Hallo, habe mich mal rangesetz am map editor....
MIr fällt nie was ein was ich machen kann, wie ihr immer die Ideen habt Naja egal hier ist die Map
SInd 60 Objecte
PS: Ist ein leicht vermülltes SF Wohngebiet
Die Map Datei: Klick ganz ganz fest
Der Pawn Code:
CreateObject(1413, -2095.894043, 1364.501343, 7.453453, 0.0000, 0.0000, 281.2500);
CreateObject(1413, -2095.083984, 1359.174805, 7.426836, 0.0000, 0.0000, 281.2500);
CreateObject(1413, -2093.765137, 1354.478516, 7.386709, 0.0000, 0.0000, 292.5000);
CreateObject(1413, -2092.235840, 1349.449341, 7.424330, 0.0000, 0.0000, 281.2500);
CreateObject(1413, -2091.763184, 1344.310425, 7.456728, 0.0000, 0.0000, 270.0000);
CreateObject(1413, -2061.611328, 1332.744873, 7.404461, 0.0000, 0.0000, 258.7500);
CreateObject(3170, -2093.473389, 1425.162842, 6.101684, 0.0000, 0.0000, 0.0000);
CreateObject(3170, -2093.436035, 1412.955933, 6.101684, 0.0000, 0.0000, 0.0000);
CreateObject(3169, -2063.474121, 1422.021606, 6.118395, 0.0000, 0.0000, 180.0000);
CreateObject(3169, -2063.413818, 1409.768188, 6.117498, 0.0000, 0.0000, 180.0000);
CreateObject(3169, -2063.380615, 1397.584473, 6.118395, 0.0000, 0.0000, 180.0000);
CreateObject(3170, -2093.633545, 1400.528809, 6.100789, 0.0000, 0.0000, 0.0001);
CreateObject(3170, -2093.550537, 1388.280396, 6.101684, 0.0000, 0.0000, 0.0000);
CreateObject(3169, -2063.419434, 1385.442017, 6.117500, 0.0000, 0.0000, 180.0000);
CreateObject(3504, -2061.956299, 1364.961792, 7.443926, 0.0000, 0.0000, 90.0000);
CreateObject(3504, -2061.850586, 1362.644287, 7.443926, 0.0000, 0.0000, 0.0000);
CreateObject(3504, -2062.000244, 1360.600220, 7.443926, 0.0000, 0.0000, 270.0000);
CreateObject(2395, -2061.558594, 1366.691406, 6.100666, 0.0000, 0.0000, 180.0000);
CreateObject(2395, -2064.144287, 1358.512329, 6.101563, 0.0000, 0.0000, 0.0000);
CreateObject(2395, -2064.317627, 1366.484985, 6.101563, 0.0000, 0.0000, 0.0000);
CreateObject(2395, -2061.341064, 1358.621338, 6.120774, 0.0000, 0.0000, 180.0000);
CreateObject(2687, -2063.657227, 1358.621338, 7.889346, 0.0000, 0.0000, 180.0000);
CreateObject(2687, -2062.012939, 1358.621338, 7.847412, 0.0000, 0.0000, 180.0000);
CreateObject(2687, -2062.968506, 1366.442993, 6.362835, 0.0000, 0.0000, 0.0000);
CreateObject(1604, -2073.772949, 1443.049805, 0.185493, 0.0000, 0.0000, 0.0000);
CreateObject(944, -2064.369873, 1435.513916, 6.985453, 0.0000, 0.0000, 0.0000);
CreateObject(944, -2067.732910, 1435.533569, 6.985453, 0.0000, 0.0000, 0.0000);
CreateObject(944, -2070.892822, 1435.513794, 6.985453, 0.0000, 0.0000, 0.0000);
CreateObject(944, -2066.500732, 1435.540527, 8.431335, 0.0000, 0.0000, 0.0000);
CreateObject(944, -2070.106445, 1435.451294, 8.431335, 0.0000, 0.0000, 0.0000);
CreateObject(944, -2068.832031, 1435.492676, 9.877218, 0.0000, 0.0000, 0.0000);
CreateObject(3666, -2062.437744, 1329.452271, 6.673429, 0.0000, 0.0000, 0.0000);
CreateObject(3666, -2063.185791, 1328.560791, 6.688087, 0.0000, 0.0000, 0.0000);
CreateObject(3666, -2064.201660, 1327.549683, 6.701185, 0.0000, 0.0000, 0.0000);
CreateObject(3666, -2064.975342, 1326.230591, 6.701185, 0.0000, 0.0000, 0.0000);
CreateObject(3666, -2065.993896, 1324.860107, 6.701185, 0.0000, 0.0000, 0.0000);
CreateObject(3666, -2091.893799, 1340.704712, 6.701185, 0.0000, 0.0000, 0.0000);
CreateObject(3666, -2091.677734, 1339.300781, 6.701185, 0.0000, 0.0000, 0.0000);
CreateObject(3666, -2091.391846, 1337.759399, 6.701184, 0.0000, 0.0000, 0.0000);
CreateObject(1344, -2061.619141, 1354.727783, 6.908884, 0.0000, 0.0000, 270.0000);
CreateObject(1344, -2061.594238, 1352.426392, 6.912062, 0.0000, 0.0000, 270.0000);
CreateObject(2676, -2077.311035, 1369.154907, 6.204886, 0.0000, 0.0000, 0.0000);
CreateObject(2676, -2078.547119, 1398.438354, 6.203990, 0.0000, 0.0000, 0.0000);
CreateObject(2676, -2071.469727, 1435.254150, 6.203990, 0.0000, 0.0000, 0.0000);
CreateObject(2676, -2090.483154, 1396.301025, 6.203990, 0.0000, 0.0000, 0.0000);
CreateObject(2676, -2093.212646, 1380.745483, 6.204886, 0.0000, 0.0000, 0.0000);
CreateObject(2676, -2081.037842, 1352.989502, 6.204886, 0.0000, 0.0000, 0.0000);
CreateObject(2676, -2088.556152, 1361.817749, 6.204886, 0.0000, 0.0000, 0.0000);
CreateObject(2675, -2075.940674, 1346.631104, 6.165824, 0.0000, 0.0000, 0.0000);
CreateObject(2675, -2085.196289, 1380.748169, 6.165824, 0.0000, 0.0000, 0.0000);
CreateObject(2675, -2066.813721, 1371.322754, 6.164927, 0.0000, 0.0000, 0.0000);
CreateObject(2675, -2075.013672, 1386.355347, 6.165824, 0.0000, 0.0000, 0.0000);
CreateObject(2675, -2074.096191, 1414.476685, 6.165824, 0.0000, 0.0000, 0.0000);
CreateObject(2675, -2082.617432, 1409.739380, 6.165824, 0.0000, 0.0000, 0.0000);
CreateObject(2677, -2079.195068, 1378.765259, 6.373580, 0.0000, 0.0000, 0.0000);
CreateObject(2677, -2095.727051, 1376.750366, 6.373580, 0.0000, 0.0000, 0.0000);
CreateObject(2677, -2095.149902, 1376.319214, 6.373580, 0.0000, 0.0000, 0.0000);
CreateObject(2677, -2094.907715, 1377.795044, 6.373580, 0.0000, 0.0000, 0.0000);
CreateObject(2677, -2094.642090, 1376.978027, 6.373580, 0.0000, 0.0000, 0.0000);
CreateObject(2677, -2094.370605, 1376.762329, 6.373580, 0.0000, 0.0000, 0.0000);
DIe Screens folgen in ca 5min
Screen Nr.1
Screen Nr.2
Screen Nr.3
Screen Nr.5