Guten Tag,
bin grad eher ein nicht Profi beim Scripten und versuche grad ein Stunt/Fun Script zu Scripten. Das Register & Login System wollte ich von meinem alten Reallife GF Edit übernehmen und hänge grad mal wieder fest.
C:\Users\Daniel\Desktop\SA-MP\pawno\include\Dini.inc(239) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Users\Daniel\Desktop\SA-MP\gamemodes\Script.pwn(179) : error 017: undefined symbol "M_OnPlayerUpdate"
C:\Users\Daniel\Desktop\SA-MP\gamemodes\Script.pwn(318) : error 017: undefined symbol "ABroadCast"
C:\Users\Daniel\Desktop\SA-MP\gamemodes\Script.pwn(374) : error 010: invalid function or declaration
C:\Users\Daniel\Desktop\SA-MP\gamemodes\Script.pwn(377) : error 010: invalid function or declaration
C:\Users\Daniel\Desktop\SA-MP\gamemodes\Script.pwn(380) : error 010: invalid function or declaration
C:\Users\Daniel\Desktop\SA-MP\gamemodes\Script.pwn(382) : error 010: invalid function or declaration
C:\Users\Daniel\Desktop\SA-MP\gamemodes\Script.pwn(384) : error 010: invalid function or declaration
C:\Users\Daniel\Desktop\SA-MP\gamemodes\Script.pwn(386) : error 010: invalid function or declaration
C:\Users\Daniel\Desktop\SA-MP\gamemodes\Script.pwn(393) : error 010: invalid function or declaration
C:\Users\Daniel\Desktop\SA-MP\gamemodes\Script.pwn(396) : error 010: invalid function or declaration
C:\Users\Daniel\Desktop\SA-MP\gamemodes\Script.pwn(399) : error 010: invalid function or declaration
C:\Users\Daniel\Desktop\SA-MP\gamemodes\Script.pwn(401) : error 010: invalid function or declaration
C:\Users\Daniel\Desktop\SA-MP\gamemodes\Script.pwn(403) : error 021: symbol already defined: "OnPlayerLogin"
C:\Users\Daniel\Desktop\SA-MP\gamemodes\Script.pwn(405) : error 010: invalid function or declaration
C:\Users\Daniel\Desktop\SA-MP\gamemodes\Script.pwn(411) : error 010: invalid function or declaration
C:\Users\Daniel\Desktop\SA-MP\gamemodes\Script.pwn(413) : error 010: invalid function or declaration
C:\Users\Daniel\Desktop\SA-MP\gamemodes\Script.pwn(421) : error 010: invalid function or declaration
C:\Users\Daniel\Desktop\SA-MP\gamemodes\Script.pwn(428) : error 021: symbol already defined: "GetPlayerName"
C:\Users\Daniel\Desktop\SA-MP\gamemodes\Script.pwn(434) : error 010: invalid function or declaration
C:\Users\Daniel\Desktop\SA-MP\gamemodes\Script.pwn(436) : error 010: invalid function or declaration
C:\Users\Daniel\Desktop\SA-MP\gamemodes\Script.pwn(442) : error 021: symbol already defined: "OnPlayerRegister"
C:\Users\Daniel\Desktop\SA-MP\gamemodes\Script.pwn(444) : error 010: invalid function or declaration
C:\Users\Daniel\Desktop\SA-MP\gamemodes\Script.pwn(453) : error 010: invalid function or declaration
C:\Users\Daniel\Desktop\SA-MP\gamemodes\Script.pwn(456) : error 010: invalid function or declaration
C:\Users\Daniel\Desktop\SA-MP\gamemodes\Script.pwn(459) : error 010: invalid function or declaration
C:\Users\Daniel\Desktop\SA-MP\gamemodes\Script.pwn(462) : error 010: invalid function or declaration
//----------------------------------------------------------
//
// BlackWarriors-Gaming
//
//----------------------------------------------------------
//====================================[ include ]=====================================
#include <a_samp>
#include <core>
#include <float>
#include <Dini>
#include <streamer>
#include <audio>
#include <time>
#pragma tabsize 0
//====================================[ define ]=====================================
