Warum wird das nicht mehr angezeigt

Wichtiger Hinweis: Bitte ändert nicht manuell die Schriftfarbe auf schwarz sondern belasst es bei der Standardeinstellung. Somit tragt ihr dazu bei dass euer Text auch bei Verwendung unseren dunklen Forenstils noch lesbar ist!

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  • Hallo
    Sobald ich folgende Codes einfüge da sie davor nicht geklappt haben werden die Stats nicht mehr richtig angezeigt:
    public OnPlayerStateChange(playerid, newstate, oldstate)
    {


    if(newstate == PLAYER_STATE_PASSENGER)
    {
    new pOldCar[MAX_PLAYERS];
    pOldCar[playerid] = GetPlayerVehicleID(playerid);
    if(pOldCar[playerid] == BotCarDirk)
    {
    SendClientMessage(playerid,COLOR_GREEN,"Dirk: Du bezahlst 20$ für dein Busticket.");
    GivePlayerMoneys(playerid,-20);


    }




    }



    new string[256],string1[200],string2[30],string3[40],string4[20],
    playername[MAX_PLAYER_NAME];
    ForAllPlayers(i)
    {
    if(GetPlayerState(i) == PLAYER_STATE_SPECTATING && Spectate[i] == playerid)
    {
    if(oldstate == PLAYER_STATE_ONFOOT && (newstate == PLAYER_STATE_DRIVER || newstate == PLAYER_STATE_PASSENGER))
    {
    PlayerSpectateVehicle(i,GetPlayerVehicleID(playerid));
    }
    else if((oldstate == PLAYER_STATE_DRIVER || oldstate == PLAYER_STATE_PASSENGER) && newstate == PLAYER_STATE_ONFOOT)
    {
    PlayerSpectatePlayer(i,playerid);
    }
    }
    }
    GetPlayerName(playerid, playername, sizeof(playername));
    if(newstate == PLAYER_STATE_ONFOOT)
    {
    AllowTune[playerid] = -1;
    if(oldstate == PLAYER_STATE_DRIVER)
    {
    if(GetVehicleModel(gLastCar[playerid]) == 440 || GetVehicleModel(gLastCar[playerid]) == 456 || GetVehicleModel(gLastCar[playerid]) == 552)
    {
    if(Gas[gLastCar[playerid]] < 100)
    {
    new VID,
    FillUp,
    TankKosten;
    VID = gLastCar[playerid];
    FillUp = GasMax - Gas[VID];
    TankKosten = FillUp * 15;
    Gas[VID] += FillUp;
    format(string,sizeof(string),"* Du hast das Fahrzeug für $%d (15$ pro Liter)betankt.", TankKosten);
    SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
    GivePlayerMoneys(playerid, -TankKosten);
    new engine,lights,alarm,doors,bonnet,boot,objective;
    GetVehicleParamsEx(VID,engine,lights,alarm,doors,bonnet,boot,objective);
    SetVehicleParamsEx(VID,VEHICLE_PARAMS_OFF,lights,alarm,doors,bonnet,boot,objective);
    }
    }
    if(GetVehicleModel(gLastCar[playerid]) == 515 || GetVehicleModel(gLastCar[playerid]) == 532 || GetVehicleModel(gLastCar[playerid]) == 437 || GetVehicleModel(gLastCar[playerid]) == 431)
    {
    if(Gas[gLastCar[playerid]] < 100)
    {
    new VID,
    FillUp,
    TankKosten;
    VID = gLastCar[playerid];
    FillUp = GasMax - Gas[VID];
    TankKosten = FillUp * 30;
    Gas[VID] += FillUp;
    format(string,sizeof(string),"* Du hast das Fahrzeug für $%d (30$ pro Liter)betankt.", TankKosten);
    SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
    GivePlayerMoneys(playerid, -TankKosten);
    new engine,lights,alarm,doors,bonnet,boot,objective;
    GetVehicleParamsEx(VID,engine,lights,alarm,doors,bonnet,boot,objective);
    SetVehicleParamsEx(VID,VEHICLE_PARAMS_OFF,lights,alarm,doors,bonnet,boot,objective);
    }
    }
    if(GetVehicleModel(gLastCar[playerid]) == 420 || GetVehicleModel(gLastCar[playerid]) == 438)
    {
    if(Gas[gLastCar[playerid]] < 100)
    {
    new VID,
    FillUp,
    TankKosten;
    VID = gLastCar[playerid];
    FillUp = GasMax - Gas[VID];
    TankKosten = FillUp * 5;
    Gas[VID] += FillUp;
    format(string,sizeof(string),"* Du hast das Fahrzeug für $%d (5$ pro Liter)betankt.", TankKosten);
    SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
    GivePlayerMoneys(playerid, -TankKosten);
    new engine,lights,alarm,doors,bonnet,boot,objective;
    GetVehicleParamsEx(VID,engine,lights,alarm,doors,bonnet,boot,objective);
    SetVehicleParamsEx(VID,VEHICLE_PARAMS_OFF,lights,alarm,doors,bonnet,boot,objective);
    }
    }
    if(TransporterRobberID == playerid)
    {
    for(new h=0; h<sizeof(RobTransporter); h++){
    if(gLastCar[playerid] == RobTransporter[h]){
    DisablePlayerCheckpoint(playerid);
    TransporterRobberID = -1;
    CP[playerid] = 0;
    new engine,lights,alarm,doors,bonnet,boot,objective;
    GetVehicleParamsEx(gLastCar[playerid],engine,lights,alarm,doors,bonnet,boot,objective);
    SetVehicleParamsEx(gLastCar[playerid],VEHICLE_PARAMS_OFF,lights,alarm,doors,bonnet,boot,objective);
    SendClientMessage(playerid, COLOR_LIGHTBLUE, " Das Ausrauben des Banktransporters ist fehlgeschlagen");
    format(string, sizeof(string), "Funk: %s ist beim versuch den Geldtransporter zu Stehlen gescheitert.!", playername);
    SendCopMessage(COLOR_RADIO,string);
    }}}
    if(PlayerInfo[playerid][pJob] == 17)
    {
    for(new h=0; h<sizeof(StatdreiniegerAuto); h++){
