Moin Moin
Ich nutze Fallouts Objektstreamer , und möchte wissen wie ich den Einstellen muss :
#define F_MAX_OBJECTS 2500 //maximum amount of objects the streamer will create; PLEASE change this to the amount of objects you are using.#define UpdateTime 1000 //update time in ms (milliseconds). A lower value means faster updating.#define ObjectsToStream 600 //maximum number of objects that will be streamed for one player. (maximum = 1000 objects in 0.3e)#define StreamRange 500.0 //the player's object view range, doesn't need to be changed because objects already fade at 300 distance.#define DistanceBeforeUpdate 5.0 //the distance a player must travel before objects get updated. (also matters a lot for CPU usage)#define DebugMode 0 //change this to 1 if you want to see debug messages in-game. (time taken for update, objects streamed, objects created, objects destroyed, ...)#pragma dynamic 30000 //increase this value if you have problems with stach/heap size.
Wie muss ich den Einstellen?
Ich habe auf ca. 1000 Objekte
und diese sind umgefähr alle in der nähe des Spielers (an einem Ort ca. 1000 Objekte , und an anderen Orten sind auch ca. noch 100 Objects