MYSQL ERROR

  • Server crasht dauernt!



    [21:04:00] Number of vehicle models: 87
    [21:04:00] - Gangzonen geladen 14/14 -
    [21:04:00] - Blitzer geladen 0/50 -
    [21:04:00] - Minen geladen 0/20 -
    [21:04:00] - XmasObject geladen 0/100 -
    [21:04:00] - Drogenpflanzen geladen 0/50 -
    [21:04:00] - Funkmasten geladen 0/20 -
    [21:04:00] - Werbetafeln geladen 22/22 -
    [21:04:00] - Rennen geladen 0/20 -
    [21:04:00] - Schwarzmärkte geladen 0/20 -
    [21:04:00] - Stuff wurde geladen -
    [21:04:00] [connection] 127.0.0.1:63030 requests connection cookie.
    [21:04:00] [connection] 127.0.0.1:63031 requests connection cookie.
    [21:04:00] [debug] Run time error 4: "Array index out of bounds"
    [21:04:00] [debug] Accessing element at index 18 past array upper bound 17
    [21:04:00] [debug] AMX backtrace:
    [21:04:00] [debug] #0 0064b7a0 in public OnQueryFinish (0x0153e760, 0x0000000e, 0x00000000, 0x00000001) from GeTmyselfmade.amx
    [21:04:00] - Häuser geladen 0/300 -
    [21:04:00] - Aktivität der Hausbesitzer kontrolliert -
    [21:04:00] - Fraktionsfahrzeuge geladen 0/400 -
    [21:04:00] - Businesse geladen 0/100 -
    [21:04:00] - Aktivität der Businessbesitzer kontrolliert -
    [21:04:00] - Organisationen geladen 0/10 -



    Kann mir jemand sagen was das bedeuten soll?

    Einmal editiert, zuletzt von Jenny_Dream ()

  • [09:54:31] [debug] Run time error 4: "Array index out of bounds"
    [09:54:31] [debug] Accessing element at index 18 past array upper bound 17
    [09:54:31] [debug] AMX backtrace:
    [09:54:31] [debug] #0 0064b7a0 in public OnQueryFinish (index[]=@0153e760 "SELECT * FROM prp_fraktion_verwaltung", sqlresultid=14, extraid=0, SconnectionHandle=1) at C:\Users\Server\Desktop\Server\Server\Server\gamemodes\GeTmyselfmade.pwn:74975

