Hey Leute habe noch ein kleines problem und zwar wenn ich in das schifff komme wird es nicht richtig angezeigt oder da fehlt na mänge weiß nicht warum
hier ein bild
der rest wird nicht geladen weiß nicht warum
Code
if(GetPVarInt(playerid,"Eingeloggt") == 1)
{
if(ImTutorial[playerid] == 0)
{
for(new i=0;i<5;i++)
{
if(Spieler[playerid][pTutMissionComplete][i] == true)
{
RemovePlayerAttachedObject(playerid,0);
RemovePlayerAttachedObject(playerid,1);
if(Spieler[playerid][pTutMissionComplete][0] == true) DestroyDynamicPickup(tutorialpickup[playerid][0]);
if(Spieler[playerid][pTutMissionComplete][1] == true) DestroyDynamicPickup(tutorialpickup[playerid][1]);
if(Spieler[playerid][pTutMissionComplete][3] == true)
{
for(new i2=3;i2<154;i2++)
{
DestroyPlayerObject(playerid,Spieler[playerid][pTutorialObject][i2]);
}
}
if(Spieler[playerid][pTutMissionComplete][4] == true)
{
for(new i3=0;i3<3;i3++)
{
DestroyPlayerObject(playerid,Spieler[playerid][pTutorialObject][i3]);
}
}
switch(Spieler[playerid][pAdmin])
{
case -1:
{
TextDrawShowForPlayer(playerid,Reportdraw[4]);
}
case 1:
{
TextDrawShowForPlayer(playerid,Reportdraw[0]);
TextDrawShowForPlayer(playerid,Reportdraw[1]);
}
case 2,3,4:
{
TextDrawShowForPlayer(playerid,Reportdraw[0]);
TextDrawShowForPlayer(playerid,Reportdraw[1]);
TextDrawShowForPlayer(playerid,Reportdraw[2]);
}
case 5,6:
{
TextDrawShowForPlayer(playerid,Reportdraw[0]);
TextDrawShowForPlayer(playerid,Reportdraw[1]);
TextDrawShowForPlayer(playerid,Reportdraw[2]);
TextDrawShowForPlayer(playerid,Reportdraw[3]);
}
case 7:
{
for(new i4=0;i4<sizeof(Reportdraw);i4++)
{
TextDrawShowForPlayer(playerid,Reportdraw[i4]);
}
}
}
SetPlayerColor(playerid,TEAM_WEIß);
TextDrawHideForPlayer(playerid,BINCOdraw[0]);
TextDrawHideForPlayer(playerid,BINCOdraw[1]);
TextDrawHideForPlayer(playerid,BINCOdraw[2]);
PlayerTextDrawHide(playerid,BINCOplayerdraw[playerid]);
SetCameraBehindPlayer(playerid);
TogglePlayerControllable(playerid,1);
Spieler[playerid][Skin] = 0;
Spieler[playerid][pSkin] = GetPlayerSkin(playerid);
ImTutorial[playerid] = 0;
Spieler[playerid][pTutorialTime] = 0;
Spieler[playerid][AmUmkleiden] = 0;
Spieler[playerid][pBank] = 0;
Spieler[playerid][pRollerLic] = 1;
SetPlayerFightingStyle(playerid,0);
SetPlayerLevel(playerid,1);
Spieler[playerid][pMinutesAfterPayday] = 0;
Spieler[playerid][pTimeAfterRegister] = 0;
Spieler[playerid][pRespektFromPayday] = 0;
Spieler[playerid][pTutorialObject][3] = CreatePlayerObject(playerid,19394,778.75,-2899.57,0.84, 0.00,0.00,0.00,1);
Spieler[playerid][pTutorialObject][4] = CreatePlayerObject(playerid,19340,734.31,-2898.24,-4.50, 0.00,0.00,0.00,1);
Spieler[playerid][pTutorialObject][5] = CreatePlayerObject(playerid,19447,779.52,-2899.52,2.18, 0.00,90.00,90.00,1);
Spieler[playerid][pTutorialObject][6] = CreatePlayerObject(playerid,1499,778.75,-2900.29,-0.92, 0.00,0.00,90.00,1);
