gonorrhea"; }
else if(STDPlayer[targetid] == 3) { dtext = "Syphilis"; }
else { dtext = "-"; }
new ftext[20];
if(PlayerInfo[targetid][pMember] == 4 || PlayerInfo[targetid][pLeader] == 4)
{ ftext = "Sanitärer"; }
else if(PlayerInfo[targetid][pMember] == 5 || PlayerInfo[targetid][pLeader] == 5)
{ ftext = "La Cosa Nostra"; }
else if(PlayerInfo[targetid][pMember] == 6 || PlayerInfo[targetid][pLeader] == 6)
{ ftext = "Yakuza"; }
else if(PlayerInfo[targetid][pMember] == 11 || PlayerInfo[targetid][pLeader] == 11)
{ ftext = "Fahrlehrer"; }
else
{ ftext = "-"; }
new f2text[20];
new rtext[64];
if(gTeam[targetid] == 5 || PlayerInfo[targetid][pFMember] < 255)//The 2 Organisations
{
if(PlayerInfo[targetid][pRank] == 1) { rtext = "Solitario"; }
else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Adepto"; }
else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Soldato"; }
else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Consiguere"; }
else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Destro"; }
else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Don"; }
else { rtext = "Bambino"; }
}
else if(PlayerInfo[targetid][pMember] == 1 || PlayerInfo[targetid][pLeader] == 1)//PD Ranks
{
if(PlayerInfo[targetid][pRank] == 1) { rtext = "Auszubildender Polizist"; }
else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Ausgebildeter Polizist"; }
else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Streifenpolizist-Zufuß"; }
else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Polizeistreife-Auto"; }
else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Pressesprecher der Polizei"; }
else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Einsatzleitung"; }
else { rtext = "Cadet"; }
}
else if(PlayerInfo[targetid][pMember] == 2 || PlayerInfo[targetid][pLeader] == 2)//FBI Ranks
{
if(PlayerInfo[targetid][pRank] == 1) { rtext = "Auszubildender Polizist"; }
else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Ausgebildeter Polizist"; }
else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Streifenpolizist-Zufuß"; }
else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Polizeistreife-Auto"; }
else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Pressesprecher der Polizei"; }
else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Einsatzleitung"; }
else { rtext = "Cadet"; }
}
else if(PlayerInfo[targetid][pMember] == 19 || PlayerInfo[targetid][pLeader] == 19)//RS
{
if(PlayerInfo[targetid][pRank] == 1) { rtext = "Anfänger"; }
else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Erfahrener"; }
else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Killer"; }
else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Elite"; }
else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Zweite Hand"; }
else if(PlayerInfo[targetid][pRank] == 6 || PlayerInfo[targetid][pRank] == 12) { rtext = "Red King"; }
else { rtext = "Neuling"; }
}
else if(PlayerInfo[targetid][pMember] == 21 || PlayerInfo[targetid][pLeader] == 21)//WHEELMEN
{
if(PlayerInfo[targetid][pRank] == 1) { rtext = "Anfänger"; }
else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Member"; }
else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Spezial Member"; }
else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Ausbilder"; }
else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Co-Leader"; }
else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Leader"; }
else { rtext = "Anfänger"; }
}
else if(PlayerInfo[targetid][pMember] == 3 || PlayerInfo[targetid][pLeader] == 3)//NG Ranks
{
if(PlayerInfo[targetid][pRank] == 1) { rtext = "Private"; }
else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Sergeant"; }
else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Major"; }
else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Captain"; }
else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Lieutenant"; }
else if(PlayerInfo[targetid][pRank] == 6) { rtext = "General"; }
else { rtext = "Private"; }
}
else if(PlayerInfo[targetid][pMember] == 7 || PlayerInfo[targetid][pLeader] == 7)
{
