Hey Leute Brauche eure hilfe mit dem blinker system das porblem ist es geht nicht an aber in intro geht der an wo rann kann das liegen hier das system
Code
new Indicators_xqz[MAX_VEHICLES][6];
stock SetVehicleIndicator(vehicleid, leftindicator=0, rightindicator=0)
{
if(!leftindicator & !rightindicator) return false;
new Float:_vX[2], Float:_vY[2], Float:_vZ[2];
if(rightindicator)
{
if(IsTrailerAttachedToVehicle(vehicleid))
{
new omg = GetVehicleModel(GetVehicleTrailer(vehicleid));
GetVehicleModelInfo(omg, VEHICLE_MODEL_INFO_SIZE, _vX[0], _vY[0], _vZ[0]);
Indicators_xqz[vehicleid][4] = CreateObject(19294, 0, 0, 0,0,0,0);
AttachObjectToVehicle(Indicators_xqz[vehicleid][4], GetVehicleTrailer(vehicleid), _vX[0]/2.4, -_vY[0]/3.35, -1.0 ,0,0,0);
}
GetVehicleModelInfo(GetVehicleModel(vehicleid), VEHICLE_MODEL_INFO_SIZE, _vX[0], _vY[0], _vZ[0]);
Indicators_xqz[vehicleid][0] = CreateObject(19294, 0, 0, 0,0,0,0);
AttachObjectToVehicle(Indicators_xqz[vehicleid][0], vehicleid, _vX[0]/2.23, _vY[0]/2.23, 0.1 ,0,0,0);
Indicators_xqz[vehicleid][1] = CreateObject(19294, 0, 0, 0,0,0,0);
AttachObjectToVehicle(Indicators_xqz[vehicleid][1], vehicleid, _vX[0]/2.23, -_vY[0]/2.23, 0.1 ,0,0,0);
}
if(leftindicator)
{
if(IsTrailerAttachedToVehicle(vehicleid))
{
new omg = GetVehicleModel(GetVehicleTrailer(vehicleid));
GetVehicleModelInfo(omg, VEHICLE_MODEL_INFO_SIZE, _vX[0], _vY[0], _vZ[0]);
Indicators_xqz[vehicleid][5] = CreateObject(19294, 0, 0, 0,0,0,0);
AttachObjectToVehicle(Indicators_xqz[vehicleid][5], GetVehicleTrailer(vehicleid), -_vX[0]/2.4, -_vY[0]/3.35, -1.0 ,0,0,0);
}
GetVehicleModelInfo(GetVehicleModel(vehicleid), VEHICLE_MODEL_INFO_SIZE, _vX[0], _vY[0], _vZ[0]);
Indicators_xqz[vehicleid][2] = CreateObject(19294, 0, 0, 0,0,0,0);
AttachObjectToVehicle(Indicators_xqz[vehicleid][2], vehicleid, -_vX[0]/2.23, _vY[0]/2.23, 0.1 ,0,0,0);
Indicators_xqz[vehicleid][3] = CreateObject(19294, 0, 0, 0,0,0,0);
AttachObjectToVehicle(Indicators_xqz[vehicleid][3], vehicleid, -_vX[0]/2.23, -_vY[0]/2.23, 0.1 ,0,0,0);
}
return 1;
}
public OnPlayerKeyStateChange(playerid,newkeys, oldkeys)
{
if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == 2)
{
if(!IsAPlane(GetPlayerVehicleID(playerid)) && !IsABoat(GetPlayerVehicleID(playerid)))
{
new vid = GetPlayerVehicleID(playerid);
if(newkeys & ( KEY_LOOK_LEFT ) && newkeys & ( KEY_LOOK_RIGHT ))
{
if(Indicators_xqz[vid][2] /*|| Indicators_xqz[vid][5]*/) DestroyObject(Indicators_xqz[vid][5]),DestroyObject(Indicators_xqz[vid][2]), DestroyObject(Indicators_xqz[vid][3]),Indicators_xqz[vid][2]=0;
else if(Indicators_xqz[vid][0] /*|| Indicators_xqz[vid][4]*/) DestroyObject(Indicators_xqz[vid][4]),DestroyObject(Indicators_xqz[vid][0]), DestroyObject(Indicators_xqz[vid][1]),Indicators_xqz[vid][0]=0;
else
SetVehicleIndicator(vid,1,1);
return 1;
}
if(newkeys & KEY_LOOK_RIGHT)
{
if(Indicators_xqz[vid][0] /*|| Indicators_xqz[vid][4]*/) DestroyObject(Indicators_xqz[vid][4]), DestroyObject(Indicators_xqz[vid][0]), DestroyObject(Indicators_xqz[vid][1]),Indicators_xqz[vid][0]=0;
else if(Indicators_xqz[vid][2]/*|| Indicators_xqz[vid][5]*/) DestroyObject(Indicators_xqz[vid][5]), DestroyObject(Indicators_xqz[vid][2]), DestroyObject(Indicators_xqz[vid][3]),Indicators_xqz[vid][2]=0;
else
SetVehicleIndicator(vid,0,1);
