Problem mit meinem Haussystem

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  • Hallo Brotifsche


    Ich bin heute mit meine Haussystem soweit ferig geworden, nun habe ich das Probelm wenn ich ein Haus mit einem Interior erstelle, was ich davor schonmal irgenwo erstellt habe, komme ich nicht an dem Haus raus, sondern an dem anderen Haus.


    Code:


    ocmd:chaus(playerid, params[])
    {
    if(!isAdmin(playerid, 1337))return SendClientMessage(playerid, COLOR_RED, "Dein Adminrang ist zu niedrig.");
    new Float:xc, Float:yc, Float:zc;
    GetPlayerPos(playerid, xc, yc, zc);
    new preis,type,mietpreis,maxmieter;
    if(sscanf(params,"iiii",type, preis, mietpreis, maxmieter)) return SendClientMessage(playerid,COLOR_WHITE,"Verwende: /chaus [Typ] [Preis] [Mietpreis] [Max. Mieter]");
    new id=getFreeHausID();
    hInfo[id][h_x]=xc;
    hInfo[id][h_y]=yc;
    hInfo[id][h_z]=zc;
    hInfo[id][ih_x]=gHausType[type][haus_x];
    hInfo[id][ih_y]=gHausType[type][haus_y];
    hInfo[id][ih_z]=gHausType[type][haus_z];
    hInfo[id][h_interior]=gHausType[type][haus_interior];
    format(hInfo[id][h_besitzer],25,"Staat");
    hInfo[id][h_preis]=preis;
    hInfo[id][h_mietpreis] = mietpreis;
    hInfo[id][h_maxmieter] = maxmieter;
    updateHaus(id);
    //In Datenbank abspeichern
    new query[256];
    format(query, sizeof(query),
    "INSERT INTO houses (h_x, h_y, h_z, ih_x, ih_y, ih_z, h_interior, h_preis, h_mietpreis, h_maxmieter) VALUES ('%f', '%f', '%f', '%f', '%f', '%f', '%i', '%i', '%i', '%i')",
    xc, yc, zc ,hInfo[id][ih_x] ,hInfo[id][ih_y] ,hInfo[id][ih_z], hInfo[id][h_interior] ,hInfo[id][h_preis], hInfo[id][h_mietpreis], hInfo[id][h_maxmieter]);
    mysql_function_query(dbhandle, query, true, "OnHausCreated", "i", id);
    return 1;
    }


    ocmd:enterexit(playerid,params[])
    {
    for(new i=0; i<sizeof(hInfo); i++)
    {
    if(GetPlayerVirtualWorld(playerid)!=i)continue;
    if(!IsPlayerInRangeOfPoint(playerid,8,hInfo[i][ih_x],hInfo[i][ih_y],hInfo[i][ih_z]))continue;
    SetPlayerPos(playerid, hInfo[i][h_x], hInfo[i][h_y], hInfo[i][h_z]);
    SetPlayerInterior(playerid, 0);
    SetPlayerVirtualWorld(playerid, 0);
    return 1;
    }
    for(new i=0; i<sizeof(hInfo); i++)
    {
    if(!hInfo[i][h_id])continue;
    if(hInfo[i][ih_x]==0.0)continue;
    if(!IsPlayerInRangeOfPoint(playerid,2,hInfo[i][h_x],hInfo[i][h_y],hInfo[i][h_z]))continue;
    SetPlayerPos(playerid,hInfo[i][ih_x],hInfo[i][ih_y],hInfo[i][ih_z]);
    SetPlayerInterior(playerid,hInfo[i][h_interior]);
    SetPlayerVirtualWorld(playerid,i);
    if(IsPlayerMieter(playerid,hInfo[i][h_id])) SendClientMessage(playerid,COLOR_GRAY,"Mieter...");
    return 1;
    }
    return 1;
    }



    Ich hoffe ihr könnt mir helfen :)


    MfG :thumbup:


    Mit freundlichen Grüßen
    German_ScripterHD

  • Erstellst du es an der gleichen Position aber in einer anderen virtuellen Welt? Oder wie unterscheidest du es?


    Also, ich habe das erste Haus mit dem Type "16" erstellt und dann ein paar anderen mit anden Typen und später an einer anderen Stelle habe ich wieder ein Haus mit Type "16" erstell. Wenn ich jetzt in das erste Haus reingege und drücke Enter (ocmd_enterexit(playerid,""); wird dort ausgeführt) komme ich an dem ersten Haus raus, so wie es soll. Nun wenn ich in das Zweite Haus reingehe, komme ich am ersten Haus raus.


