93 Warningscode

Wichtiger Hinweis: Bitte ändert nicht manuell die Schriftfarbe auf schwarz sondern belasst es bei der Standardeinstellung. Somit tragt ihr dazu bei dass euer Text auch bei Verwendung unseren dunklen Forenstils noch lesbar ist!

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  • Ich habe 93 Warningscode, aber bekomme sie nicht weg:


    D:\Alles auf Festpallte muss\Script\MeScript \gamemodes\GER.pwn(12264) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\MeScript\gamemodes\GER.pwn(12265) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\MeScript\gamemodes\GER.pwn(12266) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\MeScript\gamemodes\GER.pwn(12267) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\MeScript\gamemodes\GER.pwn(12268) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\MeScript\gamemodes\GER.pwn(12269) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\MeScript\gamemodes\GER.pwn(12296) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\MeScript\gamemodes\GER.pwn(12297) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\MeScript\gamemodes\GER.pwn(12298) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\MeScript\gamemodes\GER.pwn(12299) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\MeScript\gamemodes\GER.pwn(12300) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\MeScript\gamemodes\GER.pwn(12301) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\German Evolution Reallife\gamemodes\GER.pwn(12302) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\German Evolution Reallife\gamemodes\GER.pwn(12303) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\German Evolution Reallife\gamemodes\GER.pwn(12304) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\German Evolution Reallife\gamemodes\GER.pwn(12305) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\German Evolution Reallife\gamemodes\GER.pwn(12306) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\German Evolution Reallife\gamemodes\GER.pwn(12307) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\German Evolution Reallife\gamemodes\GER.pwn(12308) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\German Evolution Reallife\gamemodes\GER.pwn(12309) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\German Evolution Reallife\gamemodes\GER.pwn(12310) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\German Evolution Reallife\gamemodes\GER.pwn(12311) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\German Evolution Reallife\gamemodes\GER.pwn(12312) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\German Evolution Reallife\gamemodes\GER.pwn(12313) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\German Evolution Reallife\gamemodes\GER.pwn(12315) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\German Evolution Reallife\gamemodes\GER.pwn(12316) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\German Evolution Reallife\gamemodes\GER.pwn(12317) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\German Evolution Reallife\gamemodes\GER.pwn(12318) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\German Evolution Reallife\gamemodes\GER.pwn(12319) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\German Evolution Reallife\gamemodes\GER.pwn(12320) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\German Evolution Reallife\gamemodes\GER.pwn(12321) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\German Evolution Reallife\gamemodes\GER.pwn(12322) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\German Evolution Reallife\gamemodes\GER.pwn(12326) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\German Evolution Reallife\gamemodes\GER.pwn(12327) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\German Evolution Reallife\gamemodes\GER.pwn(12328) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\German Evolution Reallife\gamemodes\GER.pwn(12329) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\German Evolution Reallife\gamemodes\GER.pwn(12330) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\German Evolution Reallife\gamemodes\GER.pwn(12331) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\German Evolution Reallife\gamemodes\GER.pwn(12332) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\German Evolution Reallife\gamemodes\GER.pwn(12333) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\German Evolution Reallife\gamemodes\GER.pwn(12334) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\German Evolution Reallife\gamemodes\GER.pwn(12389) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\German Evolution Reallife\gamemodes\GER.pwn(12390) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\German Evolution Reallife\gamemodes\GER.pwn(12391) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\German Evolution Reallife\gamemodes\GER.pwn(12392) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\German Evolution Reallife\gamemodes\GER.pwn(12393) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\German Evolution Reallife\gamemodes\GER.pwn(12394) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\German Evolution Reallife\gamemodes\GER.pwn(12395) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\German Evolution Reallife\gamemodes\GER.pwn(12396) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\German Evolution Reallife\gamemodes\GER.pwn(12397) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\German Evolution Reallife\gamemodes\GER.pwn(12398) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\German Evolution Reallife\gamemodes\GER.pwn(12402) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\German Evolution Reallife\gamemodes\GER.pwn(12403) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\German Evolution Reallife\gamemodes\GER.pwn(12404) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\German Evolution Reallife\gamemodes\GER.pwn(12405) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\German Evolution Reallife\gamemodes\GER.pwn(12406) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\German Evolution Reallife\gamemodes\GER.pwn(12407) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\German Evolution Reallife\gamemodes\GER.pwn(12408) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\German Evolution Reallife\gamemodes\GER.pwn(12409) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\German Evolution Reallife\gamemodes\GER.pwn(12410) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\German Evolution Reallife\gamemodes\GER.pwn(12411) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\German Evolution Reallife\gamemodes\GER.pwn(12454) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\German Evolution Reallife\gamemodes\GER.pwn(12455) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\German Evolution Reallife\gamemodes\GER.pwn(12456) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\German Evolution Reallife\gamemodes\GER.pwn(12457) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\MeScript Reallife\gamemodes\GER.pwn(12458) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\MeScript Reallife\gamemodes\GER.pwn(12459) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\MeScript Reallife\gamemodes\GER.pwn(12460) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\MeScript Reallife\gamemodes\GER.pwn(12461) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\MeScript Reallife\gamemodes\GER.pwn(12462) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\MeScript Reallife\gamemodes\GER.pwn(12463) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\MeScript Reallife\gamemodes\GER.pwn(12512) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\MeScript Reallife\gamemodes\GER.pwn(12513) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\MeScript Reallife\gamemodes\GER.pwn(12514) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\MeScript Reallife\gamemodes\GER.pwn(12515) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\MeScript Reallife\gamemodes\GER.pwn(12516) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\MeScript Reallife\gamemodes\GER.pwn(12517) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\MeScript Reallife\gamemodes\GER.pwn(12518) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\MeScript Reallife\gamemodes\GER.pwn(12519) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\MeScript Reallife\gamemodes\GER.pwn(12520) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\MeScript Reallife\gamemodes\GER.pwn(12521) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\MeScript Reallife\gamemodes\GER.pwn(12548) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\MeScriptReallife\gamemodes\GER.pwn(12549) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\MeScript Reallife\gamemodes\GER.pwn(12550) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\MeScript Reallife\gamemodes\GER.pwn(12551) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\MeScript Reallife\gamemodes\GER.pwn(12552) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\MeScript Reallife\gamemodes\GER.pwn(12553) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\MeScript Reallife\gamemodes\GER.pwn(12554) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\MeScript Reallife\gamemodes\GER.pwn(12555) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\MeScript Reallife\gamemodes\GER.pwn(12556) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\MeScript Reallife\gamemodes\GER.pwn(12557) : warning 202: number of arguments does not match definition
    D:\Alles auf Festpallte muss\Script\MeScript Reallife\gamemodes\GER.pwn(61545) : warning 219: local variable "Spieler" shadows a variable at a preceding level
    D:\Alles auf Festpallte muss\Script\MeScript Reallife\gamemodes\GER.pwn(61576) : warning 219: local variable "Spieler" shadows a variable at a preceding level
    Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase



    93 Warnings.



    wollte alles auf MeScript grade so noch machen aber egal, sieht aus ob es zwei verschiedenen werden aber ist das gleiche!


  • Was erzählst du eigentlich immer für einen Müll? Tut mir leid für die Wortwahl.


    B2T:
    Zeig mal bitte die Zeilen wo der Warning auftritt.


    Okay.



    AddStaticPickup(1318, 2, 2323.7102,-1254.4778,22.5000,-1); // RM Aufzug Unten
    AddStaticPickup(1318, 2, 1709.5562,-1642.9690,20.2188,-1); // RM Aufzug Oben
    AddStaticPickup(1239,23,1261.1112,-785.4005,1091.9063,-1); // LCN Exit
    AddStaticPickup(1239,23,1701.3274,-1667.7771,20.2188); // RM Base Exit
    AddStaticPickup(1239,23,2334.8171,-1265.9872,27.9693); // RM Base Enter
    AddStaticPickup(1240, 2, 1812.7900,-1311.0913,120.2878,-1); //Hitman health
    AddStaticPickup(1239, 23, -1060.0887,-1205.5676,129.2188, -1); //Hitman Agency entrance
    AddStaticPickup(1239, 23, 1825.5352,-1305.2288,120.3046, -1); //Hitman Agency exit
    AddStaticPickup(347, 23, 2149.2600,-1802.2012,16.1548, -1); //Hitman Agency Waffen abhol Ort
    AddStaticPickup(1239,23,2804.8872,-1437.9536,40.0447); // Schwarzmarkt "i"
    AddStaticPickup(1239, 2, 799.1068,-1629.4493,12.9548); //DRIVEIN
    AddStaticPickup(1239, 2, 811.4277,-1616.1138,13.5469); //BSSENTER
    AddStaticPickup(1239, 2, 457.304748,-88.428497,999.554687); //BSSEXIT
    AddStaticPickup(1239, 23, 1388.7091,-993.8844,5651.8315); //Aufsprengen
    AddStaticPickup(1275, 2, 223.4126,185.4840,1003.0313,-1); //Unifo/rm LSPD
    AddStaticPickup(1254, 2, 2729.9436,-2454.8718,17.5937,-1); //BW EQUIP
    AddStaticPickup(1247, 2, 217.5230,184.4352,1003.0313,-1); //Duty LSPD
    AddStaticPickup(1247, 2, 217.8921,78.9727,1005.0391,-1); //Duty FBi
    AddStaticPickup(1313, 2, 211.7037,185.3334,1003.0313,-1); //Equip
    port3 = CreatePickup(1318, 24, 226.0206,183.8430,1003.0313,-1); //SWAT aufzug oben/drinne
    port4 = CreatePickup(1318, 24, 325.6128,-1499.1409,24.9219,-1); //SWAT aufzug unten/draussen
    port5 = CreatePickup(1318, 24, 231.1162,177.7738,1003.0313,-1); //SWAT aufzug dach/draussen
    port6 = CreatePickup(1318, 24, 302.7378,-1523.5830,76.5391,-1); //SWAT aufzug drinne/dach
    AddStaticPickup(1239, 2, 312.6207,-1518.2163,24.9219,-1); // LCn Garage I
    AddStaticPickup(1239, 2, 1718.7021,-1624.7640,20.2114,-1); //Guide icon
    port = CreatePickup(1318, 24, 215.5319,125.6825,1003.2188,-1); //LSPD aufzug draußen/unten
    liftdown = CreatePickup(1318, 24,1145.3105,-1769.7797,16.5992,-1);
    liftup = CreatePickup(1318,24,1145.1460,-1774.3771,33.6328,-1);//
    port1 = CreatePickup(1318, 24, 1154.1750,-1769.9019,16.5938,-1);//LSPD AUfzug drinnen/oben
    //AddStaticPickup(1314, 2, -1592.2162,716.2927,-5.2422,-1); //LSPD Undercover
    AddStaticPickup(1275, 2, 219.1845,109.5997,1003.2188,-1); //Uniform SFPD
    AddStaticPickup(1247, 2, 227.6519,111.8072,1003.2188,-1); //Duty SFPD
    AddStaticPickup(1239, 23, 1196.8267,-898.2860,43.1369);