}
if(newkeys & KEY_LOOK_LEFT)
{
if(Indicators_xqz[vid][2]/*|| Indicators_xqz[vid][5]*/) DestroyObject(Indicators_xqz[vid][5]),DestroyObject(Indicators_xqz[vid][2]), DestroyObject(Indicators_xqz[vid][3]),Indicators_xqz[vid][2]=0;
else if(Indicators_xqz[vid][0] /*|| Indicators_xqz[vid][4]*/) DestroyObject(Indicators_xqz[vid][4]),DestroyObject(Indicators_xqz[vid][0]), DestroyObject(Indicators_xqz[vid][1]),Indicators_xqz[vid][0]=0;
else
SetVehicleIndicator(vid,1,0);
}
}
}
return 1;
}
public OnVehicleDeath(vehicleid)
{
if(Indicators_xqz[vehicleid][2]) DestroyObject(Indicators_xqz[vehicleid][2]), DestroyObject(Indicators_xqz[vehicleid][3]),DestroyObject(Indicators_xqz[vehicleid][5]),Indicators_xqz[vehicleid][2]=0;
if(Indicators_xqz[vehicleid][0]) DestroyObject(Indicators_xqz[vehicleid][0]), DestroyObject(Indicators_xqz[vehicleid][1]),DestroyObject(Indicators_xqz[vehicleid][4]),Indicators_xqz[vehicleid][0]=0;
return 1;
}
stock IsAPlane(carid2)
{
new carid = GetVehicleModel(carid2);
if(carid == 592 || carid == 577 || carid == 511 || carid == 512 || carid == 593 || carid == 520 || carid == 553 || carid == 476 || carid == 519 || carid == 460 || carid == 513) return 1;
return 0;
}
stock IsABoat(carid)
{
new modelid = GetVehicleModel(carid);
if(modelid == 430 || modelid == 446 || modelid == 452 || modelid == 453 || modelid == 454 || modelid == 472 || modelid == 473 || modelid == 484 || modelid == 493 || modelid == 595)
{
return 1;
}
return 0;
}
public OnPlayerKeyStateChange(playerid,newkeys, oldkeys)
{
if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == 2)
{
if(!IsAPlane(GetPlayerVehicleID(playerid)) && !IsABoat(GetPlayerVehicleID(playerid)))
{
new vid = GetPlayerVehicleID(playerid);
if(newkeys & ( KEY_LOOK_LEFT ) && newkeys & ( KEY_LOOK_RIGHT ))
{
if(Indicators_xqz[vid][2] /*|| Indicators_xqz[vid][5]*/) DestroyObject(Indicators_xqz[vid][5]),DestroyObject(Indicators_xqz[vid][2]), DestroyObject(Indicators_xqz[vid][3]),Indicators_xqz[vid][2]=0;
else if(Indicators_xqz[vid][0] /*|| Indicators_xqz[vid][4]*/) DestroyObject(Indicators_xqz[vid][4]),DestroyObject(Indicators_xqz[vid][0]), DestroyObject(Indicators_xqz[vid][1]),Indicators_xqz[vid][0]=0;
else
SetVehicleIndicator(vid,1,1);
return 1;
}
if(newkeys & KEY_LOOK_RIGHT)
{
if(Indicators_xqz[vid][0] /*|| Indicators_xqz[vid][4]*/) DestroyObject(Indicators_xqz[vid][4]), DestroyObject(Indicators_xqz[vid][0]), DestroyObject(Indicators_xqz[vid][1]),Indicators_xqz[vid][0]=0;
else if(Indicators_xqz[vid][2]/*|| Indicators_xqz[vid][5]*/) DestroyObject(Indicators_xqz[vid][5]), DestroyObject(Indicators_xqz[vid][2]), DestroyObject(Indicators_xqz[vid][3]),Indicators_xqz[vid][2]=0;
else
SetVehicleIndicator(vid,0,1);
}
if(newkeys & KEY_LOOK_LEFT)
{
if(Indicators_xqz[vid][2]/*|| Indicators_xqz[vid][5]*/) DestroyObject(Indicators_xqz[vid][5]),DestroyObject(Indicators_xqz[vid][2]), DestroyObject(Indicators_xqz[vid][3]),Indicators_xqz[vid][2]=0;
else if(Indicators_xqz[vid][0] /*|| Indicators_xqz[vid][4]*/) DestroyObject(Indicators_xqz[vid][4]),DestroyObject(Indicators_xqz[vid][0]), DestroyObject(Indicators_xqz[vid][1]),Indicators_xqz[vid][0]=0;
else
SetVehicleIndicator(vid,1,0);
}
}
}
return 1;
}
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Ich hoffe ihr könnt mir helfen