Spieler[playerid][pTutorialObject][7] = CreatePlayerObject(playerid,19394,784.26,-2899.55,0.84, 0.00,0.00,0.00,1);
Spieler[playerid][pTutorialObject][8] = CreatePlayerObject(playerid,1497,784.25,-2900.29,-0.92, 0.00,0.00,90.00,1);
Spieler[playerid][pTutorialObject][9] = CreatePlayerObject(playerid,1499,780.38,-2898.37,-0.94, 0.00,0.00,0.00,1);
Spieler[playerid][pTutorialObject][10] = CreatePlayerObject(playerid,19457,779.54,-2900.73,0.84, -0.02,-0.02,90.00,1);
Spieler[playerid][pTutorialObject][11] = CreatePlayerObject(playerid,19457,774.78,-2905.57,0.84, -0.02,-0.02,180.00,1);
Spieler[playerid][pTutorialObject][12] = CreatePlayerObject(playerid,19457,771.89,-2903.17,0.84, -0.02,-0.02,180.00,1);
Spieler[playerid][pTutorialObject][13] = CreatePlayerObject(playerid,19457,770.03,-2898.38,0.84, 0.00,0.00,90.00,1);
Spieler[playerid][pTutorialObject][14] = CreatePlayerObject(playerid,19411,771.87,-2909.55,0.84, -0.02,-0.02,180.00,1);
Spieler[playerid][pTutorialObject][15] = CreatePlayerObject(playerid,19457,779.51,-2910.32,0.84, -0.02,-0.02,90.00,1);
Spieler[playerid][pTutorialObject][16] = CreatePlayerObject(playerid,19457,771.87,-2915.95,0.84, -0.02,-0.02,180.00,1);
Spieler[playerid][pTutorialObject][17] = CreatePlayerObject(playerid,19457,779.52,-2912.63,0.84, -0.02,-0.02,90.00,1);
Spieler[playerid][pTutorialObject][18] = CreatePlayerObject(playerid,19447,772.95,-2902.58,2.18, 0.00,90.00,0.00,1);
Spieler[playerid][pTutorialObject][19] = CreatePlayerObject(playerid,19447,772.95,-2912.17,2.18, 0.00,90.00,0.00,1);
Spieler[playerid][pTutorialObject][20] = CreatePlayerObject(playerid,19447,779.50,-2912.08,2.18, 0.00,90.00,90.00,1);
Spieler[playerid][pTutorialObject][21] = CreatePlayerObject(playerid,19466,771.89,-2909.56,0.84, -0.02,-0.02,180.00,1);
Spieler[playerid][pTutorialObject][22] = CreatePlayerObject(playerid,19394,781.02,-2911.44,0.84, 0.00,0.00,0.00,1);
Spieler[playerid][pTutorialObject][23] = CreatePlayerObject(playerid,19394,784.40,-2911.44,0.84, 0.00,0.00,0.00,1);
Spieler[playerid][pTutorialObject][24] = CreatePlayerObject(playerid,19394,785.89,-2910.24,0.84, 0.00,0.00,90.00,1);
Spieler[playerid][pTutorialObject][25] = CreatePlayerObject(playerid,1501,774.65,-2901.47,-0.76, 0.00,0.00,270.00,1);
Spieler[playerid][pTutorialObject][26] = CreatePlayerObject(playerid,1501,774.64,-2905.20,-0.76, 0.00,0.00,270.00,1);
Spieler[playerid][pTutorialObject][27] = CreatePlayerObject(playerid,1494,774.71,-290.67,-0.76, 0.00,0.00,270.00,1);
Spieler[playerid][pTutorialObject][28] = CreatePlayerObject(playerid,1501,774.65,-2908.51,-0.76, 0.00,0.00,270.00,1);
Spieler[playerid][pTutorialObject][29] = CreatePlayerObject(playerid,1499,785.12,-2909.99,-0.92, 0.00,0.00,0.00,1);