    AddStaticPickup(1239, 2, 1580.2678,1769.0098,10.8203,-1); //Hospital 2 near speedway
    AddStaticPickup(1239, 2, 1906.0333,994.9215,52.7387,-1); //iicon
    AddStaticPickup(1239, 2, 681.4097,-474.4054,16.5363,-1); //iicon
    AddStaticPickup(1239, 2, 323.0342,1118.5804,1083.8828,-1); //Getting Drugs for DrugDealers
    AddStaticPickup(1239, 2, 1381.0413,-1088.8511,27.3906,-1); //Bill Board (old Job Department)
    AddStaticPickup(1239, 23, 593.0110,-1248.0918,18.1534,-1); //Materials Paket-Hol-Punkt
    AddStaticPickup(1239, 23, -1826.4926,42.1423,15.1228,-1); //Materials Paket-Hinbring-Punkt
    AddStaticPickup(1313, 2, 1106.8654,-311.5620,73.9922,-1); //Hitman Agency Order
    AddStaticPickup(371,2,1544.2,-1353.4,329.4,-1); //LS towertop Fallschirm
    AddStaticPickup(371,2,1536.0, -1360.0, 1150.0,-1); //LS towertop Fallschirm
    AddStaticPickup(1240,2,279.3000,1853.5619,8.7649,-1); //area51 health
    AddStaticPickup(1239,23,-49.7952,-269.3755,6.6332,-1);
    AddStaticPickup(1239,23,364.3931,173.7390,1008.3828,-1); // Fahrprüfung i-Punkt
    AddStaticPickup(1313,23,1712.4611,-1640.0770,20.2239,-1); // RM WAFFEN
    AddStaticPickup(1313,23,1277.5029,-808.4862,1089.9375,1);//LCN WAFFEN
    AddStaticPickup(1313,23,231.5756,1067.9391,1084.2061,5);//RS WAFFEN
    AddStaticPickup(1313,23,-2642.2175,1419.0121,906.4609,5);//Triaden WAFFEN
    AddStaticPickup(1313,23,2819.4785,-1169.4138,1025.5703,-1);//Terror Waffen
    AddStaticPickup(1313,23,1939.4677,982.8486,992.4688,-1);//Yakuza WAFFEN
    AddStaticPickup(1239, 2, -2281.0369,2288.4565,4.9621,-1); //base,dings RM


    AddStaticPickup(1275, 23,-2646.6782,1423.5521,906.4609,-1); //Triaden Kleidung
    AddStaticPickup(1254, 23,-2642.2175,1419.0121,906.4609,-1); //Triaden Wkammer


    //Enter mit Eingabe
    AddStaticPickup(1239,23,-310.2000,1762.5668,43.6406,-1); // Terror /skin
    AddStaticPickup(1239,23,2322.0334,587.1565,7.7802,-1);//Hitman /Enter
    AddStaticPickup(1239,23,1481.2255,-1818.4017,15.3178,-1);//Stadthalle /Enter
    AddStaticPickup(1239,23,389.9180,173.6584,1008.3828,-1);//Stadthalle /exit
    AddStaticPickup(1239,23,1381.2601,-992.4224,5664.4189,-1);//Bank /exit
    AddStaticPickup(1239,23,1219.1659,-1812.5175,16.5938,-1);//LSPD /Enter
    AddStaticPickup(1239,23,238.7018,139.9523,1003.0234,-1);//LSPD /exit
    AddStaticPickup(1239,23,-2346.9465,-1662.5482,508.3459,-1);//Geheimstation /Enter
    AddStaticPickup(1239,23,231.8635,1822.7120,7.4141,-1);//Geheimstation /exit
    AddStaticPickup(1239,23,1039.4312,1013.7017,11.0000,-1);//FBI /Enter
    AddStaticPickup(1239,23,246.8075,63.2147,1003.6406,-1);//FBI /exit
    AddStaticPickup(1239,23,1039.4312,1013.7017,11.0000,-1);//FBI Aufzug unten
    AddStaticPickup(1239,23,992.9498,1065.5331,48.1285,-1);//FBI Aufzug oben
    AddStaticPickup(1239,23,1007.9469,1154.9111,10.7402,-1);//FBI Rep "i"
    AddStaticPickup(1239,23,-2329.1199,-1708.0713,501.0656,-1);//Geheimstation /aufzug oben
    AddStaticPickup(1239,23,-2328.2183,-1704.1105,487.3547,-1);//Geheimstation /aufzug unten
    AddStaticPickup(1313, 2, 230.6416,113.6176,1003.2188,-1); //SWAT /equip
    AddStaticPickup(1239,23,329.0090,-1513.4635,36.0391,-1);//SWAT Eingang
    AddStaticPickup(1239,23,246.4113,109.2882,1003.2188,-1);//SWAT Ausgang


    AddStaticPickup(1239,23,-2237.0981,130.4937,1035.4141,-1); // Handyladen /handyladen


    AddStaticPickup(1239,23,823.4207,3.3140,1004.1797,-1); // Uhrenladen /uhren
    AddStaticPickup(1239,23,1847.2902,-1871.5498,13.5781,-1); //Uhrenladen exit


    AddStaticPickup(1239,23,1137.1093,-1341.3873,13.7162,-1); // Krankenhaus RTW-Repair
    AddStaticPickup(1239,23,1173.8958,-1783.2035,13.1199,-1); // LSPD Streifenwagen-Repair
    AddStaticPickup(1239,23,-1628.6464,652.0121,7.1875,-1); // SFPD Streifenwagen-Repair
    AddStaticPickup(1274, 1, 233.7505,112.1678,1010.2188,-1);
    AddStaticPickup(1239,23,-1407.8838,507.2498,18.2344,-1); // Army-Repair
    AddStaticPickup(1313, 2, -1402.2922,458.8101,8.0854,-1); //Equip
    AddStaticPickup(1313, 2, 257.8690,77.2030,1003.6406,-1); //Equip FBI
    AddStaticPickup(1239,23,-1234.6599,473.8205,7.1875,-1); // Army-Repair


    AddStaticPickup(1240,2,2819.4785,-1169.4138,1025.5703,-1); // heal pickup ganghäuer
    AddStaticPickup(1240,2,-2160.3408,638.6109,1057.5861,-1); // heal pickup yaku
    AddStaticPickup(1240,2,1709.4355,-1642.6681,20.2188,-1); // heal pickup Rm
    AddStaticPickup(1240, 2,-2642.2944,1419.0110,906.4609,-1); //Triaden Heal
    AddStaticPickup(1240, 2,1956.4037,1017.7150,992.4688,-1); //Yakuza Heal



    AddStaticPickup(1240,2,1494.4905,1309.0504,1093.2839,-1); // heal pickup FW


    AddStaticPickup(1239,23,-2720.8020,-320.6040,7.8438,-1); // Yakuza Ausgang
    AddStaticPickup(1239,23,2018.5990,1017.7141,996.8750,-1); // Yakuza Eingang
    AddStaticPickup(1239,23,1384.9736,-1663.5026,13.4468,-1); // RS Eingang
    AddStaticPickup(1239,23,2000.1663,-1114.7593,27.1250,-1); // Bloods Eingang
    AddStaticPickup(1239,23,2495.3865,-1690.6353,14.7656,-1); // Groove Eingang
    AddStaticPickup(1239,23,2786.4897,-1926.2115,13.5469,-1);// Crips Eingang
    AddStaticPickup(1239,23,2534.0478515625,-1063.4067382813,69.7,-1);// MaraSalvatrucha Eingang
    AddStaticPickup(1239,23,-516.1633,-506.0980,25.5234,-1);//Terror Eingang
    AddStaticPickup(1239,23,1752.9672,-1893.8470,13.5573,-1); // LCN Eingang
    AddStaticPickup(1239,23,1081.1771,-345.3208,73.9825,-1);// Hitman Eingang
    AddStaticPickup(1239, 23, 1956.7604,691.5200,10.8203,-1); //LCN Enter
    AddStaticPickup(1239, 23, 1654.1954,-1654.9637,22.5156, -1); //News Oben
    AddStaticPickup(1239, 23, 1658.7493,-1691.7506,15.6094, -1); //News Unten
    AddStaticPickup(1239, 23, 1649.4564,-1641.6837,83.7813, -1); //News Heli