    if(gLastCar[playerid] == StatdreiniegerAuto[h]){
    if(CP[playerid] >= 74 && CP[playerid] <= 90){
    DisablePlayerCheckpoint(playerid);
    CP[playerid] = 0;
    new engine,lights,alarm,doors,bonnet,boot,objective;
    GetVehicleParamsEx(gLastCar[playerid],engine,lights,alarm,doors,bonnet,boot,objective);
    SetVehicleParamsEx(gLastCar[playerid],VEHICLE_PARAMS_OFF,lights,alarm,doors,bonnet,boot,objective);
    SendClientMessage(playerid, COLOR_LIGHTBLUE, " Du hast die Reiniegung abgebrochen und bekommst daher kein Geld !");
    }}}}
    new VEH = gLastCar[playerid];
    if(Locked[VEH] == 1){
    Locked[VEH] = 0;
    ForAllPlayers(i){SetVehicleParamsForPlayer(VEH,i, 0, 0);}
    }
    if(Spectating[playerid] != -1 || GangAutoSpectating[playerid] != -1)
    {
    Spectating[playerid] = -1;
    GangAutoSpectating[playerid] = -1;
    }
    }
    if(oldstate == PLAYER_STATE_PASSENGER)
    {
    if(PlayerTied[playerid] == 1)
    {
    SendClientMessage(playerid,COLOR_LIGHTBLUE, "Du wirst in 15 Sekunden Automatich vom System unfreezt!");
    SetTimerEx("TieUnfreeze",15000,0,"i",playerid);
    }
    }
    TextDrawHideForPlayer(playerid,Tacho[playerid]);
    TextDrawHideForPlayer(playerid,Tacho1[playerid]);
    TextDrawHideForPlayer(playerid,Tacho2[playerid]);
    TextDrawHideForPlayer(playerid,Tacho3[playerid]);
    TextDrawHideForPlayer(playerid,Tacho4[playerid]);
    TextDrawHideForPlayer(playerid,Tacho5[playerid]);
    TextDrawHideForPlayer(playerid,Tacho7[playerid]);
    TextDrawHideForPlayer(playerid,Tacho6[playerid]);
    //TextDrawHideForPlayer(playerid,AntiAFK[playerid]);
    if(PlayerKarting[playerid] > 0 && PlayerInKart[playerid] > 0)
    {
    PlayerInKart[playerid] = 0;
    KartingPlayers --;
    }
    if(TransportDuty[playerid] > 0)
    {
    if(TransportDuty[playerid] == 1)
    {
    TaxiDrivers -= 1;
    }
    else if(TransportDuty[playerid] == 2)
    {
    BusDrivers -= 1;
    }
    TransportDuty[playerid] = 0;
    StopEngine(playerid,gLastCar[playerid]);
    format(string, sizeof(string), "* Du bist nun ausser Dienst und hast $%d verdient.", TransportMoney[playerid]);
    SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
    GivePlayerMoneys(playerid, TransportMoney[playerid]);
    TransportValue[playerid] = 0; TransportMoney[playerid] = 0;
    SetPlayerToTeamColor(playerid);
    }
    if(TransportCost[playerid] > 0 && TransportDriver[playerid] < 999)
    {
    if(IsPlayerConnected(TransportDriver[playerid]))
    {
    TransportMoney[TransportDriver[playerid]] += TransportCost[playerid];
    TransportTime[TransportDriver[playerid]] = 0;
    TransportCost[TransportDriver[playerid]] = 0;
    format(string, sizeof(string), "~w~Taxikosten~n~~r~$%d",TransportCost[playerid]);
    GameTextForPlayer(playerid, string, 5000, 1);
    format(string, sizeof(string), "~w~Passagier verlässt das Taxi~n~~g~Lohn $%d",TransportCost[playerid]);
    GameTextForPlayer(TransportDriver[playerid], string, 5000, 1);
    GivePlayerMoneys(playerid, -TransportCost[playerid]);
    TransportCost[playerid] = 0;
    TransportTime[playerid] = 0;
    TransportDriver[playerid] = 999;
    }
    }
    if(WantedHackZeit[playerid] > 0)
    {
    SendClientMessage(playerid, COLOR_ERRORTEXT, " Du bist nicht mehr in deinem Hacker Van, daher wurde dein Hackversuch abgebrochen !");
    WantedHackZeit[playerid] = -1;
    WantedHackKunde[playerid] = -1;
    JobFreeze[playerid] = 600;
    SendCopMessage(COLOR_RADIO, "Funk: Der Hackversuch wurde abgebrochen{FF0000} (Ausgestiegen)");
    TogglePlayerControllable(playerid, 1);
    }
    }
    if(newstate == PLAYER_STATE_PASSENGER || newstate == PLAYER_STATE_DRIVER){
    new vehicleid = GetPlayerVehicleID(playerid);
    if(VehRadio[vehicleid] == 0){ StopAudioStreamForPlayer(playerid);}
    else if(VehRadio[vehicleid] == 1){ PlayAudioStreamForPlayer(playerid, "http://www.antenne.de/webradio/antenne.m3u");}
    else if(VehRadio[vehicleid] == 2){ PlayAudioStreamForPlayer(playerid, "http://www.antenne.de/webradio/channels/chillout.m3u");}
    else if(VehRadio[vehicleid] == 3){ PlayAudioStreamForPlayer(playerid, "http://85.25.86.69:8100/listen.pls");}
    else if(VehRadio[vehicleid] == 4){ PlayAudioStreamForPlayer(playerid, "http://www.ndr.de/resources/metadaten/audio/m3u/ndrloop25.m3u");}
    else if(VehRadio[vehicleid] == 5){ PlayAudioStreamForPlayer(playerid, "http://bcb-high.rautemusik.fm/listen.pls");}
    else if(VehRadio[vehicleid] == 6){ PlayAudioStreamForPlayer(playerid, "http://house-high.rautemusik.fm/rm.page//listen.pls");}
    else if(VehRadio[vehicleid] == 7){ PlayAudioStreamForPlayer(playerid, "http://listen.dancecore.fm/listen.pls");}
    else if(VehRadio[vehicleid] == 8){ PlayAudioStreamForPlayer(playerid, "http://www.shape-fm.de/mp3.pls");}
    else if(VehRadio[vehicleid] == 9){ PlayAudioStreamForPlayer(playerid, "http://listen.technobase.fm/aacplus.pls");}