Spieler[playerid][pTutorialObject][30] = CreatePlayerObject(playerid,19411,785.91,-2912.63,0.84, -0.02,-0.02,90.00,1);
Spieler[playerid][pTutorialObject][31] = CreatePlayerObject(playerid,19394,787.58,-2911.46,0.84, 0.00,0.00,0.00,1);
Spieler[playerid][pTutorialObject][32] = CreatePlayerObject(playerid,19466,785.91,-2912.63,0.84, -0.02,-0.02,90.00,1);
Spieler[playerid][pTutorialObject][33] = CreatePlayerObject(playerid,19457,779.51,-2909.92,0.84, -0.02,-0.02,90.00,1);
Spieler[playerid][pTutorialObject][34] = CreatePlayerObject(playerid,19394,785.89,-2910.08,0.84, 0.00,0.00,90.00,1);
Spieler[playerid][pTutorialObject][35] = CreatePlayerObject(playerid,19394,785.89,-2909.92,0.84, 0.00,0.00,90.00,1);
Spieler[playerid][pTutorialObject][36] = CreatePlayerObject(playerid,19457,787.58,-2905.82,0.84, -0.02,-0.02,180.00,1);
Spieler[playerid][pTutorialObject][37] = CreatePlayerObject(playerid,19457,782.85,-2905.06,0.84, -0.02,-0.02,90.00,1);
Spieler[playerid][pTutorialObject][38] = CreatePlayerObject(playerid,19394,782.03,-2906.73,0.84, 0.00,0.00,0.00,1);
Spieler[playerid][pTutorialObject][39] = CreatePlayerObject(playerid,19438,782.03,-2909.07,0.84, 0.00,0.00,0.00,1);
Spieler[playerid][pTutorialObject][40] = CreatePlayerObject(playerid,19447,783.00,-2908.32,2.18, 0.00,90.00,90.00,1);
Spieler[playerid][pTutorialObject][41] = CreatePlayerObject(playerid,19447,783.00,-2904.83,2.18, 0.00,90.00,270.00,1);
Spieler[playerid][pTutorialObject][42] = CreatePlayerObject(playerid,19447,776.45,-2905.51,2.18, 0.00,90.00,0.00,1);
Spieler[playerid][pTutorialObject][43] = CreatePlayerObject(playerid,19447,789.18,-2911.59,2.18, 0.00,90.00,90.00,1);
Spieler[playerid][pTutorialObject][44] = CreatePlayerObject(playerid,19447,782.82,-2902.77,2.18, 0.00,90.00,270.00,1);
Spieler[playerid][pTutorialObject][45] = CreatePlayerObject(playerid,19457,779.52,-2901.07,0.84, -0.02,-0.02,90.00,1);
Spieler[playerid][pTutorialObject][46] = CreatePlayerObject(playerid,1501,782.26,-2908.56,-0.12, 84.00,11.00,56.00,1);
Spieler[playerid][pTutorialObject][47] = CreatePlayerObject(playerid,19394,778.12,-2903.53,0.84, 0.00,0.00,0.00,1);
Spieler[playerid][pTutorialObject][48] = CreatePlayerObject(playerid,19438,778.16,-2901.95,0.84, 0.00,0.00,0.00,1);
Spieler[playerid][pTutorialObject][49] = CreatePlayerObject(playerid,1499,778.16,-2904.27,-0.92, 0.00,0.00,90.00,1);
Spieler[playerid][pTutorialObject][50] = CreatePlayerObject(playerid,2180,778.56,-2904.02,-1.55, 0.00,0.00,90.00,1);
Spieler[playerid][pTutorialObject][51] = CreatePlayerObject(playerid,19340,822.68,-2991.44,-4.50, 0.00,0.00,0.00,1);
Spieler[playerid][pTutorialObject][52] = CreatePlayerObject(playerid,2180,779.10,-2904.02,-1.88, 0.00,0.00,90.00,1);
Spieler[playerid][pTutorialObject][53] = CreatePlayerObject(playerid,2180,779.56,-2904.02,-2.22, 0.00,0.00,90.00,1);