    Also ich erstelle beide in der Virtuelworld "0"


    MfG :thumbup:


    Mit freundlichen Grüßen
    German_ScripterHD

    Einmal editiert, zuletzt von German_ScripterHD ()

  • Setzt von dem jewaligen Haus die HausID als Virtuellewelt und prüfe beim Ausgang, ob der Spieler in der nähe des jewaligen Ausgangs mit der Virtuellenwelt ist.
    Oder erstelle eine Spieler-Variabele mit der HausID die dort Zwichengespeicher wird, und rufe diese dann ab.

  • Setzt von dem jewaligen Haus die HausID als Virtuellewelt und prüfe beim Ausgang, ob der Spieler in der nähe des jewaligen Ausgangs mit der Virtuellenwelt ist.
    Oder erstelle eine Spieler-Variabele mit der HausID die dort Zwichengespeicher wird, und rufe diese dann ab.


    Ich verstehe nicht ganz wie du das mit "Setzt von dem jewaligen Haus die HausID als Virtuellewelt und prüfe beim Ausgang..." meinst... ?(


    Mit freundlichen Grüßen
    German_ScripterHD

  • Ich meine es so:


    Wenn ein Spieler in ein Haus geht
    SetPlayerVirtualWorld(playerid,hInfo[i][h_id]);


    und beim Ausgang im Haus
    if(GetPlayerVirtualWorld(playerid) == hInfo[i][h_id])...



    ocmd:enterexit(playerid,params[])
    {
    for(new i=0; i<sizeof(hInfo); i++)
    {
    if(GetPlayerVirtualWorld(playerid) == hInfo[i][h_id])
    {
    if(!IsPlayerInRangeOfPoint(playerid,8,hInfo[i][ih_x],hInfo[i][ih_y],hInfo[i][ih_z]))continue;
    SetPlayerPos(playerid, hInfo[i][h_x], hInfo[i][h_y], hInfo[i][h_z]);
    SetPlayerInterior(playerid, 0);
    SetPlayerVirtualWorld(playerid, 0);
    }
    return 1;
    }
    for(new i=0; i<sizeof(hInfo); i++)
    {
    if(!hInfo[i][h_id])continue;
    if(hInfo[i][ih_x]==0.0)continue;
    if(!IsPlayerInRangeOfPoint(playerid,2,hInfo[i][h_x],hInfo[i][h_y],hInfo[i][h_z]))continue;
    SetPlayerPos(playerid,hInfo[i][ih_x],hInfo[i][ih_y],hInfo[i][ih_z]);
    SetPlayerInterior(playerid,hInfo[i][h_interior]);
    SetPlayerVirtualWorld(playerid, hInfo[i][h_id]);
    if(IsPlayerMieter(playerid,hInfo[i][h_id])) SendClientMessage(playerid,COLOR_GRAY,"Mieter...");
    return 1;
    }
    return 1;
    }

  • @ SLaYz,


    Das funkioiert irgenwie garnicht...


    Es geht nur so... aber dann komme ich halt am anderen Haus raus...

    ocmd:enterexit(playerid,params[])
    {
    for(new i=0; i<sizeof(hInfo); i++)
    {
    if(GetPlayerVirtualWorld(playerid)!=i)continue;
    if(!IsPlayerInRangeOfPoint(playerid,8,hInfo[i][ih_x],hInfo[i][ih_y],hInfo[i][ih_z]))continue;
    SetPlayerPos(playerid, hInfo[i][h_x], hInfo[i][h_y], hInfo[i][h_z]);
    SetPlayerInterior(playerid, 0);
    SetPlayerVirtualWorld(playerid, 0);
    return 1;
    }
    for(new i=0; i<sizeof(hInfo); i++)
    {
    if(!hInfo[i][h_id])continue;
    if(hInfo[i][ih_x]==0.0)continue;
    if(!IsPlayerInRangeOfPoint(playerid,2,hInfo[i][h_x],hInfo[i][h_y],hInfo[i][h_z]))continue;
    SetPlayerPos(playerid,hInfo[i][ih_x],hInfo[i][ih_y],hInfo[i][ih_z]);
    SetPlayerInterior(playerid,hInfo[i][h_interior]);
    SetPlayerVirtualWorld(playerid,i);
    if(IsPlayerMieter(playerid,hInfo[i][h_id])) SendClientMessage(playerid,COLOR_GRAY,"Mieter...");
    return 1;
    }
    return 1;
    }


    Vllt. geht das auch so nicht, weil ich seit vorhin (habs erst jetzt gemerkt) Errors in der Mysql_Log bekomme.

