Klammerfehler

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  • Guten Tag,
    Undzwar ich denke mal dass ich ein Klammerfehler habe.


    C:\Users\Marvin_2\Desktop\Streets of German v1 - Kopie\gamemodes\Untitled.pwn(465) : error 004: function "Wetter" is not implemented
    C:\Users\Marvin_2\Desktop\Streets of German v1 - Kopie\gamemodes\Untitled.pwn(532) : error 004: function "UpdateDatum" is not implemented
    C:\Users\Marvin_2\Desktop\Streets of German v1 - Kopie\gamemodes\Untitled.pwn(1984) : error 017: undefined symbol "SpielerLaden"
    C:\Users\Marvin_2\Desktop\Streets of German v1 - Kopie\gamemodes\Untitled.pwn(1986) : error 017: undefined symbol "SpielerName"
    C:\Users\Marvin_2\Desktop\Streets of German v1 - Kopie\gamemodes\Untitled.pwn(1989) : error 017: undefined symbol "FreezePlayer"
    C:\Users\Marvin_2\Desktop\Streets of German v1 - Kopie\gamemodes\Untitled.pwn(2003) : error 017: undefined symbol "SpielerName"
    C:\Users\Marvin_2\Desktop\Streets of German v1 - Kopie\gamemodes\Untitled.pwn(2022) : error 017: undefined symbol "SpielerName"
    C:\Users\Marvin_2\Desktop\Streets of German v1 - Kopie\gamemodes\Untitled.pwn(2036) : error 017: undefined symbol "SpielerSpeichern"
    C:\Users\Marvin_2\Desktop\Streets of German v1 - Kopie\gamemodes\Untitled.pwn(2047) : error 017: undefined symbol "IstSpielerAdmin"
    C:\Users\Marvin_2\Desktop\Streets of German v1 - Kopie\gamemodes\Untitled.pwn(2108) : error 017: undefined symbol "SpielerName"
    C:\Users\Marvin_2\Desktop\Streets of German v1 - Kopie\gamemodes\Untitled.pwn(2104) : warning 203: symbol is never used: "pID"
    C:\Users\Marvin_2\Desktop\Streets of German v1 - Kopie\gamemodes\Untitled.pwn(2126) : error 017: undefined symbol "IstSpielerMember"
    C:\Users\Marvin_2\Desktop\Streets of German v1 - Kopie\gamemodes\Untitled.pwn(2142) : error 017: undefined symbol "SpielerName"
    C:\Users\Marvin_2\Desktop\Streets of German v1 - Kopie\gamemodes\Untitled.pwn(2144) : error 017: undefined symbol "SpielerName"
    C:\Users\Marvin_2\Desktop\Streets of German v1 - Kopie\gamemodes\Untitled.pwn(2189) : error 017: undefined symbol "SpielerName"
    C:\Users\Marvin_2\Desktop\Streets of German v1 - Kopie\gamemodes\Untitled.pwn(2194) : error 017: undefined symbol "SpielerName"
    C:\Users\Marvin_2\Desktop\Streets of German v1 - Kopie\gamemodes\Untitled.pwn(2205) : error 017: undefined symbol "dcmd_ausruestung"
    C:\Users\Marvin_2\Desktop\Streets of German v1 - Kopie\gamemodes\Untitled.pwn(2206) : error 017: undefined symbol "dcmd_heal"
    C:\Users\Marvin_2\Desktop\Streets of German v1 - Kopie\gamemodes\Untitled.pwn(2207) : error 017: undefined symbol "dcmd_mdc"
    C:\Users\Marvin_2\Desktop\Streets of German v1 - Kopie\gamemodes\Untitled.pwn(2208) : error 017: undefined symbol "dcmd_check"
    C:\Users\Marvin_2\Desktop\Streets of German v1 - Kopie\gamemodes\Untitled.pwn(2209) : error 017: undefined symbol "dcmd_spawn"
    C:\Users\Marvin_2\Desktop\Streets of German v1 - Kopie\gamemodes\Untitled.pwn(2210) : error 017: undefined symbol "dcmd_ah"
    C:\Users\Marvin_2\Desktop\Streets of German v1 - Kopie\gamemodes\Untitled.pwn(2211) : error 017: undefined symbol "dcmd_fastfood"
    C:\Users\Marvin_2\Desktop\Streets of German v1 - Kopie\gamemodes\Untitled.pwn(2212) : error 017: undefined symbol "dcmd_stvo"
    C:\Users\Marvin_2\Desktop\Streets of German v1 - Kopie\gamemodes\Untitled.pwn(2213) : error 017: undefined symbol "dcmd_stadthalle"
    C:\Users\Marvin_2\Desktop\Streets of German v1 - Kopie\gamemodes\Untitled.pwn(2214) : error 017: undefined symbol "dcmd_bma"
    C:\Users\Marvin_2\Desktop\Streets of German v1 - Kopie\gamemodes\Untitled.pwn(2216) : error 017: undefined symbol "dcmd_setint"