Spieler[playerid][pTutorialObject][54] = CreatePlayerObject(playerid,2180,780.02,-2904.02,-2.50, 0.00,0.00,90.00,1);
Spieler[playerid][pTutorialObject][55] = CreatePlayerObject(playerid,19340,823.30,-2815.63,-4.50, 0.00,0.00,0.00,1);
Spieler[playerid][pTutorialObject][56] = CreatePlayerObject(playerid,2180,780.38,-2904.02,-2.82, 0.00,0.00,90.00,1);
Spieler[playerid][pTutorialObject][57] = CreatePlayerObject(playerid,2180,780.72,-2904.02,-3.12, 0.00,0.00,90.00,1);
Spieler[playerid][pTutorialObject][58] = CreatePlayerObject(playerid,19340,822.43,-2817.53,-7.36, 0.00,0.00,0.00,1);
Spieler[playerid][pTutorialObject][59] = CreatePlayerObject(playerid,19340,832.15,-2826.22,2.84, 180.00,0.00,0.00,1);
Spieler[playerid][pTutorialObject][60] = CreatePlayerObject(playerid,19394,795.60,-2903.51,-1.89, 0.00,0.00,0.00,1);
Spieler[playerid][pTutorialObject][61] = CreatePlayerObject(playerid,1499,795.60,-2904.26,-3.66, 0.00,0.00,90.00,1);
Spieler[playerid][pTutorialObject][62] = CreatePlayerObject(playerid,2180,781.10,-2904.00,-3.40, 0.00,0.00,90.00,1);
Spieler[playerid][pTutorialObject][63] = CreatePlayerObject(playerid,2180,781.50,-2904.00,-3.68, 0.00,0.00,90.00,1);
Spieler[playerid][pTutorialObject][64] = CreatePlayerObject(playerid,2180,781.84,-2904.00,-3.94, 0.00,0.00,90.00,1);
Spieler[playerid][pTutorialObject][65] = CreatePlayerObject(playerid,2180,782.16,-2904.00,-4.18, 0.00,0.00,90.00,1);
Spieler[playerid][pTutorialObject][66] = CreatePlayerObject(playerid,19457,789.12,-2901.07,0.84, -0.02,-0.02,90.00,1);
Spieler[playerid][pTutorialObject][67] = CreatePlayerObject(playerid,19457,779.66,-2902.46,0.84, -0.02,-0.02,90.00,1);
Spieler[playerid][pTutorialObject][68] = CreatePlayerObject(playerid,19457,789.14,-2902.46,0.84, -0.02,-0.02,90.00,1);
Spieler[playerid][pTutorialObject][69] = CreatePlayerObject(playerid,19457,782.86,-2904.56,0.84, -0.02,-0.02,90.00,1);
Spieler[playerid][pTutorialObject][70] = CreatePlayerObject(playerid,19457,788.58,-2904.56,0.84, -0.02,-0.02,90.00,1);
Spieler[playerid][pTutorialObject][71] = CreatePlayerObject(playerid,19394,781.15,-2898.38,0.84, 0.00,0.00,90.00,1);
Spieler[playerid][pTutorialObject][72] = CreatePlayerObject(playerid,19438,783.39,-2898.38,0.84, 0.00,0.00,90.00,1);
Spieler[playerid][pTutorialObject][73] = CreatePlayerObject(playerid,19457,782.80,-2893.51,0.84, -0.02,-0.02,0.00,1);
Spieler[playerid][pTutorialObject][74] = CreatePlayerObject(playerid,19457,773.42,-2893.52,0.84, -0.02,-0.02,0.00,1);
Spieler[playerid][pTutorialObject][75] = CreatePlayerObject(playerid,19394,776.43,-2898.38,0.84, 0.00,0.00,90.00,1);
Spieler[playerid][pTutorialObject][76] = CreatePlayerObject(playerid,19438,778.81,-2898.38,0.84, 0.00,0.00,90.00,1);
Spieler[playerid][pTutorialObject][77] = CreatePlayerObject(playerid,19457,778.13,-2888.83,0.84, -0.02,-0.02,90.00,1);