    Spoiler anzeigen

    [21:24:41] [ERROR] CMySQLResult::GetRowDataByName() - invalid row index ('8')
    [21:24:41] [ERROR] CMySQLResult::GetRowDataByName() - invalid row index ('8')
    [21:24:41] [ERROR] CMySQLResult::GetRowDataByName() - invalid row index ('8')
    [21:24:41] [ERROR] CMySQLResult::GetRowDataByName() - invalid row index ('9')
    [21:24:41] [ERROR] CMySQLResult::GetRowDataByName() - invalid row index ('9')
    [21:24:41] [ERROR] CMySQLResult::GetRowDataByName() - invalid row index ('9')
    [21:24:41] [ERROR] CMySQLResult::GetRowDataByName() - invalid row index ('10')
    [21:24:41] [ERROR] CMySQLResult::GetRowDataByName() - invalid row index ('10')
    [21:24:41] [ERROR] CMySQLResult::GetRowDataByName() - invalid row index ('10')
    [21:24:41] [ERROR] CMySQLResult::GetRowDataByName() - invalid row index ('11')
    [21:24:41] [ERROR] CMySQLResult::GetRowDataByName() - invalid row index ('11')
    [21:24:41] [ERROR] CMySQLResult::GetRowDataByName() - invalid row index ('11')
    [21:24:41] [ERROR] CMySQLResult::GetRowDataByName() - invalid row index ('12')
    [21:24:41] [ERROR] CMySQLResult::GetRowDataByName() - invalid row index ('12')
    [21:24:41] [ERROR] CMySQLResult::GetRowDataByName() - invalid row index ('12')
    [21:24:41] [ERROR] CMySQLResult::GetRowDataByName() - invalid row index ('13')
    [21:24:41] [ERROR] CMySQLResult::GetRowDataByName() - invalid row index ('13')
    [21:24:41] [ERROR] CMySQLResult::GetRowDataByName() - invalid row index ('13')
    [21:24:41] [ERROR] CMySQLResult::GetRowDataByName() - invalid row index ('14')
    [21:24:41] [ERROR] CMySQLResult::GetRowDataByName() - invalid row index ('14')
    [21:24:41] [ERROR] CMySQLResult::GetRowDataByName() - invalid row index ('14')
    [21:24:41] [ERROR] CMySQLResult::GetRowDataByName() - invalid row index ('15')
    [21:24:41] [ERROR] CMySQLResult::GetRowDataByName() - invalid row index ('15')
    [21:24:41] [ERROR] CMySQLResult::GetRowDataByName() - invalid row index ('15')
    [21:24:41] [ERROR] CMySQLResult::GetRowDataByName() - invalid row index ('16')
    [21:24:41] [ERROR] CMySQLResult::GetRowDataByName() - invalid row index ('16')
    [21:24:41] [ERROR] CMySQLResult::GetRowDataByName() - invalid row index ('16')
    [21:24:41] [ERROR] CMySQLResult::GetRowDataByName() - invalid row index ('17')
    [21:24:41] [ERROR] CMySQLResult::GetRowDataByName() - invalid row index ('17')
    [21:24:41] [ERROR] CMySQLResult::GetRowDataByName() - invalid row index ('17')
    [21:24:41] [ERROR] CMySQLResult::GetRowDataByName() - invalid row index ('18')
    [21:24:41] [ERROR] CMySQLResult::GetRowDataByName() - invalid row index ('18')
    [21:24:41] [ERROR] CMySQLResult::GetRowDataByName() - invalid row index ('18')
    [21:24:41] [ERROR] CMySQLResult::GetRowDataByName() - invalid row index ('19')
    [21:24:41] [ERROR] CMySQLResult::GetRowDataByName() - invalid row index ('19')
    [21:24:41] [ERROR] CMySQLResult::GetRowDataByName() - invalid row index ('19')
    [21:24:41] [ERROR] CMySQLResult::GetRowDataByName() - invalid row index ('20')
    [21:24:41] [ERROR] CMySQLResult::GetRowDataByName() - invalid row index ('20')
    [21:24:41] [ERROR] CMySQLResult::GetRowDataByName() - invalid row index ('20')
    [21:24:41] [ERROR] CMySQLResult::GetRowDataByName() - invalid row index ('21')
    [21:24:41] [ERROR] CMySQLResult::GetRowDataByName() - invalid row index ('21')
    [21:24:41] [ERROR] CMySQLResult::GetRowDataByName() - invalid row index ('21')
    [21:24:41] [ERROR] CMySQLResult::GetRowDataByName() - invalid row index ('22')
    [21:24:41] [ERROR] CMySQLResult::GetRowDataByName() - invalid row index ('22')
    [21:24:41] [ERROR] CMySQLResult::GetRowDataByName() - invalid row index ('22')
    [21:24:41] [ERROR] CMySQLResult::GetRowDataByName() - invalid row index ('23')
    [21:24:41] [ERROR] CMySQLResult::GetRowDataByName() - invalid row index ('23')
    [21:24:41] [ERROR] CMySQLResult::GetRowDataByName() - invalid row index ('23')
    [21:24:41] [ERROR] CMySQLResult::GetRowDataByName() - invalid row index ('24')
    [21:24:41] [ERROR] CMySQLResult::GetRowDataByName() - invalid row index ('24')
    [21:24:41] [ERROR] CMySQLResult::GetRowDataByName() - invalid row index ('24')

