Box verbuggt

Wichtiger Hinweis: Bitte ändert nicht manuell die Schriftfarbe auf schwarz sondern belasst es bei der Standardeinstellung. Somit tragt ihr dazu bei dass euer Text auch bei Verwendung unseren dunklen Forenstils noch lesbar ist!

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  • Guten Morgen,


    habe das Problem, dass die Schrift in der Box irgendwie hinter der Box steht, obwohl ich die Box als Erstes anzeigen lasse?

    Code:
    public OnPlayerSpawn(playerid)
    {
    PlayerTextDrawHide(playerid, pTextTime[playerid][0]);
    PlayerTextDrawHide(playerid, pTextTime[playerid][1]);
    PlayerTextDrawHide(playerid, pTextTime[playerid][2]);
    PlayerTextDrawHide(playerid, pTextHUD[playerid][17]);
    PlayerTextDrawShow(playerid, pTextHUD[playerid][17]);


    for(new i; i<sizeof(Gangzones); i++)
    {
    new color;
    if(Gangzones[i][gOwner] == 2){
    color = RM;
    }
    if(Gangzones[i][gOwner] == 4){
    color = GSF;
    }
    if(Gangzones[i][gOwner] == 0){
    color = 0xFFFFFFFF;
    }
    GangZoneShowForPlayer(playerid, Gangzone[i], color);
    }


    new datumstring[100], uhrstring[100], framesstring[100], bankstring[100];
    format(datumstring, sizeof(datumstring), "%02d.%02d.%04d", tag, monat, jahr);
    gettime(stunde, minute, sekunde);
    format(uhrstring, sizeof(uhrstring), "%02d:%02d:%02d", stunde, minute, sekunde);
    format(framesstring ,sizeof(framesstring), "%i", pFPS[playerid]);
    format(bankstring ,sizeof(bankstring), "%i $", Spieler[playerid][pBank]);
    PlayerTextDrawSetString(playerid, pTextHUD[playerid][10], datumstring);
    PlayerTextDrawSetString(playerid, pTextHUD[playerid][12], uhrstring);
    PlayerTextDrawSetString(playerid, pTextHUD[playerid][14], framesstring);
    PlayerTextDrawSetString(playerid, pTextHUD[playerid][16], bankstring);
    PlayerTextDrawShow(playerid, pTextHUD[playerid][9]);
    PlayerTextDrawShow(playerid, pTextHUD[playerid][10]);
    PlayerTextDrawShow(playerid, pTextHUD[playerid][11]);
    PlayerTextDrawShow(playerid, pTextHUD[playerid][12]);
    PlayerTextDrawShow(playerid, pTextHUD[playerid][13]);
    PlayerTextDrawShow(playerid, pTextHUD[playerid][14]);
    PlayerTextDrawShow(playerid, pTextHUD[playerid][15]);
    PlayerTextDrawShow(playerid, pTextHUD[playerid][16]);
    pTextHUD[playerid][9] = CreatePlayerTextDraw(playerid, 501.000000, 128.000000, "Datum:");
    PlayerTextDrawFont(playerid, pTextHUD[playerid][9], 1);
    PlayerTextDrawLetterSize(playerid, pTextHUD[playerid][9], 0.210000, 0.899999);
    PlayerTextDrawColor(playerid, pTextHUD[playerid][9], -1676273153);
    PlayerTextDrawSetOutline(playerid, pTextHUD[playerid][9], 1);


    pTextHUD[playerid][10] = CreatePlayerTextDraw(playerid, 538.000000, 128.000000, "20.06.2015");
    PlayerTextDrawFont(playerid, pTextHUD[playerid][10], 1);
    PlayerTextDrawLetterSize(playerid, pTextHUD[playerid][10], 0.210000, 0.899999);
    PlayerTextDrawColor(playerid, pTextHUD[playerid][10], -1);
    PlayerTextDrawSetOutline(playerid, pTextHUD[playerid][10], 1);


