Hallo, da es immer doof ist während dem Scripten die Koordinaten raus zu suchen, biete ich hier eine Liste mit den allgemeinen Punkten an.
Es werden hier immer mehr Punkte erscheinen.
Los Santos
AddPlayerClass(0,1315.3534,-898.2172,39.5781,355.0474,0,0,0,0,0,0); // 24/7 BSN
AddPlayerClass(0,1199.3751,-918.7264,43.1180,9.2522,0,0,0,0,0,0); // BSN Eingang
AddPlayerClass(0,1000.0874,-920.0446,42.3281,275.8206,0,0,0,0,0,0); // BSN Tanke
AddPlayerClass(0,947.4541,-1102.8164,24.1978,89.9852,0,0,0,0,0,0); // Friedhof Los Santos Tempel
AddPlayerClass(0,1051.2682,-1345.1005,13.3828,174.6255,0,0,0,0,0,0); // Taxistand am Donutladen
AddPlayerClass(0,1128.6898,-1490.7533,22.7690,6.8967,0,0,0,0,0,0); // Nova eSports Spawn
AddPlayerClass(0,1367.9280,-1279.8123,13.5469,271.7571,0,0,0,0,0,0); // Ammunation LS nähe des Star Towers
AddPlayerClass(0,1465.1654,-1010.2792,26.8438,2.6126,0,0,0,0,0,0); // Bank LS standard Bank
AddPlayerClass(0,1587.9906,-1317.9590,17.5341,141.9237,0,0,0,0,0,0); // Startower
AddPlayerClass(0,1883.2793,-1238.5127,14.7337,313.1391,0,0,0,0,0,0); // Glenpark
AddPlayerClass(0,2131.7041,-1151.1971,24.0727,196.0591,0,0,0,0,0,0); // Autohandel East LS
AddPlayerClass(0,2233.0337,-1159.8004,25.8906,274.1633,0,0,0,0,0,0); // Motel East LS
AddPlayerClass(0,2254.1543,-1333.1848,23.9815,84.5287,0,0,0,0,0,0); // Kirche LS
AddPlayerClass(0,2352.0105,-1412.3905,23.9924,276.1038,0,0,0,0,0,0); // Ikea LS
AddPlayerClass(0,2495.1995,-1691.1385,14.7656,182.7998,0,0,0,0,0,0); // Groove Street Eingang#
AddPlayerClass(0,2488.2966,-1670.1357,13.3359,35.5317,0,0,0,0,0,0); // Groove Street
AddPlayerClass(0,2658.8445,-1671.6747,10.8879,206.7526,0,0,0,0,0,0); // LS Arena
AddPlayerClass(0,2473.4958,-2270.9250,25.0625,225.3361,0,0,0,0,0,0); // LS Docs
AddPlayerClass(0,1962.1040,-2181.4807,13.5469,175.0226,0,0,0,0,0,0); // Aiport Eingang LS
AddPlayerClass(0,1742.7002,-1863.0602,13.5755,185.4002,0,0,0,0,0,0); // Bahnhof LS
AddPlayerClass(0,1554.5066,-1675.6044,16.1953,272.8958,0,0,0,0,0,0); // Police Department LS
AddPlayerClass(0,1122.7074,-2036.9976,69.8942,90.3537,0,0,0,0,0,0); // Weißes Haus
AddPlayerClass(0,810.5214,-1616.2571,13.5469,84.3947,0,0,0,0,0,0); // BSS Eingang
AddPlayerClass(0,802.6643,-1629.5244,13.3828,206.3551,0,0,0,0,0,0); // BSS DriveIn Point
AddPlayerClass(0,479.2256,-1538.3074,19.4071,116.8340,0,0,0,0,0,0); // Markenladen richtung Pier
AddPlayerClass(0,369.6123,-1672.5140,32.6981,180.6107,0,0,0,0,0,0); // Pier Auffahrt
AddPlayerClass(0,-78.3638,-1169.8123,2.1362,239.4193,0,0,0,0,0,0); // Truckstop Eingang