    Wie beseitige ich diesen? Weiß nicht wo der ist

  • keine Ahnung ob das stimmt aber hast du dcmd als include ?

    "Imagine if the government went after corruption as hard as it goes after guys who run filesharing sites. Priorities. " - @Snowden
    "More worrying than FBI temporarily running a server that contained child porn, is hacking computers anywhere in the world with one warrant" - @josephfcox

  • Ja habe oben #define dcmd und dann so ein code


    In diesem soll eine geschweifte Klammer offen sein, und nicht geschlossen werden.
    dcmd_auf(playerid,params[])
    {
    #pragma unused params
    if(IstSpielerMember(playerid,2))
    {
    if(lsfd1[playerid] == 0)
    {
    if(IsPlayerInRangeOfPoint(playerid,7,1757.32, -1130.05, 24.46))
    {
    MoveDynamicObject(lsfdtor1,1757.32, -1130.05, 24.46-10,3.5);
    lsfd1[playerid] = 1;
    return 1;
    }
    }
    else
    {
    if(IsPlayerInRangeOfPoint(playerid,7,1757.32, -1130.05, 24.46))
    {
    MoveDynamicObject(lsfdtor1,1757.32, -1130.05, 24.46,3.5);
    lsfd1[playerid] = 0;
    return 1;
    }
    }
    }
    if(IstSpielerMember(playerid,2))
    {
    if(lsfd2[playerid] == 0)
    {
    if(IsPlayerInRangeOfPoint(playerid,7,1747.75, -1130.08, 24.46))
    {
    MoveDynamicObject(lsfdtor2,1747.75, -1130.08, 24.46-10,3.5);
    lsfd2[playerid] = 1;
    return 1;
    }
    }
    else
    {
    if(IsPlayerInRangeOfPoint(playerid,7,1747.75, -1130.08, 24.46))
    {
    MoveDynamicObject(lsfdtor2,1747.75, -1130.08, 24.46,3.5);
    lsfd2[playerid] = 0;
    return 1;
    }
    }
    }
    if(IstSpielerMember(playerid,2))
    {
    if(lsfd3[playerid] == 0)
    {
    if(IsPlayerInRangeOfPoint(playerid,7,1740.61, -1130.07, 24.46))
    {
    MoveDynamicObject(lsfdtor3,1740.61, -1130.07, 24.46-10,3.5);
    lsfd3[playerid] = 1;
    return 1;
    }
    }
    else
    {
    if(IsPlayerInRangeOfPoint(playerid,7,1740.61, -1130.07, 24.46))
    {
    MoveDynamicObject(lsfdtor3,1740.61, -1130.07, 24.46,3.5);
    lsfd3[playerid] = 0;
    return 1;
    }
    }
    }
    if(IstSpielerMember(playerid,2))
    {
    if(lsfd4[playerid] == 0)
    {
    if(IsPlayerInRangeOfPoint(playerid,7,1725.36, -1130.08, 24.46))
    {
    MoveDynamicObject(lsfdtor4,1725.36, -1130.08, 24.46-10,3.5);
    lsfd4[playerid] = 1;
    return 1;
    }
    }
    else
    {
    if(IsPlayerInRangeOfPoint(playerid,7,1725.36, -1130.08, 24.46))
    {
    MoveDynamicObject(lsfdtor4,1725.36, -1130.08, 24.46,3.5);
    lsfd4[playerid] = 0;
    return 1;
    }
    }
    )
    if(IstSpielerMember(playerid,2))
    {
    if(lsfd5[playerid] == 0)
    {
    if(IsPlayerInRangeOfPoint(playerid,7,1719.56, -1130.07, 24.46))
    {
    MoveDynamicObject(lsfdtor5,1719.56, -1130.07, 24.46-10,3.5);