    EssenPickup[0] = CreatePickup(1274,1,376.4389,-67.9595,1001.5151,-1);
    EssenPickup[1] = CreatePickup(1274,1,374.7315,-119.5200,1001.4995,-1);
    EssenPickup[2] = CreatePickup(1274,1,369.5129,-6.7848,1001.8589,-1);


    KLEIDUNG_PRO = CreatePickup( 1275, 23, 199.0634,-128.0607,1003.5152,-1);
    KLEIDUNG_ZIP = CreatePickup( 1275, 23, 181.2543,-91.6659,1002.0234,-1);



    pickups=pickups+22;
    printf("Pickups Max = 2048, Current Pickups = %d",pickups);
    if (realtime)
    {
    new tmphour;
    new tmpminute;
    new tmpsecond;
    gettime(tmphour, tmpminute, tmpsecond);
    FixHour(tmphour);
    tmphour = shifthour;
    SetWorldTime(tmphour+1);
    }



    //-----------------------------------------------------------------------------------
    //------------------------------- TIMER --------------------------------------------
    cartimer = SetTimer("CarCheck", 30000, 1);
    pickuptimer = SetTimer("CustomPickups", 1500, 1);
    idletimer = SetTimer("IdleKick", idletime, 1);
    productiontimer = SetTimer("Production", 600000, 1); //10 mins (300000)
    checkgastimer = SetTimer("CheckGas", RunOutTime, 1);
    SetTimer("serverNews", 480000, 1);
    SetTimer("ShowLotto",7200000,true);
    SetTimer("Timer1",60000, 1); // SyncUp + InCreasePlayerMinute
    SetTimer("Timer2",1000, 1); // UpdateClock + Streamcheckpoint + Othertimer
    SetTimer("Timer3",1800000, 1); // Accountstimer + ArenaSpawn
    SetTimer("Blitzer_Timer", BLITZER_TIMER_INTERVALL, 1);
    //-----------------------------------------------------------------------------------




    //-----------------------------------------------------------------------------------
    //------------------------------- OBJECTS -------------------------------------------
    //--------------------------- GESTREAMTE OBJECTS ------------------------------------


    //***********************Sonstige***************************************************


    //CLOSEZÖLLE


    lszoll1 = CreateObject(978, 68.300003051758, -1526.5, 2.9000000953674, 0, 0, 266);
    lszoll2 = CreateObject(978, 67.900001525879, -1535.8000488281, 2.7999999523163, 0, 0, 267.99548339844);
    lszoll3 = CreateObject(978, 67.699996948242, -1541.4000244141, 2.9000000953674, 0, 0, 267.99499511719);
    lszoll4 = CreateObject(978, 35.599998474121, -1522.1999511719, 3.4000000953674, 0, 0, 87.995483398438);
    lszoll5 = CreateObject(978, 35.099998474121, -1537.0999755859, 2.5999999046326, 0, 0, 87.994995117188);
    lszoll6 = CreateObject(978, 35.200000762939, -1529.9000244141, 3.0999999046326, 0, 0, 87.994995117188);


    lvzoll1 = CreateObject(978, 1719.5, 511.5, 26, 0, 0, 162);
    lvzoll2 = CreateObject(978, 1728.4000244141, 508.60000610352, 26.200000762939, 0, 0, 161.99890136719);
    lvzoll3 = CreateObject(978, 1737.3000488281, 505.70001220703, 26, 0, 0, 161.99890136719);
    lvzoll4 = CreateObject(978, 1746.1999511719, 502.79998779297, 25.700000762939, 0, 0, 161.99890136719);
    lvzoll5 = CreateObject(978, 1763.5, 550.5, 23.200000762939, 0, 0, 341.99890136719);
    lvzoll6 = CreateObject(978, 1754.5999755859, 553.40002441406, 23.200000762939, 0, 0, 341.99340820313);
    lvzoll7 = CreateObject(978, 1745.6999511719, 556.29998779297, 23.5, 0, 0, 341.99340820313);
    lvzoll8 = CreateObject(978, 1736.8000488281, 559.20001220703, 23.700000762939, 0, 0, 341.99340820313);


    //RsTor
    rstor = CreateObject(980, 1415.50, -1649.57, 13.86, 0.00, 0.00, 271.01);
    //Ziviparkplatz


    CreateDynamicObject(984, 1774.9000244141, -1942.4000244141, 13.199999809265, 0, 0, 90);
    CreateDynamicObject(984, 1760.0999755859, -1942.5, 13.199999809265, 0, 0, 90);
    CreateDynamicObject(982, 1774.3000488281, -1922.5999755859, 13.199999809265, 0, 0, 0);
    CreateDynamicObject(982, 1774.3000488281, -1897, 13.199999809265, 0, 0, 0);
    CreateDynamicObject(982, 1787.1999511719, -1935.4000244141, 13.199999809265, 0, 0, 90);
    CreateDynamicObject(984, 1800, -1935.4000244141, 13.199999809265, 0, 0, 90);
    CreateDynamicObject(982, 1806.5, -1922.5999755859, 13.10000038147, 0, 0, 0);
    CreateDynamicObject(3666, 1807.5999755859, -1909.8000488281, 13.10000038147, 0, 0, 0);
    CreateDynamicObject(3666, 1808.6999511719, -1909.8000488281, 13.10000038147, 0, 0, 0);
    CreateDynamicObject(3666, 1809.8000488281, -1909.8000488281, 13.10000038147, 0, 0, 0);
    CreateDynamicObject(983, 1811.5, -1897.5999755859, 13.300000190735, 0, 0, 0);
    CreateDynamicObject(983, 1810.4000244141, -1881.5, 13.300000190735, 0, 0, 18);
    CreateDynamicObject(1257, 1828.8000488281, -1882.0999755859, 13.800000190735, 0, 0, 0);
    CreateDynamicObject(1231, 1774.9000244141, -1942.4000244141, 15.300000190735, 0, 0, 0);
    CreateDynamicObject(1231, 1763.3000488281, -1942.5, 15.300000190735, 0, 0, 0);
    CreateDynamicObject(1231, 1811.5, -1897.5999755859, 15.300000190735, 0, 0, 272);
    CreateDynamicObject(1231, 1810.9000244141, -1883, 15.300000190735, 0, 0, 271.99951171875);


    zivitor = CreateObject(978, 1811.5, -1889.5999755859, 13.199999809265, 0, 0, 270);
    //Wheelman


    wheeltor = CreateObject(980, 1812.9000244141, -2071.8999023438, 15.300000190735, 0, 0, 270);


    CreateDynamicObject(984, 1770.8000488281, -2025.9000244141, 13.800000190735, 0, 0, 90);
    CreateDynamicObject(17950, 1808.0999755859, -2023.4000244141, 14.800000190735, 0, 0, 90);
    CreateDynamicObject(17950, 1808.0999755859, -2030.5999755859, 14.800000190735, 0, 0, 89.994506835938);
    CreateDynamicObject(17950, 1808.0999755859, -2037.8000488281, 14.800000190735, 0, 0, 89.994506835938);
    CreateDynamicObject(17950, 1808.0999755859, -2045, 14.800000190735, 0, 0, 89.994506835938);
    CreateDynamicObject(8615, 1807.8000488281, -2049.5, 15.300000190735, 0, 0, 0);
    CreateDynamicObject(987, 1683.5999755859, -2065.8000488281, 12.60000038147, 0, 0, 270);
    CreateDynamicObject(987, 1683.8000488281, -2053.8000488281, 12.60000038147, 0, 0, 269.74450683594);
    CreateDynamicObject(987, 1784.8000488281, -2018.4000244141, 13.10000038147, 0, 0, 180);


    //GSF TREPPE//
    CreateDynamicObject(12985, 2527.1999511719, -1685.5999755859, 15.800000190735, 0, 0, 90);