    Spoiler anzeigen
    ........

    Spoiler anzeigen
    [21:24:42] [ERROR] CMySQLResult::GetRowDataByName() - invalid row index ('498')
    [21:24:42] [ERROR] CMySQLResult::GetRowDataByName() - invalid row index ('498')
    [21:24:42] [ERROR] CMySQLResult::GetRowDataByName() - invalid row index ('498')
    [21:24:42] [ERROR] CMySQLResult::GetRowDataByName() - invalid row index ('499')
    [21:24:42] [ERROR] CMySQLResult::GetRowDataByName() - invalid row index ('499')
    [21:24:42] [ERROR] CMySQLResult::GetRowDataByName() - invalid row index ('499')

    Spoiler anzeigen
    Also es startet bei 8... und hört bei 499 auf. Kleine Info :) Es werden momentan genau 8 Häuser die geladen werden da momentan nur 8 Häuser in der Datenbank eingetragen wurden.


    Mit freundlichen Grüßen
    German_ScripterHD

  • Hast du denn nur die VirtualWelt Codedes mal geändert?


    Das mit dem MySQL-Log liegt daran, das du bestimmt eine Schleife durchgehst die bis 500 geht (MAX_HOUSE, ka). Du könntest aber auch einfach alle vorhandenen Daten durchgehen und nich jeden einzelnen aus der Datenbank hohlen. Zeig mal deine Lade-Funktion der Häuser.

  • public OnHausesLoad()
    {
    new num_fields,num_rows;
    cache_get_data(num_rows,num_fields);
    if(!num_rows)return 1;
    for(new i = 0; i < MAX_HOUSES; i++)
    {
    new id = getFreeHausID();
    new string[24];
    hInfo[id][h_x] = cache_get_field_content_float(i, "h_x", dbhandle);
    hInfo[id][h_y] = cache_get_field_content_float(i, "h_y", dbhandle);
    hInfo[id][h_z] = cache_get_field_content_float(i, "h_z", dbhandle);
    if(hInfo[id][h_x] == 0 && hInfo[id][h_y] == 0 && hInfo[id][h_z] == 0)continue;
    hInfo[id][ih_x] = cache_get_field_content_float(i, "ih_x", dbhandle);
    hInfo[id][ih_y] = cache_get_field_content_float(i, "ih_y", dbhandle);
    hInfo[id][ih_z] = cache_get_field_content_float(i, "ih_z", dbhandle);
    hInfo[id][h_interior] = cache_get_field_content_int(i, "h_interior", dbhandle);


    cache_get_field_content(i, "besitzer", string);
    format(hInfo[id][h_besitzer], sizeof(string), string);


    hInfo[id][h_id] = cache_get_field_content_int(i, "id", dbhandle);
    hInfo[id][h_preis] = cache_get_field_content_int(i, "h_preis", dbhandle);
    hInfo[id][h_mietpreis] = cache_get_field_content_int(i, "h_mietpreis", dbhandle);
    hInfo[id][h_maxmieter] = cache_get_field_content_int(i, "h_maxmieter", dbhandle);
    new printstring[90];
    format(printstring,sizeof(printstring),"i = %d - id = %d - MySQLID: %d - Besitzer: %s", i, id, hInfo[id][h_id],hInfo[id][h_besitzer]);
    print(printstring);
    CreatePickup(19523,1,hInfo[id][ih_x],hInfo[id][ih_y],hInfo[id][ih_z],id);
    }


    print("Zweite Schleife:");


    new highid = getFreeHausID();
    for(new i = 0; i < highid; i++)
    {
    updateHaus(i);
    }
    return 1;
    }


