Bestimmter Skin an einer Bestimmten Stelle Angezeigt werden

Wichtiger Hinweis: Bitte ändert nicht manuell die Schriftfarbe auf schwarz sondern belasst es bei der Standardeinstellung. Somit tragt ihr dazu bei dass euer Text auch bei Verwendung unseren dunklen Forenstils noch lesbar ist!

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  • Hei,
    Ich wollte gerne wissen wie ich es mache das z.B Skin 1 bei OnPlayerRequestClass auf Pos x;y;z steht und Skin 2 bei OnPlayerRequestClass auf einer anderen Position steht, wie funktioniert das?

  • AddPlayerClass(265,2292.7437,2451.9336,10.8203,91.6373,46,0,0,0,0,0); // tenpenny
    AddPlayerClass(266,2292.7437,2451.9336,10.8203,91.6373,46,0,0,0,0,0); //pulaski
    AddPlayerClass(277,2292.7437,2451.9336,10.8203,91.6373,46,0,0,0,0,0); // firefighter
    AddPlayerClass(29,2304.3674,1422.4849,42.8203,347.5988,46,0,0,0,0,0);//HOODED GUY
    AddPlayerClass(122,2304.3674,1422.4849,42.8203,347.5988,46,0,0,0,0,0);//army guy tats
    AddPlayerClass(152,2304.3674,1422.4849,42.8203,347.5988,46,0,0,0,0,0);//Mollys Character



    und dann



    if(classid==0||classid==1||classid==2||classid==Admin){
    SetPlayerPos(playerid,2241.844726, 2458.305908, 26.820312);
    SetPlayerFacingAngle(playerid,91);
    SetPlayerCameraPos(playerid,2234.380126, 2458.112060, 25.942335);
    SetPlayerCameraLookAt(playerid,2234.380126, 2458.112060, 25.942335);}
    else if(classid==3||classid==4||classid==5){
    SetPlayerPos(playerid,2304.3674,1422.4849,42.8203);
    SetPlayerFacingAngle(playerid,270);
    SetPlayerCameraPos(playerid,2309.0264,1421.3835,42.8203);
    SetPlayerCameraLookAt(playerid,2304.3674,1422.4849,42.8203);}
    else if(classid==6||classid==7||classid==8){
    SetPlayerPos(playerid,2529.6699,-1667.0880,15.1685);
    SetPlayerFacingAngle(playerid,86.8966);
    SetPlayerCameraPos(playerid,2523.6555,-1667.8214,15.0177);
    SetPlayerCameraLookAt(playerid,2529.6699,-1667.0880,15.1685);}
    else if(classid==9||classid==10||classid==11){
    SetPlayerPos(playerid,639.7115,856.4415,-40.1738);
    SetPlayerFacingAngle(playerid,110.8554);
    SetPlayerCameraPos(playerid,637.3490,855.8496,-40.3685);
    SetPlayerCameraLookAt(playerid,639.7115,856.4415,-40.1738);}
    else if(classid==12||classid==13||classid==14){
    SetPlayerPos(playerid,1321.2698,1259.8456,10.8203);
    SetPlayerFacingAngle(playerid,5.7500);
    SetPlayerCameraPos(playerid,1319.7297,1262.5555,10.8203);
    SetPlayerCameraLookAt(playerid,1321.2698,1259.8456,10.8203);}
    else if(classid==15||classid==16||classid==17){
    SetPlayerPos(playerid,-1971.3391,288.7218,35.1719);
    SetPlayerFacingAngle(playerid,94.9873);
    SetPlayerCameraPos(playerid,-1976.3551,287.9713,35.1719);
    SetPlayerCameraLookAt(playerid,-1971.3391,288.7218,35.1719);}
    else if(classid==18||classid==19||classid==20){
    SetPlayerPos(playerid,-2231.0750,-1739.5023,481.5137);
    SetPlayerFacingAngle(playerid,50.5813);
    SetPlayerCameraPos(playerid,-2233.3223,-1737.6068,482.4760);
    SetPlayerCameraLookAt(playerid,-2231.0750,-1739.5023,481.5137);}
    else if(classid==21||classid==22||classid==23){
    SetPlayerPos(playerid,171.4077,1877.2172,20.8469);
    SetPlayerFacingAngle(playerid,291.9899);
    SetPlayerCameraPos(playerid,174.1963,1877.4933,20.6588);
    SetPlayerCameraLookAt(playerid,171.4077,1877.2172,20.8469);}
    else if(classid==24||classid==25||classid==26){
    SetPlayerPos(playerid,-2099.0520,901.0261,76.7109);
    SetPlayerFacingAngle(playerid,130.5545);
    SetPlayerCameraPos(playerid,-2100.8416,899.6436,76.7109);
    SetPlayerCameraLookAt(playerid,-2099.0520,901.0261,76.7109);}