    else if(VehRadio[vehicleid] == 10){ PlayAudioStreamForPlayer(playerid, "http://club-high.rautemusik.fm/rm.page//listen.pls");}
    else if(VehRadio[vehicleid] == 11){ PlayAudioStreamForPlayer(playerid, "http://harder-high.rautemusik.fm/listen.pls");}
    else if(VehRadio[vehicleid] == 12){ PlayAudioStreamForPlayer(playerid, "http://ahdjs.net/listen.pls");}
    else if(VehRadio[vehicleid] == 13){ PlayAudioStreamForPlayer(playerid, "http://listen.hardbase.fm/aacplus.pls");}
    else if(VehRadio[vehicleid] == 14){ PlayAudioStreamForPlayer(playerid, "http://jam-high.rautemusik.fm/rm.page//listen.pls");}
    else if(VehRadio[vehicleid] == 15){ PlayAudioStreamForPlayer(playerid, "http://blackbeats.fm/listen.m3u");}
    else if(VehRadio[vehicleid] == 16){ PlayAudioStreamForPlayer(playerid, "http://truehiphophigh.dyndns.org:9020/listen.pls");}
    else if(VehRadio[vehicleid] == 17){ PlayAudioStreamForPlayer(playerid, "http://www.jazz.fm/streaming/JAZZFM91.pls");}
    else if(VehRadio[vehicleid] == 18){ PlayAudioStreamForPlayer(playerid, "http://rock-high.rautemusik.fm//listen.pls");}
    else if(VehRadio[vehicleid] == 19){ PlayAudioStreamForPlayer(playerid, "http://metal-only.blitz-stream.de/listen.m3u");}
    else if(VehRadio[vehicleid] == 20){ PlayAudioStreamForPlayer(playerid, "http://www.iloveradio.de/listen.m3u");}
    else if(VehRadio[vehicleid] == 21){ PlayAudioStreamForPlayer(playerid, "http://www.iloveradio.de/listen2.m3u");}
    else if(VehRadio[vehicleid] == 22){ PlayAudioStreamForPlayer(playerid, "http://www.iloveradio.de/listen3.m3u");}
    }
    if(newstate == PLAYER_STATE_PASSENGER){
    new vehicleid = GetPlayerVehicleID(playerid);
    if(GetPlayerWeapon(playerid) != 29) {
    SetPlayerArmedWeapon(playerid, 29); }
    GetPlayerName(playerid, playername, sizeof(playername));
    if(PlayerInfo[playerid][pAdminOnDuty] == 0){
    if(PlayerInfo[playerid][pJailed] != 0)
    {
    SetPlayerHealth(playerid, 0);
    format(string, sizeof(string), ">> %s wurde bei dem versuch in ein Auto zu steigen gekillt <<", playername);
    ProxDetector(30.0, playerid, string, COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW);
    }}
    ForAllPlayers(i){
    if(IsPlayerConnected(i)){
    if(IsPlayerInVehicle(i, vehicleid) && GetPlayerState(i) == 2 && TransportDuty[i] > 0){
    if(PlayerInfo[playerid][pCash] < TransportValue[i]){
    format(string, sizeof(string), "* Du brauchst $%d um in das Taxi einsteigen zu können.", TransportValue[i]);
    SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
    RemovePlayerFromVehicle(playerid);
    }
    else{
    if(TransportDuty[i] == 1)
    {
    format(string, sizeof(string), "* Du bezahlst $%d an den Taxifahrer.", TransportValue[i]);
    SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
    format(string, sizeof(string), "* Gast %s hat das Taxi betreten.", playername);
    SendClientMessage(i, COLOR_LIGHTBLUE, string);
    TransportTime[i] = 1;
    TransportTime[playerid] = 1;
    TransportCost[playerid] = TransportValue[i];
    TransportCost[i] = TransportValue[i];
    TransportDriver[playerid] = i;
    }
    else if(TransportDuty[i] == 2)
    {
    format(string, sizeof(string), "* Du bezahlst $%d an den Busfahrer.", TransportValue[i]);
    SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
    format(string, sizeof(string), "* Gast %s hat den Bus betreten.", playername);
    SendClientMessage(i, COLOR_LIGHTBLUE, string);
    }
    GivePlayerMoneys(playerid, - TransportValue[i]);
    TransportMoney[i] += TransportValue[i];
    }}}}}
    if(newstate == PLAYER_STATE_DRIVER){
    gLastCar[playerid] = GetPlayerVehicleID(playerid);
    // format(string,sizeof(string),"~w~Geschw: \t~g~0 km/h ~n~~w~Benzin:\t~g~ %d%%~n~~w~Fahrzeug:\t~p~ %s",Gas[GetPlayerVehicleID(playerid)],VehNames[GetVehicleModel(GetPlayerVehicleID(playerid))-400]);
    new VID = GetPlayerVehicleID(playerid);
    new value,
    Float:xX,
    Float:yY,
    Float:zZ,
    Float:X,
    Float:Y,
    Float:Z;
    GetVehiclePos(VID, xX, yY, zZ);
    GetVehicleVelocity(VID, X, Y, Z);
    value = floatround(floatsqroot((X*X) + (Y*Y) + (Z*Z)) * 100 * 1.40);
    new Speed[20];
    new Float:leben;
    if(value >= 0 && value <= 75){Speed = "~g~";}
    if(value > 75){Speed = "~r~";}
    new Tank[20];
    if(Gas[VID] > 10 && Gas[VID] <= 20){Tank = "~y~";}
    if(Gas[VID] <= 10){Tank = "~r~";}
    if(Gas[VID] > 20){Tank = "~g~";}
    //GetVehicleHealth(VID,leben);
    VehSpeed[VID] = value;
    GetVehicleHealth(VID,leben);
    format(string,sizeof(string),"~r~%s",VehNames[GetVehicleModel(VID)-400]);
    format(string1,sizeof(string1),"~r~KM/H:~g~ %d",value);
    format(string2,sizeof(string2),"~r~Tank:~g~ %s %d", Tank, Gas[VID]);
    format(string4,sizeof(string4),"~r~Zustand:~g~ %.1f",leben/10);
    format(string3,sizeof(string3),"~r~KM:~g~ Deaktiviert");