Spieler[playerid][pTutorialObject][78] = CreatePlayerObject(playerid,1499,775.66,-2898.37,-0.94, 0.00,0.00,0.00,1);
Spieler[playerid][pTutorialObject][79] = CreatePlayerObject(playerid,19394,778.75,-2896.35,0.84, 0.00,0.00,0.00,1);
Spieler[playerid][pTutorialObject][80] = CreatePlayerObject(playerid,19457,778.73,-2889.95,0.84, -0.02,-0.02,0.00,1);
Spieler[playerid][pTutorialObject][81] = CreatePlayerObject(playerid,1499,778.77,-2897.09,-0.92, 0.00,0.00,90.00,1);
Spieler[playerid][pTutorialObject][82] = CreatePlayerObject(playerid,1497,787.58,-2912.20,-0.92, 0.00,0.00,90.00,1);
Spieler[playerid][pTutorialObject][83] = CreatePlayerObject(playerid,19447,773.49,-2893.64,2.14, 0.00,90.00,0.00,1);
Spieler[playerid][pTutorialObject][84] = CreatePlayerObject(playerid,19447,776.97,-2893.65,2.14, 0.00,90.00,180.00,1);
Spieler[playerid][pTutorialObject][85] = CreatePlayerObject(playerid,19447,780.33,-2893.63,2.14, 0.00,90.00,0.00,1);
Spieler[playerid][pTutorialObject][86] = CreatePlayerObject(playerid,19447,783.82,-2893.62,2.14, 0.00,90.00,180.00,1);
Spieler[playerid][pTutorialObject][87] = CreatePlayerObject(playerid,1416,775.15,-2891.46,0.00, -66.00,24.00,22.00,1);
Spieler[playerid][pTutorialObject][88] = CreatePlayerObject(playerid,2081,776.29,-2891.69,-0.18, 26.00,22.00,33.00,1);
Spieler[playerid][pTutorialObject][89] = CreatePlayerObject(playerid,14493,777.45,-2891.14,1.54, 42.00,20.00,74.00,1);
Spieler[playerid][pTutorialObject][90] = CreatePlayerObject(playerid,2595,774.41,-2892.62,-0.10, -18.00,-72.00,50.00,1);
Spieler[playerid][pTutorialObject][91] = CreatePlayerObject(playerid,2683,776.02,-2893.04,-0.01, -68.00,0.00,0.00,1);
Spieler[playerid][pTutorialObject][92] = CreatePlayerObject(playerid,2683,775.60,-2893.02,-0.05, -68.00,-4.00,56.00,1);
Spieler[playerid][pTutorialObject][93] = CreatePlayerObject(playerid,2683,774.76,-2893.36,-0.05, -50.00,-34.00,135.00,1);
Spieler[playerid][pTutorialObject][94] = CreatePlayerObject(playerid,18691,776.29,-2893.20,0.00, 0.00,0.00,0.00,1);
Spieler[playerid][pTutorialObject][95] = CreatePlayerObject(playerid,18691,776.27,-2898.31,0.08, 0.00,0.00,0.00,1);
Spieler[playerid][pTutorialObject][96] = CreatePlayerObject(playerid,18691,776.36,-2890.53,0.05, 0.00,0.00,0.00,1);
Spieler[playerid][pTutorialObject][97] = CreatePlayerObject(playerid,18691,782.70,-2891.14,0.43, 0.00,0.00,0.00,1);
Spieler[playerid][pTutorialObject][98] = CreatePlayerObject(playerid,18691,774.67,-2902.66,0.70, 0.00,0.00,0.00,1);
Spieler[playerid][pTutorialObject][99] = CreatePlayerObject(playerid,18691,787.51,-2912.37,1.10, 0.00,0.00,0.00,1);
Spieler[playerid][pTutorialObject][100] = CreatePlayerObject(playerid,18691,784.93,-2908.63,0.18, 0.00,0.00,0.00,1);
Spieler[playerid][pTutorialObject][101] = CreatePlayerObject(playerid,18691,774.86,-2907.46,0.70, 0.00,0.00,0.00,1);