//Server
#define SERVERNAME "BlackWarriors-Gaming Stunt&Fun"
#define KURZSERVERNAME "BwG Stunt&Fun"
#define CLANTAG "BwG"
#define SCRIPTVERSION "0.1"
//Farben
#define FARBE_WEIS 0xFFFFFFFF
#define FARBE_SCHWARZ 0x000000FF
#define FARBE_ROT 0xFF0000FF
#define FARBE_ORANGE 0xFF4000FF
#define FARBE_GELB 0xFFFF00FF
#define FARBE_GRUEN 0x00FF00FF
#define FARBE_BLAU 0x0040FFFF
#define FARBE_LILA 0xB404AEFF
#define FARBE_PINK 0xFF00FFFF
//Dialoge
#define DIALOG_LOGIN 0
#define DIALOG_REG 1
#define DIALOG_REG2 2
//Sonstiges
#define foxBanFile "FoxBan/%s.ini"
#define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
//======================================[ new ]=======================================
new pname[MAX_PLAYERS];
new gPlayerLogged[MAX_PLAYERS];
new gPlayerLogTries[MAX_PLAYERS];
new gPlayerSpawned[MAX_PLAYERS];
new gPlayerAccount[MAX_PLAYERS];
new ConsumingMoney[MAX_PLAYERS];
new CurrentMoney[MAX_PLAYERS];
//====================================[ forward ]=====================================
forward PlayerUpdate(playerid);
forward OnPlayerRegister(playerid, password[]);
forward OnPlayerLogin(playerid,password[]);
//======================================[ enum ]======================================
enum pInfo
{
pKey[128],
pLevel,
pBanned,
pAdmin,
pDonateRank,
pConnectTime,
pReg,
pSex,
pAge,
pAccount,
pCK,
pMuted,
pCash,
pKills,
pDeaths,
pMats,
pContractTime,
Float:pHealth,
Float:pSHealth,
pInt,
Float:pPos_x,
Float:pPos_y,
Float:pPos_z,
pPlayMinutes,
pGesamtMinutes,
pMinutesSinceLogin,
pMinutesSinceAn,
};
new PlayerInfo[MAX_PLAYERS][pInfo];
//----------------------------------------------------------
main()
{
print("\n---------------------------------------");
print("BlackWarriors-Gaming Stunt & Fun Script\n");
print("---------------------------------------\n");
}
//----------------------------------------------------------
//=====================================[ public ]=====================================
public OnPlayerConnect(playerid)
{
GameTextForPlayer(playerid,"~w~"KURZSERVERNAME,3000,4);
SendClientMessage(playerid,0xFFFFFFFF,"Willkommen auf "KURZSERVERNAME);
}
public OnGameModeInit()
{
SetGameModeText(CLANTAG" v"SCRIPTVERSION);
ShowPlayerMarkers(PLAYER_MARKERS_MODE_GLOBAL);
ShowNameTags(1);
SetNameTagDrawDistance(40.0);
EnableStuntBonusForAll(0);
DisableInteriorEnterExits();
SetWeather(2);
SetWorldTime(11);
return 1;
}
public OnPlayerRegister(playerid, password[])
{
if(IsPlayerConnected(playerid))
{
new string3[64];
new playername3[MAX_PLAYER_NAME];
GetPlayerName(playerid, playername3, sizeof(playername3));
format(string3, sizeof(string3), "/Accounts/%s.ini", playername3);
new File: hFile = fopen(string3, io_write);
if (hFile)
{
strmid(PlayerInfo[playerid][pKey], password, 0, strlen(password), 255);
new var[32];
format(var, 32, "Key=%s\n", PlayerInfo[playerid][pKey]);fwrite(hFile, var);
PlayerInfo[playerid][pCash] = GetPlayerMoney(playerid);
format(var, 32, "Level=%d\n",PlayerInfo[playerid][pLevel]);fwrite(hFile, var);
format(var, 32, "Banned=%d\n",PlayerInfo[playerid][pBanned]);fwrite(hFile, var);
format(var, 32, "AdminLevel=%d\n",PlayerInfo[playerid][pAdmin]);fwrite(hFile, var);
format(var, 32, "DonateRank=%d\n",PlayerInfo[playerid][pDonateRank]);fwrite(hFile, var);
format(var, 32, "ConnectedTime=%d\n",PlayerInfo[playerid][pConnectTime]);fwrite(hFile, var);