    // Hafen 1 an der anderen Seite
    CreateDynamicObject(3458, -169.906006, -1785.358765, -1.203387, 0.0000, 0.0000, 348.7500);
    CreateDynamicObject(3458, -147.863464, -1789.263306, -1.428164, 0.0000, 0.0000, 258.7500);
    CreateDynamicObject(3458, -155.607635, -1828.442993, -1.393290, 0.0000, 0.0000, 258.7500);
    CreateDynamicObject(3458, -140.066315, -1749.870117, -1.403008, 0.0000, 0.0000, 258.7500);
    CreateDynamicObject(3458, -118.190384, -1731.279663, -1.256134, 0.0000, 0.0000, 168.7500);
    CreateDynamicObject(3458, -142.605820, -1853.682739, -1.333315, 0.0000, 0.0000, 168.7500);
    CreateDynamicObject(10828, -135.702881, -1832.218872, -2.452391, 0.0000, 0.0000, 348.7500);
    CreateDynamicObject(10828, -132.119354, -1813.138184, -2.490521, 0.0000, 0.0000, 348.7500);
    CreateDynamicObject(10828, -128.915741, -1793.497192, -2.486747, 0.0000, 0.0000, 348.7500);
    CreateDynamicObject(10828, -124.224411, -1769.919922, -2.496351, 0.0000, 0.0000, 348.7500);
    CreateDynamicObject(10828, -120.116837, -1750.776978, -2.448018, 0.0000, 0.0000, 348.7500);
    CreateDynamicObject(1461, -145.670425, -1788.136475, 0.901519, 0.0000, 0.0000, 258.7500);
    CreateDynamicObject(1461, -141.052292, -1763.114746, 0.926675, 0.0000, 0.0000, 258.7500);
    CreateDynamicObject(1461, -137.107422, -1743.447510, 0.926675, 0.0000, 0.0000, 258.7500);
    CreateDynamicObject(1461, -99.642639, -1734.827637, 1.073549, 0.0000, 0.0000, 258.7500);
    CreateDynamicObject(1461, -149.885025, -1806.434204, 0.901519, 0.0000, 0.0000, 258.7500);
    CreateDynamicObject(1461, -153.238068, -1826.211182, 0.936393, 0.0000, 0.0000, 258.7500);
    CreateDynamicObject(1461, -123.582947, -1857.458496, 0.996368, 0.0000, 0.0000, 258.7500);
    CreateDynamicObject(5184, -219.255280, -1766.264404, 19.702538, 0.0000, 0.0000, 78.7500);
    CreateDynamicObject(5184, -242.773193, -1761.256836, 19.015713, 0.0000, 0.0000, 258.7500);
    CreateDynamicObject(3187, -208.763885, -1776.380005, 4.872223, 0.0000, 0.0000, 258.7500);
    CreateDynamicObject(2714, -208.681702, -1767.651001, 2.457701, 0.0000, 0.0000, 168.7500);
    CreateDynamicObject(8550, -221.425262, -1808.126099, 5.067808, 0.0000, 0.0000, 348.7500);
    CreateDynamicObject(638, -199.768417, -1775.765015, 1.516759, 0.0000, 0.0000, 258.7500);
    CreateDynamicObject(638, -200.485809, -1781.020874, 1.516759, 0.0000, 0.0000, 258.7500);
    CreateDynamicObject(669, -246.720764, -1795.008301, 7.659835, 0.0000, 0.0000, 0.0000);
    CreateDynamicObject(669, -237.947906, -1774.729858, 4.999296, 0.0000, 0.0000, 0.0000);
    CreateDynamicObject(970, -200.132965, -1784.498047, 1.371206, 0.0000, 0.0000, 258.7500);
    CreateDynamicObject(970, -200.921524, -1788.499023, 1.371206, 0.0000, 0.0000, 258.7500);
    CreateDynamicObject(970, -201.732025, -1792.569702, 1.371206, 0.0000, 0.0000, 258.7500);
    CreateDynamicObject(970, -202.529053, -1796.565552, 1.371206, 0.0000, 0.0000, 258.7500);
    CreateDynamicObject(970, -203.357315, -1800.639404, 1.371206, 0.0000, 0.0000, 258.7500);
    CreateDynamicObject(970, -204.141205, -1804.647339, 1.371206, 0.0000, 0.0000, 258.7500);
    CreateDynamicObject(970, -204.924149, -1808.640503, 1.371206, 0.0000, 0.0000, 258.7500);
    CreateDynamicObject(970, -205.725708, -1812.739624, 1.371206, 0.0000, 0.0000, 258.7500);
    CreateDynamicObject(970, -206.498322, -1816.804321, 1.371206, 0.0000, 0.0000, 258.7500);
    CreateDynamicObject(970, -207.328262, -1820.904297, 1.371206, 0.0000, 0.0000, 258.7500);
    CreateDynamicObject(970, -208.111160, -1824.978149, 1.371206, 0.0000, 0.0000, 258.7500);
    CreateDynamicObject(970, -208.933426, -1829.151855, 1.371206, 0.0000, 0.0000, 258.7500);
    CreateDynamicObject(970, -209.473007, -1831.861450, 1.371206, 0.0000, 0.0000, 258.7500);
    CreateDynamicObject(970, -211.927963, -1833.371948, 1.371206, 0.0000, 0.0000, 168.7500);
    CreateDynamicObject(970, -216.016541, -1832.566040, 1.371206, 0.0000, 0.0000, 168.7500);
    CreateDynamicObject(970, -220.114746, -1831.716919, 1.374410, 0.0000, 0.0000, 168.7500);
    CreateDynamicObject(970, -224.270309, -1830.913086, 1.374410, 0.0000, 0.0000, 168.7500);
    CreateDynamicObject(970, -228.283478, -1830.123291, 1.374410, 0.0000, 0.0000, 168.7500);
    CreateDynamicObject(970, -232.341919, -1829.346680, 1.374410, 0.0000, 0.0000, 168.7500);
    CreateDynamicObject(970, -236.517151, -1828.562012, 1.374410, 0.0000, 0.0000, 168.7500);
    CreateDynamicObject(970, -240.581451, -1827.786255, 1.374410, 0.0000, 0.0000, 168.7500);
    CreateDynamicObject(970, -244.640274, -1826.977783, 1.374410, 0.0000, 0.0000, 168.7500);
    CreateDynamicObject(970, -248.572006, -1825.800537, 1.374410, 0.0000, 0.0000, 157.5000);
    CreateDynamicObject(970, -252.463745, -1824.239746, 1.371206, 0.0000, 0.0000, 157.5000);
    CreateDynamicObject(970, -197.676712, -1773.637817, 1.371206, 0.0000, 0.0000, 78.7500);
    CreateDynamicObject(970, -196.886871, -1769.660522, 1.371206, 0.0000, 0.0000, 78.7500);
    CreateDynamicObject(970, -195.926178, -1764.787109, 1.374408, 0.0000, 0.0000, 78.7500);
    CreateDynamicObject(970, -195.155594, -1760.773315, 1.374408, 0.0000, 0.0000, 78.7500);
    CreateDynamicObject(970, -194.359451, -1756.641968, 1.374408, 0.0000, 0.0000, 78.7500);
    CreateDynamicObject(970, -193.581192, -1752.629150, 1.371206, 0.0000, 0.0000, 78.7500);
    CreateDynamicObject(970, -192.817093, -1748.612793, 1.371206, 0.0000, 0.0000, 78.7500);
    CreateDynamicObject(970, -192.007813, -1744.508789, 1.371206, 0.0000, 0.0000, 78.7500);
    CreateDynamicObject(970, -191.164688, -1740.436035, 1.371206, 0.0000, 0.0000, 78.7500);
    CreateDynamicObject(970, -190.321869, -1736.370239, 1.371206, 0.0000, 0.0000, 78.7500);
    CreateDynamicObject(970, -189.489395, -1732.304321, 1.371206, 0.0000, 0.0000, 78.7500);
    CreateDynamicObject(970, -188.688690, -1728.250122, 1.371206, 0.0000, 0.0000, 78.7500);
    CreateDynamicObject(970, -187.850220, -1724.172241, 1.371206, 0.0000, 0.0000, 78.7500);
    CreateDynamicObject(970, -187.073456, -1720.089844, 1.371206, 0.0000, 0.0000, 78.7500);
    CreateDynamicObject(970, -186.301270, -1716.078979, 1.371206, 0.0000, 0.0000, 78.7500);
    CreateDynamicObject(970, -185.600754, -1712.152710, 1.371206, 0.0000, 0.0000, 78.7500);
    CreateDynamicObject(970, -185.040085, -1709.005615, 1.371206, 0.0000, 0.0000, 78.7500);
    CreateDynamicObject(970, -186.679504, -1706.583374, 1.371206, 0.0000, 0.0000, 348.7499);
    CreateDynamicObject(970, -190.708817, -1705.793213, 1.371206, 0.0000, 0.0000, 348.7499);
    CreateDynamicObject(970, -194.769196, -1704.972534, 1.371206, 0.0000, 0.0000, 348.7499);
    CreateDynamicObject(970, -198.803589, -1704.151367, 1.371206, 0.0000, 0.0000, 348.7499);
    CreateDynamicObject(970, -202.892410, -1703.341064, 1.371206, 0.0000, 0.0000, 348.7499);

  • Eben nicht, du hast mehrere Zeilen, die nicht dazu gehören.
    Genau die ZEILEN die neben .pwn in Orange markiert wurden, und die Zeilen suchst du mit, STRG+G im Script.



    oAmtVehs[1] = AddStaticVehicle(525,1017.3303,-1997.5217,12.9712,173.9491,3,3,0); // Oamt001
    oAmtVehs[2] = AddStaticVehicle(525,1021.0001,-1997.3877,12.9716,175.0034,3,3,0); // Oamt002
    oAmtVehs[3] = AddStaticVehicle(525,1024.3844,-1998.0266,12.9813,174.7671,3,3,0); // Oamt003
    oAmtVehs[4] = AddStaticVehicle(525,1027.7252,-1998.2435,12.9910,172.9914,3,3,0); // Oamt004
    oAmtVehs[5] = AddStaticVehicle(525,1031.4512,-1998.6018,12.9910,173.7010,3,3,0); // Oamt005
    oAmtVehs[6] = AddStaticVehicle(487,1025.9656,-2022.5309,17.7765,264.1887,1,3,0); // Heli für oamt