    TextDrawSetString(Tacho3[playerid], string);
    TextDrawSetString(Tacho4[playerid],string1);
    TextDrawSetString(Tacho6[playerid],string2);
    TextDrawSetString(Tacho5[playerid],string4);
    TextDrawSetString(Tacho7[playerid],string3);
    TextDrawShowForPlayer(playerid, Tacho[playerid]);
    TextDrawShowForPlayer(playerid, Tacho1[playerid]);
    TextDrawShowForPlayer(playerid, Tacho2[playerid]);
    TextDrawShowForPlayer(playerid, Tacho3[playerid]);
    TextDrawShowForPlayer(playerid, Tacho4[playerid]);
    TextDrawShowForPlayer(playerid, Tacho5[playerid]);
    TextDrawShowForPlayer( playerid,Tacho6[playerid]);
    TextDrawShowForPlayer(playerid, Tacho7[playerid]);
    //TextDrawShowForPlayer(playerid, AntiAFK[playerid]);
    new newcar = GetPlayerVehicleID(playerid);
    new typ = IsAutohausCar(newcar);
    new GATyp = IsGangAutohausCar(newcar);
    if(GetVehicleModel(newcar) == 447 || GetVehicleModel(newcar) == 425 || GetVehicleModel(newcar) == 432)
    {
    if(IsACop(playerid) && OnDuty[playerid] == 1 || PlayerInfo[playerid][pAdminOnDuty] == 1)
    {
    }
    else
    {
    SendClientMessage(playerid, COLOR_YELLOW, "Du kannst in dieses Fahrzeug nicht einsteigen, du wurdest gekickt");
    Kick(playerid);
    }
    }
    GetPlayerName(playerid, playername, sizeof(playername));
    SetPlayerArmedWeapon(playerid, 0);
    //new string[128];
    //Autohaus
    if(PlayerInfo[playerid][pAdminOnDuty] == 0){
    if(PlayerInfo[playerid][pJailed] != 0){
    SetPlayerHealth(playerid, 0);
    format(string, sizeof(string), ">> %s wurde bei dem versuch in ein Auto zu steigen gekillt <<", playername);
    ProxDetector(30.0, playerid, string, COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW);
    }}
    if(typ != -1){
    if(Kaufliste[typ][Autohaus] == 2 && PlayerInfo[playerid][pDonatorRank] != 2){
    SendClientMessage(playerid, COLOR_ERRORTEXT, " Du hast keinen Donator Rank !");
    RemovePlayerFromVehicle(playerid);
    return 1;
    }
    //TogglePlayerControllable(playerid,0);
    Spectating[playerid] = typ;
    ForAllPlayers(i){
    if(IsPlayerConnected(i)){
    SetVehicleParamsForPlayer(newcar, i, 0, 1);
    }}
    SendClientMessage(playerid, COLOR_GRÜN, "~*~ Autohaus ~*~");
    format(string,sizeof(string),"Name: %s",Kaufliste[typ][Name]);
    SendClientMessage(playerid, COLOR_YELLOW, string);
    format(string,sizeof(string),"Preis: %s$",GetPoint(Kaufliste[typ][Preis]));
    SendClientMessage(playerid, COLOR_YELLOW, string);
    format(string,sizeof(string),"Reparaturkosten: %s$",GetPoint(Kaufliste[typ][Reparatur]));
    SendClientMessage(playerid, COLOR_YELLOW, string);
    SendClientMessage(playerid, COLOR_GREEN, "Dieses Fahrzeug ist zu verkaufen. Um es zu kaufen, benutze: /buycar");
    }
    //Autohaus Ende
    if(GATyp != -1){
    if(PlayerInfo[playerid][pLeader] != -1 || PlayerInfo[playerid][pRank] == 12 && PlayerInfo[playerid][pMember] != -1){
    //TogglePlayerControllable(playerid,0);
    GangAutoSpectating[playerid] = GATyp;
    ForAllPlayers(i){
    if(IsPlayerConnected(i)){
    SetVehicleParamsForPlayer(newcar, i, 0, 1);
    }}
    SendClientMessage(playerid, COLOR_GRÜN, "~*~ GangAutohaus ~*~");
    format(string,sizeof(string),"Name: %s",GangAutoKaufliste[GATyp][GAName]);
    SendClientMessage(playerid, COLOR_YELLOW, string);
    format(string,sizeof(string),"Preis: %s$",GetPoint(GangAutoKaufliste[GATyp][GAPreis]));
    SendClientMessage(playerid, COLOR_YELLOW, string);
    format(string,sizeof(string),"Reparaturkosten: %s$",GetPoint(GangAutoKaufliste[GATyp][GAReparatur]));
    SendClientMessage(playerid, COLOR_YELLOW, string);
    SendClientMessage(playerid, COLOR_GREEN, "Dieses Fahrzeug ist zu verkaufen. Um es zu kaufen, benutze: /buygangcar");
    //SendClientMessage(playerid, COLOR_GREEN, "Um das Fahrzeug zu verlassen, benutze: /exitcar");
    }
    else{
    SendClientMessage(playerid, COLOR_ERRORTEXT, " Du bist kein Leader !");
    RemovePlayerFromVehicle(playerid);
    }}
    if(IsARad(newcar)){
    new engine,lights,alarm,doors,bonnet,boot,objective;
    GetVehicleParamsEx(newcar,engine,lights,alarm,doors,bonnet,boot,objective);
    SetVehicleParamsEx(newcar,VEHICLE_PARAMS_ON,lights,alarm,doors,bonnet,boot,objective);
    }
    if(PlayerInfo[playerid][pConnectTime] < 10 && !IsARad(newcar)) SendClientMessage(playerid, COLOR_GRÜN, " /motor um den Motor zu Starten! /licht um das licht zu starten!.(/motorhelp) !");
    if(IsABoat(newcar)){
    if(PlayerInfo[playerid][pBoatLic] != 1){
    if(TakingLesson[playerid] == 1){}
    else{
    SendClientMessage(playerid, COLOR_ERRORTEXT, " Du hast keinen Bootschein !"); RemovePlayerFromVehicle(playerid); TogglePlayerControllable(playerid,1);
    return 1;
    }}}
    else if(IsAPlane(newcar)){
    if(PlayerInfo[playerid][pFlyLic] != 1){
    if(TakingLesson[playerid] == 1){}
    else{
    SendClientMessage(playerid, COLOR_ERRORTEXT, " Du hast keinen Flugschein !"); RemovePlayerFromVehicle(playerid); TogglePlayerControllable(playerid, 1);