format(var, 32, "Registered=%d\n",PlayerInfo[playerid][pReg]);fwrite(hFile, var);
format(var, 32, "Sex=%d\n",PlayerInfo[playerid][pSex]);fwrite(hFile, var);
format(var, 32, "Age=%d\n",PlayerInfo[playerid][pAge]);fwrite(hFile, var);
format(var, 32, "Money=%d\n",PlayerInfo[playerid][pCash]);fwrite(hFile, var);
format(var, 32, "Kills=%d\n",PlayerInfo[playerid][pKills]);fwrite(hFile, var);
format(var, 32, "Deaths=%d\n",PlayerInfo[playerid][pDeaths]);fwrite(hFile, var);
format(var, 32, "Materials=%d\n",PlayerInfo[playerid][pMats]);fwrite(hFile, var);
format(var, 32, "pSHealth=%.1f\n",PlayerInfo[playerid][pSHealth]);fwrite(hFile, var);
GetPlayerHealth(playerid,PlayerInfo[playerid][pHealth]);
format(var, 32, "pHealth=%.1f\n",PlayerInfo[playerid][pHealth]);fwrite(hFile, var);
format(var, 32, "Int=%d\n",PlayerInfo[playerid][pInt]);fwrite(hFile, var);
GetPlayerName(playerid,pname,sizeof(pname));
if ((PlayerInfo[playerid][pPos_x]==0.0 && PlayerInfo[playerid][pPos_y]==0.0 && PlayerInfo[playerid][pPos_z]==0.0))
{
PlayerInfo[playerid][pPos_x] = 1684.9;
PlayerInfo[playerid][pPos_y] = -2244.5;
PlayerInfo[playerid][pPos_z] = 13.5;
}
format(var, 32, "Pos_x=%.1f\n",PlayerInfo[playerid][pPos_x]);fwrite(hFile, var);
format(var, 32, "Pos_y=%.1f\n",PlayerInfo[playerid][pPos_y]);fwrite(hFile, var);
format(var, 32, "Pos_z=%.1f\n",PlayerInfo[playerid][pPos_z]);fwrite(hFile, var);
format(var, 32, "PlayMinutes=%d\n",PlayerInfo[playerid][pPlayMinutes]);fwrite(hFile, var);
format(var, 32, "GesamtMinutes=%d\n",PlayerInfo[playerid][pGesamtMinutes]);fwrite(hFile, var);
format(var, 32, "MinutesSinceAn=%d\n",PlayerInfo[playerid][pMinutesSinceAn]);fwrite(hFile, var);
fclose(hFile);
new clientlogonmsg[512];
format(clientlogonmsg, sizeof clientlogonmsg, "%s hat sich registriert.", playername3);
ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_PASSWORD,"Login (3/6)","Bitte logge dich nun in deinen {FF0000}Account{FFFFFF} ein!","Login","Abbrechen");
}
}
return 1;
}
public PlayerUpdate(playerid)
{
if(IsPlayerConnected(playerid))
{
if(gPlayerLogged[playerid])
{
M_OnPlayerUpdate(playerid);
new string3[64];
new playername3[MAX_PLAYER_NAME];
GetPlayerName(playerid, playername3, sizeof(playername3));
format(string3, sizeof(string3), "/Accounts/%s.ini", playername3);
new File: hFile = fopen(string3, io_write);
if (hFile)
{
new var[32];
format(var, 32, "Key=%s\n", PlayerInfo[playerid][pKey]);fwrite(hFile, var);
PlayerInfo[playerid][pCash] = GetPlayerMoney(playerid);
format(var, 32, "Level=%d\n",PlayerInfo[playerid][pLevel]);fwrite(hFile, var);
format(var, 32, "Banned=%d\n",PlayerInfo[playerid][pBanned]);fwrite(hFile, var);
format(var, 32, "AdminLevel=%d\n",PlayerInfo[playerid][pAdmin]);fwrite(hFile, var);
format(var, 32, "DonateRank=%d\n",PlayerInfo[playerid][pDonateRank]);fwrite(hFile, var);
format(var, 32, "ConnectedTime=%d\n",PlayerInfo[playerid][pConnectTime]);fwrite(hFile, var);
format(var, 32, "Registered=%d\n",PlayerInfo[playerid][pReg]);fwrite(hFile, var);
format(var, 32, "Sex=%d\n",PlayerInfo[playerid][pSex]);fwrite(hFile, var);
format(var, 32, "Age=%d\n",PlayerInfo[playerid][pAge]);fwrite(hFile, var);
format(var, 32, "Muted=%d\n",PlayerInfo[playerid][pMuted]);fwrite(hFile, var);
format(var, 32, "Money=%d\n",PlayerInfo[playerid][pCash]);fwrite(hFile, var);
format(var, 32, "Kills=%d\n",PlayerInfo[playerid][pKills]);fwrite(hFile, var);
format(var, 32, "Deaths=%d\n",PlayerInfo[playerid][pDeaths]);fwrite(hFile, var);