    pTextHUD[playerid][11] = CreatePlayerTextDraw(playerid, 501.000000, 136.000000, "Uhrzeit:");
    PlayerTextDrawFont(playerid, pTextHUD[playerid][11], 1);
    PlayerTextDrawLetterSize(playerid, pTextHUD[playerid][11], 0.210000, 0.899999);
    PlayerTextDrawColor(playerid, pTextHUD[playerid][11], -1676273153);
    PlayerTextDrawSetOutline(playerid, pTextHUD[playerid][11], 1);


    pTextHUD[playerid][12] = CreatePlayerTextDraw(playerid, 538.000000, 136.000000, "16:00");
    PlayerTextDrawFont(playerid, pTextHUD[playerid][12], 1);
    PlayerTextDrawLetterSize(playerid, pTextHUD[playerid][12], 0.210000, 0.899999);
    PlayerTextDrawColor(playerid, pTextHUD[playerid][12], -1);
    PlayerTextDrawSetOutline(playerid, pTextHUD[playerid][12], 1);


    pTextHUD[playerid][13] = CreatePlayerTextDraw(playerid, 500.000000, 144.000000, "Frames:");
    PlayerTextDrawFont(playerid, pTextHUD[playerid][13], 1);
    PlayerTextDrawLetterSize(playerid, pTextHUD[playerid][13], 0.210000, 0.899999);
    PlayerTextDrawColor(playerid, pTextHUD[playerid][13], -1676273153);
    PlayerTextDrawSetOutline(playerid, pTextHUD[playerid][13], 1);


    pTextHUD[playerid][14] = CreatePlayerTextDraw(playerid, 538.000000, 144.000000, "102");
    PlayerTextDrawFont(playerid, pTextHUD[playerid][14], 1);
    PlayerTextDrawLetterSize(playerid, pTextHUD[playerid][14], 0.210000, 0.899999);
    PlayerTextDrawColor(playerid, pTextHUD[playerid][14], -1);
    PlayerTextDrawSetOutline(playerid, pTextHUD[playerid][14], 1);


    pTextHUD[playerid][15] = CreatePlayerTextDraw(playerid, 501.000000, 157.000000, "Bank:");
    PlayerTextDrawFont(playerid, pTextHUD[playerid][15], 1);
    PlayerTextDrawLetterSize(playerid, pTextHUD[playerid][15], 0.210000, 0.899999);
    PlayerTextDrawColor(playerid, pTextHUD[playerid][15], -995731713);
    PlayerTextDrawSetOutline(playerid, pTextHUD[playerid][15], 1);


    pTextHUD[playerid][16] = CreatePlayerTextDraw(playerid, 538.000000, 157.000000, "100000 $");
    PlayerTextDrawFont(playerid, pTextHUD[playerid][16], 1);
    PlayerTextDrawLetterSize(playerid, pTextHUD[playerid][16], 0.210000, 0.899999);
    PlayerTextDrawColor(playerid, pTextHUD[playerid][16], -1);
    PlayerTextDrawSetOutline(playerid, pTextHUD[playerid][16], 1);

    pTextHUD[playerid][17] = CreatePlayerTextDraw(playerid, 609.000000, 129.000000, "_");
    PlayerTextDrawFont(playerid, pTextHUD[playerid][17], 1);
    PlayerTextDrawLetterSize(playerid, pTextHUD[playerid][17], 0.519999, 3.999998);
    PlayerTextDrawColor(playerid, pTextHUD[playerid][17], -1);
    PlayerTextDrawSetOutline(playerid, pTextHUD[playerid][17], 0);
    PlayerTextDrawSetProportional(playerid, pTextHUD[playerid][17], 1);
    PlayerTextDrawSetShadow(playerid, pTextHUD[playerid][17], 0);
    PlayerTextDrawUseBox(playerid, pTextHUD[playerid][17], 1);
    PlayerTextDrawBoxColor(playerid, pTextHUD[playerid][17], 112);
    PlayerTextDrawTextSize(playerid, pTextHUD[playerid][17], 497.000000, 0.000000);

    Mit freundlichen Grüßen
    Exqool