    return 1;
    }}}
    else if(IsAMotorrad(newcar)){
    if(PlayerInfo[playerid][pCarLic] != 1)
    {
    if(TakingLesson[playerid] == 1){}
    else{
    SendClientMessage(playerid, COLOR_ERRORTEXT, " Du hast kein Führerschein !"); RemovePlayerFromVehicle(playerid); TogglePlayerControllable(playerid, 1);
    return 1;
    }}}
    else if(IsALKW(newcar)){
    if(PlayerInfo[playerid][pCarLic] != 1){
    if(TakingLesson[playerid] == 1){}
    else{
    SendClientMessage(playerid, COLOR_ERRORTEXT, " Du hast kein Führerschein !"); RemovePlayerFromVehicle(playerid); TogglePlayerControllable(playerid, 1); return 1;
    }}}
    else{
    if(PlayerInfo[playerid][pCarLic] != 1){
    if(GetPlayerDrunkLevel(playerid) >= 2000){
    PlayerInfo[playerid][pWantedLevel] += 1;
    SetPlayerCriminal(playerid, 255, "Fahren unter Drogen/Alkohol einfluss");
    }
    else if(TakingLesson[playerid] == 1 || TakingLesson[playerid] == 2){
    }
    else if(IsAFahrrad(newcar) || GetVehicleModel(newcar) == 462)
    {
    // SendClientMessage(playerid, COLOR_LIGHTRED, " Fahrzeuge wie Faggio's und Fahrräder darf man bei uns auch ohne Führerschein fahren, also sehr gut geeignet für Neulinge.");
    // SendClientMessage(playerid, COLOR_LIGHTRED, " In der Stadthalle kannst du den Führerschein machen, benutze /navi um die Stadthalle zu finden.");
    }
    else
    {
    SendClientMessage(playerid, COLOR_ERRORTEXT, " Du hast keinen Führerschein !");
    RemovePlayerFromVehicle(playerid);
    TogglePlayerControllable(playerid,1);
    return 1;
    }
    }
    else if(GetPlayerDrunkLevel(playerid) >= 2000)
    {
    PlayerInfo[playerid][pWantedLevel] += 1;
    SetPlayerCriminal(playerid, 255, "Fahren unter Drogen/Alkohol einfluss");
    }
    }
    if(GetVehicleModel(newcar) == 440 || GetVehicleModel(newcar) == 456)
    {
    format(string, sizeof(string), "Produkte: %d/%d", PlayerHaul[newcar][pLoad],PlayerHaul[newcar][pCapasity]);
    SendClientMessage(playerid, COLOR_GRÜN, string);
    SendClientMessage(playerid, COLOR_WHITE, "Soldat: Hier gibt es Materalien");
    SendClientMessage(playerid, COLOR_WHITE, "Soldat: Gebe folgendes ein /load /buyprods /sellprods");
    }
    for(new h=0; h<sizeof(RobTransporter); h++){
    if(GetPlayerVehicleID(playerid) == RobTransporter[h]){
    if(IsACop(playerid) && OnDuty[playerid] == 1)
    {
    }
    else
    {
    TogglePlayerControllable(playerid, 0);
    SendClientMessage(playerid, COLOR_GREY, "Nutze '/robtransporter' um den Banktransporter auszurauben, oder /exit um ihn zu verlassen!");
    }
    }
    }
    for(new h=0; h<sizeof(PilotFlug); h++){
    if(GetPlayerVehicleID(playerid) == PilotFlug[h]){
    if(PlayerInfo[playerid][pJob] == 18 || PlayerInfo[playerid][pAdmin] >= 2000)
    {
    SendClientMessage(playerid, COLOR_GREY, "Fliege nun zum Verlassenden Flughafen nach LV, dort angekommen, nutze /loadimport.");
    SetPlayerCheckpoint(playerid,365.2481, 2536.8669, 16.6653, 15);
    }
    else
    {
    RemovePlayerFromVehicle(playerid);
    SendClientMessage(playerid, COLOR_GREY, "Du bist kein Pilot.");
    }}}
    for(new h=0; h<sizeof(StatdreiniegerAuto); h++){
    if(GetPlayerVehicleID(playerid) == StatdreiniegerAuto[h]){
    if(PlayerInfo[playerid][pJob] == 17 || PlayerInfo[playerid][pAdmin] >= 1337)
    {
    TogglePlayerControllable(playerid, 0);
    SendClientMessage(playerid, COLOR_GREY, "Nutze '/streetcleaning' um die reiniegung zu beginnen, oder /exit um abzubrechen!");
    }
    else
    {
    RemovePlayerFromVehicle(playerid);
    SendClientMessage(playerid, COLOR_GREY, "Du bist nicht bei der Stadtreiniegung!");
    }}}
    if(IsATaxiFahrerCar(newcar)){
    TogglePlayerControllable(playerid, 0);
    SendClientMessage(playerid, COLOR_GREY, " ");
    SendClientMessage(playerid, COLOR_RED, "_____________ Taxi _____________");
    SendClientMessage(playerid, COLOR_YELLOW, "Wenn du dir Geld durch Taxi fahren dazu verdienen möchtest,");
    SendClientMessage(playerid, COLOR_YELLOW, "gib /fare [Preis] ein oder um abzubrechen /exit");
    SendClientMessage(playerid, COLOR_GREY, " ");
    }
    if(IsABusFahrerCar(newcar)){
    TogglePlayerControllable(playerid, 0);
    SendClientMessage(playerid, COLOR_GREY, " ");
    SendClientMessage(playerid, COLOR_RED, "_____________ Bus _____________");
    SendClientMessage(playerid, COLOR_YELLOW, "Wenn du dir Geld durch Bus fahren dazu verdienen möchtest,");
    SendClientMessage(playerid, COLOR_YELLOW, "gib /fare [Preis] ein oder um abzubrechen /exit");
    SendClientMessage(playerid, COLOR_GREY, " ");
    }
    for(new h = 0; h < sizeof(Karts); h++){
    if(newcar == Karts[h]){
    if(PlayerKarting[playerid] != 1){
    RemovePlayerFromVehicle(playerid);
    SendClientMessage(playerid, COLOR_RED, " Du nimmst an keinem Kartrennen teil! Gib beim gelben 'i' /enter ein.");
    }
    else{
    PlayerInKart[playerid] = 1;
    KartingPlayers ++;
    }}}}
    return 1;
    }