Spieler[playerid][pTutorialObject][102] = CreatePlayerObject(playerid,2683,775.20,-2910.63,-0.05, -68.00,-4.00,56.00,1);
Spieler[playerid][pTutorialObject][103] = CreatePlayerObject(playerid,18691,773.31,-2901.42,0.04, 0.00,0.00,0.00,1);
Spieler[playerid][pTutorialObject][104] = CreatePlayerObject(playerid,18691,774.45,-2902.13,0.03, 0.00,0.00,0.00,1);
Spieler[playerid][pTutorialObject][105] = CreatePlayerObject(playerid,18691,774.51,-2905.78,0.02, 0.00,0.00,0.00,1);
Spieler[playerid][pTutorialObject][106] = CreatePlayerObject(playerid,2683,776.25,-2911.00,-0.05, -22.00,-4.00,56.00,1);
Spieler[playerid][pTutorialObject][107] = CreatePlayerObject(playerid,2683,774.78,-2911.26,-0.05, -25.00,-32.00,110.00,1);
Spieler[playerid][pTutorialObject][108] = CreatePlayerObject(playerid,2683,775.14,-2911.09,-0.03, -18.00,-12.00,126.00,1);
Spieler[playerid][pTutorialObject][109] = CreatePlayerObject(playerid,2079,774.98,-2894.11,0.15, -36.00,26.00,-12.00,1);
Spieler[playerid][pTutorialObject][110] = CreatePlayerObject(playerid,3009,775.41,-2891.75,-0.06, -53.00,10.00,-32.00,1);
Spieler[playerid][pTutorialObject][111] = CreatePlayerObject(playerid,19173,776.18,-2889.14,1.17, 0.00,4.00,0.00,1);
Spieler[playerid][pTutorialObject][112] = CreatePlayerObject(playerid,12954,779.85,-2892.97,0.19, -4.00,16.00,56.00,1);
Spieler[playerid][pTutorialObject][113] = CreatePlayerObject(playerid,18691,780.23,-2892.68,0.86, 0.00,0.00,0.00,1);
Spieler[playerid][pTutorialObject][114] = CreatePlayerObject(playerid,3009,776.26,-2910.70,-0.32, -62.00,-40.00,26.00,1);
Spieler[playerid][pTutorialObject][115] = CreatePlayerObject(playerid,18691,776.37,-2910.33,0.68, 0.00,0.00,0.00,1);
Spieler[playerid][pTutorialObject][116] = CreatePlayerObject(playerid,1220,786.09,-2903.04,5.31, 0.00,0.00,0.00,1);
Spieler[playerid][pTutorialObject][117] = CreatePlayerObject(playerid,1220,777.09,-2911.02,-0.11, 0.00,26.00,32.00,1);
Spieler[playerid][pTutorialObject][118] = CreatePlayerObject(playerid,1421,772.46,-2907.10,0.10, 0.00,0.00,90.00,1);
Spieler[playerid][pTutorialObject][119] = CreatePlayerObject(playerid,2991,779.20,-2908.52,0.00, 0.00,0.00,0.00,1);
Spieler[playerid][pTutorialObject][120] = CreatePlayerObject(playerid,2991,779.20,-2908.52,1.22, 0.00,0.00,0.00,1);
Spieler[playerid][pTutorialObject][121] = CreatePlayerObject(playerid,18691,777.23,-2907.52,0.34, 0.00,0.00,0.00,1);
Spieler[playerid][pTutorialObject][122] = CreatePlayerObject(playerid,1220,782.00,-2911.10,-0.21, 0.00,55.00,-46.00,1);
Spieler[playerid][pTutorialObject][122] = CreatePlayerObject(playerid,1220,772.92,-2904.54,-0.11, 0.00,26.00,32.00,1);
Spieler[playerid][pTutorialObject][123] = CreatePlayerObject(playerid,1220,772.78,-2909.47,-0.23, 52.00,72.00,32.00,1);