format(var, 32, "Materials=%d\n",PlayerInfo[playerid][pMats]);fwrite(hFile, var);
format(var, 32, "pSHealth=%.1f\n",PlayerInfo[playerid][pSHealth]);fwrite(hFile, var);
GetPlayerHealth(playerid,PlayerInfo[playerid][pHealth]);
format(var, 32, "pHealth=%.1f\n",PlayerInfo[playerid][pHealth]);fwrite(hFile, var);
format(var, 32, "Int=%d\n",PlayerInfo[playerid][pInt]);fwrite(hFile, var);
if ((PlayerInfo[playerid][pPos_x]==0.0 && PlayerInfo[playerid][pPos_y]==0.0 && PlayerInfo[playerid][pPos_z]==0.0))
{
PlayerInfo[playerid][pPos_x] = 1684.9;
PlayerInfo[playerid][pPos_y] = -2244.5;
PlayerInfo[playerid][pPos_z] = 13.5;
}
format(var, 32, "Pos_x=%.1f\n",PlayerInfo[playerid][pPos_x]);fwrite(hFile, var);
format(var, 32, "Pos_y=%.1f\n",PlayerInfo[playerid][pPos_y]);fwrite(hFile, var);
format(var, 32, "Pos_z=%.1f\n",PlayerInfo[playerid][pPos_z]);fwrite(hFile, var);
format(var, 32, "PlayMinutes=%d\n",PlayerInfo[playerid][pPlayMinutes]);fwrite(hFile, var);
format(var, 32, "GesamtMinutes=%d\n",PlayerInfo[playerid][pGesamtMinutes]);fwrite(hFile, var);
format(var, 32, "MinutesSinceAn=%d\n",PlayerInfo[playerid][pMinutesSinceAn]);fwrite(hFile, var);
fclose(hFile);
}
}
}
return 1;
}
public OnPlayerLogin(playerid,password[])
{
new tmp2[256];
new playername2[MAX_PLAYER_NAME];
GetPlayerName(playerid, playername2, sizeof(playername2));
new string3[128];
format(string3, sizeof(string3), "/Accounts/%s.ini", playername2);
new File: UserFile = fopen(string3, io_read);
if ( UserFile )
{
new PassData[256];
new keytmp[256], valtmp[256];
fread( UserFile , PassData , sizeof( PassData ) );
keytmp = ini_GetKey( PassData );
if( strcmp( keytmp , "Key" , true ) == 0 )
{
valtmp = ini_GetValue( PassData );
strmid(PlayerInfo[playerid][pKey], valtmp, 0, strlen(valtmp)-1, 255);
}
if(strcmp(PlayerInfo[playerid][pKey],password, true ) == 0 )
{
new key[ 256 ] , val[ 256 ];
new Data[ 256 ];
while ( fread( UserFile , Data , sizeof( Data ) ) )
{
key = ini_GetKey( Data );
if( strcmp( key , "Level" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLevel] = strval( val ); }
if( strcmp( key , "Banned" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pBanned] = strval ( val ); }
if( strcmp( key , "AdminLevel" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAdmin] = strval( val ); }
if( strcmp( key , "DonateRank" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDonateRank] = strval( val ); }
if( strcmp( key , "ConnectedTime" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pConnectTime] = strval( val ); }
if( strcmp( key , "Registered" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pReg] = strval( val ); }
if( strcmp( key , "Sex" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pSex] = strval( val ); }
if( strcmp( key , "Age" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAge] = strval( val ); }
if( strcmp( key , "CK" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCK] = strval( val ); }
if( strcmp( key , "Muted" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMuted] = strval( val ); }
if( strcmp( key , "Money" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCash] = strval( val ); }
if( strcmp( key , "Kills" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pKills] = strval( val ); }
if( strcmp( key , "Deaths" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDeaths] = strval( val ); }
if( strcmp( key , "ContractTime" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pContractTime] = strval( val ); }