    MedicVehs[1] = AddStaticVehicleEx(416,2007.8511,-1412.2158,17.1417,137.9465,3,1,0); // KW
    MedicVehs[2] = AddStaticVehicleEx(416,2013.2157,-1412.5448,17.1420,135.5473,3,1,0); // KW
    MedicVehs[3] = AddStaticVehicleEx(416,2018.4023,-1412.1364,17.1414,140.2558,3,1,0); // KW
    MedicVehs[4] = AddStaticVehicleEx(416,2039.3420,-1414.7124,17.2285,128.0960,3,1,0); // KW
    MedicVehs[5] = AddStaticVehicleEx(416,2039.9087,-1418.9587,17.2880,125.5415,3,1,0); // KW
    MedicVehs[6] = AddStaticVehicleEx(416,2039.7993,-1423.9288,17.2281,122.0320,3,1,0); // KW
    MedicVehs[7] = AddStaticVehicleEx(563,2065.1958,-1430.3556,49.0427,91.4199,3,1,0); // KH
    MedicVehs[8] = AddStaticVehicleEx(563,2064.3223,-1416.1737,49.0372,88.2369,3,1,0); // KW



    //*****************************************************************************************************************




    //***************************************Normale Fraktionen*******************************************************


    NewsVehs[1] = AddStaticVehicleEx(582,1667.87219238,-1694.86572266,15.68627167,88.72509766,99,1,0); //Newsvan
    NewsVehs[2] = AddStaticVehicleEx(582,1667.73779297,-1699.59436035,15.76437473,88.08996582,99,1,0); //Newsvan
    NewsVehs[3] = AddStaticVehicleEx(582,1667.60681152,-1704.93151855,15.76437473,86.38500977,99,1,0); //Newsvan
    NewsVehs[4] = AddStaticVehicleEx(582,1667.51721191,-1710.20227051,15.76437473,89.79504395,99,1,0); //Newsvan
    NewsVehs[5] = AddStaticVehicleEx(586,1646.14538574,-1707.74316406,15.20637512,277.84997559,99,1,0); //Wayfarer
    NewsVehs[6] = AddStaticVehicleEx(586,1645.92736816,-1705.13037109,15.20637512,276.41003418,99,1,0); //Wayfarer
    NewsVehs[7] = AddStaticVehicleEx(586,1645.76745605,-1702.38928223,15.20637512,276.11499023,99,1,0); //Wayfarer
    NewsVehs[8] = AddStaticVehicleEx(488,1654.61254883,-1638.05859375,84.04624939,180.86492920,99,1,0); //News Chopper


    FahrschulVehs[1] = AddStaticVehicle(562,669.7488,1729.6860,6.6509,41.2850,1,1,0); // Fveh010
    FahrschulVehs[2] = AddStaticVehicle(562,667.5761,1727.6216,6.6509,40.2798,1,1,0); // Fveh0002
    FahrschulVehs[3] = AddStaticVehicle(562,665.6649,1725.8060,6.6516,42.3135,1,1,0); // Fveh0003
    FahrschulVehs[4] = AddStaticVehicle(562,663.2903,1724.2489,6.6510,41.1984,1,1,0); // Fveh0004
    FahrschulVehs[5] = AddStaticVehicle(562,661.5491,1722.0259,6.6522,41.6120,1,1,0); // Fveh0005
    FahrschulVehs[6] = AddStaticVehicle(562,657.0315,1718.6134,6.6524,40.2201,1,1,0); // Fveh0006
    FahrschulVehs[7] = AddStaticVehicle(562,654.9402,1716.9692,6.6555,42.4571,1,1,0); // Fveh0007
    FahrschulVehs[8] = AddStaticVehicle(562,652.8873,1714.9634,6.6546,39.6734,1,1,0); // Fveh0008
    FahrschulVehs[9] = AddStaticVehicle(562,650.8055,1712.9720,6.6537,42.1488,1,1,0); // Fveh0009
    FahrschulVehs[10] = AddStaticVehicle(522,683.2178,1720.9353,6.5667,308.1510,1,1,0); // Motor001
    FahrschulVehs[11] = AddStaticVehicle(522,681.4125,1723.1718,6.5667,310.5701,1,1,0); // Motor002
    FahrschulVehs[12] = AddStaticVehicle(522,679.7436,1725.0360,6.5511,312.5906,1,1,0); // Motor003
    FahrschulVehs[13] = AddStaticVehicle(522,677.5736,1727.0220,6.5663,310.9141,1,1,0); // Motor004
    FahrschulVehs[14] = AddStaticVehicle(522,676.0710,1729.1091,6.5663,311.5163,1,1,0); // Motor005
    FahrschulVehs[15] = AddStaticVehicle(403,647.7178,1704.7949,7.5872,40.5770,1,1,0); // Car 001
    FahrschulVehs[16] = AddStaticVehicle(403,641.9704,1699.8478,7.5831,41.0830,1,1,0); // car002
    FahrschulVehs[17] = AddStaticVehicle(450,658.4539,1692.9413,6.6977,41.4155,1,1,0); // Anhanger
    FahrschulVehs[18] = AddStaticVehicle(450,651.1497,1689.8862,6.6975,41.5324,1,1,0); // Anhanger1


    TaxiVehs[1] = AddStaticVehicle(420,-212.6109,-1757.0409,1.6270,349.7375,6,6,0); // TAXIBASE001
    TaxiVehs[2] = AddStaticVehicle(420,-215.7861,-1756.2710,1.6264,348.3936,6,6,0); // TAXIBASE002
    TaxiVehs[3] = AddStaticVehicle(420,-219.0000,-1755.8564,1.6254,347.8270,6,6,0); // TAXIBASE003
    TaxiVehs[4] = AddStaticVehicle(420,-222.0595,-1755.2640,1.6280,348.5844,6,6,0); // TAXIBASE004
    TaxiVehs[5] = AddStaticVehicle(420,-225.0129,-1754.5265,1.6264,347.0093,6,6,0); // TAXIBASE005
    TaxiVehs[6] = AddStaticVehicle(420,-230.9176,-1743.1359,1.6261,169.6055,6,6,0); // TAXIBASE006
    TaxiVehs[7] = AddStaticVehicle(420,-227.9317,-1743.8347,1.6250,169.0502,6,6,0); // TAXIBASE007
    TaxiVehs[8] = AddStaticVehicle(420,-224.7001,-1744.4648,1.6248,167.8148,6,6,0); // TAXIBASE008


    //******************************************************************************************************************+
    //********************************Gang Autos*************************************************************************
    BallasVehs[1] = AddStaticVehicle(409,2256.3760,-1009.4142,56.9283,225.0409,22,22,0); // BallasStretch
    BallasVehs[2] = AddStaticVehicle(560,2271.3018,-1031.5891,51.7124,136.1781,22,22,0); // Ballas001
    BallasVehs[3] = AddStaticVehicle(560,2277.3560,-1040.3223,49.6043,140.9017,22,22,0); // Ballas002
    BallasVehs[4] = AddStaticVehicle(535,2248.7664,-1037.2416,54.3213,222.5605,22,22,0); // Ballas003
    BallasVehs[5] = AddStaticVehicle(411,2254.1553,-1058.2659,50.4423,227.9795,22,22,0); // Ballas004
    BallasVehs[6] = AddStaticVehicle(579,2276.2834,-1061.0422,47.7723,239.2195,22,22,0); // Ballas005
    BallasVehs[7] = AddStaticVehicle(522,2260.4961,-1029.9198,52.3369,184.0351,22,22,0); // Bmrg001
    BallasVehs[8] = AddStaticVehicle(522,2261.7139,-1031.3607,52.3208,185.2914,22,22,0); // Bmrg002
    BallasVehs[9] = AddStaticVehicle(522,2263.1199,-1032.5151,52.2666,188.8940,22,22,0); // Bmrg003


    AddStaticVehicle(408,2192.0347,-1987.9501,14.0920,359.9059,1,1); // Müll
    AddStaticVehicle(408,2167.4497,-1979.6654,14.1000,247.9553,1,1); // Müll
    AddStaticVehicle(408,2188.9199,-1999.7775,14.0931,44.3919,1,1); // Müll
    AddStaticVehicle(408,2180.8672,-1990.3319,14.1247,315.4256,1,1); // Müll


