Objekte sind Verschwunden aber noch Sichtbar?

Wichtiger Hinweis: Bitte ändert nicht manuell die Schriftfarbe auf schwarz sondern belasst es bei der Standardeinstellung. Somit tragt ihr dazu bei dass euer Text auch bei Verwendung unseren dunklen Forenstils noch lesbar ist!

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  • Jo, bin im moment an einem Script dran und möchte gerne Objekte Entfernen was ich auch getan habe, aber sobald man genau vor dem Objekt steht ist es wieder da und man kann durch das Objekt laufen.


    ich habe die Objekte mit "RemoveBuildingForPlayer" Entfernt.
    Ich habe auch schon im Internet nach einer Lösung gesucht und habe dort gelesen das man die lodModel="" Entfernen muss.
    allerdings habe ich keine Ahnung wie man diese lodModel="" Entfernen kann.


    Wäre nett wenn mir jemand helfen könnte ich blick da nichtmehr durch.


    Mit Freundlichen Grüßen
    xKrieGeR95


  • Seit wann hat der Streamer was mit dem löschen von Objekten zu tun???


    @TE:
    Gib mir einfach mal eine ID von einem gelöschten Objekt.

    //Entfernte Objekte //
    RemoveBuildingForPlayer(playerid, 3594, 2511.53857, -1658.27759, 13.60417, 1000); //GS
    RemoveBuildingForPlayer(playerid, 1211, 2505.57788, -1658.21155, 13.16482, 1000); //GS
    RemoveBuildingForPlayer(playerid, 1265, 2505.51489, -1659.06287, 12.89285, 1000); //GS
    RemoveBuildingForPlayer(playerid, 1226, 2505.51489, -1659.06287, 12.89285, 1000); //GS
    RemoveBuildingForPlayer(playerid, 1410, 2493.26416, -1687.93433, 13.4967, 1000); //GS
    RemoveBuildingForPlayer(playerid, 1418, 2513.02905, -1682.74817, 13.12154, 1000); //GS
    RemoveBuildingForPlayer(playerid, 947, 2533.73779, -1667.46912, 17.37467, 1000); //GS
    RemoveBuildingForPlayer(playerid, 1230, 2492.14551, -1654.23584, 13.01059, 1000); //GS
    RemoveBuildingForPlayer(playerid, 3593, 2438.63892, -1646.73804, 13.64181, 1000); //GS
    RemoveBuildingForPlayer(playerid, 3694, 2461.85938, -1715.14844, 12.88281, 1000); //GS
    RemoveBuildingForPlayer(playerid, 1315, 2347.04443, -1664.75085, 19.10709, 1000); //GS
    RemoveBuildingForPlayer(playerid, 3646, 2520.1875, -1694.85156, 14.88281, 1000); //GS
    RemoveBuildingForPlayer(playerid, 1407, 2595.50684, -940.1499, 80.7626, 1000); //VAGOS
    RemoveBuildingForPlayer(playerid, 1410, 2586.23999, -941.37036, 81.29378, 1000); //VAGOS
    RemoveBuildingForPlayer(playerid, 3241, 2581.5, -949.94531, 80.79688, 1000); //VAGOS
    RemoveBuildingForPlayer(playerid, 3167, 2549.21875, -955.90625, 81.28906, 1000); //VAGOS
    RemoveBuildingForPlayer(playerid, 617, 2540.58594, -975.16406, 80.74219, 1000); //VAGOS
    ////////////////////////////////////////////////////////////////////////////////

  • xKrieGeR95:
    Lass mich raten. DU hast bestimmt mit MTA gelöscht oder?