if( strcmp( key , "pSHealth" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pSHealth] = floatstr( val ); }
if( strcmp( key , "pHealth" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pHealth] = floatstr( val ); }
if( strcmp( key , "Int" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pInt] = strval( val ); }
if( strcmp( key , "Pos_x" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPos_x] = floatstr( val ); }
if( strcmp( key , "Pos_y" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPos_y] = floatstr( val ); }
if( strcmp( key , "Pos_z" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPos_z] = floatstr( val ); }
if( strcmp( key , "PlayMinutes" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPlayMinutes] = strval( val ); }
if( strcmp( key , "GesamtMinutes" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGesamtMinutes] = strval( val ); }
if( strcmp( key , "MinutesSinceAn" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMinutesSinceAn] = strval( val ); }
}//end while
fclose(UserFile);//close the file after everything has been read in the while
}
else
{
ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_PASSWORD,"Login","Das Passwort ist nicht korrekt! Bitte gib nun dein richtiges Passwort ein:","Login","Abbrechen");
fclose(UserFile);
gPlayerLogTries[playerid] += 1;
if(gPlayerLogTries[playerid] == 4) { Kick(playerid); }
return 1;
}
ResetPlayerMoney(playerid);
ConsumingMoney[playerid] = 1;
GivePlayerMoney(playerid,PlayerInfo[playerid][pCash]);
CurrentMoney[playerid] = PlayerInfo[playerid][pCash];
new time[3], time2[6];
gettime(time[0], time[1], time[2]);
if(time[1] < 10)
{
format(time2, sizeof(time2), "%d:0%d",time[0], time[1]);
}
else
{
format(time2, sizeof(time2), "%d:%d",time[0], time[1]);
}
if(PlayerInfo[playerid][pReg] == 0)
{
PlayerInfo[playerid][pLevel] = 1;
PlayerInfo[playerid][pBanned] = 0;
PlayerInfo[playerid][pSHealth] = 0.0;
PlayerInfo[playerid][pHealth] = 150.0;
PlayerInfo[playerid][pPos_x] = 2246.6;
PlayerInfo[playerid][pPos_y] = -1161.9;
PlayerInfo[playerid][pPos_z] = 1029.7;
PlayerInfo[playerid][pInt] = 15;
PlayerInfo[playerid][pAccount] = 5000;
PlayerInfo[playerid][pReg] = 1;
GivePlayerMoney(playerid, 7000);
}
if(PlayerInfo[playerid][pBanned] == 1) //autoban
{
format(string3,sizeof(string3)," %s versucht mit seinem gebannten Account online zu kommen und wurde gekickt!",playername2);
ABroadCast(COLOR_LIGHTRED,string3,1);
SendClientMessage(playerid,FARBE_ROT," Dein Account ist gebannt! Mach dir mal Gedanken, warum...");
Kick(playerid);
return 1;
}
else if(PlayerInfo[playerid][pCK] > 0)
{
Kick(playerid);
}
new string4[128];
format(string4, sizeof(string4), "SERVER: Erfolgreich eingeloggt, Willkommen %s",playername2);
SendClientMessage(playerid, FARBE_WEIS,string4);
printf("%s has logged in.",playername2);
if(PlayerInfo[playerid][pDonateRank] > 0)
{
SendClientMessage(playerid, FARBE_WEIS,"SERVER: Du bist ein Premium Nutzer. Für Premiumhilfe /ph");
}
if (PlayerInfo[playerid][pAdmin] > 0)
{
format(string4, sizeof(string4), "SERVER: ..::Du bist ein %d Admin::..",PlayerInfo[playerid][pAdmin]);
SendClientMessage(playerid, FARBE_WEIS,string4);
}
gPlayerLogged[playerid] = 1;
SpawnPlayer(playerid);
format(tmp2, sizeof(tmp2), "~w~Willkommen ~n~~y~ %s", playername2);
GameTextForPlayer(playerid, tmp2, 5000, 1);
}
return 1;
}
//=====================================[ stock ]======================================