  • case _SQL_FVERWALTUNG_LOAD:
    {
    cache_get_data(rows,fields);
    new fvr = 0;
    if(rows)
    {
    while(fvr<rows)
    {
    cache_get_field_content(fvr,"Geld",result);
    fverwaltungen[fvr][Geld] = strval(result);
    strdel(result,0,sizeof(result));
    cache_get_field_content(fvr,"Opium",result);
    fverwaltungen[fvr][Opium] = strval(result);
    strdel(result,0,sizeof(result));
    cache_get_field_content(fvr,"Ganja",result);
    fverwaltungen[fvr][Ganja] = strval(result);
    strdel(result,0,sizeof(result));
    cache_get_field_content(fvr,"Kokain",result);
    fverwaltungen[fvr][Kokain] = strval(result);
    strdel(result,0,sizeof(result));
    cache_get_field_content(fvr,"C4",result);
    fverwaltungen[fvr][C4] = strval(result);
    strdel(result,0,sizeof(result));
    cache_get_field_content(fvr,"Materials",result);
    fverwaltungen[fvr][Materials] = strval(result);
    strdel(result,0,sizeof(result));
    cache_get_field_content(fvr,"WaffenPack",result);
    fverwaltungen[fvr][WaffenPack] = strval(result);
    strdel(result,0,sizeof(result));
    cache_get_field_content(fvr,"WaffenSlots",result);
    fverwaltungen[fvr][WaffenSlots] = strval(result);
    strdel(result,0,sizeof(result));
    cache_get_field_content(fvr,"Heal",result);
    fverwaltungen[fvr][Heal] = strval(result);
    strdel(result,0,sizeof(result));
    cache_get_field_content(fvr,"HealSlots",result);
    fverwaltungen[fvr][HealSlots] = strval(result);
    strdel(result,0,sizeof(result));
    cache_get_field_content(fvr,"Armour",result);
    fverwaltungen[fvr][Armour] = strval(result);
    strdel(result,0,sizeof(result));
    cache_get_field_content(fvr,"ArmourSlots",result);
    fverwaltungen[fvr][ArmourSlots] = strval(result);
    strdel(result,0,sizeof(result));
    cache_get_field_content(fvr,"HaveVBInvite",result);
    fverwaltungen[fvr][HaveVBInvite] = strval(result);
    strdel(result,0,sizeof(result));
    cache_get_field_content(fvr,"VBFraktion",result);
    fverwaltungen[fvr][VBFraktion] = strval(result);
    strdel(result,0,sizeof(result));
    cache_get_field_content(fvr,"F0",result);
    format(frank0[fvr],32,"%s",result);
    strdel(result,0,sizeof(result));
    cache_get_field_content(fvr,"F1",result);
    format(frank1[fvr],32,"%s",result);
    strdel(result,0,sizeof(result));
    cache_get_field_content(fvr,"F2",result);
    format(frank2[fvr],32,"%s",result);
    strdel(result,0,sizeof(result));
    cache_get_field_content(fvr,"F3",result);
    format(frank3[fvr],32,"%s",result);
    strdel(result,0,sizeof(result));
    cache_get_field_content(fvr,"F4",result);
    format(frank4[fvr],32,"%s",result);
    strdel(result,0,sizeof(result));
    cache_get_field_content(fvr,"F5",result);
    format(frank5[fvr],32,"%s",result);
    strdel(result,0,sizeof(result));
    cache_get_field_content(fvr,"F6",result);
    format(frank6[fvr],32,"%s",result);
    strdel(result,0,sizeof(result));
    cache_get_field_content(fvr,"GFFID",result);
    fverwaltungen[fvr][GangFightfID] = strval(result);
    strdel(result,0,sizeof(result));
    cache_get_field_content(fvr,"GFOWNER",result);
    fverwaltungen[fvr][GangFightOwner] = strval(result);
    cache_get_field_content(fvr,"GSKILLS",result);
    strdel(result,0,sizeof(result));
    fverwaltungen[fvr][GangFightKills] = strval(result);
    cache_get_field_content(fvr,"GFDEATHS",result);
    strdel(result,0,sizeof(result));
    fverwaltungen[fvr][GangFightDeaths] = strval(result);
    fvr++;
    }
    }
    printf("- Fraktionsvewaltungen geladen %i/%i -",rows,MAX_FRAKTIONNEN);
    return 1;
    }

    • cache_get_field_content(fvr,"Geld",result);


    [10:50:59] [debug] Run time error 4: "Array index out of bounds"
    [10:50:59] [debug] Accessing element at index 10 past array upper bound 9
    [10:50:59] [debug] AMX backtrace:
    [10:50:59] [debug] #0 00639340 in public LoadAccountBlacklists (playerid=14) at C:\Users\Server\Desktop\Server\Server\Server\gamemodes\GeTmyselfmade.pwn:74040
    [10:53:24] [debug] Run time error 4: "Array index out of bounds"
    [10:53:24] [debug] Accessing element at negative index -400
    [10:53:24] [debug] AMX backtrace:
    [10:53:24] [debug] #0 0050cb78 in public Tachometer (playerid=14) at C:\Users\Server\Desktop\Server\Server\Server\gamemodes\GeTmyselfmade.pwn:56515




    //EDIT
    Hab jetzt soweit alles behoben.
    Man bekommt nur noch Verbindungsabbrüche!
    Aber sonst geht alles.

    2 Mal editiert, zuletzt von Jenny_Dream ()