Hallo Brotfische,
Ich habe ein Problem mit meinem Hitsoundsystem.
Undzwar bekomme ich Fehler in der Console...
Fehler (Console):
C
		
					
			[15:14:18] [debug] Run time error 4: "Array index out of bounds"
[15:14:18] [debug]  Accessing element at index 65535 past array upper bound 999
[15:14:18] [debug] AMX backtrace:
[15:14:18] [debug] #0 00000acc in public OnPlayerTakeDamage (0, 65535, 1079194420, 54, 3) from bare.amx
[15:14:22] [debug] Run time error 4: "Array index out of bounds"
[15:14:22] [debug]  Accessing element at index 65535 past array upper bound 999
[15:14:22] [debug] AMX backtrace:
[15:14:22] [debug] #0 00000acc in public OnPlayerTakeDamage (0, 65535, 1079194420, 54, 3) from bare.amx
[15:14:41] [debug] Run time error 4: "Array index out of bounds"
[15:14:41] [debug]  Accessing element at index 65535 past array upper bound 999
[15:14:41] [debug] AMX backtrace:
[15:14:41] [debug] #0 00000acc in public OnPlayerTakeDamage (0, 65535, 1084122727, 54, 3) from bare.amxCodes:
C
		
					
			public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid)
{
    if(HitSound[issuerid] == 1)
    {
        PlayerPlaySound(issuerid,17802,0.0,0.0,0.0);
        SendClientMessage(issuerid,-1,"Hitsound...!");
        return 1;
    }
    if(HitSound[playerid] == 1)
    {
          PlayerPlaySound(playerid,17802,0.0,0.0,0.0);
          SendClientMessage(playerid,-1,"Hitsound...!");
          return 1;
    }
     return 1;
}
Ich hoffe ihr könnt mir helfen 
MfG  
 
		 
		
		
	 
			
									
		