    Mit freundlichen Grüßen
    German_ScripterHD

  • Du könntest


    for(new i = 0; i < MAX_HOUSES; i++)


    durch
    for(new i = 0; i < num_rows; i++)


    ersetzen, dann nimmt er nur die 8 Einträge aus der Datenbank.



    Versuch es mal damit:


    ocmd:enterexit(playerid,params[])
    {
    for(new i=0; i<sizeof(hInfo); i++)
    {
    if(GetPlayerVirtualWorld(playerid)!=i)continue;
    if(!IsPlayerInRangeOfPoint(playerid,8,hInfo[i][ih_x],hInfo[i][ih_y],hInfo[i][ih_z]))continue;
    if(GetPlayerVirtualWorld(playerid) == hInfo[i][h_id])
    {
    SetPlayerPos(playerid, hInfo[i][h_x], hInfo[i][h_y], hInfo[i][h_z]);
    SetPlayerInterior(playerid, 0);
    SetPlayerVirtualWorld(playerid, 0);
    }
    return 1;
    }
    for(new i=0; i<sizeof(hInfo); i++)
    {
    if(!hInfo[i][h_id])continue;
    if(hInfo[i][ih_x]==0.0)continue;
    if(!IsPlayerInRangeOfPoint(playerid,2,hInfo[i][h_x],hInfo[i][h_y],hInfo[i][h_z]))continue;
    SetPlayerPos(playerid,hInfo[i][ih_x],hInfo[i][ih_y],hInfo[i][ih_z]);
    SetPlayerInterior(playerid,hInfo[i][h_interior]);
    SetPlayerVirtualWorld(playerid,hInfo[i][h_id]);
    if(IsPlayerMieter(playerid,hInfo[i][h_id])) SendClientMessage(playerid,COLOR_GRAY,"Mieter...");
    return 1;
    }
    return 1;
    }


    * Es ist nur eine kleine Änderung drin, sollte aber normal gehen.

  • Okay, ich habe deinen Exit-Code nochmal geändert.


    Versuch es mal so, müsste dann Klappen :D
    ocmd:enterexit(playerid,params[])
    {
    for(new i = 0; i != MAX_HOUSES; i++)//Haus Exit zu Enter
    {
    if(hInfo[i][h_id] == GetPlayerVirtualWorld(playerid))
    {
    if(IsPlayerInRangeOfPoint(playerid, 5, hInfo[i][ih_x],hInfo[i][ih_y],hInfo[i][ih_z]))
    {
    SetPlayerPos(playerid, hInfo[i][h_x], hInfo[i][h_y], hInfo[i][h_z]);
    SetPlayerVirtualWorld(playerid, 0);
    SetPlayerInterior(playerid, 0);
    return 1;
    }
    }
    }
    for(new i=0; i<sizeof(hInfo); i++)
    {
    if(!hInfo[i][h_id])continue;
    if(hInfo[i][ih_x]==0.0)continue;
    if(!IsPlayerInRangeOfPoint(playerid,2,hInfo[i][h_x],hInfo[i][h_y],hInfo[i][h_z]))continue;
    SetPlayerPos(playerid,hInfo[i][ih_x],hInfo[i][ih_y],hInfo[i][ih_z]);
    SetPlayerInterior(playerid,hInfo[i][h_interior]);
    SetPlayerVirtualWorld(playerid,hInfo[i][h_id]);
    if(IsPlayerMieter(playerid,hInfo[i][h_id])) SendClientMessage(playerid,COLOR_GRAY,"Mieter...");
    return 1;
    }
    return 1;
    }

  • Beitrag von German_ScripterHD ()

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  • Danke SLaYz das klappt jetzt schonmal. Jetzt habe ich nurnoch ein Problem:


    Wenn ich jetzt spawn, sollte ich normaler weiße in meinem Haus spawnen. Leider passiert das nicht und ich spawnen am Zivispawn. Bei sInfo[playerid][spawnpunkt] wird die hausid gespeichert wo der spieler spawnen soll...