stock ini_GetKey( line[] )
{
new keyRes[256];
keyRes[0] = 0;
if ( strfind( line , "=" , true ) == -1 ) return keyRes;
strmid( keyRes , line , 0 , strfind( line , "=" , true ) , sizeof( keyRes) );
return keyRes;
}
stock ini_GetValue( line[] )
{
new valRes[256];
valRes[0]=0;
if ( strfind( line , "=" , true ) == -1 ) return valRes;
strmid( valRes , line , strfind( line , "=" , true )+1 , strlen( line ) , sizeof( valRes ) );
return valRes;
}
//====================================[ Commands ]====================================
//====================================[ Function ]====================================
Function BroadCast(color,const string[])
{
SendClientMessageToAll(color, string);
return 1;
}
Function ABroadCast(color,const string[],level)
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if (PlayerInfo[i][pAdmin] >= level || PlayerInfo[i][pSupporter] >= level||PlayerInfo[i][pAdmin2] >= level || PlayerInfo[i][pServiceTeam] >= level)
{
SendClientMessage(i, color, string);
printf("%s", string);
}
}
}
return 1;
}
Function OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == DIALOG_LOGIN)
{
if(response && strlen(inputtext) > 0)
{
OnPlayerLogin(playerid,inputtext);
}
else
{
Kick(playerid);
}
}
if(dialogid == DIALOG_REG)
{
if(response)
{
SetPlayerPos(playerid,1821.4423,-1317.9711,120.2656);
SetPlayerCameraPos(playerid,1821.4235,-1314.1632,120.2656);
SetPlayerCameraLookAt(playerid,1821.4512,-1314.5305,120.2656);
SetPlayerSkin(playerid,60);
ShowPlayerDialog(playerid,DIALOG_REG2,DIALOG_STYLE_PASSWORD,"Account erstellen","Gib das Passwort für deinen Account ein:","OK","Abbrechen");
}
else
{
SetPlayerPos(playerid,1821.4423,-1317.9711,120.2656);
SetPlayerCameraPos(playerid,1821.4235,-1314.1632,120.2656);
SetPlayerCameraLookAt(playerid,1821.4512,-1314.5305,120.2656);
SetPlayerSkin(playerid,60);
new playername[MAX_PLAYER_NAME];
GetPlayerName(playerid,playername,MAX_PLAYER_NAME);
format(string,sizeof(string),"Herzlich Willkommen %i,\nUnsere Community heißt dich Willkommen und wir hoffen\ndas du Hier viel Spaß Hast\nKlicke auf 'Weiter' um dir einen Account zu Erstellen",playername);
ShowPlayerDialog(playerid,DIALOG_REG,DIALOG_STYLE_MSGBOX,"Willkommen",string,"Erstellen","");
}
}
if(dialogid == DIALOG_REG2)
{
if(response && strlen(inputtext) > 0)
{
SetPlayerPos(playerid,1821.4423,-1317.9711,120.2656);
SetPlayerCameraPos(playerid,1821.4235,-1314.1632,120.2656);
SetPlayerCameraLookAt(playerid,1821.4512,-1314.5305,120.2656);
SetPlayerSkin(playerid,60);
OnPlayerRegister(playerid,inputtext);
}
else
{
SetPlayerPos(playerid,1821.4423,-1317.9711,120.2656);
SetPlayerCameraPos(playerid,1821.4235,-1314.1632,120.2656);
SetPlayerCameraLookAt(playerid,1821.4512,-1314.5305,120.2656);
SetPlayerSkin(playerid,60);
ShowPlayerDialog(playerid,DIALOG_REG2,DIALOG_STYLE_PASSWORD,"Account erstellen","Gib das Passwort für deinen Account ein:","OK","Abbrechen");
}
}
return 1;
}
Function OnPlayerRequestClass(playerid, classid)
{
if(IsPlayerNPC(playerid))
{
SpawnPlayer(playerid);
return 1;
}
if(gPlayerAccount[playerid] == 1 && gPlayerLogged[playerid] == 0)
{
ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD,"{FF0000}"SERVERNAME"{FFFFFF}: Login","Bitte gib zur Verifizierung deiner Person dein Accountpasswort ein:","Login","Verlassen");
}
else if(gPlayerAccount[playerid] == 0 && gPlayerLogged[playerid] == 0)
{
