Hallo.
Ich stelle euch hier mal eine Map von nem Kumpel vor.
Sie liegt, wie der Name schon sagt, in SF :>
Bitte hinterlasst Kommentare, Verbesserungsvorschläge oder ähnliches.
Es werden, wenn die Vorschläge umsetzbar sind, Updates folgen.
Hier der PAWN Code:
CreateObject(1411, -2874.337646, 419.220886, 5.544138, 0.0000, 0.0000, 90.0000);
CreateObject(1411, -2874.329102, 424.395691, 5.586336, 0.0000, 0.0000, 90.0000);
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CreateObject(1411, -2874.400635, 450.305267, 5.492617, 0.0000, 0.0000, 90.0000);
CreateObject(1411, -2874.438721, 455.477142, 5.465837, 0.0000, 0.0000, 90.0000);
CreateObject(1411, -2874.429932, 460.641937, 5.463671, 0.0000, 0.0000, 90.0000);
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CreateObject(1411, -2874.341309, 474.629883, 5.523317, 0.0000, 0.0000, 90.0000);
CreateObject(1411, -2874.344971, 479.795013, 5.523317, 0.0000, 0.0000, 90.0000);
CreateObject(1411, -2874.342285, 484.983337, 5.523317, 0.0000, 0.0000, 90.0000);
CreateObject(1411, -2874.320801, 490.157227, 5.523317, 0.0000, 0.0000, 90.0000);
CreateObject(1411, -2874.332520, 495.344391, 5.523317, 0.0000, 0.0000, 90.0000);
CreateObject(1411, -2874.350342, 500.517365, 5.523317, 0.0000, 0.0000, 90.0000);
CreateObject(1411, -2874.359375, 504.050781, 5.523317, 0.0000, 0.0000, 90.0000);
CreateObject(1411, -2874.346680, 507.608826, 5.523317, 0.0000, 0.0000, 90.0000);
CreateObject(3485, -2912.798340, 433.452026, 10.878551, 0.0000, 0.0000, 180.0000);
CreateObject(3486, -2980.120605, 469.943726, 10.867273, 0.0000, 0.0000, 90.0000);
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CreateObject(3604, -2896.333008, 502.981384, 6.472558, 0.0000, 0.0000, 90.0000);
CreateObject(3604, -2896.339844, 487.610596, 6.472558, 0.0000, 0.0000, 90.0001);
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CreateObject(638, -2874.825928, 492.024567, 4.611096, 0.0000, 0.0000, 0.0000);
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CreateObject(640, -2897.733154, 479.610504, 4.611096, 0.0000, 0.0000, 270.0000);
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CreateObject(618, -2874.849365, 497.057159, 4.642505, 0.0000, 0.0000, 0.0000);
CreateObject(618, -2874.884766, 481.759003, 4.241886, 0.0000, 0.0000, 0.0000);
CreateObject(618, -2874.739990, 455.382660, 4.184299, 0.0000, 0.0000, 0.0000);
CreateObject(618, -2882.667480, 441.431061, 4.344517, 0.0000, 0.0000, 0.0000);
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CreateObject(990, -2897.827148, 445.512451, 5.463133, 0.0000, 0.0000, 270.0000);
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CreateObject(638, -2896.849365, 438.634033, 4.611096, 0.0000, 0.0000, 0.0000);
CreateObject(638, -2896.771973, 442.993866, 4.633283, 0.0000, 0.0000, 0.0000);
CreateObject(638, -2896.735840, 447.807312, 4.633565, 0.0000, 0.0000, 0.0000);
CreateObject(632, -2896.083252, 446.055389, 4.388669, 0.0000, 0.0000, 45.0000);
CreateObject(632, -2896.032959, 435.759918, 4.361096, 0.0000, 0.0000, 337.5000);
CreateObject(632, -2895.839355, 431.061218, 4.361096, 0.0000, 0.0000, 22.5000);
CreateObject(632, -2896.113770, 440.092743, 4.367459, 0.0000, 0.0000, 303.7500);
CreateObject(628, -2892.636719, 478.946503, 5.907971, 0.0000, 0.0000, 315.0000);
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CreateObject(639, -2931.191895, 457.914978, 5.050037, 0.0000, 0.0000, 180.0000);
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CreateObject(640, -2932.423584, 480.207703, 4.611096, 0.0000, 0.0000, 180.0000);
CreateObject(640, -2953.370361, 485.686768, 4.608052, 0.0000, 0.0000, 270.0000);
CreateObject(640, -2960.224854, 485.790558, 4.608052, 0.0000, 0.0000, 270.0000);
CreateObject(629, -2954.856934, 485.426300, 4.320610, 0.0000, 0.0000, 0.0000);
CreateObject(629, -2941.196045, 485.396454, 4.319878, 0.0000, 0.0000, 0.0000);
CreateObject(3666, -2938.467041, 457.548431, 8.868584, 0.0000, 0.0000, 0.0000);
CreateObject(4874, -2980.893555, 526.271301, 4.148563, 0.0000, 0.0000, 270.0000);
Wenn ihr die Map mit in euren Server nehmen wollt, tut bitte diesen namen in die (falls vorhanden) /credits
Puma
Have Fun.
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Update siehe letzten Post!