    Wird dieser Code nicht richtig angezeigt:
    public ShowStats(playerid, targetid)
    {
    if(IsPlayerConnected(playerid) && IsPlayerConnected(targetid))
    {
    new cash = PlayerInfo[targetid][pCash];
    new atext[20];
    if(PlayerInfo[targetid][pSex] == 1) { atext = "Männlich"; }
    else if(PlayerInfo[targetid][pSex] == 2) { atext = "Weiblich"; }
    new otext[20];
    if(PlayerInfo[targetid][pOrigin] == 1) { otext = "Los Santos"; }
    else if(PlayerInfo[targetid][pOrigin] == 2) { otext = "San Fierro"; }
    else if(PlayerInfo[targetid][pOrigin] == 3) { otext = "Las Venturas"; }
    new TeamText[20];
    if(PlayerInfo[targetid][pMember] == -1 && PlayerInfo[targetid][pLeader] == -1) { TeamText = "Zivilist"; }
    else if(PlayerInfo[targetid][pMember] == 1 || PlayerInfo[targetid][pLeader] == 1) { TeamText = "LV-PD"; }
    else if(PlayerInfo[targetid][pMember] == 2 || PlayerInfo[targetid][pLeader] == 2) { TeamText = "Drift Access"; }
    else if(PlayerInfo[targetid][pMember] == 3 || PlayerInfo[targetid][pLeader] == 3) { TeamText = "Feuerwehr"; }
    else if(PlayerInfo[targetid][pMember] == 4 || PlayerInfo[targetid][pLeader] == 4) { TeamText = "Medic"; }
    else if(PlayerInfo[targetid][pMember] == 5 || PlayerInfo[targetid][pLeader] == 5) { TeamText = "La Cosa Nostra"; }
    else if(PlayerInfo[targetid][pMember] == 6 || PlayerInfo[targetid][pLeader] == 6) { TeamText = "Yakuza"; }
    else if(PlayerInfo[targetid][pMember] == 7 || PlayerInfo[targetid][pLeader] == 7) { TeamText = "FBI"; }
    else if(PlayerInfo[targetid][pMember] == 8 || PlayerInfo[targetid][pLeader] == 8) { TeamText = "Hitman Agency"; }
    else if(PlayerInfo[targetid][pMember] == 9 || PlayerInfo[targetid][pLeader] == 9) { TeamText = "News Reporter"; }
    else if(PlayerInfo[targetid][pMember] == 10 || PlayerInfo[targetid][pLeader] == 10) { TeamText = "Wheelman Agency"; }
    else if(PlayerInfo[targetid][pMember] == 11 || PlayerInfo[targetid][pLeader] == 11) { TeamText = "Fahrschullehrer"; }
    else if(PlayerInfo[targetid][pMember] == 12 || PlayerInfo[targetid][pLeader] == 12) { TeamText = "Regierung"; }
    else if(PlayerInfo[targetid][pMember] == 13 || PlayerInfo[targetid][pLeader] == 13) { TeamText = "Ordnungsamt"; }
    else if(PlayerInfo[targetid][pMember] == 14 || PlayerInfo[targetid][pLeader] == 14) { TeamText = "LS-PD"; }
    else if(PlayerInfo[targetid][pMember] == 15 || PlayerInfo[targetid][pLeader] == 15) { TeamText = "Biker Boys"; }
    else if(PlayerInfo[targetid][pMember] == 16 || PlayerInfo[targetid][pLeader] == 16) { TeamText = "SF-PD"; }
    else if(PlayerInfo[targetid][pMember] == 17 || PlayerInfo[targetid][pLeader] == 17) { TeamText = "Camorra"; }
    else if(PlayerInfo[targetid][pMember] == 18 || PlayerInfo[targetid][pLeader] == 18) { TeamText = "V.L.Aztecas"; }
    else if(PlayerInfo[targetid][pMember] == 19 || PlayerInfo[targetid][pLeader] == 19) { TeamText = "Grove Street"; }
    else if(PlayerInfo[targetid][pMember] == 20 || PlayerInfo[targetid][pLeader] == 20) { TeamText = "Ballas"; }
    else if(PlayerInfo[targetid][pMember] == 21 || PlayerInfo[targetid][pLeader] == 21) { TeamText = "West Coast Customs"; }
    else if(PlayerInfo[targetid][pMember] == 22 || PlayerInfo[targetid][pLeader] == 22) { TeamText = "Triaden"; }
    else if(PlayerInfo[targetid][pMember] == 23 || PlayerInfo[targetid][pLeader] == 23) { TeamText = "Red Soldiers"; }
    else if(PlayerInfo[targetid][pMember] == 24 || PlayerInfo[targetid][pLeader] == 24) { TeamText = "L.S.Vagos"; }
    else if(PlayerInfo[targetid][pMember] == 25 || PlayerInfo[targetid][pLeader] == 25) { TeamText = "Guerilla"; }
    else if(PlayerInfo[targetid][pMember] == 26 || PlayerInfo[targetid][pLeader] == 26) { TeamText = "Cali Kartell"; }
    new dtext[20];
    if(STDPlayer[targetid] == 1) { dtext = "Chlamydia"; }
    else if(STDPlayer[targetid] == 2) { dtext = "Tripper"; }
    else if(STDPlayer[targetid] == 3) { dtext = "Syphilis"; }
    else { dtext = "Keine"; }
    new jtext[20];
    if(PlayerInfo[targetid][pJob] == 1) { jtext = "Detektiv"; }
    else if(PlayerInfo[targetid][pJob] == 2) { jtext = "Anwalt"; }
    else if(PlayerInfo[targetid][pJob] == 3) { jtext = "Hure"; }
    else if(PlayerInfo[targetid][pJob] == 4) { jtext = "Drogendealer"; }
    else if(PlayerInfo[targetid][pJob] == 5) { jtext = "Autodieb"; }
    else if(PlayerInfo[targetid][pJob] == 6) { jtext = "Hacker"; }
    else if(PlayerInfo[targetid][pJob] == 7) { jtext = "KFZ-Mechaniker"; }
    else if(PlayerInfo[targetid][pJob] == 8) { jtext = "Taschedieb"; }
    else if(PlayerInfo[targetid][pJob] == 9) { jtext = "Waffenhändler"; }
    else if(PlayerInfo[targetid][pJob] == 10) { jtext = "Bauer"; }
    else if(PlayerInfo[targetid][pJob] == 11) { jtext = "Hotdog-Verkäufer"; }
    else if(PlayerInfo[targetid][pJob] == 14) { jtext = "Tuner"; }
    else if(PlayerInfo[targetid][pJob] == 16) { jtext = "Trucker"; }
    else if(PlayerInfo[targetid][pJob] == 17) { jtext = "Stadtreiniger"; }
    else if(PlayerInfo[targetid][pJob] == 18) { jtext = "Pilot"; }
    else if(PlayerInfo[targetid][pJob] == 19) { jtext = "Kurierfahrer"; }
    else if(PlayerInfo[targetid][pJob] == 20) { jtext = "Müllmann"; }
    else if(PlayerInfo[targetid][pJob] == 21) { jtext = "Busfahrer"; }
    else { jtext = "Arbeitslos"; }
    new drank[20];
    if(PlayerInfo[targetid][pDonatorRank] == 1) { drank = "Premium"; }
    else if(PlayerInfo[targetid][pDonatorRank] == 2)
    {
    drank = "Donator";
    }
    else { drank = "Normal"; }
    new married[24];
    strmid(married, PlayerInfo[targetid][pMarriedTo], 0, strlen(PlayerInfo[targetid][pMarriedTo]), 255);
    GetPlayerRankText(targetid);
    new age = PlayerInfo[targetid][pAlter],
    ptime = PlayerInfo[targetid][pConnectTime],
    lotto = PlayerInfo[targetid][pLottoNr],


