sscanf warning

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  • Hallo, ich kriege vollgende warnings in der Server-Log:
    [11:59:03] sscanf warning: sscanf specifiers do not require '' before them.
    [11:59:12] sscanf warning: sscanf specifiers do not require '' before them.
    [11:59:12] sscanf warning: Strings without a length are deprecated, please add a destination size.
    [11:59:17] sscanf warning: sscanf specifiers do not require '' before them.
    [11:59:17] sscanf warning: Strings without a length are deprecated, please add a destination size.
    [11:59:25] sscanf warning: sscanf specifiers do not require '' before them.
    [11:59:25] sscanf warning: Strings without a length are deprecated, please add a destination size.
    [11:59:29] sscanf warning: sscanf specifiers do not require '' before them.
    [11:59:29] sscanf warning: Strings without a length are deprecated, please add a destination size.
    [11:59:33] sscanf warning: sscanf specifiers do not require '' before them.
    [11:59:33] sscanf warning: Strings without a length are deprecated, please add a destination size.
    [11:59:40] sscanf warning: sscanf specifiers do not require '' before them.
    [11:59:40] sscanf warning: Strings without a length are deprecated, please add a destination size.
    [11:59:44] sscanf warning: sscanf specifiers do not require '' before them.
    [11:59:44] sscanf warning: Strings without a length are deprecated, please add a destination size.
    [11:59:45] sscanf warning: sscanf specifiers do not require '' before them.
    [11:59:45] sscanf warning: Strings without a length are deprecated, please add a destination size.


    code.
    ocmd:cveh(playerid,params[])
    {
    new command[50];
    if(Eingeloggt[playerid] == 0) return SendClientMessage(playerid,GRAU,"Du bist nicht eingeloggt.");
    if(sscanf(params,"%s",command))return SendClientMessage(playerid,HELLBLAU,"Benutzung: /cveh {AFFF00}[mhaube,kraum,alarm,motor]");
    if(strcmp(command,"motor",true) == 0)
    {
    if(GetPlayerVehicleSeat(playerid) == 0)
    {
    new car2 = GetPlayerVehicleID(playerid);
    if(GetVehicleModel(car2) == 509 || GetVehicleModel(car2) == 481 || GetVehicleModel(car2) == 510)
    {
    SendClientMessage(playerid,GRAU,"Fahrräder besitzen kein Motor!");
    }
    else if(Motor[car2] == false)
    {
    GetVehicleParamsEx(car2,engine,lights,alarm,doors,bonnet,boot,objective);
    SetVehicleParamsEx(car2,VEHICLE_PARAMS_ON,lights,alarm,doors,bonnet,boot,objective);
    Motor[car2] = true;
    GameTextForPlayer(playerid, "~g~Motor gestartet", 1000,1);
    }


    else
    {
    GetVehicleParamsEx(car2,engine,lights,alarm,doors,bonnet,boot,objective);
    SetVehicleParamsEx(car2,VEHICLE_PARAMS_OFF,lights,alarm,doors,bonnet,boot,objective);
    Motor[car2] = false;
    GameTextForPlayer(playerid, "~r~Motor gestoppt", 1000, 1);
    }
    }
    }
    if(strcmp(command,"mhaube",true) == 0)
    {
    if(GetPlayerVehicleSeat(playerid) == 0)
    {
    new car2 = GetPlayerVehicleID(playerid);
    if(GetVehicleModel(car2) == 509 || GetVehicleModel(car2) == 481 || GetVehicleModel(car2) == 510)
    {
    SendClientMessage(playerid,GRAU,"Fahrräder besitzen kein Motor!");
    }
    else if(MotorHaube[car2] == false)
    {
    GetVehicleParamsEx(car2,engine,lights,alarm,doors,bonnet,boot,objective);
    SetVehicleParamsEx(car2,engine,lights,alarm,doors,VEHICLE_PARAMS_ON,boot,objective);
    MotorHaube[car2] = true;
    GameTextForPlayer(playerid, "~g~Motorhaube geöffnet", 1000,1);
    }
    else
    {
    GetVehicleParamsEx(car2,engine,lights,alarm,doors,bonnet,boot,objective);
    SetVehicleParamsEx(car2,engine,lights,alarm,doors,VEHICLE_PARAMS_OFF,boot,objective);
    MotorHaube[car2] = false;
    GameTextForPlayer(playerid, "~r~Motorhaube geschlossen", 1000, 1);
    }
    }
    }
    if(strcmp(command,"kraum",true) == 0)
    {
    if(GetPlayerVehicleSeat(playerid) == 0)
    {
    new car2 = GetPlayerVehicleID(playerid);
    if(GetVehicleModel(car2) == 509 || GetVehicleModel(car2) == 481 || GetVehicleModel(car2) == 510)
    {
    SendClientMessage(playerid,GRAU,"Fahrräder besitzen kein Motor!");
    }
    else if(MotorRaum[car2] == false)
    {
    GetVehicleParamsEx(car2,engine,lights,alarm,doors,bonnet,boot,objective);
    SetVehicleParamsEx(car2,engine,lights,alarm,doors,bonnet,VEHICLE_PARAMS_ON,objective);
    MotorRaum[car2] = true;
    GameTextForPlayer(playerid, "~g~Kofferraum geöffnet", 1000,1);
    }
    else
    {
    GetVehicleParamsEx(car2,engine,lights,alarm,doors,bonnet,boot,objective);
    SetVehicleParamsEx(car2,engine,lights,alarm,doors,bonnet,VEHICLE_PARAMS_OFF,objective);
    MotorRaum[car2] = false;
    GameTextForPlayer(playerid, "~r~Kofferraum geschlossen", 1000, 1);
    }
    }
    }
    if(strcmp(command,"alarm",true) == 0)
    {
    if(GetPlayerVehicleSeat(playerid) == 0)
    {
    new car2 = GetPlayerVehicleID(playerid);
    if(GetVehicleModel(car2) == 509 || GetVehicleModel(car2) == 481 || GetVehicleModel(car2) == 510)
    {
    SendClientMessage(playerid,GRAU,"Fahrräder besitzen kein Motor!");
    }
    else if(MotorAlarm[car2] == false)
    {
    GetVehicleParamsEx(car2,engine,lights,alarm,doors,bonnet,boot,objective);
    SetVehicleParamsEx(car2,engine,lights,VEHICLE_PARAMS_ON,doors,bonnet,boot,objective);
    MotorAlarm[car2] = true;
    GameTextForPlayer(playerid, "~g~Alarm aktiviert", 1000,1);
    }
    else
    {
    GetVehicleParamsEx(car2,engine,lights,alarm,doors,bonnet,boot,objective);
    SetVehicleParamsEx(car2,engine,lights,VEHICLE_PARAMS_OFF,doors,bonnet,boot,objective);
    MotorAlarm[car2] = false;
    GameTextForPlayer(playerid, "~r~Alarm deaktiviert", 1000, 1);
    }
    }
    }
    return 1;
    }

  • if(sscanf(params,"%s",command))return SendClientMessage(playerid,HELLBLAU,"Benutzung: /cveh {AFFF00}[mhaube,kraum,alarm,motor]");


    zu
    if(sscanf(params,"s",command))return SendClientMessage(playerid,HELLBLAU,"Benutzung: /cveh {AFFF00}[mhaube,kraum,alarm,motor]"); // ohne %!