Probleme mit NPC

Wichtiger Hinweis: Bitte ändert nicht manuell die Schriftfarbe auf schwarz sondern belasst es bei der Standardeinstellung. Somit tragt ihr dazu bei dass euer Text auch bei Verwendung unseren dunklen Forenstils noch lesbar ist!

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  • Hi,


    mein NPC connected, jedoch wird er kurze Zeit später wieder gekickt.
    Codes:
    ocmd:story(playerid,params[])
    {
    #pragma unused params
    switch(PlayerData[playerid][pLang])
    {
    case 0://german
    {
    ClearChat(playerid);
    SCM(playerid,-1," ***..");
    SCM(playerid,-1," *** ");
    SCM(playerid,-1," ****");
    CreateDialogBox(playerid);
    UpdateDialogBox(playerid,"~r~***.");
    SCM(playerid,-1," ***");
    SCM(playerid,-1," *******");
    CreateQuestBox(playerid);
    UpdateQuestBox(playerid,"~y~***");
    SetPlayerCheckpoint(playerid,-765.2651,1627.2670,27.1172,4);
    MissionCP[playerid]=1;
    ConnectNPC("Mission1","DRIntro");
    PlayerPlaySound(playerid,1058,0,0,0);
    }
    case 1://english
    {
    ClearChat(playerid);
    SCM(playerid,-1," ***..");
    SCM(playerid,-1," *** PM");
    SCM(playerid,-1,"***.");
    CreateDialogBox(playerid);
    UpdateDialogBox(playerid,"***");
    SCM(playerid,-1," *****y **");
    SCM(playerid,-1," ** T*****");
    CreateQuestBox(playerid);
    UpdateQuestBox(playerid,"~y***");
    SetPlayerCheckpoint(playerid,-765.2651,1627.2670,27.1172,4);
    ConnectNPC("Mission1","DRIntro");
    MissionCP[playerid]=1;
    PlayerPlaySound(playerid,1058,0,0,0);
    }
    }
    return 1;
    }
    public OnPlayerRequestClass(playerid, classid)
    {
    if(IsPlayerNPC(playerid))return 1;
    SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
    return 1;
    }
    public OnPlayerConnect(playerid)
    {
    GetPlayerName(playerid,SName[playerid],MAX_PLAYER_NAME);
    if(IsPlayerNPC(playerid))return 1;
    return 1;
    }

    public OnPlayerSpawn(playerid)
    {
    if(IsPlayerNPC(playerid))
    {
    new npcname[64];
    GetPlayerName(playerid,npcname,64);
    if(!strcmp(npcname,"Mission1",true))
    {
    SetPlayerPos(playerid,-738.1842,1648.0729,27.4358);
    SetPlayerSkin(playerid,33);
    SpawnPlayer(playerid);
    return 1;
    }
    }


    return 1;
    }


    Grüße Decoder


    #edit,


    Ich habe die einzelnen Schritte printen lassen, er kommt nichtmal bis OnPlayerSpawn bzw SetPlayerPos

    Einmal editiert, zuletzt von Decoder ()