Spieler[playerid][pTutorialObject][124] = CreatePlayerObject(playerid,2934,783.69,-2917.73,-0.50, 14.00,132.00,34.00,1);
Spieler[playerid][pTutorialObject][125] = CreatePlayerObject(playerid,18691,779.94,-2917.85,0.65, 0.00,0.00,0.00,1);
Spieler[playerid][pTutorialObject][126] = CreatePlayerObject(playerid,18716,775.02,-2894.29,0.10, 0.00,0.00,0.00,1);
Spieler[playerid][pTutorialObject][127] = CreatePlayerObject(playerid,18716,780.60,-2892.20,0.21, 0.00,0.00,0.00,1);
Spieler[playerid][pTutorialObject][128] = CreatePlayerObject(playerid,18716,773.17,-2904.21,0.24, 0.00,0.00,0.00,1);
Spieler[playerid][pTutorialObject][129] = CreatePlayerObject(playerid,18716,781.98,-2910.99,0.41, 0.00,0.00,0.00,1);
Spieler[playerid][pTutorialObject][130] = CreatePlayerObject(playerid,18715,780.26,-2907.53,-0.21, 0.00,0.00,0.00,1);
Spieler[playerid][pTutorialObject][131] = CreatePlayerObject(playerid,19340,844.17,-2824.74,0.00, 180.00,0.00,0.00,1);
Spieler[playerid][pTutorialObject][132] = CreatePlayerObject(playerid,1220,779.06,-2911.02,-0.21, 0.00,30.00,86.00,1);
Spieler[playerid][pTutorialObject][133] = CreatePlayerObject(playerid,1220,772.93,-2900.90,-0.25, 193.00,84.00,66.00,1);
Spieler[playerid][pTutorialObject][134] = CreatePlayerObject(playerid,19394,773.07,-2912.61,0.84, 0.00,0.00,90.00,1);
Spieler[playerid][pTutorialObject][135] = CreatePlayerObject(playerid,19457,774.78,-2917.37,0.84, -0.02,-0.02,180.00,1);
Spieler[playerid][pTutorialObject][136] = CreatePlayerObject(playerid,19394,771.87,-2922.35,0.84, -0.02,-0.02,0.00,1);
Spieler[playerid][pTutorialObject][137] = CreatePlayerObject(playerid,19447,772.95,-2921.77,2.18, 0.00,90.00,0.00,1);
Spieler[playerid][pTutorialObject][138] = CreatePlayerObject(playerid,19411,773.38,-2922.85,0.84, 0.00,0.00,-62.00,1);
Spieler[playerid][pTutorialObject][139] = CreatePlayerObject(playerid,19466,773.38,-2922.85,0.84, 0.00,0.00,-62.00,1);
Spieler[playerid][pTutorialObject][140] = CreatePlayerObject(playerid,19340,738.86,-2999.62,-4.50, 0.00,0.00,0.00,1);
Spieler[playerid][pTutorialObject][141] = CreatePlayerObject(playerid,1497,771.93,-2923.07,-0.94, 0.00,0.00,90.00,1);
Spieler[playerid][pTutorialObject][142] = CreatePlayerObject(playerid,1497,772.31,-2912.62,-0.90, 0.00,0.00,0.00,1);
Spieler[playerid][pTutorialObject][143] = CreatePlayerObject(playerid,2060,780.80,-2893.28,-0.02, 50.00,20.00,76.00,1);
Spieler[playerid][pTutorialObject][144] = CreatePlayerObject(playerid,1520,775.94,-2911.38,-0.03, 76.00,76.00,143.00,1);
Spieler[playerid][pTutorialObject][145] = CreatePlayerObject(playerid,19273,774.24,-2912.41,0.96, 0.00,0.00,0.00,1);
Spieler[playerid][pTutorialObject][146] = CreatePlayerObject(playerid,19088,418.90,2545.27,11.72, -49.00,-4.00,0.00,1);
Spieler[playerid][pTutorialObject][147] = CreatePlayerObject(playerid,19088,418.90,2545.25,11.64, -49.00,-4.00,0.00,1);
