Guten Abend.
Wenn ich doch im Public von OnPasswordResponse das Level vom Spieler auslese ist das doch so richtig oder?
public OnPasswordResponse(playerid)
{
new num_rows,num_fields;
cache_get_data(num_rows,num_fields,dbhandle);
if(num_rows==1)
{
new LevelScore = sInfo[playerid][level];
SetPlayerScore(playerid,LevelScore);
//passwort Richtig
sInfo[playerid][eingeloggt] = 1;
sInfo[playerid][level] = cache_get_field_content_int(1,"level",dbhandle);
SetPlayerScore(playerid,sInfo[playerid][level]);
sInfo[playerid][db_id] = cache_get_field_content_int(0,"id",dbhandle);
SetPlayerMoney(playerid,cache_get_field_content_int(0,"money",dbhandle));
sInfo[playerid][alevel] = cache_get_field_content_int(0,"alevel",dbhandle);
sInfo[playerid][fraktion] = cache_get_field_content_int(0,"fraktion",dbhandle);
sInfo[playerid][rang] = cache_get_field_content_int(0,"rang",dbhandle);
sInfo[playerid][spawnchange]= cache_get_field_content_int(0,"spawnchange",dbhandle);
loadPlayerCars(playerid);
}
else
{
//Passwort Falsch
SendClientMessage(playerid,grün,"Du hast dein Passwort falsch eingetippt. Versuche es nochmal!");
ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_PASSWORD,"Login","Gibt bitte dein Passwort ein:","Anmelden","Abbrechen");
}
return 1;
}