Moin leute, iwi geht mein tacho nicht.
Tacho:
new Text:Tacho1[MAX_PLAYERS];
new Text:Tacho2[MAX_PLAYERS];
new Text:Tacho3[MAX_PLAYERS];
new Text:Tacho4[MAX_PLAYERS];
new Text:Tacho5[MAX_PLAYERS];
//UpdateTacho
new SpielerTacho[MAX_PLAYERS];
forward UpdateTacho(playerid);
#define UPDATE_T_TIME 1000
//Fahrzeugnamen
new VehicleNames[212][] =
{
	"400 - Landstalker",   "401 - Bravura",   "402 - Buffalo",   "403 - Linerunner",   "404 - Pereniel",   "405 - Sentinel",   "406 - Dumper",   "407 - Firetruck",   "408 - Trashmaster",   "409 - Limosine",
	"410 - Manana",   "411 - Infernus",   "412 - Voodoo",   "413 - Pony",   "414 - Mule",   "415 - Cheetah",   "416 - Ambulance",   "417 - Leviathan",   "418 - Moonbeam",   "419 - Esperanto",   "420 - Taxi",
	"421 - Washington",   "422 - Bobcat",   "423 - Mr Whoopee",   "424 - BF Injection",   "425 - Hunter",   "426 - Premier",   "427 - Enforcer",   "428 - Securicar",   "429 - Banshee",   "430 - Predator",
	"431 - Bus",   "432 - Rhino",   "433 - Barracks",   "434 - Hotknife",   "435 - Trailer",   "436 - Previon",   "437 - Coach",   "438 - Cabbie",   "439 - Stallion",   "440 - Rumpo",   "441 - RC Bandit",	"442 - Romero",
	"443 - Packer",   "444 - Monster",   "445- Admiral",   "446 - Squalo",   "447 - Seasparrow",   "448 - Pizzaboy",   "449 - Tram",   "450 - Trailer",   "451 - Turismo",   "452 - Speeder",   "453 - Reefer",   "454 - Tropic",   "455 - Flatbed",
	"456 - Yankee",   "457 - Caddy",   "458 - Solair",   "459 - Berkley's RC Van",   "460 - Skimmer",   "461 - PCJ-600",   "462 - Faggio",   "463 - Freeway",   "464 - RC Baron",   "465 - RC Raider",
	"466 - Glendale",   "467 - Oceanic",   "468 - Sanchez",   "469 - Sparrow",   "470 - Patriot",   "471 - Quad",   "472 - Coastguard",   "473 - Dinghy",   "474 - Hermes",   "475 - Sabre",   "476 - Rustler",
	"477 - ZR350",   "478 - Walton",   "479 - Regina",   "480 - Comet",   "481 - BMX",   "482 - Burrito",   "483 - Camper",   "484 - Marquis",   "485 - Baggage",   "486 - Dozer",   "487 - Maverick",   "488 - News Chopper",
	"489 - Rancher",   "490 - FBI Rancher",   "491 - Virgo",   "492 - Greenwood",   "493 - Jetmax",   "494 - Hotring",   "495 - Sandking",   "496 - Blista Compact",   "497 - Police Maverick",
	"498 - Boxville",   "499 - Benson",   "500 - Mesa",   "501 - RC Goblin",   "502 - Hotring Racer",   "503 - Hotring Racer",   "504 - Bloodring Banger",   "505 - Rancher",   "506 - Super GT",
	"507 - Elegant",   "508 - Journey",   "509 - Bike",   "510 - Mountain Bike",   "511 - Beagle",   "512 - Cropdust",   "513 - Stunt",   "514 - Tanker",   "515 - RoadTrain",   "516 - Nebula",   "517 - Majestic",
	"518 - Buccaneer",   "519 - Shamal",   "520 - Hydra",   "521 - FCR-900",   "522 - NRG-500",   "523 - HPV1000",   "524 - Cement Truck",   "525 - Tow Truck",   "526 - Fortune",   "527 - Cadrona",   "528 - FBI Truck",