Spieler[playerid][pTutorialObject][148] = CreatePlayerObject(playerid,19088,418.90,2545.25,11.60, -49.00,-4.00,0.00,1);
Spieler[playerid][pTutorialObject][149] = CreatePlayerObject(playerid,19088,418.90,2545.25,11.68, -49.00,-4.00,0.00,1);
Spieler[playerid][pTutorialObject][150] = CreatePlayerObject(playerid,19088,419.58,2545.16,11.74, -47.00,8.00,-2.00,1);
Spieler[playerid][pTutorialObject][151] = CreatePlayerObject(playerid,19088,418.82,2545.37,11.58, -53.00,-4.00,2.00,1);
Spieler[playerid][pTutorialObject][152] = CreatePlayerObject(playerid,19088,419.34,2541.88,13.67, 0.00,0.00,0.00,1);
Spieler[playerid][pTutorialObject][153] = CreatePlayerObject(playerid,1264,414.79,2538.45,9.44, 0.00,0.00,76.00,1);
TextDrawShowForPlayer(playerid,InfoSign);
PlayerTextDrawSetString(playerid,INFOdraw[playerid][2],"~r~Info:~w~~n~Suche nach etwas Geld!");
PlayerTextDrawShow(playerid,INFOdraw[playerid][2]);
StopAudioStreamForPlayer(playerid);
PlayAudioStreamForPlayer(playerid,ServerSounds[13],0.0,0.0,0.0);
SetPlayerPosEx(playerid,783.5998,-2899.7999,0.3201);
SetPlayerFacingAngle(playerid,88.8653);
SetPlayerInterior(playerid,0);
SetPlayerVirtualWorld(playerid,100+playerid);
Spieler[playerid][pTutMissionComplete][0] = true;
SetPlayerCheckpoint(playerid,780.8643,-2896.3550,0.2500,3.0);
SetPlayerWaffenSkill(playerid);
TextDrawShowForPlayer(playerid,Introdraw[0]);
TextDrawShowForPlayer(playerid,Introdraw[1]);
TextDrawShowForPlayer(playerid,SERVERUHR);
TextDrawShowForPlayer(playerid,SERVERDATUM);
PlayerTextDrawShow(playerid,PAYDAYdraw[playerid]);
format(string,sizeof(string),"~r~PayDay: ~w~%i~r~/~w~60",Spieler[playerid][pMinutesAfterPayday]/60);
PlayerTextDrawSetString(playerid,PAYDAYdraw[playerid],string);
PlayerTextDrawShow(playerid,HPdraw[playerid]);
PlayerTextDrawShow(playerid,ARMOURdraw[playerid]);
Spieler[playerid][DigiHud] = 0;
SetPlayerWaffenSkill(playerid);
SaveAccount(playerid);
if(GetPlayerLevel(playerid) <= ENABLE_KILLORPAY_BYLEVEL)
{
format(string,sizeof(string),"ACHTUNG: Solltest du als Level %i´er einen Spieler töten,",GetPlayerLevel(playerid));
SendClientMessage(playerid,LEUCHTENDESROT,string);
SendClientMessage(playerid,LEUCHTENDESROT,"wirst du Automatisch vom System gebannt!");
}
ShowPlayerDialog(playerid,DIALOG_REGISTER_GEWORBEN,DIALOG_STYLE_INPUT,""#SERVERFARBE""#SERVERNAME"{FFFFFF}: User werben User","{C9C9C9}Wurdest du auf unserem Server geworben.\nWenn ja von wem ?\nDu und der angegebene Spieler erhaltet sobald du Level 3 und 5 erreicht hast Donatorpaydays !\nSprich man erhält 2 Respektpunkte mehr als gewöhnlich.\n"#SERVERFARBE"Wichtig{C9C9C9}: Der angegebene Spieler muss registriert sein!","Absenden","Niemand");
return 1;
}
}
}
Alles anzeigen
hoffe ihr könnt Helfen die streamer werte sind bei mir alle normal trotzdem kommt der so rein Hoffe um hilfe MfG lui