Hallo,
Ich habe ein Problem wen ich ein 24/7 Schop Verlasse spawne ich immer 1352.4487, -1758.7990, 13.5071 dort obwohl ich verschiedene Welten Gesetzt habe und andere Posen warum?
else if (IsPlayerInRangeOfPoint(playerid,4.0,1352.4487, -1758.7990, 13.5071))//24/7 Eingang
{
SetPlayerPos(playerid,-30.9810, -91.3538, 1003.5310);
SetPlayerVirtualWorld(playerid, 1);
SetPlayerInterior(playerid,18);
SetPlayerFacingAngle(playerid,90.1327);
SendClientMessage(playerid,COLOR_GREEN, "Du hast den 24/7 betreten");
}
else if (IsPlayerInRangeOfPoint(playerid,4.0,-30.9810, -91.3538, 1003.5310))//24/7 Ausgang
{
SetPlayerPos(playerid,1352.4487, -1758.7990, 13.5071);
SetPlayerVirtualWorld(playerid, 0);
SetPlayerInterior(playerid,0);
SetPlayerFacingAngle(playerid,90.1327);
SendClientMessage(playerid,COLOR_GREEN, "Du hast den 24/7 verlassen");
}
else if (IsPlayerInRangeOfPoint(playerid,4.0,1000.1495, -919.9202, 42.3409))//24/7 Eingang
{
SetPlayerPos(playerid,-30.9810, -91.3538, 1003.5310);
SetPlayerVirtualWorld(playerid, 2);
SetPlayerInterior(playerid,18);
SetPlayerFacingAngle(playerid,90.1327);
SendClientMessage(playerid,COLOR_GREEN, "Du hast den 24/7 betreten");
}
else if (IsPlayerInRangeOfPoint(playerid,4.0,-30.9810, -91.3538, 1003.5310))//24/7 Ausgang
{
SetPlayerPos(playerid,1000.1495, -919.9202, 42.3409);
SetPlayerVirtualWorld(playerid, 0);
SetPlayerInterior(playerid,0);
SetPlayerFacingAngle(playerid,90.1327);
SendClientMessage(playerid,COLOR_GREEN, "Du hast den 24/7 verlassen");
}
else if (IsPlayerInRangeOfPoint(playerid,4.0,2247.7310, 2396.3899, 10.8256))//24/7 Eingang
{
SetPlayerPos(playerid,-30.9810, -91.3538, 1003.5310);
SetPlayerVirtualWorld(playerid, 3);
SetPlayerInterior(playerid,18);
SetPlayerFacingAngle(playerid,90.1327);
SendClientMessage(playerid,COLOR_GREEN, "Du hast den 24/7 betreten");
}
else if (IsPlayerInRangeOfPoint(playerid,4.0,-30.9810, -91.3538, 1003.5310))//24/7 Ausgang
{
SetPlayerPos(playerid,2247.7310, 2396.3899, 10.8256);
SetPlayerVirtualWorld(playerid, 0);
SetPlayerInterior(playerid,0);
SetPlayerFacingAngle(playerid,90.1327);
SendClientMessage(playerid,COLOR_GREEN, "Du hast den 24/7 verlassen");
}
else if (IsPlayerInRangeOfPoint(playerid,4.0,2452.3726, 2064.9363, 10.7944))//24/7 Eingang
{
SetPlayerPos(playerid,-30.9810, -91.3538, 1003.5310);
SetPlayerVirtualWorld(playerid, 4);
SetPlayerInterior(playerid,18);
SetPlayerFacingAngle(playerid,90.1327);
SendClientMessage(playerid,COLOR_GREEN, "Du hast den 24/7 betreten");
}
else if (IsPlayerInRangeOfPoint(playerid,4.0,-30.9810, -91.3538, 1003.5310))//24/7 Ausgang
{
SetPlayerPos(playerid,2452.3726, 2064.9363, 10.7944);
SetPlayerVirtualWorld(playerid, 0);
SetPlayerInterior(playerid,0);
SetPlayerFacingAngle(playerid,90.1327);
SendClientMessage(playerid,COLOR_GREEN, "Du hast den 24/7 verlassen");
}
else if (IsPlayerInRangeOfPoint(playerid,4.0,1315.4810, -898.1277, 39.5787))//24/7 Eingang
{
SetPlayerPos(playerid,-30.9810, -91.3538, 1003.5310);
SetPlayerVirtualWorld(playerid, 5);
SetPlayerInterior(playerid,18);
SetPlayerFacingAngle(playerid,90.1327);
SendClientMessage(playerid,COLOR_GREEN, "Du hast den 24/7 betreten");
}
else if (IsPlayerInRangeOfPoint(playerid,4.0,-30.9810, -91.3538, 1003.5310))//24/7 Ausgang
{
SetPlayerPos(playerid,1315.4810, -898.1277, 39.5787);
SetPlayerInterior(playerid,0);
SetPlayerFacingAngle(playerid,90.1327);
SendClientMessage(playerid,COLOR_GREEN, "Du hast den 24/7 verlassen");
[pwn][/pwn]
Fehler bisher nicht gefunden
@'Jeffry