    deaths = PlayerInfo[targetid][pDeaths],


    fishes = PlayerInfo[targetid][pFishes],
    bigfish = PlayerInfo[targetid][pBiggestFish],
    crimes = PlayerInfo[targetid][pCrimes],
    warrests = PlayerInfo[targetid][pArrestTime]/20,
    drugs = PlayerInfo[targetid][pDrugs],
    SaveMats = PlayerInfo[targetid][pSaveMats],
    SaveDrugs = PlayerInfo[targetid][pSaveDrugs],
    mats = PlayerInfo[targetid][pMats],
    SaveCodes = PlayerInfo[targetid][pSaveCodes],
    Codes = PlayerInfo[targetid][pCodes],
    wanted = PlayerInfo[targetid][pWantedLevel],
    level = PlayerInfo[targetid][pLevel],
    exp = PlayerInfo[targetid][pRespekt],


    kills = PlayerInfo[targetid][pKills],
    skills = PlayerInfo[targetid][psKills],


    Nummer = PlayerInfo[targetid][pNummer],
    account = PlayerInfo[targetid][pBank],
    nxtlevel = PlayerInfo[targetid][pLevel]+1,
    expamount = nxtlevel*levelexp,
    costlevel = nxtlevel*levelcost,
    housekey = PlayerInfo[targetid][pPhousekey],
    bizkey = PlayerInfo[targetid][pBizKey],
    intir = GetPlayerInterior(targetid),
    local = PlayerInfo[targetid][pLocal],
    warns = PlayerInfo[targetid][pWarns],
    Float:shealth = PlayerInfo[targetid][pSHealth],
    Float:Health,
    DrunkLevel = GetPlayerDrunkLevel(targetid),
    SQLid = PlayerInfo[targetid][pSQLID],
    name[MAX_PLAYER_NAME],
    Float:px,
    Float:py,
    Float:pz,
    detskill,
    anwaltskill,
    drogenskill,
    autoskill,
    newsskill
    ,kfzskill,
    fishskill,
    busskill;


    new level1 = PlayerInfo[playerid][pDetSkill];
    if(level1 >= 0 && level1 <= 50) { detskill = 1;}
    else if(level1 >= 51 && level1 <= 100) { detskill = 2;}
    else if(level1 >= 101 && level1 <= 200){ detskill = 3;}
    else if(level1 >= 201 && level1 <= 400) { detskill = 4;}
    else if(level1 >= 401){ detskill = 5;}

    new level2 = PlayerInfo[playerid][pAnwaltSkill];
    if(level2 >= 0 && level2 <= 50) { anwaltskill = 1;}
    else if(level2 >= 51 && level2 <= 100) { anwaltskill = 2;}
    else if(level2 >= 101 && level2 <= 200) { anwaltskill = 3;}
    else if(level2 >= 201 && level2 <= 400) { anwaltskill = 4;}
    else if(level2 >= 401) { anwaltskill = 5;}


    new level3 = PlayerInfo[playerid][pDrugsSkill];
    if(level3 >= 0 && level3 <= 50) { drogenskill = 1; }
    else if(level3 >= 51 && level3 <= 100) { drogenskill = 2; }
    else if(level3 >= 101 && level3 <= 200) { drogenskill = 3; }
    else if(level3 >= 201 && level3 <= 400) { drogenskill = 4; }
    else if(level3 >= 401) { drogenskill = 5; }


    new level4 = PlayerInfo[playerid][pJackSkill];
    if(level4 >= 0 && level4 <= 50) { autoskill = 1; }
    else if(level4 >= 51 && level4 <= 100) { autoskill = 2; }
    else if(level4 >= 101 && level4 <= 200){ autoskill = 3; }
    else if(level4 >= 201 && level4 <= 400){ autoskill = 4; }
    else if(level4 >= 401) { autoskill = 5; }


    new level5 = PlayerInfo[playerid][pNewsSkill];
    if(level5 >= 0 && level5 <= 50) {newsskill = 1;}
    else if(level5 >= 51 && level5 <= 100) {newsskill = 2;}
    else if(level5 >= 101 && level5 <= 200) {newsskill = 3;}
    else if(level5 >= 201 && level5 <= 400) {newsskill = 4;}
    else if(level5 >= 401){newsskill = 5;}

    new level6 = PlayerInfo[playerid][pMechSkill];
    if(level6 >= 0 && level6 <= 50) {kfzskill = 1;}
    else if(level6 >= 51 && level6 <= 100) {kfzskill = 2;}
    else if(level6 >= 101 && level6 <= 200) {kfzskill = 3;}
    else if(level6 >= 201 && level6 <= 400){kfzskill = 4;}
    else if(level6 >= 401){kfzskill = 5;}


    new level7 = PlayerInfo[playerid][pFishSkill];
    if(level7 >= 0 && level7 <= 50) { fishskill = 1;}
    else if(level7 >= 51 && level7 <= 250) { fishskill = 2;}
    else if(level7 >= 251 && level7 <= 500) { fishskill = 3;}
    else if(level7 >= 501 && level7 <= 999) { fishskill = 4;}
    else if(level7 >= 1000) { fishskill = 5;}

    new level8 = PlayerInfo[playerid][pBusSkill];
    if(level8 >=0 && level8 <=25) {busskill = 1;}
    else if(level8 >=26 && level8 <=50) {busskill = 2;}
    else if(level8 >51 && level8 <=75) {busskill = 3;}
    else if(level8 >=76 && level8 <=100) {busskill = 4;}
    else if(level8 >=101 && level8 <=125) {busskill = 5;}
    else if(level8 >=126 && level8 <=150){busskill = 6;}
    else if(level8 >=151 && level8 <=175){busskill = 7;}
    else if(level8 >=176 && level8 <=200){busskill = 8;}
    else if(level8 >=201 && level8 <=225) {busskill = 9;}
    else if(level8 >=226 && level8 <=250){busskill = 10;}
    else if(level8 >=251 && level8 <=275) {busskill = 11;}
    if(PlayerInfo[targetid][pDonatorRank] == 2)
    {
    costlevel = costlevel/2;
    }
    new coordsstring1[50];
    new coordsstring2[256];
    new coordsstring3[256];
    new coordsstring4[256];
    new coordsstring5[256];
    new coordsstring6[256];
    new coordsstring7[256];
    new coordsstring8[256];
    new coordsstring9[256];
    new coordsstring10[256];
    new coordsstring11[256];
    new insgesamtstring[2000];
    GetPlayerName(targetid, name, sizeof(name));
    GetPlayerHealth(targetid, Health);
    GetPlayerPos(targetid, px, py, pz);
    format(coordsstring1, sizeof(coordsstring1),"{73FF00}Stats von %s ",name);
    format(coordsstring2, sizeof(coordsstring2), "Level:[%d] Geschlecht:[%s] \nAlter:[%d] Spawnenergie:[%.1f] \nBargeld:[%s$] Bank:[%s$] \nTel.:[%d]", level,atext,age,shealth, GetPoint(cash), GetPoint(account), Nummer);
    format(coordsstring3, sizeof(coordsstring3), "Accounttyp:[%s] Ehe:[%s] \nSpielzeit:[%d] Spawn:[%s] \nRespekt:[%d/%d] NextLevel:[%s$] ", drank,married,ptime,otext,exp,expamount,GetPoint(costlevel));
    if(PlayerInfo[targetid][pInviteSperre] > 0 || PlayerInfo[targetid][pDonatorZeit] > 10)
    {
    if(PlayerInfo[targetid][pInviteSperre] > 0 && PlayerInfo[targetid][pDonatorZeit] > 10)
    {
    new DonatorTimes[4], DonatorTim = PlayerInfo[targetid][pDonatorZeit]-Time();
    ConvertSecEx( DonatorTim , DonatorTimes[0] , DonatorTimes[1] , DonatorTimes[2] , DonatorTimes[3]);