if(PlayerInfo[targetid][pRank] == 1) { rtext = "Personenschutz-Azubi"; }
else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Personenschutz"; }
else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Personenschutz-Leiter"; }
else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Geheimdienst-Azubi"; }
else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Geheimdienst"; }
else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Geheimdienst Leiter"; }
else if(PlayerInfo[targetid][pRank] >= 7 && PlayerInfo[targetid][pRank] < 12) { rtext = "Minister"; }
else if(PlayerInfo[targetid][pRank] == 12) { rtext = "Bundespräsident"; }
else { rtext = "Private"; }
}
else if(PlayerInfo[targetid][pMember] == 8 || PlayerInfo[targetid][pLeader] == 8)//Hitman Ranks
{
if(PlayerInfo[targetid][pRank] == 1) { rtext = "Azubi"; }
else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Sniper"; }
else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Killer"; }
else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Ausbilder"; }
else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Right Hand"; }
else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Big Boss"; }
else { rtext = "Praktikant"; }
}
else if(PlayerInfo[targetid][pMember] == 21 || PlayerInfo[targetid][pLeader] == 21)
{
if(PlayerInfo[targetid][pRank] == 1) { rtext = "Neuling"; }
else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Söldner"; }
else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Attentäter"; }
else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Massenmörder"; }
else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Vize-Direktor"; }
else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Direktor"; }
else { rtext = "Praktikant"; }
}
else if(PlayerInfo[targetid][pMember] == 9 || PlayerInfo[targetid][pLeader] == 9)//NR Ranks
{
if(PlayerInfo[targetid][pRank] == 1) { rtext = "Intern"; }
else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Local Reporter"; }
else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Local Editor"; }
else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Network Anchor"; }
else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Network Editor"; }
else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Network Producer"; }
else { rtext = "Intern"; }
}
else if(PlayerInfo[targetid][pMember] == 10 || PlayerInfo[targetid][pLeader] == 10)//Taxi Company Ranks
{
if(PlayerInfo[targetid][pRank] == 1) { rtext = "Trainee"; }
else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Taxi Rookie"; }
else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Cabbie"; }
else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Dispatcher"; }
else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Shift Supervisor"; }
else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Taxi Company Owner"; }
else { rtext = "Trainee"; }
}
else if(IsAnInstructor(targetid))//Driving/Flying School Ranks
{
if(PlayerInfo[targetid][pRank] == 1) { rtext = "Trainee"; }
else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Instructor"; }
else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Senior Instructor"; }
else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Manager"; }
else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Under Boss"; }
else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Boss"; }
else { rtext = "Trainee"; }
}
else
{
rtext = "-";
}
new jtext[20];
if(PlayerInfo[targetid][pJob] == 1) { jtext = "Detektiv"; }
else if(PlayerInfo[targetid][pJob] == 2) { jtext = "Anwalt"; }
else if(PlayerInfo[targetid][pJob] == 3) { jtext = "Hure"; }
else if(PlayerInfo[targetid][pJob] == 4) { jtext = "Drogendealer"; }
else if(PlayerInfo[targetid][pJob] == 5) { jtext = "Autodieb"; }
else if(PlayerInfo[targetid][pJob] == 6) { jtext = "Farmer"; }
else if(PlayerInfo[targetid][pJob] == 7) { jtext = "Mechaniker"; }
else if(PlayerInfo[targetid][pJob] == 8) { jtext = "Bodyguard"; }
else if(PlayerInfo[targetid][pJob] == 9) { jtext = "Waffendealer"; }
else if(PlayerInfo[targetid][pJob] == 10) { jtext = "Autohändler"; }
