tunnin system speichert sich nicht datei bleibt 0
stock SFC(autoid)//Speichert auto
{
new SDatei[64];
format(SDatei,50,"/fraccar/%d.txt",autoid);
dini_IntSet(SDatei,"Model",FCInfo[autoid][carvehid]);
dini_FloatSet(SDatei,"X",FCInfo[autoid][fcx]);
dini_FloatSet(SDatei,"Y",FCInfo[autoid][fcy]);
dini_FloatSet(SDatei,"Z",FCInfo[autoid][fcz]);
dini_FloatSet(SDatei,"A",FCInfo[autoid][fca]);
dini_IntSet(SDatei,"Farbe1",FCInfo[autoid][fcc1]);
dini_IntSet(SDatei,"Farbe2",FCInfo[autoid][fcc2]);
dini_IntSet(SDatei,"Fraktion",FCInfo[autoid][Frakid]);
dini_IntSet(SDatei,"Open",FCInfo[autoid][open]);
dini_IntSet(SDatei,"Opark",FCInfo[autoid][Opark]);
dini_IntSet(SDatei,"Paintjob",FCInfo[autoid][Paintjob]);
dini_IntSet(SDatei,"spoiler",GetVehicleComponentInSlot(FCInfo[autoid][carvehid],0));
dini_IntSet(SDatei,"Hood",GetVehicleComponentInSlot(FCInfo[autoid][carvehid],1));
dini_IntSet(SDatei,"Roof",GetVehicleComponentInSlot(FCInfo[autoid][carvehid],2));
dini_IntSet(SDatei,"Sideskirt",GetVehicleComponentInSlot(FCInfo[autoid][carvehid],3));
dini_IntSet(SDatei,"Lamps",GetVehicleComponentInSlot(FCInfo[autoid][carvehid],4));
dini_IntSet(SDatei,"Nitro",GetVehicleComponentInSlot(FCInfo[autoid][carvehid],5));
dini_IntSet(SDatei,"Exhaust",GetVehicleComponentInSlot(FCInfo[autoid][carvehid],6));
dini_IntSet(SDatei,"Wheels",GetVehicleComponentInSlot(FCInfo[autoid][carvehid],7));
dini_IntSet(SDatei,"Stereo",GetVehicleComponentInSlot(FCInfo[autoid][carvehid],8));
dini_IntSet(SDatei,"Hydraulics",GetVehicleComponentInSlot(FCInfo[autoid][carvehid],9));
dini_IntSet(SDatei,"FrontBumper",GetVehicleComponentInSlot(FCInfo[autoid][carvehid],10));
dini_IntSet(SDatei,"RearBumper",GetVehicleComponentInSlot(FCInfo[autoid][carvehid],11));
dini_IntSet(SDatei,"VentRight",GetVehicleComponentInSlot(FCInfo[autoid][carvehid],12));
dini_IntSet(SDatei,"VentLeft",GetVehicleComponentInSlot(FCInfo[autoid][carvehid],13));*/
return 1;
}
stock LFC(autoid)//ladet auto
{
new SDatei[64];
format(SDatei,50,"/fraccar/%d.txt",autoid);
if(!fexist(SDatei))return 0;
FCInfo[autoid][carvehid] = dini_Int(SDatei,"Model");
FCInfo[autoid][fcx] = dini_Float(SDatei,"X");
FCInfo[autoid][fcy] = dini_Float(SDatei,"Y");
FCInfo[autoid][fcz] = dini_Float(SDatei,"Z");
FCInfo[autoid][fca] = dini_Float(SDatei,"A");
FCInfo[autoid][Frakid] = dini_Int(SDatei,"Fraktion");
FCInfo[autoid][fcc1] = dini_Int(SDatei,"Farbe1");
FCInfo[autoid][fcc2] = dini_Int(SDatei,"Farbe2");
FCInfo[autoid][open] = dini_Int(SDatei,"Open");
FCInfo[autoid][Opark] = dini_Int(SDatei,"Opark");
FCInfo[autoid][Paintjob] = dini_Int(SDatei,"Paintjob");
FCInfo[autoid][spoiler] = dini_Int(SDatei,"spoiler");
FCInfo[autoid][Wheels] = dini_Int(SDatei,"Wheels");
