Guten Morgen ich habe ein kleine Problem mit meiner script mit den
Porten Dialoge dar habe ich im script reingefugt mit Parameter und das
geht nicht im game das ist der script text
MFG:Kevin
//Includes
#include <a_samp>
#include <ocmd>
#include <sscanf2>
//Globale Variablen
//Farben
#define COLOR_ROT 0xFF0000FF
#define COLOR_WEIß 0xF0F0F0FF
#define COLOR_GRÜN 0x0FFF00FF
#define COLOR_GELB 0xE1FF00FF
#define COLOR_SCHWARZ 0xE1FF00FF
#define COLOR_BLAU 0x1400FFFF
#define COLOR_ORANGE 0xFF6E00FF
main()
{
}
public OnGameModeInit()
{
SetGameModeText("[RSS]v0.0.0");
AddPlayerClass(1, 200.0881,-147.2079,1.5859,276.6525,WEAPON_MP5,500,0,0,0,0);
AddPlayerClass(2, 200.0881,-147.2079,1.5859,276.6525,WEAPON_MP5,500,0,0,0,0);
AddPlayerClass(3, 200.0881,-147.2079,1.5859,276.6525,WEAPON_MP5,500,0,0,0,0);
AddPlayerClass(4, 200.0881,-147.2079,1.5859,276.6525,WEAPON_MP5,500,0,0,0,0);
AddPlayerClass(5, 200.0881,-147.2079,1.5859,276.6525,WEAPON_MP5,500,0,0,0,0);
AddPlayerClass(6, 200.0881,-147.2079,1.5859,276.6525,WEAPON_MP5,500,0,0,0,0);
AddPlayerClass(7, 200.0881,-147.2079,1.5859,276.6525,WEAPON_MP5,500,0,0,0,0);
AddPlayerClass(8, 200.0881,-147.2079,1.5859,276.6525,WEAPON_MP5,500,0,0,0,0);
AddPlayerClass(9, 200.0881,-147.2079,1.5859,276.6525,WEAPON_MP5,500,0,0,0,0);
AddPlayerClass(10, 200.0881,-147.2079,1.5859,276.6525,WEAPON_MP5,500,0,0,0,0);
AddPlayerClass(11, 200.0881,-147.2079,1.5859,276.6525,WEAPON_MP5,500,0,0,0,0);
AddPlayerClass(12, 200.0881,-147.2079,1.5859,276.6525,WEAPON_MP5,500,0,0,0,0);
AddPlayerClass(13, 200.0881,-147.2079,1.5859,276.6525,WEAPON_MP5,500,0,0,0,0);
AddPlayerClass(14, 200.0881,-147.2079,1.5859,276.6525,WEAPON_MP5,500,0,0,0,0);
AddPlayerClass(15, 200.0881,-147.2079,1.5859,276.6525,WEAPON_MP5,500,0,0,0,0);
AddPlayerClass(16, 200.0881,-147.2079,1.5859,276.6525,WEAPON_MP5,500,0,0,0,0);
AddPlayerClass(17, 200.0881,-147.2079,1.5859,276.6525,WEAPON_MP5,500,0,0,0,0);
AddPlayerClass(18, 200.0881,-147.2079,1.5859,276.6525,WEAPON_MP5,500,0,0,0,0);
AddPlayerClass(19, 200.0881,-147.2079,1.5859,276.6525,WEAPON_MP5,500,0,0,0,0);
AddPlayerClass(20, 200.0881,-147.2079,1.5859,276.6525,WEAPON_MP5,500,0,0,0,0);
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 200.0881,-147.2079,1.5859);
SetPlayerCameraPos(playerid, 202.2605,-146.7262,1.5859);
SetPlayerCameraLookAt(playerid, 200.0881,-147.2079,1.5859);
SetPlayerFacingAngle(playerid, 276.6525);
return 1;
}
public OnPlayerConnect(playerid)
{
new nachricht[128];
format(nachricht,sizeof(nachricht),"Du bist mit der ID %i verbunden.",playerid);
SendClientMessage(playerid,COLOR_ROT,nachricht);
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
//Befehle
ocmd:pn(playerid,rarams[])
{
new pID,test[128];
sscanf(params,"is"
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if(!strcmp("/restart",cmdtext,true))
{
SendRconCommand("gmx");
return 1;
}
return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}