	"529 - Willard",   "530 - Forklift",   "531 - Tractor",   "532 - Combine",   "533 - Feltzer",   "534 - Remington",   "535 - Slamvan",   "536 - Blade",   "537 - Freight",   "538 - Streak",   "539 - Vortex",   "540 - Vincent",
	"541 - Bullet",   "542 - Clover",   "543 - Sadler",   "544 - Firetruck",   "545 - Hustler",   "546 - Intruder",   "547 - Primo",   "548 - Cargobob",   "549 - Tampa",   "550 - Sunrise",   "551 - Merit",   "552 - Utility",
	"553 - Nevada",   "554 - Yosemite",   "555 - Windsor",   "556 - Monster",   "557 - Monster",   "558 - Uranus",   "559 - Jester",   "560 - Sultan",   "561 - Stratum",   "562 - Elegy",   "563 - Raindance",   "564 - RC Tiger",
	"565 - Flash",   "566 - Tahoma",   "567 - Savanna",   "568 - Bandito",   "569 - Freight",   "570 - Trailer",   "571 - Kart",   "572 - Mower",   "573 - Duneride",   "574 - Sweeper",   "575 - Broadway",
	"576 - Tornado",   "577 - AT-400",   "578 - DFT-30",   "579 - Huntley",   "580 - Stafford",   "581 - BF-400",   "582 - Newsvan",   "583 - Tug",   "584 - Trailer",   "585 - Emperor",   "586 - Wayfarer",
	"587 - Euros",   "588 - Hotdog",   "589 - Club",   "590 - Trailer",   "591 - Trailer",   "592 - Andromada",   "593 - Dodo",   "594 - RC Cam",   "595 - Launch",   "596 - Police Car (LSPD)",   "597 - Police Car (SFPD)",
	"598 - Police Car (LVPD)",   "599 - Police Ranger",   "600 - Picador",   "601 - S.W.A.T. Van",   "602 - Alpha",   "603 - Phoenix",   "604 - Glendale",   "605 - Sadler",   "606 - Luggage Trailer A",
	"607 - Luggage Trailer B",   "608 - Stair Trailer",   "609 - Boxville",   "610 - Farm Plow",   "611 - Utility Trailer"
};
//Textdraws(MAX_PLAYERS)
	for(new i = 0;i<MAX_PLAYERS; i++)
	{
    new playerid = i;
    Tacho1[playerid] = TextDrawCreate(622.666687, 347.040740, "usebox");
	TextDrawLetterSize(Tacho1[playerid], 0.000000, 8.100207);
	TextDrawTextSize(Tacho1[playerid], 463.333312, 0.000000);
	TextDrawAlignment(Tacho1[playerid], 1);
	TextDrawColor(Tacho1[playerid], 0);
	TextDrawUseBox(Tacho1[playerid], true);
	TextDrawBoxColor(Tacho1[playerid], 102);
	TextDrawSetShadow(Tacho1[playerid], 0);
	TextDrawSetOutline(Tacho1[playerid], 0);
	TextDrawFont(Tacho1[playerid], 0);
	Tacho2[playerid] = TextDrawCreate(473.000000, 354.251831, "LD_SPAC:white");
	TextDrawLetterSize(Tacho2[playerid], 0.000000, 0.000000);
	TextDrawTextSize(Tacho2[playerid], 142.666625, 57.244476);
	TextDrawAlignment(Tacho2[playerid], 1);
	TextDrawColor(Tacho2[playerid], 65535);
	TextDrawSetShadow(Tacho2[playerid], 0);
	TextDrawSetOutline(Tacho2[playerid], 0);
	TextDrawFont(Tacho2[playerid], 4);
	Tacho3[playerid] = TextDrawCreate(475.666534, 352.177795, "Typ:");
	TextDrawLetterSize(Tacho3[playerid], 0.449999, 1.600000);
	TextDrawAlignment(Tacho3[playerid], 1);
	TextDrawColor(Tacho3[playerid], -1);
	TextDrawSetShadow(Tacho3[playerid], 0);
	TextDrawSetOutline(Tacho3[playerid], 1);
	TextDrawBackgroundColor(Tacho3[playerid], 51);
	TextDrawFont(Tacho3[playerid], 1);
	TextDrawSetProportional(Tacho3[playerid], 1);