FCInfo[autoid][Nitro] = dini_Int(SDatei,"Nitro");
FCInfo[autoid][Roof] = dini_Int(SDatei,"Roof");
FCInfo[autoid][Hood] = dini_Int(SDatei,"Hood");
FCInfo[autoid][Sideskirt] = dini_Int(SDatei,"Sideskirt");
FCInfo[autoid][Lamps] = dini_Int(SDatei,"Lamps");
FCInfo[autoid][Exhaust] = dini_Int(SDatei,"Exhaust");
FCInfo[autoid][Stereo] = dini_Int(SDatei,"Stereo");
FCInfo[autoid][Hydraulics] = dini_Int(SDatei,"Hydraulics");
FCInfo[autoid][VentRight] = dini_Int(SDatei,"VentRight");
FCInfo[autoid][VentLeft] = dini_Int(SDatei,"VentLeft");
FCInfo[autoid][FrontBumper] = dini_Int(SDatei,"FrontBumper");
FCInfo[autoid][RearBumper] = dini_Int(SDatei,"RearBumper");
Frakcar[autoid] = CreateVehicle(FCInfo[autoid][carvehid],FCInfo[autoid][fcx],FCInfo[autoid][fcy],FCInfo[autoid][fcz],FCInfo[autoid][fca],FCInfo[autoid][fcc1],FCInfo[autoid][fcc2],-1);
//ab hier errors
if(FCInfo[autoid][Paintjob] >= 0) //zeile 49702
{
ChangeVehiclePaintjob(FCInfo[autoid][carvehid],FCInfo[autoid][Paintjob]);
}
if(FCInfo[autoid][spoiler] >= 1000){ AddVehicleComponent(FCInfo[autoid][carvehid],FCInfo[autoid][spoiler]); }
if(FCInfo[autoid][Hood] >= 1000) { AddVehicleComponent(FCInfo[autoid][carvehid],FCInfo[autoid][Hood]); }
if(FCInfo[autoid][Roof] >= 1000) { AddVehicleComponent(FCInfo[autoid][carvehid],FCInfo[autoid][Roof]); }
if(FCInfo[autoid][Sideskirt] >= 1000) { AddVehicleComponent(FCInfo[autoid][carvehid],FCInfo[autoid][Sideskirt]); }
if(FCInfo[autoid][Lamps] >= 1000) { AddVehicleComponent(FCInfo[autoid][carvehid],FCInfo[autoid][Lamps]); }
if(FCInfo[autoid][Nitro] >= 1000) { AddVehicleComponent(FCInfo[autoid][carvehid],FCInfo[autoid][Nitro]); }
if(FCInfo[autoid][Exhaust] >= 1000) { AddVehicleComponent(FCInfo[autoid][carvehid],FCInfo[autoid][Exhaust]); }
if(FCInfo[autoid][Wheels] >= 1000) { AddVehicleComponent(FCInfo[autoid][carvehid],FCInfo[autoid][Wheels]); }
if(FCInfo[autoid][Stereo] >= 1000) { AddVehicleComponent(FCInfo[autoid][carvehid],FCInfo[autoid][Stereo]); }
if(FCInfo[autoid][Hydraulics] >= 1000) { AddVehicleComponent(FCInfo[autoid][carvehid],FCInfo[autoid][Hydraulics]); }
if(FCInfo[autoid][FrontBumper] >= 1000) { AddVehicleComponent(FCInfo[autoid][carvehid],FCInfo[autoid][FrontBumper]); }
if(FCInfo[autoid][RearBumper] >= 1000) { AddVehicleComponent(FCInfo[autoid][carvehid],FCInfo[autoid][RearBumper]); }
if(FCInfo[autoid][VentRight] >= 1000) { AddVehicleComponent(FCInfo[autoid][carvehid],FCInfo[autoid][VentRight]); }
if(FCInfo[autoid][VentLeft] >= 1000) { AddVehicleComponent(FCInfo[autoid][carvehid],FCInfo[autoid][VentLeft]); }
return 1;
}
es speichert sich nicht die Fraktion tunning teile wiese ?
bitte um hilfe
MFG
LordHit