Hi,
wenn ich bei ShowPlayerDialog und dann DIALOG_STYLE_LIST habe und dann z.B 30 Listitems verwende dann verutschen die Listitem ID'S.Obwohl diese richtig geordnet sind
Weiß jemand ob das n Bug ist oder was ich Falsch gemacht habe?
new weapos[] = "Brass Knuckles\nGolf Club\nKnife\nBaseball Bat\nShovel\nPool Cue\nKatana\nChainsaw\nPurple Dildo\nSmall White Vibrator\nLarge White Vibrator\nSilver Vibrator\nFlowers\nCane\nGrenade\nTear Gas\nMolotov Cocktail\n9mm\nSilenced 9mm\nDesert Eagle\nShotgun\nSawnoff Shotgun\nCombat Shotgun\nUZI\nMP5\nAK47\nM4\nTec9\nCountry Rifle\nSniper Rifle\nRocket Launcher\nHS Rocket Launcher\nFlamethrower\nMinigun\nSpraycan\nFire Extinguisher\nParachute";
ShowPlayerDialog(playerid,sncdialog38,DIALOG_STYLE_LIST,"hi - knarren",weapos,"ok","Close");
if(dialogid == sncdialog38)
{
if(response)
{
if(listitem == 0)
{
SendClientMessage(playerid,color_1,"HIIII");
}
if(listitem == 1)
{
SendClientMessage(playerid,color_1,"HIIII");
}
if(listitem == 2)
{
SendClientMessage(playerid,color_1,"HIIII");
}
if(listitem == 3)
{
SendClientMessage(playerid,color_1,"HIIII");
}
if(listitem == 4)
{
SendClientMessage(playerid,color_1,"HIIII");
}
if(listitem == 5)
{
SendClientMessage(playerid,color_1,"HIIII");
}
if(listitem == 6)
{
SendClientMessage(playerid,color_1,"HIIII");
}
if(listitem == 7)
{
SendClientMessage(playerid,color_1,"HIIII");
}
if(listitem == 8)
{
SendClientMessage(playerid,color_1,"HIIII");
}
if(listitem == 9)
{
SendClientMessage(playerid,color_1,"HIIII");
}
if(listitem == 10)
{
SendClientMessage(playerid,color_1,"HIIII");
}
if(listitem == 11)
{
SendClientMessage(playerid,color_1,"HIIII");
}
if(listitem == 12)
{
SendClientMessage(playerid,color_1,"HIIII");
}
if(listitem == 13)
{
SendClientMessage(playerid,color_1,"HIIII");
}
if(listitem == 14)
{
SendClientMessage(playerid,color_1,"HIIII");
}
if(listitem == 15)
{
SendClientMessage(playerid,color_1,"HIIII");
}
if(listitem == 16)
{
SendClientMessage(playerid,color_1,"HIIII");
}
if(listitem == 17)
{
SendClientMessage(playerid,color_1,"HIIII");
}
if(listitem == 18)
{
SendClientMessage(playerid,color_1,"HIIII");
}
if(listitem == 19)
{
SendClientMessage(playerid,color_1,"HIIII");
}
if(listitem == 20)
{
SendClientMessage(playerid,color_1,"HIIII");
}
if(listitem == 21)
{
SendClientMessage(playerid,color_1,"HIIII");
}
if(listitem == 22)
{
SendClientMessage(playerid,color_1,"HIIII");
}
if(listitem == 23)
{
SendClientMessage(playerid,color_1,"HIIII");
}
if(listitem == 24)
{
SendClientMessage(playerid,color_1,"HIIII");
}
if(listitem == 25)
{
SendClientMessage(playerid,color_1,"HIIII");
}
if(listitem == 26)
{
SendClientMessage(playerid,color_1,"HIIII");
}
if(listitem == 27)
{
SendClientMessage(playerid,color_1,"HIIII");
}
if(listitem == 28)
{
SendClientMessage(playerid,color_1,"HIIII");
}
if(listitem == 29)
{
SendClientMessage(playerid,color_1,"HIIII");
}
if(listitem == 30)
{
SendClientMessage(playerid,color_1,"HIIII");
}
if(listitem == 31)
{
SendClientMessage(playerid,color_1,"HIIII");
}
if(listitem == 32)
{
SendClientMessage(playerid,color_1,"HIIII");
}
if(listitem == 33)
{
SendClientMessage(playerid,color_1,"HIIII");
}
if(listitem == 34)
{
SendClientMessage(playerid,color_1,"HIIII");
}
if(listitem == 35)
{
SendClientMessage(playerid,color_1,"HIIII");
}
if(listitem == 36)
{
SendClientMessage(playerid,color_1,"HIIII");
}
if(listitem == 37)
{
SendClientMessage(playerid,color_1,"HIIII");
}
}
}