C:\Users\Admin\Desktop\PHP-Scripte\DM.pwn(330) : error 017: undefined symbol "PlayerTextdrawSetString"
C:\Users\Admin\Desktop\PHP-Scripte\DM.pwn(331) : error 017: undefined symbol "PlayerTextdrawSetString"
C:\Users\Admin\Desktop\PHP-Scripte\DM.pwn(332) : error 017: undefined symbol "PlayerTextdrawSetString"
C:\Users\Admin\Desktop\PHP-Scripte\DM.pwn(333) : error 017: undefined symbol "PlayerTextdrawSetString"
C:\Users\Admin\Desktop\PHP-Scripte\DM.pwn(334) : error 017: undefined symbol "PlayerTextdrawSetString"
C:\Users\Admin\Desktop\PHP-Scripte\DM.pwn(335) : error 017: undefined symbol "PlayerTextdrawSetString"
C:\Users\Admin\Desktop\PHP-Scripte\DM.pwn(336) : error 017: undefined symbol "PlayerTextdrawShow"
C:\Users\Admin\Desktop\PHP-Scripte\DM.pwn(337) : error 017: undefined symbol "PlayerTextdrawShow"
C:\Users\Admin\Desktop\PHP-Scripte\DM.pwn(338) : error 017: undefined symbol "PlayerTextdrawShow"
C:\Users\Admin\Desktop\PHP-Scripte\DM.pwn(339) : error 017: undefined symbol "PlayerTextdrawShow"
C:\Users\Admin\Desktop\PHP-Scripte\DM.pwn(340) : error 017: undefined symbol "PlayerTextdrawShow"
C:\Users\Admin\Desktop\PHP-Scripte\DM.pwn(341) : error 017: undefined symbol "PlayerTextdrawShow"
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
12 Errors.
Wieso bekomm ich das? Ja ich habe die neuesten Includes und Pawno version!
Zeilen:
public OnPlayerSpawn(playerid)
{
SetPlayerHealth(playerid,100);
SetCameraBehindPlayer(playerid);
new Float:armor,Float:hp,hpstr[128],armorstr[128],moneystr[128],waffestr[128],ammostr[128];
GetPlayerArmour(playerid,armor);
GetPlayerHealth(playerid,hp);
format(hpstr,sizeof(hpstr),"HP: %f",hp);
format(armorstr,sizeof(armorstr),"Armour: %f",armor);
format(moneystr,sizeof(moneystr),"%d$",GetMoney(playerid));
format(waffestr,sizeof(waffestr),"%s",WeaponNames[playerid]);
format(ammostr,sizeof(ammostr),"Ammo: %d",GetPlayerAmmo(playerid));
PlayerTextdrawSetString(playerid,IF[1],hpstr);
PlayerTextdrawSetString(playerid,IF[5],armorstr);
PlayerTextdrawSetString(playerid,IF[2],waffestr);
PlayerTextdrawSetString(playerid,IF[3],ammostr);
PlayerTextdrawSetString(playerid,IF[4],moneystr);
PlayerTextdrawSetString(playerid,IF[0],GetPlayerSkin(playerid));
PlayerTextdrawShow(playerid,IF[0]);
PlayerTextdrawShow(playerid,IF[1]);
PlayerTextdrawShow(playerid,IF[2]);
PlayerTextdrawShow(playerid,IF[3]);
PlayerTextdrawShow(playerid,IF[4]);
PlayerTextdrawShow(playerid,IF[5]);
return 1;
}