ShowPlayerDialog(playerid,DIALOG_REG,DIALOG_STYLE_MSGBOX,"Account erstellen (1/6)","Du benötigst einen {FF0000}Account{FFFFFF}, um auf diesem {FF0000}Server{FFFFFF} zu spielen!\n\nBitte wähle ein {FF0000}sicheres{FFFFFF} Passwort aus!\n\nMindestens 5 Zeilen!\n\n www.blackwarriors-gaming.de","Erstellen","Abbrechen");
}
PlayerPlaySound(playerid, 1176, 0.0, 0.0, 0.0);
PlayerInfo[playerid][pModel] = Peds[classid][0];
SetupPlayerForClassSelection(playerid);
return 1;
}
Function OnPlayerConnect(playerid)
{
SetPlayerVirtualWorld(playerid, 0);
SetPlayerInterior(playerid,0);
PlayAudioStreamForPlayer(playerid, "http://www.blackwarriors-gaming.de/MusicbyMcLeod");
//====================[ Betreten ]====================
new psender[MAX_PLAYER_NAME];
new string2[200];
GetPlayerName(playerid, psender, sizeof(psender));
format(string2, sizeof(string2), "** {00FF00}%s {D8D8D8}hat den Server betreten.{FFFFFF}", psender);
SendClientMessageToAll(0xD8D8D8FF, string2);
//---------------------------------------------------------------------------------//
ShowPlayerDialog(playerid,Regeln,DIALOG_STYLE_MSGBOX,"Willkommen","Herzlich Willkommen auf unserem Server.\n\n{FF0000}Zurzeit ist unser Beta-Script auf unserem Server\n{FF0000}drauf, daher das unser richtiges Script im\n{FF0000}mega Umbau ist.\nBitte habe einen Moment gedult, es wird überprüft ob du einen Account hast.\n\nMit freundlichen Grüßen,\nDas Admin Team.","Login","Verlassen");
new xDIP[16];
GetPlayerIp(playerid,xDIP,16);
for(new i = 0; i < AUTOHAUSER; i++)
{
SetPlayerMapIcon(playerid, 30+i);
}
SendClientMessage(playerid, FARBE_GELB, "Laden...");
SendClientMessage(playerid, FARBE_GELB, "Laden...");
SendClientMessage(playerid, FARBE_GELB, "Laden...");
SendClientMessage(playerid, FARBE_WEIS, "Bitte warte einen Augenblick, dein Account wird gesucht..");
//------------------------------------------------------------------------------
M_OnPlayerConnect(playerid);
TextDrawShowForPlayer(playerid,ServerTEXT);
TextDrawShowForPlayer(playerid,Ts3);
TextDrawShowForPlayer(playerid,Datum);
new plname[MAX_PLAYER_NAME];
new string[64];
KickPlayer[playerid] = 0;MapIconsShown[playerid] = 0;Mats[playerid] = 0;
gPlayerLogged[playerid] = 0; gPlayerLogTries[playerid] = 0; gPlayerAccount[playerid] = 0;
PlayerStoned[playerid] = 0;
GivePlayerMoney(playerid,PlayerInfo[playerid][pCash]);
PlayerInfo[playerid][pLevel] = 1;
PlayerInfo[playerid][pBanned] = 0;
PlayerInfo[playerid][pAdmin] = 0;
PlayerInfo[playerid][pDonateRank] = 0;
PlayerInfo[playerid][pConnectTime] = 0;
PlayerInfo[playerid][pReg] = 0;
PlayerInfo[playerid][pSex] = 0;
PlayerInfo[playerid][pAge] = 0;
PlayerInfo[playerid][pCrimes] = 0;
PlayerInfo[playerid][pDeaths] = 0;
PlayerInfo[playerid][pMats] = 0;
PlayerInfo[playerid][pContractTime] = 0;
PlayerInfo[playerid][pHealth] = 150.0;
PlayerInfo[playerid][pPos_x] = 2246.6;
PlayerInfo[playerid][pPos_y] = -1161.9;
PlayerInfo[playerid][pPos_z] = 1029.7;
PlayerInfo[playerid][pInt] = 15;
PlayerInfo[playerid][pPlayMinutes] = 0;
PlayerInfo[playerid][pGesamtMinutes] = 0;
PlayerInfo[playerid][pMinutesSinceLogin] = 0;
PlayerInfo[playerid][pMinutesSinceAn] = 0;
new spname[MAX_PLAYER_NAME];
GetPlayerName(playerid, spname, sizeof(spname));
if(IsPlayerNPC(playerid))
{
gPlayerLogged[playerid] = 1;
SpawnPlayer(playerid);
return 1;
}
GetPlayerIp(playerid,pIP[playerid],16);
GetPlayerName(playerid, plname, sizeof(plname));
format(string, sizeof(string), "/Accounts/%s.ini", plname);
if(fexist(string))