	Tacho4[playerid] = TextDrawCreate(475.333160, 365.866699, "KM/H:");
	TextDrawLetterSize(Tacho4[playerid], 0.324999, 1.517037);
	TextDrawAlignment(Tacho4[playerid], 1);
	TextDrawColor(Tacho4[playerid], -1);
	TextDrawSetShadow(Tacho4[playerid], 0);
	TextDrawSetOutline(Tacho4[playerid], 1);
	TextDrawBackgroundColor(Tacho4[playerid], 51);
	TextDrawFont(Tacho4[playerid], 1);
	TextDrawSetProportional(Tacho4[playerid], 1);
	Tacho5[playerid] = TextDrawCreate(474.333282, 375.407409, "Zustand:");
	TextDrawLetterSize(Tacho5[playerid], 0.449999, 1.600000);
	TextDrawAlignment(Tacho5[playerid], 1);
	TextDrawColor(Tacho5[playerid], -1);
	TextDrawSetShadow(Tacho5[playerid], 0);
	TextDrawSetOutline(Tacho5[playerid], 1);
	TextDrawBackgroundColor(Tacho5[playerid], 51);
	TextDrawFont(Tacho5[playerid], 1);
	TextDrawSetProportional(Tacho5[playerid], 1);
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
	if(oldstate == PLAYER_STATE_DRIVER && newstate == PLAYER_STATE_ONFOOT)
	{
	  TextDrawHideForPlayer(playerid,Tacho1[playerid]);
      TextDrawHideForPlayer(playerid,Tacho2[playerid]);
      TextDrawHideForPlayer(playerid,Tacho3[playerid]);
      TextDrawHideForPlayer(playerid,Tacho4[playerid]);
      TextDrawHideForPlayer(playerid,Tacho5[playerid]);
      KillTimer(SpielerTacho[playerid]);
	  return 1;
	}
	if(oldstate == PLAYER_STATE_ONFOOT && newstate == PLAYER_STATE_DRIVER)
	{
      TextDrawShowForPlayer(playerid,Tacho1[playerid]);
      TextDrawShowForPlayer(playerid,Tacho2[playerid]);
      TextDrawShowForPlayer(playerid,Tacho3[playerid]);
      TextDrawShowForPlayer(playerid,Tacho4[playerid]);
      TextDrawShowForPlayer(playerid,Tacho5[playerid]);
      SpielerTacho[playerid] = SetTimerEx("UpdateTacho",UPDATE_T_TIME,true,"i",playerid);
	  return 1;
	}
	return 1;
}
//GetVehcicleSpeed
stock Float:GetVehicleSpeed(vehicleid,UseMPH = 0)
{
	new Float:speed_x,Float:speed_y,Float:speed_z,Float:temp_speed;
	GetVehicleVelocity(vehicleid,speed_x,speed_y,speed_z);
	if(UseMPH == 0)
	{
	    temp_speed = floatsqroot(((speed_x*speed_x)+(speed_y*speed_y))+(speed_z*speed_z))*136.666667;
	} else {
	    temp_speed = floatsqroot(((speed_x*speed_x)+(speed_y*speed_y))+(speed_z*speed_z))*85.4166672;
	}
	floatround(temp_speed,floatround_round);return temp_speed;
}
public UpdateTacho(playerid)
{
  for(new i = 0;i<MAX_PLAYERS;i++)
  {
	if(GetPlayerState(i) == PLAYER_STATE_DRIVER && !IsPlayerNPC(i))
	{
      new speed = floatround(GetVehicleSpeed(GetPlayerVehicleID(playerid),0));
      new string[128];
      format(string, 128, "KM/H: %0.f",speed);
	  TextDrawSetString(Tacho4[playerid],string);
	  format(string, 128, "%s",VehicleNames[GetPlayerVehicleID(i)-400]);
	  TextDrawSetString(Tacho3[playerid],string);
	  new Float:VHealth = GetVehicleHealth(GetPlayerVehicleID(i),VHealth);
	  format(string, 128,"Zustand: %0.f",VHealth);
	  TextDrawSetString(Tacho5[playerid],string);
	}
  }
  return 1;
}
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