    Code:


    public OnPlayerSpawn(playerid)
    {
    if(sInfo[playerid][spawnpunkt] > 0)
    {
    for(new i=0; i<sizeof(hInfo); i++)
    {
    if(hInfo[i][h_id]==sInfo[playerid][spawnpunkt])
    {
    if(!hInfo[i][h_id])continue;
    if(!strlen(hInfo[i][h_besitzer]))continue;
    if(strcmp(hInfo[i][h_besitzer], getPlayerName(playerid), true))continue;
    if(hInfo[i][ih_x] != 0.0)
    {
    //Im Haus spawnen
    SetPlayerPos(playerid, hInfo[i][ih_x], hInfo[i][ih_y], hInfo[i][ih_z]);
    SetPlayerInterior(playerid, hInfo[i][h_interior]);
    SetPlayerVirtualWorld(playerid, i);
    }
    else
    {
    //Vorm Haus Spawnen
    SetPlayerPos(playerid, hInfo[i][h_x], hInfo[i][h_y], hInfo[i][h_z]);
    SetPlayerInterior(playerid, 0);
    SetPlayerVirtualWorld(playerid, 0);
    }
    }
    }
    }
    //.....


    Ich hoffe ihr könnt mir helfen :)


    MfG :thumbup:


    Mit freundlichen Grüßen
    German_ScripterHD

  • Lass dir doch mal die Werte von h_id und spawnpunkt ausgeben (print).
    So kannst du doch überprüfen ob die Werte irgendwann in der Schleife mal aufeinander treffen oder nicht und kannst somit dann auch den Fehler erschließen.

  • Habs jetzt so:
    public OnPlayerSpawn(playerid)
    {
    if(sInfo[playerid][spawnpunkt] > 0)
    {
    for(new i=0; i<sizeof(hInfo); i++)
    {
    if(hInfo[i][h_id]==sInfo[playerid][spawnpunkt])
    {
    printf("hInfo[i][h_id] == %i",hInfo[i][h_id]);
    printf("sInfo[playerid][spawnpunkt] == %i",hInfo[i][h_id]);
    if(!hInfo[i][h_id])continue;
    if(!strlen(hInfo[i][h_besitzer]))continue;
    if(strcmp(hInfo[i][h_besitzer], getPlayerName(playerid), true))continue;
    if(hInfo[i][ih_x] != 0.0)
    {
    //Im Haus spawnen
    SetPlayerPos(playerid, hInfo[i][ih_x], hInfo[i][ih_y], hInfo[i][ih_z]);
    SetPlayerInterior(playerid, hInfo[i][h_interior]);
    SetPlayerVirtualWorld(playerid, i);
    }
    else
    {
    //Vorm Haus Spawnen
    SetPlayerPos(playerid, hInfo[i][h_x], hInfo[i][h_y], hInfo[i][h_z]);
    SetPlayerInterior(playerid, 0);
    SetPlayerVirtualWorld(playerid, 0);
    }
    }
    }
    }



    Der print wurde nicht ausgeführt.


    Mit freundlichen Grüßen
    German_ScripterHD

  • Ich meinte eigentlich eher so:
    if(hInfo[i][h_id]==sInfo[playerid][spawnpunkt])
    zu
    printf("hInfo[i][h_id] == %i",hInfo[i][h_id]);
    printf("sInfo[playerid][spawnpunkt] == %i",sInfo[playerid][spawnpunkt]);
    if(hInfo[i][h_id]==sInfo[playerid][spawnpunkt])
    Jetzt sollte der print eigentlich kommen. Lass die Schleife komplett durchlaufen, und schicke uns dann den Code von den ganzen prints.

  • Okay, habe es jetzt so gemacht.


    Prints:


    Spoiler anzeigen
    [01:59:17] hInfo[i][h_id] == 1
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 3
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 5
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 7
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 8
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 9
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 10
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 11
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 12
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 13
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 14
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 15
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 16
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 19
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 20
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 21
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 22
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 23
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 24
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 25
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:17] sInfo[playerid][spawnpunkt] == 111
    [01:59:17] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111
    [01:59:18] hInfo[i][h_id] == 0
    [01:59:18] sInfo[playerid][spawnpunkt] == 111


    Mit freundlichen Grüßen
    German_ScripterHD

  • Wo weist du denn der Variable "spawnpunkt" die h_id (111) zu?
    Da muss ja ein Fehler liegen, denn h_id = 111 gibt es nicht. ;)

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