else if(PlayerInfo[targetid][pJob] == 12) { jtext = "Boxer"; }
else if(PlayerInfo[targetid][pJob] == 14) { jtext = "Busfahrer"; }
else if(PlayerInfo[targetid][pJob] == 15) { jtext = "Zeitungsjunge"; }
else if(PlayerInfo[targetid][pJob] == 16) { jtext = "Pilot"; }
else if(PlayerInfo[targetid][pJob] == 17) { jtext = "Müllmann"; }
else if(PlayerInfo[targetid][pJob] == 18) { jtext = "Angler"; }
else if(PlayerInfo[targetid][pJob] == 19) { jtext = "Pizzalieferer"; }
else { jtext = "-"; }
new drank[20];
if(PlayerInfo[targetid][pDonateRank] == 1) { drank = "Premium User"; }
else if(PlayerInfo[targetid][pDonateRank] == 2) { drank = "Clanmitglied"; }
else if(PlayerInfo[targetid][pDonateRank] == 3) { drank = "Ehrenmitglied"; }
else if(PlayerInfo[targetid][pDonateRank] == 4) { drank = "EliteMember"; }
else { drank = "-"; }
new married[20];
strmid(married, PlayerInfo[targetid][pMarriedTo], 0, strlen(PlayerInfo[targetid][pMarriedTo]), 255);
new age = PlayerInfo[targetid][pAge];
new ptime = PlayerInfo[targetid][pConnectTime];
new lotto = PlayerInfo[targetid][pLottoNr];
new deaths = PlayerInfo[targetid][pDeaths];
new fishes = PlayerInfo[targetid][pFishes];
new bigfish = PlayerInfo[targetid][pBiggestFish];
new crimes = PlayerInfo[targetid][pCrimes];
new arrests = PlayerInfo[targetid][pArrested];
new drugs = PlayerInfo[targetid][pDrugs];
new mats = PlayerInfo[targetid][pMats];
new boxdrugs = PlayerInfo[targetid][pBoxDrugs];
new boxmats = PlayerInfo[targetid][pBoxMats];
new wanted = WantedLevel[targetid];
new level = PlayerInfo[targetid][pLevel];
new exp = PlayerInfo[targetid][pExp];
new kills = PlayerInfo[targetid][pKills];
new pnumber = PlayerInfo[targetid][pPnumber];
new account = PlayerInfo[targetid][pAccount];
new nxtlevel = PlayerInfo[targetid][pLevel]+1;
new expamount = nxtlevel*levelexp;
new costlevel = nxtlevel*levelcost;//10k for testing purposes
// new housekey = PlayerInfo[targetid][pPhousekey];
// new bizkey = PlayerInfo[targetid][pPbiskey];
// new intir = PlayerInfo[targetid][pInt];
// new local = PlayerInfo[targetid][pLocal];
new Float:shealth = PlayerInfo[targetid][pSHealth];
new Float:health;
new name[MAX_PLAYER_NAME];
GetPlayerName(targetid, name, sizeof(name));
GetPlayerHealth(targetid,health);
new Float:px,Float:py,Float:pz;
new Float:plHealth, Float:plArmour;
GetPlayerPos(targetid, px, py, pz);
new plIP[20];
GetPlayerHealth(targetid,plHealth);
GetPlayerArmour(targetid,plArmour);
GetPlayerIp(playerid,plIP,sizeof(plIP));
new string1[200],string2[200],string3[200],string4[200],string5[200],string6[200],string7[200],string8[200],string9[200],string10[200],string11[200],string13[200],string14[200],rest[1500];
format(string1, sizeof string1, "{0000FF}[Stats von %s auf MezzoMix RolePlay]{FFFFFF}", name);
format(string2, sizeof string2, "[Allgemeines]");
format(string3, sizeof string3, "\nLevel [%d]\nGeschlecht [%s]\nAlter [%d]\nHerkunft [%s]\nSpawnenergie [%.1f]\nVerheiretet mit [%s]\nTelefonnummer [%d]", level,atext,age,otext,shealth+50.0,married,pnumber);
format(string4, sizeof string4, "\nGrößter Fisch [%d]\nVerbrechen [%d]\nGefängniszeiten [%d]\nKosten für nächstes Level [%d$]\nSpielminuten seit Login / insgesammt [%d / %d]", bigfish,crimes,arrests,costlevel,PlayerInfo[targetid][pMinutesSinceLogin],PlayerInfo[targetid][pGesamtMinutes]);
format(string5, sizeof string5, "\nKreditraten verbleibend / Summe [%d / %d]\nSpielminuten bis Payday [%d]", PlayerInfo[targetid][pPlayerKreditDauer], PlayerInfo[targetid][pPlayerKredit], 60-PlayerInfo[targetid][pPlayMinutes]);
format(string6, sizeof string6, "\n[Besitztum]");
format(string7, sizeof string7, "\nPremium Rang [%s]\nSpielzeit [%d]\nLottonummer [%d]\nWantedlevel [%d]\nKrankheit [%s]\nGefangene Fische [%d]\nKills & Deaths [%d / %d]", drank,ptime,lotto,wanted,dtext,fishes,kills,deaths);
format(rest, sizeof rest, "%s\n\n%s\n%s\n%s\n%s\n%s\n%s\n%s", string1,string2,string3,string4,string5,string6,string7);
ShowPlayerDialog(playerid,30,DIALOG_STYLE_MSGBOX,"Statstik",rest,"Weiter","Abbrechen");
}
}
if(dialogid==DIALOG_STATS)
{