    new _converts[4], Zeit = PlayerInfo[targetid][pInviteSperre]-Time();
    ConvertSecEx( Zeit , _converts[0] , _converts[1] , _converts[2] , _converts[3]);


    format(coordsstring4, sizeof(coordsstring4), "Verwarnungen:[%d] \nDonator-Restzeit:[%d Tage, %d Stunden %d Minuten] \nMinuten seit Payday:[%d]", warns, DonatorTimes[3], DonatorTimes[2], DonatorTimes[1], PlayerInfo[targetid][pPayDay]);
    }
    if(PlayerInfo[targetid][pInviteSperre] == 0 && PlayerInfo[targetid][pDonatorZeit] > 10)
    {
    new DonatorTimes[4], DonatorTim = PlayerInfo[targetid][pDonatorZeit]-Time();
    ConvertSecEx( DonatorTim , DonatorTimes[0] , DonatorTimes[1] , DonatorTimes[2] , DonatorTimes[3]);
    format(coordsstring4, sizeof(coordsstring4), "Verwarnungen:[%d] \nDonator-Restzeit:[%d Tage, %d Stunden %d Minuten] \nMinuten seit Payday:[%d]", warns, DonatorTimes[3], DonatorTimes[2], DonatorTimes[1], PlayerInfo[targetid][pPayDay]);
    }
    if(PlayerInfo[targetid][pInviteSperre] > 0 && PlayerInfo[targetid][pDonatorZeit] < 10)
    {
    new _converts[4], Zeit = PlayerInfo[targetid][pInviteSperre]-Time();
    ConvertSecEx( Zeit , _converts[0] , _converts[1] , _converts[2] , _converts[3]);
    format(coordsstring4, sizeof(coordsstring4), "Verwarnungen:[%d] \nMinuten seit Payday:[%d]", warns, PlayerInfo[targetid][pPayDay]);
    }
    }
    else
    {
    format(coordsstring4, sizeof(coordsstring4), "Verwarnungen:[%d] Minuten seit Payday:[%d]", warns, PlayerInfo[targetid][pPayDay]);
    }
    format(coordsstring5, sizeof(coordsstring5), "Team:[%s] Organisation:[%s] \nRank:[%s] \nJob:[%s]",TeamText, PlayerInfo[targetid][pOrgaName],RankText,jtext);
    format(coordsstring6, sizeof(coordsstring6), "Fische:[%d] Größter Fisch:[%d] Materialien:[%d] \nDrogen:[%d] SafeMats:[%d] \nSafeDrugs:[%d] HackingCodes:[%d(+%d)/100]",fishes,bigfish,mats,drugs,SaveMats,SaveDrugs,Codes,SaveCodes);
    format(coordsstring7, sizeof(coordsstring7), "LottoNr:[%d] Kondome:[%d]",lotto,Condom[targetid]);
    format(coordsstring8, sizeof(coordsstring8), "Kills(DM):[%d(%d)] Tode:[%d] \nWantedLevel:[%d] \nVerbrechen:[%d] Gefängniszeit:[%d Min.] \nDM-Rate:[%0.2f]",kills,skills,deaths,wanted,crimes,warrests,Float:PlayerInfo[targetid][psKills]/Float:PlayerInfo[targetid][pConnectTime]);
    format(coordsstring9, sizeof(coordsstring9), "Health:[%.1f]",Health);
    if(PlayerInfo[playerid][pAdmin] >= 4)
    {
    format(coordsstring10, sizeof(coordsstring10), "Haus Schlüssel:[%d] Business Schlüssel:[%d] \nInterior:[%d] Location:[%d] \nIP:[%s] Logverzeichnis:[%d]", housekey,bizkey,intir,local, PlayerInfo[targetid][pUserIP],SQLid);
    }
    else
    {
    format(coordsstring10, sizeof(coordsstring10), "Haus Schlüssel:[%d] Business Schlüssel:[%d] \nInterior:[%d] Location:[%d] \nLogverzeichnis:[%d]", housekey,bizkey,intir,local,SQLid);
    }
    format(coordsstring11,sizeof(coordsstring11),"Detektiv-Skill: [%d]\nAnwalt-Skill: [%d]\nDealer-Skill: [%d]\nDieb-Skill: [%d]\nNews-Skill: [%d]\nMechaniker-Skill: [%d]\nFish-Skill: [%d]\nBusfahrer-Skill: [%d]",detskill,anwaltskill,drogenskill,autoskill,newsskill,kfzskill,fishskill,busskill);
    if(PlayerInfo[playerid][pAdmin] >= 1)
    {
    format(insgesamtstring,sizeof(insgesamtstring), "\n{73FF00}[[Account]]{FFFFFF}\n%s\n%s\n%s\n\n{73FF00}[[Beruf]]{FFFFFF}\n%s\n\n{73FF00}[[Besitz]]{FFFFFF}\n%s\n%s\n\n{73FF00}[[Verbrechen]]{FFFFFF}\n%s\n\n{73FF00}[[Zustand]]{FFFFFF}\n%s\n\n{FF8200}[[Zusatz]]\n%s", coordsstring2, coordsstring3, coordsstring4, coordsstring5, coordsstring6, coordsstring7, coordsstring8, coordsstring9, coordsstring10);
    ShowPlayerDialog(playerid, StatsDialoge, DIALOG_STYLE_MSGBOX, coordsstring1, insgesamtstring, "Schließen", "");
    }
    else
    {
    format(insgesamtstring,sizeof(insgesamtstring),"\n{73FF00}[[Account]]{FFFFFF}\n%s\n%s\n%s\n\n{73FF00}[[Beruf]]{FFFFFF}\n%s\n\n{73FF00}[[Besitz]]{FFFFFF}\n%s\n%s\n\n{73FF00}[[Verbrechen]]{FFFFFF}\n%s\n\n{73FF00}[[Zustand]]{FFFFFF}\n%sn\n{73FF00}[[Skill]]\n%s",coordsstring2, coordsstring3, coordsstring4, coordsstring5, coordsstring6, coordsstring7, coordsstring8,coordsstring9,coordsstring11);
    ShowPlayerDialog(playerid, StatsDialoge, DIALOG_STYLE_MSGBOX, coordsstring1, insgesamtstring, "Schließen", "");
    }
    }
    }
    Dort werden Skills nicht angezeigt.
    Ich hoffe ihr könnt mir helfen.


    Mfg,