    FBIVehs[1] = AddStaticVehicleEx(560,-519.3710,-471.6384,25.2289,179.3664,0,0,0); // Wheelman Auto
    FBIVehs[2] = AddStaticVehicleEx(560,-524.4492,-471.5447,25.2294,179.8406,0,0,0); // Wheelman Auto
    FBIVehs[3] = AddStaticVehicleEx(560,-529.5126,-471.3403,25.2261,177.6266,0,0,0); // Wheelman Auto
    FBIVehs[4] = AddStaticVehicleEx(560,-534.5628,-471.2960,25.2237,178.7271,0,0,0); // Wheelman Auto
    FBIVehs[5] = AddStaticVehicleEx(411,-539.6052,-471.5374,25.2470,178.0320,0,0,0); // Wheelman Auto
    FBIVehs[6] = AddStaticVehicleEx(411,-544.4660,-471.4679,25.2483,178.7984,0,0,0); // Wheelman Auto
    FBIVehs[7] = AddStaticVehicleEx(411,-549.6530,-471.2931,25.2483,180.9716,0,0,0); // Wheelman Auto
    FBIVehs[8] = AddStaticVehicleEx(411,-554.3881,-471.0388,25.2482,178.4966,0,0,0); // Wheelman Auto
    FBIVehs[9] = AddStaticVehicleEx(402,-559.7410,-471.4951,25.3556,176.4303,0,0,0); // Wheelman Auto
    FBIVehs[10] = AddStaticVehicleEx(402,-564.5344,-471.3498,25.3581,179.8164,0,0,0); // Wheelman Auto
    FBIVehs[11] = AddStaticVehicleEx(541,-569.5508,-471.2506,25.1492,176.7658,0,0,0); // Wheelman Auto
    FBIVehs[12] = AddStaticVehicleEx(541,-574.4899,-471.1797,25.1492,178.2151,0,0,0); // Wheelman Auto
    FBIVehs[13] = AddStaticVehicleEx(487,-610.0195,-475.3119,25.6991,272.2559,0,0,0); // Wheelman Auto
    FBIVehs[14] = AddStaticVehicleEx(487,-609.2831,-488.7627,25.7001,271.8036,0,0,0); // Wheelman Auto#
    FBIVehs[15] = AddStaticVehicleEx(522,-543.4792,-505.2285,25.0927,359.3938,0,0,0); // Wheelman Auto#
    FBIVehs[16] = AddStaticVehicleEx(522,-546.2871,-505.1423,25.0933,359.1215,0,0,0); // Wheelman Auto#
    FBIVehs[17] = AddStaticVehicleEx(522,-548.9373,-505.2286,25.0852,5.0103,0,0,0); // Wheelman Auto#
    FBIVehs[18] = AddStaticVehicleEx(522,-551.3858,-505.2770,25.0934,4.7349,0,0,0); // Wheelman Auto#
    FBIVehs[19] = AddStaticVehicleEx(470,-529.8446,-503.0931,24.8384,358.3066,0,0,0); // Wheelman Auto#
    FBIVehs[20] = AddStaticVehicleEx(470,-519.8710,-503.4611,24.8420,4.5299,0,0,0); // Wheelman Auto#
    FBIVehs[21] = AddStaticVehicleEx(470,-558.2704,-502.3264,24.8061,358.9436,0,0,0); // Wheelman Auto#


    /* WheelVehs[0] = AddStaticVehicleEx(487,1808.3649,-2024.7709,18.2388,89.9417,0,0,-1); // heli
    WheelVehs[1] = AddStaticVehicleEx(487,1808.6818,-2038.1980,18.2361,87.9829,0,0,-1); // heli
    WheelVehs[2] = AddStaticVehicleEx(560,1807.0530,-2030.5121,13.2383,89.6148,0,0,-1); // sultan
    WheelVehs[3] = AddStaticVehicleEx(560,1807.4866,-2023.3036,13.2394,91.8751,0,0,-1); // sultan
    WheelVehs[4] = AddStaticVehicleEx(560,1807.3529,-2037.7891,13.2376,88.4574,0,0,-1); // sultan
    WheelVehs[5] = AddStaticVehicleEx(560,1806.7698,-2045.3582,13.2619,90.8340,0,0,-1); // sultan
    WheelVehs[6] = AddStaticVehicleEx(522,1789.2054,-2055.2700,13.1515,91.7007,0,0,-1); // nrg
    WheelVehs[7] = AddStaticVehicleEx(522,1788.6191,-2060.8213,13.1552,92.6349,0,0,-1); // nrg
    WheelVehs[8] = AddStaticVehicleEx(522,1788.3612,-2057.6970,13.1436,82.6366,0,0,-1); // nrg
    WheelVehs[9] = AddStaticVehicleEx(451,1768.8453,-2031.9010,13.3327,272.5673,0,0,-1); // turismo
    WheelVehs[10] = AddStaticVehicleEx(541,1768.3042,-2049.2876,13.3315,271.4666,0,0,-1); // bullet*/



    GroveVehs[1] = AddStaticVehicleEx(560,2516.3828,-1672.2086,13.6008,59.2683,86,86,0); // Sultan 1
    GroveVehs[2] = AddStaticVehicleEx(560,2504.7471,-1680.6157,13.1672,313.6806,86,86,0); // Sultan 2
    GroveVehs[3] = AddStaticVehicleEx(522,2512.2380,-1687.2024,13.1452,47.7534,86,86,0); // NRG1
    GroveVehs[4] = AddStaticVehicleEx(522,2509.6218,-1688.5973,13.1140,48.9373,86,86,0); // NRG2
    GroveVehs[5] = AddStaticVehicleEx(451,2491.4182,-1684.0216,13.1254,269.1117,86,86,0); // Turismo
    GroveVehs[6] = AddStaticVehicleEx(541,2486.4944,-1654.0997,13.0229,88.8405,86,86,0); // Bullet
    GroveVehs[7] = AddStaticVehicleEx(487,2531.2183,-1677.5094,20.1066,92.5026,86,86,0); // Heli
    GroveVehs[8] = AddStaticVehicleEx(468,2518.3711,-1664.3739,13.8233,92.2982,86,86,0); // Sanchez 1
    GroveVehs[9] = AddStaticVehicleEx(468,2518.4358,-1667.6611,13.9745,90.1251,86,86,0); // Sanchez2
    GroveVehs[10] = AddStaticVehicleEx(409,2473.5012,-1696.6276,13.3146,1.1739,86,86,0); // Strech




    AztecasVehs[1] = AddStaticVehicle(567,2769.6621,-1615.2511,10.7931,271.9406,2,1,0); // Avehicle001
    AztecasVehs[2] = AddStaticVehicle(567,2769.8069,-1611.0647,10.7877,268.4542,2,1,0); // Avehicle002
    AztecasVehs[3] = AddStaticVehicle(567,2769.6321,-1606.3116,10.7846,273.0823,2,1,0); // Avehicle003
    AztecasVehs[4] = AddStaticVehicle(560,2790.6084,-1620.7593,10.7884,74.5490,2,1,0); // Avehicle004
    AztecasVehs[5] = AddStaticVehicle(560,2792.2061,-1613.7610,10.7947,72.5265,2,1,0); // Avehicle005
    AztecasVehs[6] = AddStaticVehicle(560,2794.2639,-1609.4426,10.7975,69.7657,2,1,0); // Avehicle006
    AztecasVehs[7] = AddStaticVehicle(522,2768.9348,-1625.3893,10.5008,292.6242,2,1,0); // AzenM001
    AztecasVehs[8] = AddStaticVehicle(522,2768.8818,-1624.0677,10.4963,299.0739,2,1,0); // AzenM002
    AztecasVehs[9] = AddStaticVehicle(522,2768.8923,-1622.7660,10.4983,299.9506,2,1,0); // AzenM003
    AztecasVehs[10] = AddStaticVehicle(487,2780.9736,-1636.5298,21.0716,0.4056,2,1,0); // Aczenk




    VagosVehs[1] = AddStaticVehicle(580,1793.3469,-2128.6130,13.3089,359.0522,6,6,0); // vagoscar001
    VagosVehs[2] = AddStaticVehicle(560,1772.7269,-2099.5730,13.3104,180.6886,6,6,0); // vagoscar002
    VagosVehs[3] = AddStaticVehicle(560,1772.1666,-2125.1809,13.3114,1.4795,6,6,0);// vagoscar003
    VagosVehs[4] = AddStaticVehicle(535,1795.0421,-2106.8875,13.2258,270.0591,6,6,0); // vagoscar004
    VagosVehs[5] = AddStaticVehicle(535,1809.2181,-2118.5439,13.2271,270.1132,6,6,0); // vagoscar005
    VagosVehs[6] = AddStaticVehicle(522,1806.7994,-2123.9192,13.1159,32.8403,6,6,0); // Vamotor001
    VagosVehs[7] = AddStaticVehicle(522,1808.0551,-2124.2124,13.1166,38.3912,6,6,0); // Vamotor002
    VagosVehs[8] = AddStaticVehicle(522,1809.2893,-2124.1877,13.1188,34.5902,6,6,0); // Vamotor003
    VagosVehs[9] = AddStaticVehicle(409,1781.2277,-2118.5220,13.2265,269.9464,6,6,0); // vagoscar006
    VagosVehs[10] = AddStaticVehicle(487,1792.7518,-2131.4788,17.2705,358.9298,6,6,0); // Heli




    //*******************************************************************************************************************




    //*********************************************Mafien****************************************************************
    //Rifavehs
    RifaVehs[1] = AddStaticVehicleEx(409,2204.1873,-2299.7249,14.5647,132.6939,12,12,0); // Rifa Limosine
    RifaVehs[2] = AddStaticVehicleEx(560,2166.7593,-2273.8132,13.0796,226.1963,12,12,0); // Rifa Sultan
    RifaVehs[3] = AddStaticVehicleEx(560,2173.7051,-2267.2866,13.0864,226.8839,12,12,0); // Rifa Sultan
    RifaVehs[4] = AddStaticVehicleEx(580,2196.7297,-2233.5764,13.3431,222.8578,12,12,0); // Rifa Staffird
    RifaVehs[5] = AddStaticVehicleEx(580,2200.3828,-2230.0957,13.3424,224.9126,12,12,0); // Rifa Staffird
    RifaVehs[6] = AddStaticVehicleEx(400,2204.4553,-2225.9126,13.6415,225.1042,12,12,0); // Rifa Lnadstakler
    RifaVehs[7] = AddStaticVehicleEx(400,2208.7129,-2221.6194,13.6416,225.7829,12,12,0); // Rifa Lnadstakler
    RifaVehs[8] = AddStaticVehicleEx(461,2191.3054,-2251.4565,13.0933,227.2975,12,12,0); // Rifa PCJ
    RifaVehs[9] = AddStaticVehicleEx(461,2189.7854,-2253.4819,13.0661,225.1039,12,12,0); // Rifa PCJ
    RifaVehs[10] = AddStaticVehicleEx(461,2188.2083,-2255.1069,13.0349,225.2727,12,12,0); // Rifa PCJ
    RifaVehs[11] = AddStaticVehicleEx(487,2168.1909,-2277.2583,21.2483,229.9466,93,93,0); // RFHELI
    RifaVehs[12] = AddStaticVehicleEx(451,2193.4883,-2247.0935,13.2431,226.8449,93,93,0); // RFTUR
    RifaVehs[13] = AddStaticVehicleEx(541,2193.7083,-2236.5271,13.1517,226.3804,93,93,0); // RFBUL