{
gPlayerAccount[playerid] = 1;
SendClientMessage(playerid, FARBE_WEIS, "");
SendClientMessage(playerid, FARBE_WEIS, "");
SendClientMessage(playerid, FARBE_WEIS, "");
SendClientMessage(playerid, FARBE_WEIS, "");
SendClientMessage(playerid, FARBE_WEIS, "");
SendClientMessage(playerid, FARBE_WEIS, "");
SendClientMessage(playerid, FARBE_WEIS, "");
SendClientMessage(playerid, FARBE_WEIS, "");
SendClientMessage(playerid, FARBE_WEIS, "");
//format(string2, sizeof(string2), "{ff0000}|---------------{E1E1E1} Willkommen zurück, {ff0000}%s{E1E1E1} :) ! {ff0000}---------------|{E1E1E1}",psender);
//SendClientMessage(playerid, FARBE_WEIS, string2);
//SendClientMessage(playerid, FARBE_WEIS, "{ff0000}....:{E1E1E1}Willkommen auf German Elite Reallife !!! {ff0000}:....");
//SendClientMessage(playerid, FARBE_WEIS, "{ff0000}....:{E1E1E1}Der {ff0000}Server{E1E1E1} hat deinen {ff0000}Account{E1E1E1} gefunden, Viel Spaß :) {ff0000}:....");
//SendClientMessage(playerid, FARBE_WEIS, "{ff0000}....:{E1E1E1}Login geht nicht? FORUM {ff0000}:....");
return 1;
}
else
{
gPlayerAccount[playerid] = 0;
SendClientMessage(playerid, FARBE_WEIS, "");
SendClientMessage(playerid, FARBE_WEIS, "");
SendClientMessage(playerid, FARBE_WEIS, "");
SendClientMessage(playerid, FARBE_WEIS, "");
SendClientMessage(playerid, FARBE_WEIS, "");
SendClientMessage(playerid, FARBE_WEIS, "{ff0000}|---------------{E1E1E1} Willkommen auf "SERVERNAME" {ff0000}---------------|{E1E1E1}");
SendClientMessage(playerid, FARBE_WEIS, "{ff0000}....:{E1E1E1}"SERVERNAME" Registration - Willkommen !!{ff0000}:....");
SendClientMessage(playerid, FARBE_WEIS, "{ff0000}....:{E1E1E1}Du hast noch kein {ff0000}Account{E1E1E1}. Du kannst nun einen {ff0000}Erstellen{E1E1E1}!{ff0000}:....");
SendClientMessage(playerid, FARBE_WEIS, "{ff0000}....:{E1E1E1}Dein {ff0000}Account{E1E1E1} wurde {ff0000}nicht{E1E1E1} gefunden. Du kannst dir aber ein Account {ff0000}Erstellen{E1E1E1}! {ff0000}:....");
SendClientMessage(playerid, FARBE_WEIS, "{ff0000}....:{E1E1E1}Login geht nicht? " FORUM" {ff0000}:....");
return 1;
}
return 1;
}
//------------------------------------------------------------------------------------------------------
Function OnPlayerDisconnect(playerid, reason)
{
GW_OnPlayerDisconnect(playerid);
switch(reason)
{
case 0:
{
new Name[MAX_PLAYER_NAME], string[128];
GetPlayerName(playerid, Name, sizeof(Name));
format(string, sizeof(string), "** {FF0000}%s{D8D8D8} hat den Server verlassen.{FFFFFF} (Timeout/Crash){D8D8D8}",Name);
SendClientMessageToAll(0xD8D8D8FF, string);
}
case 1:
{
new Name[MAX_PLAYER_NAME], string[128];
GetPlayerName(playerid, Name, sizeof(Name));
format(string, sizeof(string), "** {FF0000}%s{D8D8D8} hat den Server verlassen.",Name);
SendClientMessageToAll(0xD8D8D8FF, string);
}
case 2:
{
new Name[MAX_PLAYER_NAME], string[128];
GetPlayerName(playerid, Name, sizeof(Name));
format(string, sizeof(string), "** {FF0000}%s{D8D8D8} hat den Server verlassen.{FFFFFF} (Kick/Ban){D8D8D8}",Name);
SendClientMessageToAll(0xD8D8D8FF, string);
}
}
PlayerUpdate(playerid);
GetPlayerName(playerid,sendername,sizeof(sendername));
format(string,sizeof(string),"%s war nun %d Minuten online! (ID: %d | IP: %s)",sendername,PlayerInfo[playerid][pMinutesSinceLogin],playerid,pIP[playerid]);
Log("Online.txt",string);
return 1;
}
Nicht wundern wenn etwas bissl angefangen ist, daher das ich dummerweise es kreuz und quer wie immer mache -.-