    Spoiler anzeigen
    RemoveBuildingForPlayer(playerid, 3706, 2520.1875, -1694.8516, 14.8828, 0.25);
    RemoveBuildingForPlayer(playerid, 1418, 2515.1250, -1683.0859, 13.1719, 0.25);
    RemoveBuildingForPlayer(playerid, 1418, 2512.6094, -1683.1719, 13.1719, 0.25);
    RemoveBuildingForPlayer(playerid, 3646, 2520.1875, -1694.8516, 14.8828, 0.25);
    RemoveBuildingForPlayer(playerid, 1418, 2517.7734, -1685.2969, 13.1719, 0.25);
    RemoveBuildingForPlayer(playerid, 1230, 2492.2656, -1653.9922, 12.8984, 0.25);
    RemoveBuildingForPlayer(playerid, 1226, 2507.5938, -1663.0547, 16.2813, 0.25);
    RemoveBuildingForPlayer(playerid, 1265, 2505.6719, -1658.9063, 12.8125, 0.25);
    RemoveBuildingForPlayer(playerid, 1211, 2505.6641, -1657.9375, 12.9219, 0.25);
    RemoveBuildingForPlayer(playerid, 947, 2533.8828, -1667.5781, 16.2891, 0.25);
    RemoveBuildingForPlayer(playerid, 3594, 2514.3906, -1658.6016, 13.1406, 0.25);
    RemoveBuildingForPlayer(playerid, 1315, 2350.1641, -1664.6875, 15.7500, 0.25);
    RemoveBuildingForPlayer(playerid, 3694, 2461.8594, -1715.1484, 12.8828, 0.25);
    RemoveBuildingForPlayer(playerid, 3593, 2437.4844, -1644.1172, 12.9844, 0.25);
    RemoveBuildingForPlayer(playerid, 3340, 2549.2188, -955.9063, 81.2891, 0.25);
    RemoveBuildingForPlayer(playerid, 3298, 2581.5000, -949.9453, 80.7969, 0.25);
    RemoveBuildingForPlayer(playerid, 1410, 2504.4531, -976.4844, 81.4844, 0.25);
    RemoveBuildingForPlayer(playerid, 1407, 2508.9844, -977.7891, 81.3359, 0.25);
    RemoveBuildingForPlayer(playerid, 1410, 2513.4375, -978.9688, 81.5781, 0.25);
    RemoveBuildingForPlayer(playerid, 1410, 2527.3672, -979.6406, 81.6953, 0.25);
    RemoveBuildingForPlayer(playerid, 1407, 2522.7656, -979.6953, 81.7734, 0.25);
    RemoveBuildingForPlayer(playerid, 1410, 2518.0469, -979.6484, 81.7891, 0.25);
    RemoveBuildingForPlayer(playerid, 1410, 2534.1172, -980.5938, 81.6719, 0.25);
    RemoveBuildingForPlayer(playerid, 617, 2540.5859, -975.1641, 80.7422, 0.25);
    RemoveBuildingForPlayer(playerid, 1407, 2541.3828, -962.5391, 81.6953, 0.25);
    RemoveBuildingForPlayer(playerid, 1407, 2538.7422, -981.5391, 81.5781, 0.25);
    RemoveBuildingForPlayer(playerid, 1407, 2549.6563, -983.8672, 81.4609, 0.25);
    RemoveBuildingForPlayer(playerid, 1410, 2545.0391, -982.8750, 81.4453, 0.25);
    RemoveBuildingForPlayer(playerid, 1410, 2543.8984, -964.5078, 81.8281, 0.25);
    RemoveBuildingForPlayer(playerid, 1407, 2548.4922, -963.7813, 82.0625, 0.25);
    RemoveBuildingForPlayer(playerid, 1410, 2555.5547, -985.1719, 81.3516, 0.25);
    RemoveBuildingForPlayer(playerid, 3167, 2549.2188, -955.9063, 81.2891, 0.25);
    RemoveBuildingForPlayer(playerid, 1410, 2540.8516, -957.9141, 81.8516, 0.25);
    RemoveBuildingForPlayer(playerid, 1410, 2557.4766, -951.4141, 82.4453, 0.25);
    RemoveBuildingForPlayer(playerid, 1407, 2558.2422, -956.0000, 82.5078, 0.25);
    RemoveBuildingForPlayer(playerid, 1407, 2574.4297, -951.4375, 81.0938, 0.25);
    RemoveBuildingForPlayer(playerid, 3241, 2581.5000, -949.9453, 80.7969, 0.25);
    RemoveBuildingForPlayer(playerid, 1407, 2573.2344, -946.8750, 81.0938, 0.25);
    RemoveBuildingForPlayer(playerid, 1407, 2597.7734, -949.3516, 80.7422, 0.25);
    RemoveBuildingForPlayer(playerid, 1410, 2574.9141, -943.9844, 81.0313, 0.25);
    RemoveBuildingForPlayer(playerid, 1410, 2584.0313, -941.8047, 81.0313, 0.25);
    RemoveBuildingForPlayer(playerid, 1407, 2579.5078, -942.8906, 81.0625, 0.25);
    RemoveBuildingForPlayer(playerid, 1407, 2596.7031, -944.7969, 80.6797, 0.25);
    RemoveBuildingForPlayer(playerid, 1407, 2595.6328, -940.2734, 80.7578, 0.25);
    RemoveBuildingForPlayer(playerid, 1407, 2588.3594, -940.1484, 81.0234, 0.25);
    RemoveBuildingForPlayer(playerid, 1410, 2592.7109, -938.5859, 80.9219, 0.25);