    FuegosVehs[2] = AddStaticVehicleEx(487,-2105.4294,-188.2000,46.5049,358.8634,13,13,0); // Fuegos Heli
    FuegosVehs[3] = AddStaticVehicleEx(461,-2145.4084,-176.9458,34.9055,354.2237,13,13,0); // Fuegos Pcj
    FuegosVehs[4] = AddStaticVehicleEx(461,-2147.4353,-177.1405,34.9052,357.3121,13,13,0); // Fuegos Pcj
    FuegosVehs[5] = AddStaticVehicleEx(461,-2149.3308,-177.1932,34.9025,357.6123,13,13,0); // Fuegos Pcj
    FuegosVehs[6] = AddStaticVehicleEx(409,-2105.1658,-176.3618,35.1204,89.1372,13,13,0); // Fuegos Limosine
    FuegosVehs[7] = AddStaticVehicleEx(541,-2153.4910,-169.8628,35.0436,265.2830,13,13,0); //Bullet
    FuegosVehs[8] = AddStaticVehicleEx(451,-2152.8254,-164.3465,35.4127,266.9285,13,13,0); // Turimso
    FuegosVehs[9] = AddStaticVehicleEx(451,-2152.4976,-159.6028,35.4127,267.7151,13,13,0); // Turismo
    FuegosVehs[10] = AddStaticVehicleEx(560,-2139.1699,-181.7200,35.0236,359.8458,13,13,0); // Fuegos Sultan
    FuegosVehs[11] = AddStaticVehicleEx(560,-2131.5283,-181.5300,35.0253,354.7406,13,13,0); // Fuegos Sultan
    FuegosVehs[12] = AddStaticVehicleEx(560,-2135.3450,-181.3458,35.0278,359.2294,13,13,0); // Fuegos Sultan
    FuegosVehs[13] = AddStaticVehicleEx(579,-2100.3574,-166.6703,35.2541,86.7742,1,1,0); // Huntley
    FuegosVehs[14] = AddStaticVehicleEx(579,-2100.9094,-163.7231,35.2970,88.3572,1,1,0); // Huntley
    FuegosVehs[15] = AddStaticVehicleEx(579,-2100.7974,-159.7401,35.2293,88.3570,1,1,0); // Huntley
    FuegosVehs[16] = AddStaticVehicleEx(413,-2154.8862,-151.1318,35.4000,180.7425,1,1,0); // Pony
    FuegosVehs[17] = AddStaticVehicleEx(468,-2187.6755,-215.2728,36.1849,303.7567,13,13,0); // Sanchez 1
    FuegosVehs[18] = AddStaticVehicleEx(468,-2188.2896,-212.0553,36.1848,271.7191,13,13,0); // Sanchez 2
    FuegosVehs[19] = AddStaticVehicleEx(468,-2188.3906,-210.0442,36.1847,273.6250,13,13,0); // Sanchez 3


    LCNVehs[1] = AddStaticVehicle(562,896.2457,-919.9494,42.1488,182.2239,0,0,0); // LCNVEH001
    LCNVehs[2] = AddStaticVehicle(562,888.9955,-923.3242,41.9958,191.8378,0,0,0);// LCNVEH002
    LCNVehs[3] = AddStaticVehicle(560,892.7861,-921.9249,41.9733,191.8882,0,0,0); // LCNVEH003
    LCNVehs[4] = AddStaticVehicle(560,892.5165,-942.2936,41.5450,0.4456,0,0,0); // LCNVEH004
    LCNVehs[5] = AddStaticVehicle(522,885.2585,-942.3959,40.6362,356.5009,0,0,0); // LCNVEH005
    LCNVehs[6] = AddStaticVehicle(522,885.2769,-925.0961,41.9825,200.5183,0,0,0);// LCNVEH006
    LCNVehs[7] = AddStaticVehicle(541,881.2937,-926.4813,42.1255,201.6620,0,0,0); // LCNVEH007
    LCNVehs[8] = AddStaticVehicle(541,877.0462,-929.5948,42.3332,198.8820,0,0,0); // LCNVEH008
    LCNVehs[9] = AddStaticVehicle(580,872.2770,-932.3757,42.5308,198.6594,0,0,0); // LCNVEH009
    LCNVehs[10] = AddStaticVehicle(580,866.5031,-937.3625,42.6856,209.5987,0,0,0); // LCNVEH010


    FarmFahrzeug[0] = AddStaticVehicleEx(532,-20.2785,93.0773,4.0884,110.6576,0,0,300); // Farmer
    FarmFahrzeug[1] = AddStaticVehicleEx(532,-56.4781,85.6339,4.0949,248.4950,0,0,300); // Farmer
    FarmFahrzeug[2] = AddStaticVehicleEx(532,-59.5366,76.8864,4.0930,248.6035,0,0,300); // Farmer
    FarmFahrzeug[3] = AddStaticVehicleEx(532,-50.7428,62.5898,4.1000,337.6453,0,0,300); // Farmer
    FarmFahrzeug[4] = AddStaticVehicleEx(532,-59.9553,65.6170,4.0961,338.4916,0,0,300); // Farmer
    FarmFahrzeug[5] = AddStaticVehicleEx(532,-51.1265,94.7157,4.1324,242.1129,0,0,300); // Farmer


    YakuzaVehs[1] = AddStaticVehicleEx(461,-2733.39306641,-293.65460205,6.68511820,47.99926758,36,36,0);//PCJ-600
    YakuzaVehs[2] = AddStaticVehicleEx(461,-2734.18603516,-294.49234009,6.67787981,47.99926758,36,36,0); //PCJ-600
    YakuzaVehs[3] = AddStaticVehicleEx(461,-2735.00390625,-295.33181763,6.68346024,47.99926758,36,36,0); //PCJ-600
    YakuzaVehs[4] = AddStaticVehicleEx(579,-2739.84057617,-297.95373535,7.10259151,48.00000000,36,36,0); //Huntley
    YakuzaVehs[5] = AddStaticVehicleEx(579,-2742.82543945,-301.21508789,7.10461426,48.00000000,36,36,0); //Huntley
    YakuzaVehs[6] = AddStaticVehicleEx(480,-2745.49560547,-304.78750610,6.88100195,48.49914551,36,36,0);//Comet
    YakuzaVehs[7] = AddStaticVehicleEx(480,-2748.28808594,-308.04663086,6.88906240,48.49914551,36,36,0); //Comet
    YakuzaVehs[8] = AddStaticVehicleEx(409,-2746.78369141,-282.89910889,6.96406221,180.00000000,36,36,0); //Stretch
    YakuzaVehs[9] = AddStaticVehicleEx(487,-2610.79052734,-306.69570923,23.27444839,80.00000000,36,36,0); //Maverick
    YakuzaVehs[10] = AddStaticVehicleEx(560,-2734.50708008,-281.69183350,6.84403753,179.99450684,36,36,0); //Sultan
    YakuzaVehs[11] = AddStaticVehicleEx(560,-2736.93652344,-281.63183594,6.85174131,179.99450684,36,36,0); //Sultan
    YakuzaVehs[12] = AddStaticVehicleEx(487,-2611.35058594,-243.58285522,19.40463829,110.00000000,36,36,0); //Maverick
    YakuzaVehs[13] = AddStaticVehicleEx(415,-2724.49511719,-281.75097656,6.88858414,179.99450684,36,36,0); //Cheetah
    YakuzaVehs[14] = AddStaticVehicleEx(457,-2710.53466797,-305.57107544,6.90938854,45.00000000,36,36,0); //Caddy



    RMVehs[1] = AddStaticVehicleEx(521,2512.8464,-2116.6331,13.1326,351.7107,1,1,0); // RM FCR-900
    RMVehs[2] = AddStaticVehicleEx(521,2509.8989,-2116.1318,13.1326,352.3810,1,1,0); // RM FCR-900
    RMVehs[3] = AddStaticVehicleEx(521,2507.3662,-2115.8423,13.1217,353.8484,1,1,0); // RM FCR-900
    RMVehs[4] = AddStaticVehicleEx(482,2502.5349,-2116.0972,13.6945,359.0715,1,1,0); // rm pony
    RMVehs[5] = AddStaticVehicleEx(560,2497.7544,-2116.1191,13.2579,1.2275,1,1,0); // RM Sultan
    RMVehs[6] = AddStaticVehicleEx(560,2493.4390,-2116.0872,13.2582,1.6407,1,1,0); // RM Sultan
    RMVehs[7] = AddStaticVehicleEx(560,2489.2258,-2116.1694,13.2598,0.8599,1,1,0); // RM Sultan
    RMVehs[8] = AddStaticVehicleEx(579,2484.3440,-2115.7229,13.4613,357.6200,1,1,0); // RM Huntley
    RMVehs[9] = AddStaticVehicleEx(579,2479.8083,-2115.4204,13.4725,2.6491,1,1,0); // RM Huntley
    RMVehs[10] = AddStaticVehicleEx(411,2475.1675,-2116.9087,13.2739,358.8217,1,1,0); // RM infernus
    RMVehs[11] = AddStaticVehicleEx(402,2471.2090,-2116.8628,13.3957,1.7182,1,1,0); // Buffalo
    RMVehs[12] = AddStaticVehicleEx(409,2467.8208,-2116.0244,13.3469,4.1628,1,1,0); // Rm limo
    RMVehs[13] = AddStaticVehicleEx(409,2464.5449,-2116.1499,13.3277,3.6359,1,1,0); // Rm limo
    RMVehs[14] = AddStaticVehicleEx(487,2509.7639,-2121.8787,27.4246,0.0591,1,1,0); // RM MAverick
    RMVehs[15] = AddStaticVehicleEx(487,2491.7334,-2122.1633,27.3513,359.9405,1,1,0); // RM MAverick