    lsfd5[playerid] = 1;
    return 1;
    }
    }
    else
    {
    if(IsPlayerInRangeOfPoint(playerid,7,1719.56, -1130.07, 24.46))
    {
    MoveDynamicObject(lsfdtor5,1719.56, -1130.07, 24.46,3.5);
    lsfd5[playerid] = 0;
    return 1;
    }
    }
    }
    if(IstSpielerMember(playerid,2))
    {
    if(lsfd6[playerid] == 0)
    {
    if(IsPlayerInRangeOfPoint(playerid,7,1713.73, -1130.06, 24.46))
    {
    MoveDynamicObject(lsfdtor6,1713.73, -1130.06, 24.46-10,3.5);
    lsfd6[playerid] = 1;
    return 1;
    }
    }
    else
    {
    if(IsPlayerInRangeOfPoint(playerid,7,1713.73, -1130.06, 24.46))
    {
    MoveDynamicObject(lsfdtor6,1713.73, -1130.06, 24.46,3.5);
    lsfd6[playerid] = 0;
    return 1;
    }
    }
    }
    if(IstSpielerMember(playerid,2))
    {
    if(lsfd7[playerid] == 0)
    {
    if(IsPlayerInRangeOfPoint(playerid,7,1707.89, -1130.06, 24.46))
    {
    MoveDynamicObject(lsfdtor7,1707.89, -1130.06, 24.46-10,3.5);
    lsfd7[playerid] = 1;
    return 1;
    }
    }
    else
    {
    if(IsPlayerInRangeOfPoint(playerid,7,1707.89, -1130.06, 24.46))
    {
    MoveDynamicObject(lsfdtor7,1707.89, -1130.06, 24.46,3.5);
    lsfd7[playerid] = 0;
    return 1;
    }
    }
    }
    if(IstSpielerMember(playerid,2))
    {
    if(lsfd8[playerid] == 0)
    {
    if(IsPlayerInRangeOfPoint(playerid,7,1708.10, -1101.30, 24.46))
    {
    MoveDynamicObject(lsfdtor8,1708.10, -1101.30, 24.46-10,3.5);
    lsfd8[playerid] = 1;
    return 1;
    }
    }
    else
    {
    if(IsPlayerInRangeOfPoint(playerid,7,1708.10, -1101.30, 24.46))
    {
    MoveDynamicObject(lsfdtor8,1708.10, -1101.30, 24.46,3.5);
    lsfd8[playerid] = 0;
    return 1;
    }
    }
    }
    if(IstSpielerMember(playerid,2))
    {
    if(lsfdt1[playerid] == 0)
    {
    if(IsPlayerInRangeOfPoint(playerid,7,1731.61, -1130.11, 23.04))
    {
    MoveDynamicObject(lsfdtuer1,1731.61, -1130.11, 23.04-10,3.5);
    lsfdt1[playerid] = 1;
    return 1;
    }
    }
    else
    {
    if(IsPlayerInRangeOfPoint(playerid,7,1731.61, -1130.11, 23.04))
    {
    MoveDynamicObject(lsfdtuer1,1731.61, -1130.11, 23.04,3.5);
    lsfdt1[playerid] = 0;
    return 1;
    }
    }
    }
    if(IstSpielerMember(playerid,2))
    {
    if(lsfdt2[playerid] == 0)
    {
    if(IsPlayerInRangeOfPoint(playerid,7,1735.13, -1101.33, 23.04))
    {
    MoveDynamicObject(lsfdtuer2,1735.13, -1101.33, 23.04-10,3.5);
    lsfdt2[playerid] = 1;
    return 1;
    }
    }
    else
    {
    if(IsPlayerInRangeOfPoint(playerid,7,1735.13, -1101.33, 23.04))
    {
    MoveDynamicObject(lsfdtuer2,1735.13, -1101.33, 23.04,3.5);
    lsfdt2[playerid] = 0;
    return 1;
    }
    }
    }
    return 1;
    }
    //Laut Klammerfehler Detector

    2 Mal editiert, zuletzt von TheBester ()