    LSBC[1] = AddStaticVehicleEx(463,-2035.6334,169.6468,28.3759,269.7937,20,20,0); // Freeway
    LSBC[2] = AddStaticVehicleEx(463,-2035.6276,170.9756,28.4059,269.7998,20,20,0); // Freeway
    LSBC[3] = AddStaticVehicleEx(463,-2035.6226,172.4673,28.3716,269.8045,20,20,0); // Freeway
    LSBC[4] = AddStaticVehicleEx(463,-2035.6172,174.1681,28.3926,269.8119,20,20,0); // Freeway
    LSBC[5] = AddStaticVehicleEx(463,-2035.6097,176.7816,28.4106,269.8056,20,20,0); // Freeway
    LSBC[6] = AddStaticVehicleEx(463,-2035.6062,177.7893,28.3808,269.7969,20,20,0); // Freeway
    LSBC[7] = AddStaticVehicleEx(463,-2035.5970,180.4738,28.3965,269.8029,20,20,0); // Freeway


    RSVehs[1] = AddStaticVehicle(560,-136.8395,1111.1451,19.4556,90.5475,3,3,0); // LIMOFÜRRS002
    RSVehs[2] = AddStaticVehicle(560,-148.5856,1111.7123,19.4529,359.9778,3,3,0); // LIMOFÜRRS002
    RSVehs[3] = AddStaticVehicle(580,-135.7341,1135.2571,19.5461,0.9034,3,3,0); // LIMOFÜRRS003
    RSVehs[4] = AddStaticVehicle(522,-149.1728,1135.3545,19.3110,270.5477,3,3,0); // LIMOFÜRRS004
    RSVehs[5] = AddStaticVehicle(522,-149.2142,1136.3098,19.3128,274.0219,3,3,0); // LIMOFÜRRS005
    RSVehs[6] = AddStaticVehicle(522,-149.2327,1137.3234,19.3116,273.9066,3,3,0); // LIMOFÜRRS006
    RSVehs[7] = AddStaticVehicle(487,-125.5958,1136.2097,19.4466,89.2004,3,3,0); // LIMOFÜRRS007
    RSVehs[8] = AddStaticVehicle(400,-147.9923,1131.0720,19.8346,310.2656,3,3,0); // LIMOFÜRRS008
    RSVehs[9] = AddStaticVehicle(409,-135.6371,1123.8516,19.5388,1.0012,3,3,0); // LIMOFÜRRS009
    RSVehs[10] = AddStaticVehicle(400,-147.9870,1126.3893,19.8345,310.1421,3,3,0); // LIMOFÜRRS010


    //*********************************************************************************************************************




    //**********************************************Organisationen Autos***************************************************


    HitmanVehs[1] = AddStaticVehicleEx(487,2141.6362,-1823.3567,19.0453,271.4308,0,0,0); // Heli
    HitmanVehs[2] = AddStaticVehicleEx(487,2143.1404,-1773.9198,18.7363,270.3177,0,0,0); // Heli
    HitmanVehs[3] = AddStaticVehicleEx(411,2162.5964,-1793.9319,12.9539,177.7564,0,0,0); // 1
    HitmanVehs[4] = AddStaticVehicleEx(411,2165.8101,-1794.0240,12.9560,179.1572,0,0,0); // 2
    HitmanVehs[5] = AddStaticVehicleEx(411,2168.5010,-1794.1312,12.9503,181.3496,0,0,0); // 1
    HitmanVehs[6] = AddStaticVehicleEx(402,2172.1589,-1793.9498,13.1887,179.2325,0,0,0); // 1
    HitmanVehs[7] = AddStaticVehicleEx(402,2187.6484,-1807.0620,13.2203,1.1855,0,0,0); // 1
    HitmanVehs[8] = AddStaticVehicleEx(402,2183.1462,-1807.4945,13.2190,0.0763,0,0,0); // 1
    HitmanVehs[9] = AddStaticVehicleEx(560,2178.9685,-1807.6077,13.0526,2.0526,0,0,0); // 1
    HitmanVehs[10] = AddStaticVehicleEx(560,2175.4358,-1807.5959,13.0806,0.3830,0,0,0); // 1
    HitmanVehs[11] = AddStaticVehicleEx(560,2171.4531,-1807.7738,13.0802,0.3949,0,0,0); // 1
    HitmanVehs[12] = AddStaticVehicleEx(541,2167.0935,-1807.5175,12.9715,0.4239,0,0,0); // 1
    HitmanVehs[13] = AddStaticVehicleEx(541,2162.6260,-1807.2223,12.9985,359.8359,0,0,0); // 1
    HitmanVehs[14] = AddStaticVehicleEx(541,2158.4600,-1807.0844,12.9946,357.1800,0,0,0); // 1
    HitmanVehs[15] = AddStaticVehicleEx(522,2152.9111,-1792.3329,13.0782,267.5252,0,0,0); // 1
    HitmanVehs[16] = AddStaticVehicleEx(522,2152.8914,-1790.8663,13.0759,274.3680,0,0,0); // 1
    HitmanVehs[17] = AddStaticVehicleEx(522,2153.0208,-1789.3008,13.0752,268.3280,0,0,0); // 1
    HitmanVehs[18] = AddStaticVehicleEx(522,2153.0952,-1787.5492,13.0712,267.1247,0,0,0); // 1

    AddStaticVehicle(462,823.4744,-1355.6561,13.1405,357.6667,3,3,0); // ROLLER1
    AddStaticVehicle(462,821.7678,-1355.5232,13.1402,359.0059,3,3,0); // ROLLER2
    AddStaticVehicle(462,819.9286,-1355.5701,13.1411,356.3276,3,3,0); // ROLLER3
    AddStaticVehicle(462,818.0626,-1355.5586,13.1411,356.1874,3,3,0); // ROLLER4
    AddStaticVehicle(462,816.3958,-1355.4948,13.1415,359.8112,3,3,0); // NEWROLLE01
    AddStaticVehicle(462,814.6292,-1355.2828,13.1410,358.4326,3,3,0); // NEWROLLE02
    AddStaticVehicle(462,812.8332,-1355.5118,13.1404,358.2474,3,3,0); // NEWROLLE03
    AddStaticVehicle(462,811.1064,-1355.7423,13.1421,359.0950,3,3,0); // NEWROLLE04
    AddStaticVehicle(462,809.2669,-1355.5466,13.1420,358.0448,3,3,0); // NEWROLLE05
    AddStaticVehicle(462,807.6417,-1355.6719,13.1402,0.7257,3,3,0); // NEWROLLE06

  • Lösung:: Evtl:::


    Es kann sein das es so ist wie damals bei German Next Era Reallife,


    Du musst den String von 256 auf mehr stellen oder du musst die Zahl von den Autos ändern die Hitman hat zb. 18 Cars da stehen aber stehen die auch oben?! nicht das da nur 16 oder 17 Stehen..


  • Warum soll man den leuten alles in der Arsch schieben, ich schriebe ihn bereits was er uns berichten soll.

    Casanova guck mal oben weiter hab ich neu gemacht ....



    // .:Cars:.
    new BallasVehs[15];//
    new LCNVehs[14];//
    new PilotenVehs[21];//
    new YakuzaVehs[22];//
    new VagosVehs[100];//
    new AztecasVehs[100];//
    new HitmanVehs[21];//
    new FuegosVehs[20];//
    new RifaVehs[16];
    new LSBC[8];//
    new RSVehs[12];//
    new TerrorVehs[17];//
    new TaxiVehs[26];//
    new NewbFahrrad[15];//
    new PraesiVehs[10];//
    new RMVehs[16];//
    new PolizeiVehs[50];//
    new FBIVehs[27];
    new WheelVehs[28];//
    new BundeswehrVehs[43];//
    new Truck[7];//
    new oAmtVehs[13];//
    new NewsVehs[22];//
    new BMXEN[15];//
    new FahrschulVehs[100];
    new BusVehs[5];
    new MedicVehs [64];//
    new GroveVehs[11];//
    new SWATVehs[24];//

  • Du hast garnichts gemacht.
    D:\Alles auf Festpallte muss\Script\MeScript \gamemodes\GER.pwn(12264) : warning 202: number of arguments does not match definition
    Da was ich Rot markiert habe, suchst du mit STRG+G im Script. Das machst du mit jeder Zeile, und schickst den Code.


    @GigaStorm:
    Sie sollen was lernen, sonst kommt wieder ein 08/15 Projekt, zudem ist es mein altes Godfather Edit... ^^